Hopefully I can explain this well enough that people can understand my
question.
I have a L4D server running on a windows server on my local private network.
It is setup with port forwarding from the router and my friends can connect
from the internet through a lobby to my server with no
mh, good question. tried
ms_force_dedicated_server LocalIP:PORT
Hopefully I can explain this well enough that people can understand my
question.
I have a L4D server running on a windows server on my local private network.
It is setup with port forwarding from the router and my friends can
Could you post your Router model and type?
It's probably a router configuration problem involving IP Loopback not
set correctly.
On Fri, Jun 26, 2009 at 3:04 PM, Tim Fletchert...@straydirt.com wrote:
Hopefully I can explain this well enough that people can understand my
question.
I have a L4D
Maximilian L
mh, good question. tried
ms_force_dedicated_server LocalIP:PORT
No didn't know about that. That will will work I think if I am the only
person in the lobby but if others are I think I will connect but they will
fail. I would at least be able to start a game by myself and then they
Even though I'm sure this doesn't need to be said: make sure your
router's firmware is up-to-date.
A quick google search brings me to this very interesting patch:
http://www.waveform.plus.com/netgear.html
It contains a fix you can try to get the NAT loopback working correctly.
(This fix only
...@list.valvesoftware.com] On Behalf Of Tim Fletcher
Sent: Friday, June 26, 2009 9:05 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] How to connect to a local network L4D server using lobby?
Hopefully I can explain this well enough that people can understand my
question.
I have a L4D server running on a windows
Thank you very much.
I had a feeling it was something to do with my router but had no idea it was
called nat loopback. That hint in your first e-mail sent me looking and your
link in the second also gave me some very useful info. I now have heaps of
info and lots of things to try.
Thank you
It's funny too cause just playing with my server before I noticed L4D almost
gets around this problem automatically. If I do a manual connect to my
public IP L4D automatically tried to connect to my public and my local IP
and eventually connects on the local. It's a shame though it doesn't work
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