Re: [hlds] Mirrors

2010-05-07 Thread Ben Jensz
The unused content servers probably don't have the update on them to serve out to users at that particular point in time for some reason or other. Filtered content servers are restricted by IP address ranges, not to specific Steam user accounts. Running your own content server is a

Re: [hlds] Mirrors

2010-05-07 Thread Cc2iscooL
Supply and demand! Anyway, I think the main problem is the fact that clients/servers get the update at the exact same time. Maybe servers need dedicated content servers from Valve instead of trying to use the same ones as all the clients. Either that or the download method used by the update

Re: [hlds] Mirrors

2010-05-07 Thread DontWannaName!
How much bandwidth a month? I didnt say it would be cheap, if people helped pay for it though it could work. Adding IPs works just as well. On Fri, May 7, 2010 at 12:08 AM, Ben Jensz fh-l...@3fl.net wrote: The unused content servers probably don't have the update on them to serve out to users

Re: [hlds] Mirrors

2010-05-07 Thread Saint K .
Isn't it a possibility that we host a private content server for anyone who chips in a few bucks? I would be more than willing to pay a few to have a private content server to be able to update my servers decently without the standard steam update hell. I have all the possibilities to set up a

Re: [hlds] Mirrors

2010-05-07 Thread Patrick Shelley
Becoming a Steam Content Provider: https://support.steampowered.com/kb_article.php?ref=3326-TDKV-4603 On Fri, May 7, 2010 at 9:36 AM, Saint K. sai...@specialattack.net wrote: Isn't it a possibility that we host a private content server for anyone who chips in a few bucks? I would be more than

Re: [hlds] Counter-Strike: Source/Counter-Strike 1.6 Beta Updat

2010-05-07 Thread Robert Whelan
So... almost a month later... is this going to be released? From: Jason Ruymen jas...@valvesoftware.com To: Half-Life dedicated Linux server mailing list hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com hlds@list.valvesoftware.com Sent: Mon,

Re: [hlds] Mirrors

2010-05-07 Thread Saint K .
Thanks, I've send them a mail. Saint K. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Patrick Shelley Sent: Friday, May 07, 2010 3:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds]

Re: [hlds] Counter-Strike: Source/Counter-Strike 1.6 Beta Updat

2010-05-07 Thread 1nsane
Check back at or around May 12th. On Fri, May 7, 2010 at 9:09 AM, Robert Whelan mrrjwhe...@yahoo.com wrote: So... almost a month later... is this going to be released? From: Jason Ruymen jas...@valvesoftware.com To: Half-Life dedicated Linux server

Re: [hlds] Counter-Strike: Source/Counter-Strike 1.6 Beta Updat

2010-05-07 Thread Rikard Bremark
it is allready released -- //Rikard 'Zapy' Bremark ComHem AB http://www.comhem.se - Warzone.nu http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu mailto:rikard.brem...@warzone.nu z...@warzone.nu mailto:z...@warzone.nu On 2010-05-07 15:09, Robert Whelan wrote: So... almost

Re: [hlds] Counter-Strike: Source/Counter-Strike 1.6 Beta Updat

2010-05-07 Thread Kyle Sanderson
Is is not released Rikard. Kyle. On Fri, May 7, 2010 at 7:31 AM, Rikard Bremark rikard.brem...@warzone.nu wrote: it is allready released -- //Rikard 'Zapy' Bremark ComHem AB http://www.comhem.se - Warzone.nu http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu

Re: [hlds] Counter-Strike: Source/Counter-Strike 1.6 Beta Updat

2010-05-07 Thread Rikard Bremark
damn it, it is released, test to run an update. i have been running this beta since it was released just days after the exploit was pointed out, and it works, you can not crash the servers with hlds_fuck.exe anymore, but we suffered and lost players in some way and had to rol back to the

Re: [hlds] Counter-Strike: Source/Counter-Strike 1.6 Beta Updat

2010-05-07 Thread Robert Whelan
Cool, thx :) From: 1nsane 1nsane...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Fri, May 7, 2010 8:51:54 AM Subject: Re: [hlds] Counter-Strike: Source/Counter-Strike 1.6 Beta Updat Check back at or around May

Re: [hlds] Mirrors

2010-05-07 Thread Jake Eisenman
Looking at that... they might get more servers if window wasn't a requirement. @Saint K: Let us know how it goes! On 5/7/2010 9:04 AM, Patrick Shelley wrote: Becoming a Steam Content Provider: https://support.steampowered.com/kb_article.php?ref=3326-TDKV-4603 On Fri, May 7, 2010 at 9:36

Re: [hlds] Mirrors

2010-05-07 Thread 1nsane
Yes they do. my UK servers use them and update quite fast. On Fri, May 7, 2010 at 3:08 AM, Ben Jensz fh-l...@3fl.net wrote: The unused content servers probably don't have the update on them to serve out to users at that particular point in tim 1nsane wrote: But wait... how about Valve

Re: [hlds] Mirrors

2010-05-07 Thread MeZelf
Provide a remote desktop username and password into the machine with admin privileges. Now it could be me, but exactly why would I need to provide complete and unrestricted access for valve to my servers? One of the principals of securing servers: don't give out your password. It even says so on

Re: [hlds] Mirrors

2010-05-07 Thread Matt Stanton
I think the reason they need an admin account is so that they are able to install the software for you. I doubt they are going to let you screw it up, and chances are that they don't have the time or people to support you if you manage to mess something up trying to install. They probably

Re: [hlds] Mirrors

2010-05-07 Thread Derek Denholm
If you rented a dedicated server from a host would you expect remote desktop access ? of course you would. Stop being silly. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MeZelf Sent: May-07-10 6:56 PM To:

[hlds] Team Fortress 2 Update Available

2010-05-07 Thread Jason Ruymen
A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Fixed players seeing cloaked Spies when they should be fully cloaked - Updated the Homewrecker - It now damages enemy sappers on friendly

Re: [hlds] Mirrors

2010-05-07 Thread Derek Denholm
Just curious why would it be any different if it was linux or windows ? (besides the small monthly fee) On a side note we have sent off an email and will provider a few content servers for valve and the community. -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] Mirrors

2010-05-07 Thread Noel
I'm with msleeper on this one.. in fact I believe this is exactly what many GSPs end up doing (for example, NFO.) AFAIK the primary benefit of the service is for people who maintain very large numbers of servers and want to be able to roll out updates via automation -- or at least offer that

Re: [hlds] Mirrors

2010-05-07 Thread Derek Denholm
Pretty much, it's pretty silly for an individual to provide content servers unless you feel like blowing money. You also get a banner ad as well as a link back on the content server page. Any other benefits I am unaware of ? -Original Message- From:

Re: [hlds] Team Fortress 2 Update Available

2010-05-07 Thread Ben B
thanks, pal On Fri, May 7, 2010 at 5:42 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Fixed players seeing cloaked Spies when they should be fully

Re: [hlds] Mirrors

2010-05-07 Thread Matthew Lyons
We do it for our customers (ISP) so we call provide it as free quota (Australia uses a quota system for net acess). Running a local server will increase the likely hood of your client using it for updates, but doesn't guarantee it. To do that you need to use an ip filter like steamwatch.

Re: [hlds] Mirrors

2010-05-07 Thread Josh Bost
And in Australia, this is a godsend. Take 100 games on steam multiplied by several GB each, and you have several months of downloading if it wasn't for unmetered content. I got the CodeMasters pack the other week ($17.50 for 5 racing games). Those games were 40GB in downloads. I am on a