Re: [hlds] Memory Can't be Read (and Linux equivalent)

2004-07-25 Thread m0gely
Kevin Ottalini wrote: So deleting the HPK will help if it's largish to huge but doesn't actually fix the problem. I did this and my server did a mass player drop within 2 minutes. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To

Re: [hlds] Memory Can't be Read (and Linux equivalent)

2004-07-25 Thread Kevin Ottalini
ah, this is because the problem is a client-side problem not a server-side problem. The update that just went out (for both client and win32 server) has fixed this, some clients will need to restart to get the update. I tested the updated client against the non-updated server as well as the

RE: [hlds] Memory Can't be Read (and Linux equivalent)

2004-07-25 Thread Napier, Kevin
ahh so that explain the update I just got.. lol thx kev. -Original Message- From: Kevin Ottalini To: [EMAIL PROTECTED] Sent: 7/25/2004 5:04 AM Subject: Re: [hlds] Memory Can't be Read (and Linux equivalent) ah, this is because the problem is a client-side problem not a server-side

RE: [hlds] steam status..

2004-07-25 Thread Napier, Kevin
um is steam doa atm? I know an update was just pushed but it's rare that I can't actually connect to login even. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] steam status..

2004-07-25 Thread Martin Radford
-- [ Picked text/plain from multipart/alternative ] Same here, I logged out on my client machine, closed steam and restarted for update and now Steam just hangs at log-in. Glad I didnt stop the server as well LOL Hmmm gotta admit My server (Gruuunts Bot Server) is a Tad Empty... Napier, Kevin

RE: [hlds] steam status..

2004-07-25 Thread Matt White
Kevin, I just had that - I dropped my client to catch any new updates and when it restarted I had to try the login a couple of times before I could get in Its another one of these brilliant steam systems! Regards, Matt White [ [EMAIL PROTECTED] ] -Original Message- From: [EMAIL

RE: [hlds] steam status..

2004-07-25 Thread Napier, Kevin
Thanks. This is making a lovely impression on the folks I'm trying to convert to steam this weekend.. just grand. -Original Message- From: Martin Radford To: [EMAIL PROTECTED] Sent: 7/25/2004 6:39 AM Subject: RE: [hlds] steam status.. -- [ Picked text/plain from multipart/alternative

RE: [hlds] steam status..

2004-07-25 Thread Richard Welsh
-- -- [ Picked text/plain from multipart/alternative ] Well we all know that there tons of players out there and the content servers that update the clients can handle only so many connects at a time. I see it like this Atleast Valve is fixing the problems that are occurring and do it very

RE: [hlds] steam status..

2004-07-25 Thread spartibus
Use steam in offline mode? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley Sent: Sunday, July 25, 2004 7:19 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] steam status.. Bottom line is Valve needs to add a dialog that requests if one wants

RE: [hlds] steam status..

2004-07-25 Thread Napier, Kevin
5 hours and counting without a peep... kinda rediculous. A simple post on the steam forum would shut all these llama posters up. I dont think it's a content\bandwith overload issue this time, more like something blew up a bunch of the servers. What ever, once again steam showing it's not ready

RE: [hlds] steam status..

2004-07-25 Thread Martin Radford
-- [ Picked text/plain from multipart/alternative ] Mine came back up about an hour ago, maybe router or DOS problems, I'm in the uk and looking at the server there are players from europe ony - hang on theres 1 from the states now... Napier, Kevin [EMAIL PROTECTED] wrote:5 hours and counting

RE: [hlds] steam status..

2004-07-25 Thread Napier, Kevin
Yes it appears to have just come online here in the states in the last 5 minutes. It would still be nice to get a post mortem. -Original Message- From: Martin Radford To: [EMAIL PROTECTED] Sent: 7/25/2004 10:42 AM Subject: RE: [hlds] steam status.. -- [ Picked text/plain from

RE: [hlds] Map Differs from Server?

2004-07-25 Thread Paladin82
Hey Valve any comments on this? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paladin82 Sent: Sunday, July 18, 2004 6:23 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] Map Differs from Server? My client had updated. But I still had to delete maps that

RE: [hlds] steam status..

2004-07-25 Thread K. Mike Bradley
Yes but what if you wanted to play a single player game while it was down??? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin Sent: Sunday, July 25, 2004 10:54 AM To: 'Martin Radford '; '[EMAIL PROTECTED] ' Subject: RE: [hlds] steam status..

Re: [hlds] steam status..

2004-07-25 Thread James Nine
They should, because they cause these problems. - Original Message - From: spartibus [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, July 25, 2004 10:29 AM Subject: RE: [hlds] steam status.. Use steam in offline mode? -Original Message- From: [EMAIL PROTECTED]

RE: [hlds] steam status..

2004-07-25 Thread spartibus
I was telling K. Mike Bradley to use Steam in OFFLINE mode to play a single player game, such as Half-Life. I'm not sure if you misunderstood me or if if I did you :p -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Nine Sent: Sunday, July 25, 2004

Re: [hlds] AutoStart Game Shortcut Target

2004-07-25 Thread James Nine
You don't need some of those. C:\HLServer\hlds.exe -console -game cstrike +maxplayers 16 +map cs_assault -autoupdate Does what you stated below, secuer is default, port is default, and logon isn't used. Kthx. - Original Message - From: Thomas Borlée [EMAIL PROTECTED] To: [EMAIL

Re: [hlds] Denial of service?

2004-07-25 Thread Ooks Server
Would not be surprised. If Valve were to ask the players and admins who wants Steam, and who wants WON, the overwhelming majority would still vote for WON. There are a lot of people pissed about WON being shut off. I don't condone DOS attacks, but Valve pretty much asked for it this time. I think

RE: [hlds] Denial of service?

2004-07-25 Thread John
I wouldn't be surprised. Let's see; continued support for a purchase I made almost six years ago, many free games to go along with it. Sounds like a solid reason for a DOS to me. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Nick Mohr Sent: Sunday, July

RE: [hlds] Denial of service?

2004-07-25 Thread GNewton [-XtenZ-]
Steam for me please. WON can go to the grave where it belongs. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of spartibus Sent: Sunday, July 25, 2004 4:57 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Denial of service? Sorry, but I don't know anybody

[hlds] Adminmod Plugins Updated

2004-07-25 Thread Lackatee Mattergy
-- [ Picked text/plain from multipart/alternative ] Just a headsup to all of you. Looks like adminmod FINALLY updated there plugins page and have been adding new plugins. I thought some of you may find this info usefull. Take care. :) Lackatee http://mtndewbuzz.com

Re: [hlds] Denial of service?

2004-07-25 Thread Alan Ly
ofcourse there'd be more players on the Steam network versus WON prior to the shutdown. CS 1.6 upgrade accounts for most of it. The people are upgrading to Steam weather they like it or not. They know that Valve will soon discontinue support for a previous version. I must say though, I hate Steam.

RE: [hlds] Denial of service?

2004-07-25 Thread John
First off, paragraphs are your friend. Second, I never enjoyed the WON system. I hated waiting hours to download a huge patch from sources whose reliability could not be verified. I hated hearing players complain about someone else using their key. I despised having to load over bloated,

RE: [hlds] steam status..

2004-07-25 Thread Napier, Kevin
I was telling K. Mike Bradley to use Steam in OFFLINE mode to play a single player game, such as Half-Life. I'm not sure if you misunderstood me or if if I did you :p --he understood you but when steam was down this morning it was not an option cause it logged people out.

RE: [hlds] Denial of service?

2004-07-25 Thread GNewton [-XtenZ-]
Problems with WON and compared with Steam 1) WON servers went down now and then. Steam has problems and hits a speed bump here and there. 2) When there was an update and you didn't follow the forums or counter-strike.net you found out the hard way. Steam, well.. it

Re: [hlds] Denial of service?

2004-07-25 Thread List Keeper
Perhaps it's a way to force the steam client to update, especially for those who leave it running for days or even weeks on end. - Original Message - From: Napier, Kevin [EMAIL PROTECTED] To: 'Alan Ly ' [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: Sunday, July 25, 2004 08:15 PM Subject:

Re: [hlds] Denial of service?

2004-07-25 Thread Kevin Ottalini
Just to make it official, this is message you get when you connect to the steam forums right now: vBulletin Message The Steam Users Forum is down as we ride out a external network problem (a Denial of Service attack). Thanks for your patience -- we'll be back up soon. qUickSiLvEr - Original

RE: [hlds] Denial of service?

2004-07-25 Thread Napier, Kevin
I stand corrected. :) (odd they didn't hit the website as well, or maybe they have and i didn't notice) -Original Message- From: Kevin Ottalini To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: 7/25/2004 9:53 PM Subject: Re: [hlds] Denial of service? Just to make it official, this is

RE: [hlds] Denial of service?

2004-07-25 Thread Ritchey Y
They hit it. You can easily tell by checking the Steam forums. You get a database error 90% of the time when there's a DDoS. Ritchey~ --- Napier, Kevin [EMAIL PROTECTED] wrote: I stand corrected. :) (odd they didn't hit the website as well, or maybe they have and i didn't notice)

RE: [hlds] Denial of service?

2004-07-25 Thread Andrew Simpson
Why waste bandwidth whacking port 80 on the webserver, something very much non-critical, when they could be hitting Steam, and the IPs and ports it uses really, really hard? It's Steam itself they're trying to make look bad here, and they're doing it sadly well. It's a shame that the general

RE: [hlds] Denial of service?

2004-07-25 Thread Napier, Kevin
lol I just figured there rdbms sucked.. lol (sorry I'm not a regular forum visitor) -Original Message- From: Ritchey Y To: [EMAIL PROTECTED] Sent: 7/25/2004 10:01 PM Subject: RE: [hlds] Denial of service? They hit it. You can easily tell by checking the Steam forums. You get a

RE: [hlds] Denial of service?

2004-07-25 Thread Napier, Kevin
That is true.. and your right that the press and the public will likely not understand that. Sh1t happens and i fully understand the situation as being in the field I've had to deal with these type of things. What exaserbates the issue however, is that it takes 15\16 hours for Valve to mention

RE: [hlds] Denial of service?

2004-07-25 Thread Dennis
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ooks Server Sent: Sunday, July 25, 2004 7:19 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Denial of service? Would not be surprised. If Valve were to ask the players and admins who wants Steam, and who