Re: [hlds] [hlds_linux] Mandatory Team Fortress 2 update released

2017-11-17 Thread Sean C
Any chance someone from Valve could help us out with this crash from the Inferno taunts? ( https://crash.limetech.org/6lnime4uq4rz ) On Fri, Nov 17, 2017 at 5:23 PM, Eric Smith wrote: > We've released a mandatory update for Team Fortress 2. The new version > number is

Re: [hlds] hlds Digest, Vol 62, Issue 10

2016-06-23 Thread Sean C
A few things I've found in Arena mode (not sure if it affects the other game modes): 1) The server doesn't appear to be respecting tf_weapon_criticals 0 (I had the mm cvar set to 1 so I'm hoping an eventual map change or server restart corrects the issue). 2) Players cannot switch to spectate and

Re: [hlds] Admin Abuses

2013-10-17 Thread Sean Budd
Holy shit you sound so pretentious On 18/10/2013, at 1:44 PM, Julio Stubernowski lickmyvalves...@live.com wrote: Unfortunately, your subjective and variable criteria for what defines Filth and Immature is what devalues a community the fact of the matter is your subjective censorship is more

Re: [hlds] Mandatory TF2 update released

2013-06-13 Thread Sean Budd
That's what they want you to think. On 14/06/2013, at 12:35 PM, wickedplayer494 . wickedplayer...@gmail.com wrote: You are aware that not every update includes hats, right? On Thu, Jun 13, 2013 at 9:28 PM, big john brewskii...@gmail.com wrote: So your saying every update is gonna be

Re: [hlds] (no subject)

2010-04-27 Thread Sean Duann
I know these simple hl2 bugs gotta be fixed On Tue, Apr 27, 2010 at 12:35 PM, Dominic Marciano lambda1_...@hotmail.comwrote: i need these. Date: Tue, 27 Apr 2010 18:25:38 +0200 From: tf2ma...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) w

Re: [hlds] Left 4 Dead 2 Update Released

2010-04-22 Thread Sean Pushckor
W any word on when the client will come jason On Thu, Apr 22, 2010 at 1:33 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Left 4 Dead 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added The Passing. Includes

Re: [hlds] Left 4 Dead 2 Update Released

2010-04-22 Thread Sean Pushckor
woo i cant wait to play this On Thu, Apr 22, 2010 at 1:33 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Left 4 Dead 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added The Passing. Includes 3 new maps, new

Re: [hlds] Team Fortress 2 Update Coming

2010-03-18 Thread Sean Duann
Sweet! On Thu, Mar 18, 2010 at 6:03 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is the on way. It should be live in 1 hour. Jason ___ To unsubscribe, edit your list preferences, or view the list

[hlds] Left4dead 2 Dedicated Servers?

2009-11-15 Thread Sean R.
When will see these available? I ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Left4Dead 2 Dedicated Servers?

2009-11-15 Thread Sean Pushckor
If it's already gold than why don't they give us the Dedicated Servers Ahead of time, would be nice so i can tune in my server for the release. oh and Any word on SourceMod compatibility yet. ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds] Left4Dead 2 Dedicated Servers?

2009-11-15 Thread Sean Pushckor
doesn't mean they are finished as steam can download additional updates/ files when the game is unlocked. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Sean Pushckor Sent: Sunday, November 15, 2009 3:50 PM To: hlds

Re: [hlds] Team Fortress 2 Update Available

2009-11-02 Thread Sean Duann
http://img338.imageshack.us/img338/6964/lookcloser.png Bill's hat On Mon, Nov 2, 2009 at 9:20 PM, m...@bestgn.net.au wrote: How do they plan on removing a map? Whats stopping anyone from keeping a copy. A Valve employee already posted on the forums that they're extending it to the 9th.

[hlds] L4D Round Ending Exploit

2009-09-23 Thread Sean
of an available fix? Thanks in advance! Sean (Stryfe) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] L4D Server Hibernating on it's own

2009-02-04 Thread Sean Evans
I know this is a normal thing for the L4D servers, but is there a way to stop/prevent it? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] L4D Server Hibernating on it's own

2009-02-04 Thread Sean Evans
ID). I figured killing the hibernation might prevent that from happening again. . . . thoughts? On Wed, Feb 4, 2009 at 8:35 PM, Sean Evans jps...@gmail.com wrote: I know this is a normal thing for the L4D servers, but is there a way to stop/prevent

Re: [hlds] L4D Server Hibernating on it's own

2009-02-04 Thread Sean Evans
It was *right* before it booted me . . . I guess my question then is: Why did it say I had no Steam ID? I'm certain I do in fact have one. Is it because I'm at the same IP as the server maybe? On Wed, Feb 4, 2009 at 8:35 PM, Sean Evans jps...@gmail.com wrote: I know this is a normal thing

Re: [hlds] New to the server community . . . What have I gotten myself into?

2009-02-03 Thread Sean Evans
:45 -0500, Sean Evans jps...@gmail.com said: I also was surprised to see this. I've been able to play all of my Steam games with no problem (no counting this server bit) while using DMZ on my IP. All the same, I'll disable it and set up port forwarding manually for Steam tonight and see

[hlds] Weird cl_interp/_ratio behaviour

2007-09-21 Thread Sean Rowswell
? If not, then why does it continuously try to change cl_interp after cl_interp_ratio is changed? Also I thought cl_interp was a temporary variable for the BETA (read the cvar description pasted above); isn't the BETA for it over now? Regards, - Sean UPDATE: ] find cl_interp cl_interp

[hlds] cl_cmdrate +67

2007-08-23 Thread Sean Rowswell
This is a multipart message in MIME format. -- [ Picked text/plain from multipart/alternative ] The is only refers to Counter-Strike:Source (although it may happen in other mods). What exactly does cl_cmdrate +67 do? Why does the scoreboard reflect the clients ping as 5ms after inputting

RE: [hlds] cl_cmdrate +67

2007-08-23 Thread Sean Rowswell
This is a multipart message in MIME format. -- [ Picked text/plain from multipart/alternative ] Putting a +67 sets your command rate at the lowest allowed by the server. The reason being is the 67 is convertible to a number, while converting +67 to a number yields 0. The other effect you are

[hlds] Re: sv_cheats for demo recording

2007-08-17 Thread Sean Rowswell
managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. sv_cheats for demo recording (Sean Rowswell) 2. Re: sv_cheats for demo recording (Roman Hatsiev) 3. Re: sv_cheats

[hlds] sv_cheats for demo recording

2007-08-16 Thread Sean Rowswell
This is a multipart message in MIME format. -- [ Picked text/plain from multipart/alternative ] When you record a demo (for an admin to ban a cheater) it is NOT possible to SECURELY tell what sv_cheats is set to (either on the client or on the server). For example: Rcon Sv_cheats 0 Record

[hlds] SourceDS Suggestions: sv_minfpsrate sv_maxfpsrate etc.

2007-07-14 Thread Sean Rowswell
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I think most if all server admins know that sv_mincmdrate can be bypassed simply by the client setting fps_max lower than the required cmdrate value. So I suggest the following commands: sv_minfpsrate

RE: [hlds] Long Time CS Admin request to Valve, please change CSS Default Port

2004-08-21 Thread Sean Duaine
We've been running ours on 27050 and its still full (or damn close) the majority of the day. Sean Duaine -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CAIN Sent: Saturday, August 21, 2004 10:35 AM To: [EMAIL PROTECTED] Subject: [hlds] Long Time CS