To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
I can Confirm this as well/
windows 2008
Same behavior here. Using sv_search_key, co-op starts immediately
but versus never finds a server. I've tried setting sv_gametypes to
coop,versus and just versus, but it doesn't
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
I can Confirm this as well/
windows 2008
Same behavior here. Using sv_search_key, co-op starts immediately
but versus never finds a server. I've tried setting sv_gametypes to
coop,versus and just versus, but it doesn't
Subject: Re: [hlds] L4D Client Update
Yes What about it?
Are you and I the only 2 having this issue??
Quoting Alec Sanger eclyp...@hotmail.com:
Any updates on issues with sv_search_key in vs mode?
Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945
Date: Tue, 17
...@anbservers.net
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
I can Confirm this as well/
windows 2008
Same behavior here. Using sv_search_key, co-op starts immediately
but versus never finds a server. I've tried setting sv_gametypes to
coop,versus and just
...@anbservers.net
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
I can Confirm this as well/
windows 2008
Same behavior here. Using sv_search_key, co-op starts immediately
but versus never finds a server. I've tried setting sv_gametypes to
coop,versus
was always under the assumption that sv_search_key didn't restrict pubbers.
Thank you,
Alec Sanger
www.stompfest.com
Date: Mon, 16 Mar 2009 00:42:40 -0500
From: inflatablesoulm...@brothersofchaos.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
Actually, you
-0500
From: inflatablesoulm...@brothersofchaos.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
Actually, you just sparked in my mind another reason that the lobby
server browser would be a good idea. Private L4D servers that are
passworded. Right now, I'm
for the last 2 hours.
I was always under the assumption that sv_search_key didn't restrict
pubbers.
Thank you,
Alec Sanger
www.stompfest.com
Date: Mon, 16 Mar 2009 00:42:40 -0500
From: inflatablesoulm...@brothersofchaos.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
Sent: Monday, March 16, 2009 9:55 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
Sorry if this sounds incredibly stupid, but does sv_search_key actually
restrict cleints from connecting who
Patrick Shelley wrote:
So i cant have a server that lets pubbers on and lets me connect using
search_key
sv_search_key somekey
sv_tags sv_search_key_1010
Note that sv_tags will have to be updated for every patch.
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wait, what? This will let pubbers start a game on a sv_search_keyed server?
Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945
Date: Mon, 16 Mar 2009 17:11:22 +0100
From: no...@xpam.de
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
Patrick Shelley wrote:
So
browser.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
Sent: Monday, March 16, 2009 9:55 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
Sorry if this sounds
I dont set sv_tags with my assigned searchkey and its also working!?
2009/3/16 Adam Nowacki no...@xpam.de
Patrick Shelley wrote:
So i cant have a server that lets pubbers on and lets me connect using
search_key
sv_search_key somekey
sv_tags sv_search_key_1010
Note that sv_tags will
Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
Do Valve host any UK servers?
I've been tossed into servers where my ping is way higher than normal
just
of late.
What determines the connection?? The lobby leaders locale?
Cos each time i opt for a pub lobby, and i
...@hotmail.com
wait, what? This will let pubbers start a game on a sv_search_keyed server?
Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945
Date: Mon, 16 Mar 2009 17:11:22 +0100
From: no...@xpam.de
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
Patrick Shelley
*slaps myself for not changing the subject line*
TheNob,
That is correct. Once a lobby enters a server with OR w/o a search key,
that game is now PUBLIC. Meaning all eyes can see it. Friends of the
players in the server can take the empty slots. Happened to me often. I
believe Matchmaking
Yes, the server will be visible to searches with empty sv_search_key
(the default, public) and with somekey. sv_search_key works by just
adding a hidden tag as sv_search_key_SEARCHKEYHERE1010 and server
search with sv_search_key is just looking for servers with the above tag.
Alec Sanger
Cool. Have to test this! :)
2009/3/16 Adam Nowacki no...@xpam.de
Yes, the server will be visible to searches with empty sv_search_key
(the default, public) and with somekey. sv_search_key works by just
adding a hidden tag as sv_search_key_SEARCHKEYHERE1010 and server
search with
: [hlds] L4D Client Update
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Message-ID:
c80a52490903161220r3d5166a3q6a543a629ddaf...@mail.gmail.com
Content-Type: text/plain; charset=ISO-8859-1
Ive actually taken the search key out from the server.cfg
that
what the sv_steamgroup cvar is for?
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
boun...@list.valvesoftware.com] On Behalf Of Patrick Shelley
Sent: 16 March 2009 19:21
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client
19:21
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
Ive actually taken the search key out from the server.cfg right before
i
left4work this evening.
I just popped back home and looked thru the logs and public traffic has
actually managed to get on my
, Behold Immortality
www.flamesandash.com
From: Patrick Shelley sidest...@gmail.com
Subject: Re: [hlds] L4D Client Update
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Message-ID:
c80a52490903161220r3d5166a3q6a543a629ddaf...@mail.gmail.com
Content
Same behavior here. Using sv_search_key, co-op starts immediately but
versus never finds a server. I've tried setting sv_gametypes to
coop,versus and just versus, but it doesn't work. Has anyone
successfully used sv_search_key on versus since the latest update?
Patrick Shelley wrote:
Another
Myself and everyone in my group has used sv_search_key successfully many,
many times to connect to a VS game since the last update. Our servers are
always full with group members usually in VS mode.
On Mon, Mar 16, 2009 at 4:08 PM, StevoTVR stevo...@sbcglobal.net wrote:
Same behavior here.
Do you have sv_steamgroup set? I just removed it from my server config
and it works now...
Brent Veal wrote:
Myself and everyone in my group has used sv_search_key successfully many,
many times to connect to a VS game since the last update. Our servers are
always full with group members
sv_steamgroup is set on all our servers. We've been using the sv_search_key
exclusively since the game was released and there's never been any issues
through any updates.
On Mon, Mar 16, 2009 at 5:12 PM, StevoTVR stevo...@sbcglobal.net wrote:
Do you have sv_steamgroup set? I just removed it
I can Confirm this as well/
windows 2008
Same behavior here. Using sv_search_key, co-op starts immediately
but versus never finds a server. I've tried setting sv_gametypes to
coop,versus and just versus, but it doesn't work. Has anyone
successfully used sv_search_key on versus since
-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
Blood Letter wrote:
So did this update fix the empty server issue for anyone?
Mine is still bone dry.
Maybe because people want to play on official servers? The search works
now and will actually fall
: [hlds] L4D Client Update
Still empty. Still getting errors:
A2C_print from 68.142.72.250:2701
Bad challenge
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Adam
Nowacki
Sent: Saturday, March 14
Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
http://store.steampowered.com/news/2349/
That's what is going on. Left 4 Dead players are now going to official
servers by default. Since the nature of the lobby system would allow for
people to end up on any random server out
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Saturday, March 14, 2009 7:48:41 AM
Subject: Re: [hlds] L4D Client Update
Still empty. Still getting errors:
A2C_print from 68.142.72.250:2701
Bad challenge
-Original Message-
From
: Sunday, March 15, 2009 12:02:24 PM
Subject: Re: [hlds] L4D Client Update
http://store.steampowered.com/news/2349/
That's what is going on. Left 4 Dead players are now going to official
servers by default. Since the nature of the lobby system would allow for
people to end up on any random server
mailing list hlds@list.valvesoftware.com
Sent: Sunday, March 15, 2009 12:13:32 PM
Subject: Re: [hlds] L4D Client Update
Wellas if this game couldn't get any worse, at least in terms of
community building. Yes, we can have servers that our own community members
can use, but now we can't attract
You mean just like the custom tags debarcle?
Players dont choose to do this, they just dont know there's an option
to choose otherwise hence kill servers which would otherwise provide
potentially a better experience :(
Come on just read what your wrote here:
Lobby leaders can now specify in
: Re: [hlds] L4D Client Update
Quote: Yea...it's not official but it's definitely the same as the
officials.
Consider how many servers are vanilla yet are ran out of somebodies basement
on a shitty connection though...
From: Aaron Rapp r...@iz3d.com
To: Half
: [hlds] L4D Client Update
Good now I can dump the piece of crap L4D servers and just add more
variety
to what I have now... (I had some of the most popular L4D servers
before
this.. Now I get 0 players... Not even one player at all..)
-Original Message-
From: hlds-boun
the ability
to
turn this off now.
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
boun...@list.valvesoftware.com] On Behalf Of Mike Stiehm
Sent: 15 March 2009 19:28
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] L4D Client Update
'
Subject: Re: [hlds] L4D Client Update
Good now I can dump the piece of crap L4D servers and just add more
variety
to what I have now... (I had some of the most popular L4D servers
before
this.. Now I get 0 players... Not even one player at all..)
-Original Message-
From: hlds
Of Mike Stiehm
Sent: 15 March 2009 19:28
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] L4D Client Update
Good now I can dump the piece of crap L4D servers and just add more
variety
to what I have now... (I had some of the most popular L4D servers
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Sunday, March 15, 2009 3:38 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
gameadmin,
I disagree. I can't tell you how many times I started a Lobby, filled it,
let the Lobby being
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Sunday, March 15, 2009 3:38 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
gameadmin,
I disagree. I can't tell you how many times I started a Lobby
3:38 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
gameadmin,
I disagree. I can't tell you how many times I started a Lobby, filled it,
let the Lobby being a server search, then ended up on some random, modified
server. I could probably count
...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Sunday, March 15, 2009 3:38 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
gameadmin,
I disagree. I can't tell you how many times I started a Lobby, filled
it,
let the Lobby being
Ok, given the way the game is played, the lobby system *does* make the
most sense. You want to be able to connect with all of your friends at
the same time. The server browser can't really give you this option
unless everyone is in a ventrilo channel relaying to each other which
server they
That would be awesome if the GUI let you pick the server from a list and
skip all the searching. The cheat command ms_force_dedicated_server lets
you do this and I've had to use that since the las update messed up
sv_search_key for us, but most users don't know about that. The system
you
Actually, you just sparked in my mind another reason that the lobby
server browser would be a good idea. Private L4D servers that are
passworded. Right now, I'm not really sure how you can even connect to
a L4D server that has sv_password set. If you had the server browser
working like it
So did this update fix the empty server issue for anyone?
Mine is still bone dry.
_
Windows Live™ Groups: Create an online spot for your favorite groups to meet.
http://windowslive.com/online/groups?ocid=TXT_TAGLM_WL_groups_032009
Blood Letter wrote:
So did this update fix the empty server issue for anyone?
Mine is still bone dry.
Maybe because people want to play on official servers? The search works
now and will actually fall back to non-official servers thanks to a
longer search timeout.
...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net
Sent: 14 March 2009 05:59
To: hlds@list.valvesoftware.com
Subject: [hlds] L4D Client Update
Lobby leaders can now specify in lobby settings whether to search for
an official dedicated server or for the best available dedicated
server
, 2009 7:48:41 AM
Subject: Re: [hlds] L4D Client Update
Still empty. Still getting errors:
A2C_print from 68.142.72.250:2701
Bad challenge
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Adam Nowacki
Sent: Saturday
: Saturday, March 14, 2009 7:48:41 AM
Subject: Re: [hlds] L4D Client Update
Still empty. Still getting errors:
A2C_print from 68.142.72.250:2701
Bad challenge
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Adam Nowacki
@list.valvesoftware.com
Sent: Saturday, March 14, 2009 2:47 PM
Subject: Re: [hlds] L4D Client Update
Same here, The only traffic we're getting is from steam group/search key
connects. We don't have setmaster anywhere in our configs either, this was
only a band aid required back during the release. It seems
...@yahoo.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Saturday, March 14, 2009 2:47 PM
Subject: Re: [hlds] L4D Client Update
Same here, The only traffic we're getting is from steam group/search key
connects. We don't have setmaster anywhere in our configs
...
From: Ronny Schedel i...@ronny-schedel.de
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Saturday, March 14, 2009 9:49:25 AM
Subject: Re: [hlds] L4D Client Update
We did not update the servers yet, because it is not required. Servers are
all
: Re: [hlds] L4D Client Update
We did not update the servers yet, because it is not required. Servers are
all full.
- Original Message -
From: Robert Whelan mrrjwhe...@yahoo.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Saturday, March 14
If it's not fixed today, my server will be shut down.
What the hell is the point?
My server is 100% pure vanilla.
No traffic.
Date: Sat, 14 Mar 2009 09:13:08 -0700
From: mrrjwhe...@yahoo.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
El oh el... if only we
:13:08 -0700
From: mrrjwhe...@yahoo.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
El oh el... if only we could roll back. The larger 3/11 update was fine
and fixed a few things that needed attention. However, the 3/12 update left
many of us bone dry as far
Mar 2009 09:13:08 -0700
From: mrrjwhe...@yahoo.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] L4D Client Update
El oh el... if only we could roll back. The larger 3/11 update was fine
and fixed a few things that needed attention. However, the 3/12 update left
many of us bone dry
19:51
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
No doubt, I feel your pain. At the least an acknowledgment of the
issue would be nice. They gave us a nod on the tf2 mapchange/timeout
issue, why nothing on l4d? Is this part of the master plan
Negative, barren wasteland here...
From: gamead...@127001.org gamead...@127001.org
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Saturday, March 14, 2009 4:05:04 PM
Subject: Re: [hlds] L4D Client Update
Business on my
Lobby leaders can now specify in lobby settings whether to search for
an official dedicated server or for the best available dedicated
server. If the official dedicated search fails it will then default to
the best available dedicated server automatically
In my Opinion this even more
This is a GOOD idea. Why wouldn't you want a plain, untouched Left 4
Dead server over one that could be modded?
mu...@anbservers.net wrote:
Lobby leaders can now specify in lobby settings whether to search for
an official dedicated server or for the best available dedicated
server. If the
This isn't useless at all. :\
Sent from my iPhone
On 14 Mar 2009, at 05:59, mu...@anbservers.net wrote:
Lobby leaders can now specify in lobby settings whether to search for
an official dedicated server or for the best available dedicated
server. If the official dedicated search fails it
None of my servers are modded. (Expect one Which has a search_key)
Explains why no one has had players the last 2 days.
Why I am even paying to host servers? To support their game? Just to
have the Client default to one of their servers?
I don't like it I can have an opinion Right?
Well see
the case for
everyone else?
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
boun...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net
Sent: 14 March 2009 05:59
To: hlds@list.valvesoftware.com
Subject: [hlds] L4D Client Update
Lobby leaders can now
...@list.valvesoftware.com] On Behalf Of mu...@anbservers.net
Sent: 14 March 2009 05:59
To: hlds@list.valvesoftware.com
Subject: [hlds] L4D Client Update
Lobby leaders can now specify in lobby settings whether to search for
an official dedicated server or for the best available dedicated
server. If the official
Then stop hosting servers for this game already. You wouldn't be the first
one, no one wants your servers. :/
On Sat, Mar 14, 2009 at 2:13 AM, mu...@anbservers.net wrote:
None of my servers are modded. (Expect one Which has a search_key)
Explains why no one has had players the last 2 days.
: [hlds] L4D Client Update
Lobby leaders can now specify in lobby settings whether to search for
an official dedicated server or for the best available dedicated
server. If the official dedicated search fails it will then default to
the best available dedicated server automatically
In my
This is really going to mess up GSPs. How long does an IP stay delisted?
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This isn't about delisting. It's about giving the players the opportunity
to first play on a Left 4 Dead server instead of a Modded 2 Hell server.
-Richard Eid
On Fri, Mar 13, 2009 at 9:52 PM, Kris Byer kby...@gmail.com wrote:
This is
I see what you did there...
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Friday, March 13, 2009 10:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D Client Update
That wasn't my point.
If someone has rented a server and Modded it 2 Hell (as you put it), then
gets delisted. With no players, he will more than likely cancel it. The next
person that rents a server and has that same ip, well he is just screwed
unless that ip gets off the list.
Again, my question
L4D servers aren't being delisted. That's a TF2 issue.
But as for how long a TF2 IP gets delisted - I hope they never tell us
how long. The less information that we know about this system, the less
people will try to dodge it. Or at least, successfully dodge it. I hope
we never get to see our
Agreed - 1 BILLION %
On Sat, Mar 14, 2009 at 2:36 AM, msleeper mslee...@cyberwurx.com wrote:
Stop worrying about it. Unless you are doing something bad, you have
nothing to fear.
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