Yes, in fact I believe that's how Richard Stallman does it [1 #4], since
Steam is not GPL.
[1] http://www.stallman.org/stallman-computing.html
Tony omega Sergi wrote:
I wonder if you can extract detail model positions via email?
On Fri, Mar 14, 2008 at 8:25 PM, Dylan [EMAIL PROTECTED]
On Fri, Mar 14, 2008 at 4:31 PM, Spencer 'voogru' MacDonald
[EMAIL PROTECTED] wrote:
Yeah I wonder how they get on the mailing list to begin with.
When I run into someone on the internet that I don't like, I sign them up
for hlcoders spam :P
--
Jorge Vino Rodriguez
That's a bad idea, Jorge :(
Just do like me, sign them up for pr0n spam :P
2008/3/16, Jorge Rodriguez [EMAIL PROTECTED]:
On Fri, Mar 14, 2008 at 4:31 PM, Spencer 'voogru' MacDonald
[EMAIL PROTECTED] wrote:
Yeah I wonder how they get on the mailing list to begin with.
When I run into
And you also confirm them yourself right? By logging into to their email
accounts? I see, that might just work.
On Sun, Mar 16, 2008 at 5:58 AM, Jorge Rodriguez [EMAIL PROTECTED] wrote:
On Fri, Mar 14, 2008 at 4:31 PM, Spencer 'voogru' MacDonald
[EMAIL PROTECTED] wrote:
Yeah I wonder how
: Friday, March 14, 2008 6:52 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] extract detail model positions from a .bsp file?
No, all we have to do is BAN all @hotmail.com emails from the list.
On Fri, Mar 14, 2008 at 5:27 PM, Adam Maras (memzero)
[EMAIL PROTECTED] wrote
Hi Ryan,
By detail props I mean the type of models that are generated automatically on a
WorldVertexTransition transition texture based on alpha ranges
I always thought it was done at compile time because I see the following line
when compiling
Placing detail props :
Hotmail is screwing up the entire message list. Please use gmail instead.
On Fri, Mar 14, 2008 at 10:14 AM, Adam Donovan [EMAIL PROTECTED] wrote:
Hi Ryan,
By detail props I mean the type of models that are generated automatically
on a WorldVertexTransition transition texture based on alpha
Gmail is much better (Better spam filter, i don't have to look at
adverts on how to enlarge my rod and make my rod thicker (I dont think
they're talking about my bike frame)).
Hotmail sucks, end of. :P
Nick wrote:
Hotmail is screwing up the entire message list. Please use gmail instead.
On
:14 AM
To: Ryan Sheffer
Cc: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] extract detail model positions from a .bsp file?
Hi Ryan,
By detail props I mean the type of models that are generated
automatically on a WorldVertexTransition transition texture based on
alpha ranges
I always
DO NOT EMAIL ME
Nick [EMAIL PROTECTED] wrote:
Hotmail is screwing up the entire message list. Please use gmail instead.
On Fri, Mar 14, 2008 at 10:14 AM, Adam Donovan wrote:
Hi Ryan,
By detail props I mean the type of models that are generated automatically on
a WorldVertexTransition
Okay.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chrs Anderson
Sent: Friday, March 14, 2008 2:49 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] extract detail model positions from a .bsp file?
DO NOT EMAIL ME
Nick [EMAIL
SORRY. WILL NOT HAPPEN AGAIN.
On Fri, Mar 14, 2008 at 1:49 PM, Chrs Anderson
[EMAIL PROTECTED] wrote:
DO NOT EMAIL ME
Nick [EMAIL PROTECTED] wrote:
Hotmail is screwing up the entire message list. Please use gmail instead.
On Fri, Mar 14, 2008 at 10:14 AM, Adam Donovan wrote:
Hi
Date: Fri, 14 Mar 2008 14:24:44 -0500 From: [EMAIL PROTECTED] To:
hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] extract detail model
positions from a .bsp file? LMAO
SORRY. WILL NOT HAPPEN AGAIN. On Fri, Mar 14, 2008 at 1:49 PM, Chrs
Anderson [EMAIL PROTECTED] wrote: DO
Chrs Anderson wrote:
DO NOT EMAIL ME
Scroll ALL the way down to the bottom each email sent to this list and
read what it says about To unsubscribe...
--
Jeffrey botman Broome
___
To unsubscribe, edit your list preferences, or view the list
As the bottom of every email says...
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
On Fri, Mar 14, 2008 at 2:49 PM, Chrs Anderson [EMAIL PROTECTED]
wrote:
DO NOT EMAIL ME
WHAT DID WE JUST SAY ABOUT HOTMAIL!?!?!?!?!?! :P
[Mk-Ultra] xXx wrote:
Date: Fri, 14 Mar 2008 14:24:44 -0500 From: [EMAIL PROTECTED] To:
hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] extract detail
model positions from a .bsp file? LMAO
SORRY. WILL NOT HAPPEN AGAIN. On Fri
detail model positions from a .bsp file?
DO NOT EMAIL ME
Nick [EMAIL PROTECTED] wrote:
Hotmail is screwing up the entire message list. Please use gmail instead.
On Fri, Mar 14, 2008 at 10:14 AM, Adam Donovan wrote:
Hi Ryan,
By detail props I mean the type of models that are generated
: [hlcoders] extract detail model positions from a .bsp file?
DO NOT EMAIL ME
Nick [EMAIL PROTECTED] wrote:
Hotmail is screwing up the entire message list. Please use gmail instead.
On Fri, Mar 14, 2008 at 10:14 AM, Adam Donovan wrote:
Hi Ryan,
By detail props I mean the type of models
what? are you getting some form of spam at the end of my messages or
something..i dont see any..i can change to my domain name email I guess?
adam
_
Your Future Starts Here. Dream it? Then be it! Find it at www.seek.com.au
Adam Donovan wrote:
what? are you getting some form of spam at the end of my messages or
something..i dont see any..i can change to my domain name email I guess?
adam
_
Your Future Starts Here. Dream it? Then be it! Find it
No, basically Hotmail is screwing over the longer messages by removing
all line breaks and putting the email all into a few lines with no
formatting.
Jeffrey botman Broome wrote:
Adam Donovan wrote:
what? are you getting some form of spam at the end of my messages or
something..i dont
This is why we need a newsgroup or something _
// Adam Maras (memzero)
Tom Leighton wrote:
No, basically Hotmail is screwing over the longer messages by removing
all line breaks and putting the email all into a few lines with no
formatting.
Jeffrey botman Broome wrote:
Adam Donovan
@list.valvesoftware.com
Subject: Re: [hlcoders] extract detail model positions from a .bsp file?
No, basically Hotmail is screwing over the longer messages by removing
all line breaks and putting the email all into a few lines with no
formatting.
Jeffrey botman Broome wrote:
Adam Donovan wrote:
what
I wonder if you can extract detail model positions via email?
On Fri, Mar 14, 2008 at 8:25 PM, Dylan [EMAIL PROTECTED] wrote:
I wonder if the Windows Live Mail client does the same as the webmail.
well
I guess this message will show.
___
To
No, all we have to do is BAN all @hotmail.com emails from the list.
On Fri, Mar 14, 2008 at 5:27 PM, Adam Maras (memzero)
[EMAIL PROTECTED] wrote:
This is why we need a newsgroup or something _
// Adam Maras (memzero)
Tom Leighton wrote:
No, basically Hotmail is screwing over the
Dundoit :(
My mail client works fine. It's just hotmail's web client that blows.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick
Sent: Friday, March 14, 2008 6:52 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] extract detail model
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