Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-08 Thread Mike Vail
] Server Crashes Since Yesterday's Update Something is creating too many entities on your server. And limit is 2047. When one more is created, boom. Someplugins you run, some maps you have and also players what they wear. Could be that they have 9 unusual hats on a single class and so on due

Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-08 Thread 1nsane
...@list.valvesoftware.com** [mailto:** hlds-boun...@list.valvesoftware.com**] *On Behalf Of *ics *Sent:* Friday, September 07, 2012 9:14 PM *To:* **Half-Life dedicated Win32 server mailing list** *Subject:* Re: [hlds] Server Crashes Since Yesterday's Update ** ** Something is creating too many

Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-08 Thread E. Olsen
...@list.valvesoftware.com**] *On Behalf Of *ics *Sent:* Friday, September 07, 2012 9:14 PM *To:* **Half-Life dedicated Win32 server mailing list** *Subject:* Re: [hlds] Server Crashes Since Yesterday's Update ** ** Something is creating too many entities on your server. And limit is 2047. When one more

Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-07 Thread Mike Vail
I've too have been getting crashes on two of our servers since the update. Perhaps these crashes are related to the performance changes made? Below are the log entries one of the server just before the server went offline and wouldn't recover on it's own without a restart: L 09/07/2012 -

Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-07 Thread ics
Something is creating too many entities on your server. And limit is 2047. When one more is created, boom. Someplugins you run, some maps you have and also players what they wear. Could be that they have 9 unusual hats on a single class and so on due to that bug. Server with 32 slots is having