go
public in a matter of months, and then this should be a problem of the past.
Sortie.
- Original Message -
From: Sykes sy...@ladnet.org
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Monday, June 01, 2009 4:28 PM
Subject: [hlcoders] Dll updates : ways
: Monday, June 01, 2009 4:28 PM
Subject: [hlcoders] Dll updates : ways to update your clients
So I know steam-works is the official solution to distributing your
mod DLL's/content. This seems great if you are a major MOD or
game publisher.
however for the small outfit MOD maker.. has
be a problem of the
past.
Sortie.
- Original Message -
From: Sykes sy...@ladnet.org
To: Discussion of Half-Life Programming
hlcoders@list.valvesoftware.com
Sent: Monday, June 01, 2009 4:28 PM
Subject: [hlcoders] Dll updates : ways to update your clients
So I know steam
...@ladnet.org
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Monday, June 01, 2009 4:28 PM
Subject: [hlcoders] Dll updates : ways to update your clients
So I know steam-works is the official solution to distributing your
mod DLL's/content. This seems great
Nothing wrong with compressed files hosted on a website or torrent. I don't
want another piece of software just to keep one (or even a few) mods up to
date. If you give people the option I'm sure most will not want to install
another mod toaster. You're just making work for yourself trying to find
People would care if you integrate it right in the mod I guess.
On Mon, Jun 1, 2009 at 5:46 PM, Paul Peloski paulpelo...@gmail.com wrote:
Nothing wrong with compressed files hosted on a website or torrent. I don't
want another piece of software just to keep one (or even a few) mods up to
Well the user experience would have to be seamless..
thus I would imagine it would be something bolted into your mod DLL somewhere!?
As I had stated in my original (badly written) email, an extra
application to update is OK for beta testers, however not really an
acceptable user experience for
Wasnt there a steam-like thing called Vapour that did stuff like this?
2009/6/1 Sykes sy...@ladnet.org
Well the user experience would have to be seamless..
thus I would imagine it would be something bolted into your mod DLL
somewhere!?
As I had stated in my original (badly written) email,
of the installer with
torrenting fully working first.
- Original Message -
From: Mark Chandler lo...@iinet.net.au
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Sent: Monday, June 01, 2009 5:11 PM
Subject: Re: [hlcoders] Dll updates : ways to update your clients
@list.valvesoftware.com
Sent: Monday, June 01, 2009 5:11 PM
Subject: Re: [hlcoders] Dll updates : ways to update your clients
Got a link with more info?
Jonas 'Sortie' Termansen wrote:
Despite your awful English and bad formatting and poorly asked question,
I
am already working on a technology
It's definitely more appealing if it's part of the mod and transparent to
the user unless there is an update.
Paul
On Mon, Jun 1, 2009 at 9:54 AM, Sykes sy...@ladnet.org wrote:
Well the user experience would have to be seamless..
thus I would imagine it would be something bolted into your
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