Re: [hlcoders] ThirdPerson View in Vehicle

2005-02-02 Thread r00t 3:16
Not sure if you read any of the peeking threads I had sent to the list, but it was basically the same problem. If you move the ViewOffsetSet on the x,y vector you need to be continuously updating because the x,y vector can change (z can also but this is used for hieght) So if you get into the

Re: [hlcoders] ThirdPerson View in Vehicle

2005-02-02 Thread SB Childe Roland
I found the following section of code: = void CPropJeep::GetCannonAim( Vector *resultDir ) { Vector muzzleOrigin; QAngle muzzleAngles; GetAttachment( LookupAttachment(gun_ref), muzzleOrigin, muzzleAngles );

Re: [hlcoders] ThirdPerson View in Vehicle

2005-02-02 Thread SB Childe Roland
I think the easiest way to fix this would be to have the camera rotate with the vehicle turning. Has anyone tried to do this?? On Wed, 2 Feb 2005 17:25:37 -0600, SB Childe Roland [EMAIL PROTECTED] wrote: I found the following section of code:

Re: [hlcoders] ThirdPerson View in Vehicle

2005-02-02 Thread r00t 3:16
@list.valvesoftware.com Sent: Wednesday, February 02, 2005 6:25 PM Subject: Re: [hlcoders] ThirdPerson View in Vehicle I found the following section of code: = void CPropJeep::GetCannonAim( Vector *resultDir ) { Vector muzzleOrigin; QAngle

Re: [hlcoders] ThirdPerson View in Vehicle

2005-02-02 Thread SB Childe Roland
Yeah, i see that now, thanks for the reply Botman. Anybody got any ideas on how to lock the thirdperson camera with the rotation of the vehicle? On Wed, 02 Feb 2005 17:41:54 -0600, Jeffrey botman Broome [EMAIL PROTECTED] wrote: SB Childe Roland wrote: I found the following section of code:

Re: [hlcoders] ThirdPerson View in Vehicle

2005-02-02 Thread SB Childe Roland
at it... r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: SB Childe Roland [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Wednesday, February 02, 2005 6:25 PM Subject: Re: [hlcoders] ThirdPerson View in Vehicle I found the following section of code

Re: [hlcoders] ThirdPerson View in Vehicle

2005-02-02 Thread SB Childe Roland
at the code right now but in a few I will look at it... r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: SB Childe Roland [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Wednesday, February 02, 2005 6:25 PM Subject: Re: [hlcoders] ThirdPerson