[hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jason Ruymen
Required updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: 
Deathmatch and Team Fortress 2 are now available.  The specific changes include:

Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more comprehensively 
protected.
  - Switched from CRC to MD5 hashes for stronger per-file validation.
  - Fixed some issues between custom files and server whitelists over level 
changes.
 - Added HL2:MP to the list of dedicated server games when starting a server 
via the Tools tab in the Library

Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to using olde 
weapons.
 - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise' while 
using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer forced to 
switch to displaying the melee weapon when they make a kill
  - Spies no longer play speech lines when making a kill with 'Your Eternal 
Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after they 
backstab someone
 - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's 
Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston 
Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The 
Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass 
Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality, for 
contributors to test their work. Further details in an upcoming blog post.
 - Spies can now see TargetID's of players and objects regardless of their own 
disguise status.
 - Fixed some speech lines continuing after the speaker changes class
 - The Spy 'Sap Auteur' achievement now increments in cases where the Spy was 
the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed class in a 
respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's 
airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous weapon, instead 
of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the creators of their 
favorite community maps.
 - Increased backpack size by 100 slots.

Jason


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Sweet, second half of the polycount update!

On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.comwrote:

 Required updates to Counter-Strike: Source, Day of Defeat: Source,
 Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The specific
 changes include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more comprehensively
 protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists over
 level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
 server via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to using
 olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' while
 using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
 to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 'Your
 Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after they
 backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
 Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, for
 contributors to test their work. Further details in an upcoming blog post.
  - Spies can now see TargetID's of players and objects regardless of their
 own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
 was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed class in
 a respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
 airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous weapon,
 instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators of
 their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Thank you for a Friday update.

Lets hope it was tested well and has no gamebreaking bugs that won't be
fixed until Tuesday.

On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:

 Sweet, second half of the polycount update!

 On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
 wrote:

  Required updates to Counter-Strike: Source, Day of Defeat: Source,
  Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
 specific
  changes include:
 
  Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
- Materials / Models / Sounds / Animations are more comprehensively
  protected.
- Switched from CRC to MD5 hashes for stronger per-file validation.
- Fixed some issues between custom files and server whitelists over
  level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
  server via the Tools tab in the Library
 
  Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to using
  olde weapons.
   - 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise'
 while
  using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer
 forced
  to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your
  Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after they
  backstab someone
   - 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
  Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
 and
  'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality, for
  contributors to test their work. Further details in an upcoming blog
 post.
   - Spies can now see TargetID's of players and objects regardless of
 their
  own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
  was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed class
 in
  a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
 Pyro's
  airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous weapon,
  instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators of
  their favorite community maps.
   - Increased backpack size by 100 slots.
 
  Jason
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 --
 - Naso
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Mike Vail
Awesome update, all my servers are dead in the water on my Windows 2008 box,
even with no plugins loading. Oh, and the warnings you said you'd give us
about these updates coming is awesome too. Thanks so much from all our
players! 

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Friday, December 17, 2010 5:56 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Required updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life
2: Deathmatch and Team Fortress 2 are now available.  The specific changes
include:

Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more comprehensively
protected.
  - Switched from CRC to MD5 hashes for stronger per-file validation.
  - Fixed some issues between custom files and server whitelists over
level changes.
 - Added HL2:MP to the list of dedicated server games when starting a server
via the Tools tab in the Library

Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to using
olde weapons.
 - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise' while
using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer forced
to switch to displaying the melee weapon when they make a kill
  - Spies no longer play speech lines when making a kill with 'Your
Eternal Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after they
backstab someone
 - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality, for
contributors to test their work. Further details in an upcoming blog post.
 - Spies can now see TargetID's of players and objects regardless of their
own disguise status.
 - Fixed some speech lines continuing after the speaker changes class
 - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
was the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed class in a
respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous weapon,
instead of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the creators of
their favorite community maps.
 - Increased backpack size by 100 slots.

Jason


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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Neither mine nor my friends' Windows servers are starting (no plugins).

Anyone else with this issue?

On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:

 Thank you for a Friday update.

 Lets hope it was tested well and has no gamebreaking bugs that won't be
 fixed until Tuesday.


 On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:

 Sweet, second half of the polycount update!

 On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
 wrote:

  Required updates to Counter-Strike: Source, Day of Defeat: Source,
  Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
 specific
  changes include:
 
  Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
- Materials / Models / Sounds / Animations are more
 comprehensively
  protected.
- Switched from CRC to MD5 hashes for stronger per-file
 validation.
- Fixed some issues between custom files and server whitelists
 over
  level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
  server via the Tools tab in the Library
 
  Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
 using
  olde weapons.
   - 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise'
 while
  using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer
 forced
  to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your
  Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after they
  backstab someone
   - 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
 Expert's
  Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
 and
  'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality, for
  contributors to test their work. Further details in an upcoming blog
 post.
   - Spies can now see TargetID's of players and objects regardless of
 their
  own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the
 Spy
  was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed class
 in
  a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
 Pyro's
  airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous weapon,
  instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators of
  their favorite community maps.
   - Increased backpack size by 100 slots.
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 --
 - Naso
 ___
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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Drew LaPour
Same here - Win 2003 64 bit. :-/

On Fri, Dec 17, 2010 at 8:25 PM, 1nsane 1nsane...@gmail.com wrote:

 Neither mine nor my friends' Windows servers are starting (no plugins).

 Anyone else with this issue?

 On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:

  Thank you for a Friday update.
 
  Lets hope it was tested well and has no gamebreaking bugs that won't be
  fixed until Tuesday.
 
 
  On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:
 
  Sweet, second half of the polycount update!
 
  On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
  wrote:
 
   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
  specific
   changes include:
  
   Engine changes (TF2/CS/DOD):
- Improved sv_pure:
 - Materials / Models / Sounds / Animations are more
  comprehensively
   protected.
 - Switched from CRC to MD5 hashes for stronger per-file
  validation.
 - Fixed some issues between custom files and server whitelists
  over
   level changes.
- Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library
  
   Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to
  using
   olde weapons.
- 'Your Eternal Reward' changes:
 - Spies can now change their disguise weapon via 'lastdiguise'
  while
   using 'Your Eternal Reward'
 - Already-disguised 'Your Eternal Reward' Spies are no longer
  forced
   to switch to displaying the melee weapon when they make a kill
 - Spies no longer play speech lines when making a kill with
 'Your
   Eternal Reward'
 - Sentries no longer track 'Your Eternal Reward' Spies after
 they
   backstab someone
- 'Natascha' changes:
 - Spin-up time increased.
 - Slowdown-on-hit effect is reduced over distance.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
  Expert's
   Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
 Cane',
  and
   'The Jag'.
- Added 20 new hats.
- Added a prototype item testing map, and associated functionality,
 for
   contributors to test their work. Further details in an upcoming blog
  post.
- Spies can now see TargetID's of players and objects regardless of
  their
   own disguise status.
- Fixed some speech lines continuing after the speaker changes class
- The Spy 'Sap Auteur' achievement now increments in cases where the
  Spy
   was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed
 class
  in
   a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the
  Pyro's
   airblast effect.
- Throwing the Jarate or Milk now returns you to your previous
 weapon,
   instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for players to donate money directly to the creators
 of
   their favorite community maps.
- Increased backpack size by 100 slots.
  
   Jason
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 
 
  --
  - Naso
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _

Linux Servers working, windows server nop. great my server is dead

 Date: Fri, 17 Dec 2010 21:25:40 -0500
 From: 1nsane...@gmail.com
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
 Neither mine nor my friends' Windows servers are starting (no plugins).
 
 Anyone else with this issue?
 
 On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:
 
  Thank you for a Friday update.
 
  Lets hope it was tested well and has no gamebreaking bugs that won't be
  fixed until Tuesday.
 
 
  On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:
 
  Sweet, second half of the polycount update!
 
  On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
  wrote:
 
   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
  specific
   changes include:
  
   Engine changes (TF2/CS/DOD):
- Improved sv_pure:
 - Materials / Models / Sounds / Animations are more
  comprehensively
   protected.
 - Switched from CRC to MD5 hashes for stronger per-file
  validation.
 - Fixed some issues between custom files and server whitelists
  over
   level changes.
- Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library
  
   Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to
  using
   olde weapons.
- 'Your Eternal Reward' changes:
 - Spies can now change their disguise weapon via 'lastdiguise'
  while
   using 'Your Eternal Reward'
 - Already-disguised 'Your Eternal Reward' Spies are no longer
  forced
   to switch to displaying the melee weapon when they make a kill
 - Spies no longer play speech lines when making a kill with 'Your
   Eternal Reward'
 - Sentries no longer track 'Your Eternal Reward' Spies after they
   backstab someone
- 'Natascha' changes:
 - Spin-up time increased.
 - Slowdown-on-hit effect is reduced over distance.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
  Expert's
   Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
  and
   'The Jag'.
- Added 20 new hats.
- Added a prototype item testing map, and associated functionality, for
   contributors to test their work. Further details in an upcoming blog
  post.
- Spies can now see TargetID's of players and objects regardless of
  their
   own disguise status.
- Fixed some speech lines continuing after the speaker changes class
- The Spy 'Sap Auteur' achievement now increments in cases where the
  Spy
   was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed class
  in
   a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the
  Pyro's
   airblast effect.
- Throwing the Jarate or Milk now returns you to your previous weapon,
   instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for players to donate money directly to the creators of
   their favorite community maps.
- Increased backpack size by 100 slots.
  
   Jason
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 
 
  --
  - Naso
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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 ___
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 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread mooash
I'll try and run mine now. They were taken offline for awhile for this update.

-original message-
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
From: 1nsane 1nsane...@gmail.com
Date: 18/12/2010 1:27 pm

Neither mine nor my friends' Windows servers are starting (no plugins).

Anyone else with this issue?

On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:

 Thank you for a Friday update.

 Lets hope it was tested well and has no gamebreaking bugs that won't be
 fixed until Tuesday.


 On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez alin...@gmail.com wrote:

 Sweet, second half of the polycount update!

 On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen jas...@valvesoftware.com
 wrote:

  Required updates to Counter-Strike: Source, Day of Defeat: Source,
  Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
 specific
  changes include:
 
  Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
- Materials / Models / Sounds / Animations are more
 comprehensively
  protected.
- Switched from CRC to MD5 hashes for stronger per-file
 validation.
- Fixed some issues between custom files and server whitelists
 over
  level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
  server via the Tools tab in the Library
 
  Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
 using
  olde weapons.
   - 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise'
 while
  using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer
 forced
  to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your
  Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after they
  backstab someone
   - 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
 Expert's
  Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
 and
  'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality, for
  contributors to test their work. Further details in an upcoming blog
 post.
   - Spies can now see TargetID's of players and objects regardless of
 their
  own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the
 Spy
  was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed class
 in
  a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
 Pyro's
  airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous weapon,
  instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators of
  their favorite community maps.
   - Increased backpack size by 100 slots.
 
  Jason
 
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Most of the time when Valve releases a Friday update it just goes so well.

This one is no exception.

On Fri, Dec 17, 2010 at 9:24 PM, Mike Vail mike_v...@boomgaming.net wrote:

 Awesome update, all my servers are dead in the water on my Windows 2008
 box,
 even with no plugins loading. Oh, and the warnings you said you'd give us
 about these updates coming is awesome too. Thanks so much from all our
 players!

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
 Sent: Friday, December 17, 2010 5:56 PM
 To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
 Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Required updates to Counter-Strike: Source, Day of Defeat: Source,
 Half-Life
 2: Deathmatch and Team Fortress 2 are now available.  The specific changes
 include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more comprehensively
 protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists over
 level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
 server
 via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to using
 olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' while
 using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
 to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 'Your
 Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after they
 backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
 Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, for
 contributors to test their work. Further details in an upcoming blog post.
  - Spies can now see TargetID's of players and objects regardless of their
 own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
 was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed class in
 a
 respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
 airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous weapon,
 instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators of
 their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Bengt Rosenberger

Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

Linux Servers working, windows server nop. great my server is dead



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _

i know i did the same

 Date: Sat, 18 Dec 2010 03:31:51 +0100
 From: bengt.rosenber...@gmx.de
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
 Windows server dead here, too. All plugins removed, even Metamod.
 
 Am 18.12.2010 03:28, schrieb フゴ☆ _:
  Linux Servers working, windows server nop. great my server is dead
 
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
You're cute.

*On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:
*

 *Thank you for a Friday update.

 Lets hope it was tested well and has no gamebreaking bugs that won't be* *
 fixed until Tuesday.
 *

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Kevin b er
Windows servers don't start anymore, at all.  Trying to re-download a server
from scratch, but things aren't looking good.  No minidump file or
anything.  SRCDS.exe just exits with exit code -1.
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread unrealized
Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger bengt.rosenber...@gmx.de
 wrote:

 Windows server dead here, too. All plugins removed, even Metamod.

 Am 18.12.2010 03:28, schrieb フゴ☆ _:

  Linux Servers working, windows server nop. great my server is dead



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread James Niewadomski
Same problem here, updated servers several times but won't come back online.


Sent from my HTC Droid Incredible
On Dec 17, 2010 9:25 PM, Mike Vail mike_v...@boomgaming.net wrote:
 Awesome update, all my servers are dead in the water on my Windows 2008
box,
 even with no plugins loading. Oh, and the warnings you said you'd give us
 about these updates coming is awesome too. Thanks so much from all our
 players!

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
 Sent: Friday, December 17, 2010 5:56 PM
 To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
 Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Required updates to Counter-Strike: Source, Day of Defeat: Source,
Half-Life
 2: Deathmatch and Team Fortress 2 are now available. The specific changes
 include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more comprehensively
 protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists over
 level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
server
 via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to using
 olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' while
 using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
 to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 'Your
 Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after they
 backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
 Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
and
 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, for
 contributors to test their work. Further details in an upcoming blog post.
  - Spies can now see TargetID's of players and objects regardless of their
 own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
 was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed class in
a
 respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the
Pyro's
 airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous weapon,
 instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators of
 their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Fucking Windows... Yeah, same problem here. Linux working just great
however!

2010/12/17 フゴ☆ _ hfctavares-p...@hotmail.com


 i know i did the same

  Date: Sat, 18 Dec 2010 03:31:51 +0100
  From: bengt.rosenber...@gmx.de
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Windows server dead here, too. All plugins removed, even Metamod.
 
  Am 18.12.2010 03:28, schrieb フゴ☆ _:
   Linux Servers working, windows server nop. great my server is dead
 
 
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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Flubber
Linux working / windows not. Great pre testing. Nothing changes in valve
world... Cheers.

2010/12/18 DarthNinja darthni...@darthninja.com

 You're cute.

 *On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:
 *
 
  *Thank you for a Friday update.
 
  Lets hope it was tested well and has no gamebreaking bugs that won't be*
 *
  fixed until Tuesday.
  *
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
Yup windows are dead here too...

2010/12/17 Tom Grant aksu...@gmail.com

 Fucking Windows... Yeah, same problem here. Linux working just great
 however!

 2010/12/17 ??? _ hfctavares-p...@hotmail.com

 
  i know i did the same
 
   Date: Sat, 18 Dec 2010 03:31:51 +0100
   From: bengt.rosenber...@gmx.de
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   Windows server dead here, too. All plugins removed, even Metamod.
  
   Am 18.12.2010 03:28, schrieb ??? _:
Linux Servers working, windows server nop. great my server is dead
  
  
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  please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread SmOoThEm
TF2 Update Released but srcds.exe will not start. have even tried a clean
install. I believe something is  broken with this update. Can anyone
confirm?

Windows Server 2008 R2
Clean Install/Existing installs after update do not function.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
Sent: Friday, December 17, 2010 6:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Sweet, second half of the polycount update!

On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
jas...@valvesoftware.comwrote:

 Required updates to Counter-Strike: Source, Day of Defeat: Source, 
 Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The 
 specific changes include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more 
 comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists 
 over level changes.
  - Added HL2:MP to the list of dedicated server games when starting a 
 server via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to 
 using olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' 
 while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer 
 forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 
 'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after 
 they backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The 
 Expert's Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The 
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's 
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak 
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy 
 Cane', and 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, 
 for contributors to test their work. Further details in an upcoming blog
post.
  - Spies can now see TargetID's of players and objects regardless of 
 their own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the 
 Spy was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed 
 class in a respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the 
 Pyro's airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous 
 weapon, instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators 
 of their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Stephen Yates
Windows dead here too... ffs.  At least our BETA is still up. Lol.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Lob (UK)
Sent: Friday, December 17, 2010 9:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com wrote:

 Confirmed here as well, ALL windows servers down, but linux working fine.

 On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
 bengt.rosenber...@gmx.de
  wrote:

  Windows server dead here, too. All plugins removed, even Metamod.
 
  Am 18.12.2010 03:28, schrieb フゴ☆ _:
 
   Linux Servers working, windows server nop. great my server is dead
 
 
 
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  please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
It's a valve trademark

On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) lobukfunserv...@googlemail.comwrote:

 Yeah Windows dead here too.

 Great idea to release a huge untested update on a Friday night just before
 the busy weekend i must say.

 Its 2:40am in the UK and im totally not impressed.

 On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com
 wrote:

  Confirmed here as well, ALL windows servers down, but linux working fine.
 
  On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
  bengt.rosenber...@gmx.de
   wrote:
 
   Windows server dead here, too. All plugins removed, even Metamod.
  
   Am 18.12.2010 03:28, schrieb ??? _:
  
Linux Servers working, windows server nop. great my server is dead
  
  
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread msleeper
ITT: typical_valve_fans.jpg


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Spencer 'Voogru' MacDonald
It appears you can fix windows by copying the FileSystem_Steam.dll from 
the client GCF file, then placing it in the orangebox/bin folder and 
renaming it to filesystem_stdio.dll.


The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread フゴ☆ _

like 10 ppl already confirmed, likw wth dude

 From: ad...@righttorule.com
 To: hlds@list.valvesoftware.com
 Date: Fri, 17 Dec 2010 17:57:10 -0800
 Subject: Re: [hlds] TF2 Update Released but srcds.exe will not start..
 
 TF2 Update Released but srcds.exe will not start. have even tried a clean
 install. I believe something is  broken with this update. Can anyone
 confirm?
 
 Windows Server 2008 R2
 Clean Install/Existing installs after update do not function.
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
 Sent: Friday, December 17, 2010 6:19 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
 Sweet, second half of the polycount update!
 
 On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
 jas...@valvesoftware.comwrote:
 
  Required updates to Counter-Strike: Source, Day of Defeat: Source, 
  Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The 
  specific changes include:
 
  Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
- Materials / Models / Sounds / Animations are more 
  comprehensively protected.
- Switched from CRC to MD5 hashes for stronger per-file validation.
- Fixed some issues between custom files and server whitelists 
  over level changes.
   - Added HL2:MP to the list of dedicated server games when starting a 
  server via the Tools tab in the Library
 
  Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to 
  using olde weapons.
   - 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise' 
  while using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer 
  forced to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 
  'Your Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after 
  they backstab someone
   - 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The 
  Expert's Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The 
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's 
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak 
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy 
  Cane', and 'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality, 
  for contributors to test their work. Further details in an upcoming blog
 post.
   - Spies can now see TargetID's of players and objects regardless of 
  their own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the 
  Spy was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed 
  class in a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the 
  Pyro's airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous 
  weapon, instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators 
  of their favorite community maps.
   - Increased backpack size by 100 slots.
 
  Jason
 
 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Michael Krasnow
along with hats

On Fri, Dec 17, 2010 at 9:43 PM, DarthNinja darthni...@darthninja.comwrote:

 It's a valve trademark

 On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) lobukfunserv...@googlemail.com
 wrote:

  Yeah Windows dead here too.
 
  Great idea to release a huge untested update on a Friday night just
 before
  the busy weekend i must say.
 
  Its 2:40am in the UK and im totally not impressed.
 
  On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com
  wrote:
 
   Confirmed here as well, ALL windows servers down, but linux working
 fine.
  
   On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
   bengt.rosenber...@gmx.de
wrote:
  
Windows server dead here, too. All plugins removed, even Metamod.
   
Am 18.12.2010 03:28, schrieb ??? _:
   
 Linux Servers working, windows server nop. great my server is dead
   
   
   
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Michael Krasnow
now thats just ironic

On Fri, Dec 17, 2010 at 9:43 PM, Stephen Yates syate...@cfl.rr.com wrote:

 Windows dead here too... ffs.  At least our BETA is still up. Lol.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Lob (UK)
 Sent: Friday, December 17, 2010 9:41 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Yeah Windows dead here too.

 Great idea to release a huge untested update on a Friday night just before
 the busy weekend i must say.

 Its 2:40am in the UK and im totally not impressed.

 On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com
 wrote:

  Confirmed here as well, ALL windows servers down, but linux working fine.
 
  On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
  bengt.rosenber...@gmx.de
   wrote:
 
   Windows server dead here, too. All plugins removed, even Metamod.
  
   Am 18.12.2010 03:28, schrieb フゴ☆ _:
  
Linux Servers working, windows server nop. great my server is dead
  
  
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

yep same here all windows servers fooked.. linux are fine

On 18/12/2010 02:43, msleeper wrote:

ITT: typical_valve_fans.jpg


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Lob (UK)
Aye sadly.

Lost count of how many times this has happened in the past 2 Years now.

On Sat, Dec 18, 2010 at 2:43 AM, DarthNinja darthni...@darthninja.comwrote:

 It's a valve trademark

 On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) lobukfunserv...@googlemail.com
 wrote:

  Yeah Windows dead here too.
 
  Great idea to release a huge untested update on a Friday night just
 before
  the busy weekend i must say.
 
  Its 2:40am in the UK and im totally not impressed.
 
  On Sat, Dec 18, 2010 at 2:37 AM, unrealized unrealize...@gmail.com
  wrote:
 
   Confirmed here as well, ALL windows servers down, but linux working
 fine.
  
   On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger 
   bengt.rosenber...@gmx.de
wrote:
  
Windows server dead here, too. All plugins removed, even Metamod.
   
Am 18.12.2010 03:28, schrieb ??? _:
   
 Linux Servers working, windows server nop. great my server is dead
   
   
   
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes
LOL they broke garrysmod client side and prolly server side aswell. I am 
so proud of you guys at steam I mean how many years have you been doing 
this and yet you still seem to think it is a great idea to release a 
update on Friday at 9 pm EST.


On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com  wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

  Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
Worked for me.

Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but could
someone confirm it's not just me? :P
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
voo...@voogru.com wrote:

 It appears you can fix windows by copying the FileSystem_Steam.dll from the
 client GCF file, then placing it in the orangebox/bin folder and renaming it
 to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread msleeper
Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:
 LOL they broke garrysmod client side and prolly server side aswell. I am 
 so proud of you guys at steam I mean how many years have you been doing 
 this and yet you still seem to think it is a great idea to release a 
 update on Friday at 9 pm EST.
 
 On 12/17/2010 9:41 PM, Lob (UK) wrote:
  Yeah Windows dead here too.
 
  Great idea to release a huge untested update on a Friday night just before
  the busy weekend i must say.
 
  Its 2:40am in the UK and im totally not impressed.
 
  On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com  wrote:
 
  Confirmed here as well, ALL windows servers down, but linux working fine.
 
  On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
  bengt.rosenber...@gmx.de
  wrote:
  Windows server dead here, too. All plugins removed, even Metamod.
 
  Am 18.12.2010 03:28, schrieb フゴ☆ _:
 
Linux Servers working, windows server nop. great my server is dead
 
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[hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Don P
When I starts as administrator srcds.exe I see host.dll open for 2 seconds
then closes.
but if I do not run it as administrator I dont even see a process start with
Windows 7 Premium 64 bit

On Fri, Dec 17, 2010 at 8:53 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 Worked for me.

 Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
 could
 someone confirm it's not just me? :P
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
 voo...@voogru.com wrote:

  It appears you can fix windows by copying the FileSystem_Steam.dll from
 the
  client GCF file, then placing it in the orangebox/bin folder and renaming
 it
  to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
 
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  please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Ricky Hazelwood
I can confirm metamod/scourmod no longer loads. This is on my linux server 
though.


Cheers,
Ricky

--
From: Jonah Hirsch crazydog...@gmail.com
Sent: Saturday, December 18, 2010 1:53 PM
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com

Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released


Worked for me.

Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but 
could

someone confirm it's not just me? :P
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
voo...@voogru.com wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll from 
the
client GCF file, then placing it in the orangebox/bin folder and renaming 
it

to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

see what u did there...

On 18/12/2010 02:55, msleeper wrote:

Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:

LOL they broke garrysmod client side and prolly server side aswell. I am
so proud of you guys at steam I mean how many years have you been doing
this and yet you still seem to think it is a great idea to release a
update on Friday at 9 pm EST.

On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com   wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

   Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

that is.. being a complete retard

On 18/12/2010 02:55, msleeper wrote:

Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:

LOL they broke garrysmod client side and prolly server side aswell. I am
so proud of you guys at steam I mean how many years have you been doing
this and yet you still seem to think it is a great idea to release a
update on Friday at 9 pm EST.

On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com   wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

   Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
It appears you can fix windows by copying the FileSystem_Steam.dll 
from the client GCF file, then placing it in the orangebox/bin folder 
and renaming it to filesystem_stdio.dll.


The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Anyone know the Medieval Mode CVAR ?

On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood rjhazelw...@gmail.comwrote:

 I can confirm metamod/scourmod no longer loads. This is on my linux server
 though.

 Cheers,
 Ricky

 --
 From: Jonah Hirsch crazydog...@gmail.com
 Sent: Saturday, December 18, 2010 1:53 PM
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com

 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

  Worked for me.

 Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
 could
 someone confirm it's not just me? :P
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
 voo...@voogru.com wrote:

  It appears you can fix windows by copying the FileSystem_Steam.dll from
 the
 client GCF file, then placing it in the orangebox/bin folder and renaming
 it
 to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.


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 please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread gameadmin
Struggling to parse this... he's moaning that all his windows servers are down, 
so that makes him a fanboi?

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
 boun...@list.valvesoftware.com] On Behalf Of msleeper
 Sent: 18 December 2010 02:55
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
 Steve Grout - See, I wasn't agreeing with you, I was making fun of
 people who make comments like this. Typical valve fans. My servers are
 up, so lol gg terrorists win.
 
 
 On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:
  LOL they broke garrysmod client side and prolly server side aswell. I
 am
  so proud of you guys at steam I mean how many years have you been
 doing
  this and yet you still seem to think it is a great idea to release a
  update on Friday at 9 pm EST.
 
  On 12/17/2010 9:41 PM, Lob (UK) wrote:
   Yeah Windows dead here too.
  
   Great idea to release a huge untested update on a Friday night just
 before
   the busy weekend i must say.
  
   Its 2:40am in the UK and im totally not impressed.
  
   On Sat, Dec 18, 2010 at 2:37 AM, unrealizedunrealize...@gmail.com
 wrote:
  
   Confirmed here as well, ALL windows servers down, but linux
 working fine.
  
   On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger
   bengt.rosenber...@gmx.de
   wrote:
   Windows server dead here, too. All plugins removed, even Metamod.
  
   Am 18.12.2010 03:28, schrieb フゴ☆ _:
  
 Linux Servers working, windows server nop. great my server is
 dead
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Eric Smith
We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
 It appears you can fix windows by copying the FileSystem_Steam.dll 
 from the client GCF file, then placing it in the orangebox/bin folder 
 and renaming it to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.

 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Spencer 'Voogru' MacDonald

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
There isn't one, or it's hidden. It's just on the cp_degrootkeep. There
might be a hidden cvar, though.
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:05 PM, Alinay Gomez alin...@gmail.com wrote:

 Anyone know the Medieval Mode CVAR ?

 On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood rjhazelw...@gmail.com
 wrote:

  I can confirm metamod/scourmod no longer loads. This is on my linux
 server
  though.
 
  Cheers,
  Ricky
 
  --
  From: Jonah Hirsch crazydog...@gmail.com
  Sent: Saturday, December 18, 2010 1:53 PM
  To: Half-Life dedicated Win32 server mailing list 
  hlds@list.valvesoftware.com
 
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
   Worked for me.
 
  Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
  could
  someone confirm it's not just me? :P
  ---
  Jonah Hirsch
 
 
 
  On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
  voo...@voogru.com wrote:
 
   It appears you can fix windows by copying the FileSystem_Steam.dll from
  the
  client GCF file, then placing it in the orangebox/bin folder and
 renaming
  it
  to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
 
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  please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
tf_medieval

On Fri, Dec 17, 2010 at 10:05 PM, Alinay Gomez alin...@gmail.com wrote:

 Anyone know the Medieval Mode CVAR ?

 On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood rjhazelw...@gmail.com
 wrote:

  I can confirm metamod/scourmod no longer loads. This is on my linux
 server
  though.
 
  Cheers,
  Ricky
 
  --
  From: Jonah Hirsch crazydog...@gmail.com
  Sent: Saturday, December 18, 2010 1:53 PM
  To: Half-Life dedicated Win32 server mailing list 
  hlds@list.valvesoftware.com
 
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
   Worked for me.
 
  Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
  could
  someone confirm it's not just me? :P
  ---
  Jonah Hirsch
 
 
 
  On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
  voo...@voogru.com wrote:
 
   It appears you can fix windows by copying the FileSystem_Steam.dll from
  the
  client GCF file, then placing it in the orangebox/bin folder and
 renaming
  it
  to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
   ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
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  please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread SmOoThEm
Thanks Eric!

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Friday, December 17, 2010 7:08 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
 It appears you can fix windows by copying the FileSystem_Steam.dll 
 from the client GCF file, then placing it in the orangebox/bin folder 
 and renaming it to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.

 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes

Link to download?

On 12/17/2010 10:10 PM, Spencer 'Voogru' MacDonald wrote:

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes

Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

___
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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

thanks voogru,

i have removed all plugins and have verified the install with still no 
luck.. could you advise of anything else.in the interim of valves 
response to so many windows people having issues?


On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes

Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

___
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please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Jason
Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and you 
kill our servers which we pay MONEY for.

Way to honor those who run servers to keep your game making money

*NOT*

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 8:57:10 PM, you wrote:

S TF2 Update Released but srcds.exe will not start. have even tried a clean
S install. I believe something is  broken with this update. Can anyone
S confirm?

S Windows Server 2008 R2
S Clean Install/Existing installs after update do not function.

S -Original Message-
S From: hlds-boun...@list.valvesoftware.com
S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
S Sent: Friday, December 17, 2010 6:19 PM
S To: Half-Life dedicated Win32 server mailing list
S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

S Sweet, second half of the polycount update!

S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
S jas...@valvesoftware.comwrote:

 Required updates to Counter-Strike: Source, Day of Defeat: Source, 
 Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The 
 specific changes include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more 
 comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists 
 over level changes.
  - Added HL2:MP to the list of dedicated server games when starting a 
 server via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to 
 using olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' 
 while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer 
 forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 
 'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after 
 they backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The 
 Expert's Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The 
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's 
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak 
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy 
 Cane', and 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, 
 for contributors to test their work. Further details in an upcoming blog
S post.
  - Spies can now see TargetID's of players and objects regardless of 
 their own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the 
 Spy was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed 
 class in a respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the 
 Pyro's airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous 
 weapon, instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators 
 of their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




S --
S - Naso
S ___
S To unsubscribe, edit your list preferences, or view the list archives,
S please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Stephen Yates
I tried this and it did not work for me.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
Sent: Friday, December 17, 2010 10:14 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

thanks voogru,

i have removed all plugins and have verified the install with still no 
luck.. could you advise of anything else.in the interim of valves 
response to so many windows people having issues?

On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
 It worked for me, 4 windows servers running and packed.

 No crashing and burning. Hot damn.

 - Spencer.

 On 12/17/2010 10:08 PM, Eric Smith wrote:
 We're investigating and will have a solution soon.

 -Eric


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
 Sent: Friday, December 17, 2010 7:04 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Doesnt work

 On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
 It appears you can fix windows by copying the FileSystem_Steam.dll
 from the client GCF file, then placing it in the orangebox/bin folder
 and renaming it to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list 
 archives, please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Goerge
Oh this is just a minor inconvenience. quit being so freaking dramatic

On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:

 Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
 you kill our servers which we pay MONEY for.

 Way to honor those who run servers to keep your game making money

 *NOT*

 Regards,
 Jason
 mailto:ja...@pctoolbin.com

 
 Friday, December 17, 2010, 8:57:10 PM, you wrote:

 S TF2 Update Released but srcds.exe will not start. have even tried a
 clean
 S install. I believe something is  broken with this update. Can anyone
 S confirm?

 S Windows Server 2008 R2
 S Clean Install/Existing installs after update do not function.

 S -Original Message-
 S From: hlds-boun...@list.valvesoftware.com
 S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
 S Sent: Friday, December 17, 2010 6:19 PM
 S To: Half-Life dedicated Win32 server mailing list
 S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 S Sweet, second half of the polycount update!

 S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
 S jas...@valvesoftware.comwrote:

  Required updates to Counter-Strike: Source, Day of Defeat: Source,
  Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
  specific changes include:

  Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
- Materials / Models / Sounds / Animations are more
  comprehensively protected.
- Switched from CRC to MD5 hashes for stronger per-file
 validation.
- Fixed some issues between custom files and server whitelists
  over level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
  server via the Tools tab in the Library

  Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
  using olde weapons.
   - 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise'
  while using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer
  forced to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with
  'Your Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after
  they backstab someone
   - 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
  Expert's Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
  Cane', and 'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality,
  for contributors to test their work. Further details in an upcoming blog
 S post.
   - Spies can now see TargetID's of players and objects regardless of
  their own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the
  Spy was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed
  class in a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
  Pyro's airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous
  weapon, instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators
  of their favorite community maps.
   - Increased backpack size by 100 slots.

  Jason


  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds




 S --
 S - Naso
 S ___
 S To unsubscribe, edit your list preferences, or view the list archives,
 S please visit:
 S http://list.valvesoftware.com/mailman/listinfo/hlds


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 S To unsubscribe, edit your list preferences, or view the list archives,
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread msleeper
... NOT!


On Fri, 2010-12-17 at 20:24 -0700, Goerge wrote:
 Oh this is just a minor inconvenience. quit being so freaking dramatic
 
 On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:
 
  Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
  you kill our servers which we pay MONEY for.
 
  Way to honor those who run servers to keep your game making money
 
  *NOT*
 
  Regards,
  Jason
  mailto:ja...@pctoolbin.com
 
  
  Friday, December 17, 2010, 8:57:10 PM, you wrote:
 
  S TF2 Update Released but srcds.exe will not start. have even tried a
  clean
  S install. I believe something is  broken with this update. Can anyone
  S confirm?
 
  S Windows Server 2008 R2
  S Clean Install/Existing installs after update do not function.
 
  S -Original Message-
  S From: hlds-boun...@list.valvesoftware.com
  S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
  S Sent: Friday, December 17, 2010 6:19 PM
  S To: Half-Life dedicated Win32 server mailing list
  S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  S Sweet, second half of the polycount update!
 
  S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
  S jas...@valvesoftware.comwrote:
 
   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
   specific changes include:
 
   Engine changes (TF2/CS/DOD):
- Improved sv_pure:
 - Materials / Models / Sounds / Animations are more
   comprehensively protected.
 - Switched from CRC to MD5 hashes for stronger per-file
  validation.
 - Fixed some issues between custom files and server whitelists
   over level changes.
- Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library
 
   Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to
   using olde weapons.
- 'Your Eternal Reward' changes:
 - Spies can now change their disguise weapon via 'lastdiguise'
   while using 'Your Eternal Reward'
 - Already-disguised 'Your Eternal Reward' Spies are no longer
   forced to switch to displaying the melee weapon when they make a kill
 - Spies no longer play speech lines when making a kill with
   'Your Eternal Reward'
 - Sentries no longer track 'Your Eternal Reward' Spies after
   they backstab someone
- 'Natascha' changes:
 - Spin-up time increased.
 - Slowdown-on-hit effect is reduced over distance.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
   Expert's Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
   Cane', and 'The Jag'.
- Added 20 new hats.
- Added a prototype item testing map, and associated functionality,
   for contributors to test their work. Further details in an upcoming blog
  S post.
- Spies can now see TargetID's of players and objects regardless of
   their own disguise status.
- Fixed some speech lines continuing after the speaker changes class
- The Spy 'Sap Auteur' achievement now increments in cases where the
   Spy was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed
   class in a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the
   Pyro's airblast effect.
- Throwing the Jarate or Milk now returns you to your previous
   weapon, instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for players to donate money directly to the creators
   of their favorite community maps.
- Increased backpack size by 100 slots.
 
   Jason
 
 
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  S --
  S - Naso
  S ___
  S To unsubscribe, edit your list preferences, or view the list archives,
  S please visit:
  S http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
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  please visit:
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 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 

Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Ryan Becerra

No joke. This guy acts like valve should approve all of their updates with him. 
jesus

On Dec 17, 2010, at 07:26 PM, Goerge brutalgoerge...@gmail.com wrote:

Oh this is just a minor inconvenience. quit being so freaking dramatic

On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:


Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
you kill our servers which we pay MONEY for.

Way to honor those who run servers to keep your game making money

*NOT*

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 8:57:10 PM, you wrote:

S TF2 Update Released but srcds.exe will not start. have even tried a
clean
S install. I believe something is broken with this update. Can anyone
S confirm?

S Windows Server 2008 R2
S Clean Install/Existing installs after update do not function.

S -Original Message-
S From: hlds-boun...@list.valvesoftware.com
S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
S Sent: Friday, December 17, 2010 6:19 PM
S To: Half-Life dedicated Win32 server mailing list
S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

S Sweet, second half of the polycount update!

S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
S jas...@valvesoftware.comwrote:

 Required updates to Counter-Strike: Source, Day of Defeat: Source,
 Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
 specific changes include:

 Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
 - Materials / Models / Sounds / Animations are more
 comprehensively protected.
 - Switched from CRC to MD5 hashes for stronger per-file
validation.
 - Fixed some issues between custom files and server whitelists
 over level changes.
 - Added HL2:MP to the list of dedicated server games when starting a
 server via the Tools tab in the Library

 Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to
 using olde weapons.
 - 'Your Eternal Reward' changes:
 - Spies can now change their disguise weapon via 'lastdiguise'
 while using 'Your Eternal Reward'
 - Already-disguised 'Your Eternal Reward' Spies are no longer
 forced to switch to displaying the melee weapon when they make a kill
 - Spies no longer play speech lines when making a kill with
 'Your Eternal Reward'
 - Sentries no longer track 'Your Eternal Reward' Spies after
 they backstab someone
 - 'Natascha' changes:
 - Spin-up time increased.
 - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
 Expert's Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
 Cane', and 'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality,
 for contributors to test their work. Further details in an upcoming blog
S post.
 - Spies can now see TargetID's of players and objects regardless of
 their own disguise status.
 - Fixed some speech lines continuing after the speaker changes class
 - The Spy 'Sap Auteur' achievement now increments in cases where the
 Spy was the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed
 class in a respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the
 Pyro's airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous
 weapon, instead of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the creators
 of their favorite community maps.
 - Increased backpack size by 100 slots.

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




S --
S - Naso
S ___
S To unsubscribe, edit your list preferences, or view the list archives,
S please visit:
S http://list.valvesoftware.com/mailman/listinfo/hlds


S ___
S To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Many Thanks Voogru! I don't know how you do it!

Server back up sans MM n SM :(

On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com wrote:

 I tried this and it did not work for me.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
 Sent: Friday, December 17, 2010 10:14 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 thanks voogru,

 i have removed all plugins and have verified the install with still no
 luck.. could you advise of anything else.in the interim of valves
 response to so many windows people having issues?

 On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
  It worked for me, 4 windows servers running and packed.
 
  No crashing and burning. Hot damn.
 
  - Spencer.
 
  On 12/17/2010 10:08 PM, Eric Smith wrote:
  We're investigating and will have a solution soon.
 
  -Eric
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
 Crimes
  Sent: Friday, December 17, 2010 7:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Doesnt work
 
  On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
  It appears you can fix windows by copying the FileSystem_Steam.dll
  from the client GCF file, then placing it in the orangebox/bin folder
  and renaming it to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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 please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Spencer 'Voogru' MacDonald
Would you prefer that they just release a new game every 6 months 
instead of upgrading their old games for basically free?


Relax, shit happens. It's annoying but I'd rather have this problem than 
not having free game updates. This is like food being so plentiful 
people get fat, it's a good problem.


- Spencer

On 12/17/2010 10:21 PM, Jason wrote:

Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and you 
kill our servers which we pay MONEY for.

Way to honor those who run servers to keep your game making money

*NOT*

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 8:57:10 PM, you wrote:

S  TF2 Update Released but srcds.exe will not start. have even tried a clean
S  install. I believe something is  broken with this update. Can anyone
S  confirm?

S  Windows Server 2008 R2
S  Clean Install/Existing installs after update do not function.

S  -Original Message-
S  From: hlds-boun...@list.valvesoftware.com
S  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
S  Sent: Friday, December 17, 2010 6:19 PM
S  To: Half-Life dedicated Win32 server mailing list
S  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

S  Sweet, second half of the polycount update!

S  On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
S  jas...@valvesoftware.comwrote:


Required updates to Counter-Strike: Source, Day of Defeat: Source,
Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
specific changes include:
Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more
comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists
over level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
server via the Tools tab in the Library
Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to
using olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise'
while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer
forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with
'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after
they backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
Expert's Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
Cane', and 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality,
for contributors to test their work. Further details in an upcoming blog

S  post.

  - Spies can now see TargetID's of players and objects regardless of
their own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the
Spy was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed
class in a respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the
Pyro's airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous
weapon, instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators
of their favorite community maps.
  - Increased backpack size by 100 slots.
Jason



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




S  --
S  - Naso
S  ___
S  To unsubscribe, edit your list preferences, or view the list archives,
S  please visit:
S  http://list.valvesoftware.com/mailman/listinfo/hlds


S  ___
S  To unsubscribe, edit your list preferences, or view the list archives, 
please visit:
S  http://list.valvesoftware.com/mailman/listinfo/hlds


___
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Craig H
From what I understand, Metamod and Sourcemod are broken with this update.
If when you say clean install you mean also not running either of those
two, you may want to just try downloading it again, There are running
servers out there with the update.

On Fri, Dec 17, 2010 at 7:26 PM, msleeper mslee...@ismsleeperwrong.comwrote:

 ... NOT!


 On Fri, 2010-12-17 at 20:24 -0700, Goerge wrote:
  Oh this is just a minor inconvenience. quit being so freaking dramatic
 
  On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:
 
   Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT
 PLANNED..and
   you kill our servers which we pay MONEY for.
  
   Way to honor those who run servers to keep your game making money
  
   *NOT*
  
   Regards,
   Jason
   mailto:ja...@pctoolbin.com
  
   
   Friday, December 17, 2010, 8:57:10 PM, you wrote:
  
   S TF2 Update Released but srcds.exe will not start. have even tried a
   clean
   S install. I believe something is  broken with this update. Can anyone
   S confirm?
  
   S Windows Server 2008 R2
   S Clean Install/Existing installs after update do not function.
  
   S -Original Message-
   S From: hlds-boun...@list.valvesoftware.com
   S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay
 Gomez
   S Sent: Friday, December 17, 2010 6:19 PM
   S To: Half-Life dedicated Win32 server mailing list
   S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   S Sweet, second half of the polycount update!
  
   S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
   S jas...@valvesoftware.comwrote:
  
Required updates to Counter-Strike: Source, Day of Defeat: Source,
Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
specific changes include:
  
Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more
comprehensively protected.
  - Switched from CRC to MD5 hashes for stronger per-file
   validation.
  - Fixed some issues between custom files and server whitelists
over level changes.
 - Added HL2:MP to the list of dedicated server games when starting
 a
server via the Tools tab in the Library
  
Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to
using olde weapons.
 - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise'
while using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer
forced to switch to displaying the melee weapon when they make a
 kill
  - Spies no longer play speech lines when making a kill with
'Your Eternal Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after
they backstab someone
 - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
Expert's Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher',
 'The
Boston Basher', 'The Fists of Steel', 'The Amputator', 'The
 Crusader's
Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo
 Steak
Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
Cane', and 'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality,
for contributors to test their work. Further details in an upcoming
 blog
   S post.
 - Spies can now see TargetID's of players and objects regardless of
their own disguise status.
 - Fixed some speech lines continuing after the speaker changes
 class
 - The Spy 'Sap Auteur' achievement now increments in cases where
 the
Spy was the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed
class in a respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the
Pyro's airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous
weapon, instead of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the
 creators
of their favorite community maps.
 - Increased backpack size by 100 slots.
  
Jason
  
  
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
  
   S --
   S - Naso
   S ___
   S To unsubscribe, edit your list preferences, or view the list
 archives,
   S please visit:
   S http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
   S ___
   S To unsubscribe, edit your list preferences, or 

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread edac
Latest MM snapshot seems to be working.
-Original Message-
From: Tom Grant aksu...@gmail.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:28:11 
To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com
Reply-To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Many Thanks Voogru! I don't know how you do it!

Server back up sans MM n SM :(

On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com wrote:

 I tried this and it did not work for me.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
 Sent: Friday, December 17, 2010 10:14 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 thanks voogru,

 i have removed all plugins and have verified the install with still no
 luck.. could you advise of anything else.in the interim of valves
 response to so many windows people having issues?

 On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
  It worked for me, 4 windows servers running and packed.
 
  No crashing and burning. Hot damn.
 
  - Spencer.
 
  On 12/17/2010 10:08 PM, Eric Smith wrote:
  We're investigating and will have a solution soon.
 
  -Eric
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
 Crimes
  Sent: Friday, December 17, 2010 7:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Doesnt work
 
  On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
  It appears you can fix windows by copying the FileSystem_Steam.dll
  from the client GCF file, then placing it in the orangebox/bin folder
  and renaming it to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
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  archives, please visit:
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  ___
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  please visit:
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 ___
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 please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Jason
Prior warning SHOULD be given to folks that the servers are being updated.  
They make money off of us server owners who PAY money to keep servers running.

Talk about being dramatic in response, so STFU. You act like this is the 
FIRST time Valve has screwed server owners?!?!?!  For hell's sake 
dude...this has been par for course and some of us are tired of it.  
That's all.

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 10:27:13 PM, you wrote:

RB No joke. This guy acts like valve should approve all of their updates with 
him. jesus

RB On Dec 17, 2010, at 07:26 PM, Goerge brutalgoerge...@gmail.com wrote:

RB Oh this is just a minor inconvenience. quit being so freaking dramatic

RB On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:

 Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
 you kill our servers which we pay MONEY for.

 Way to honor those who run servers to keep your game making money

 *NOT*

 Regards,
 Jason
 mailto:ja...@pctoolbin.com

 
 Friday, December 17, 2010, 8:57:10 PM, you wrote:

 S TF2 Update Released but srcds.exe will not start. have even tried a
 clean
 S install. I believe something is broken with this update. Can anyone
 S confirm?

 S Windows Server 2008 R2
 S Clean Install/Existing installs after update do not function.

 S -Original Message-
 S From: hlds-boun...@list.valvesoftware.com
 S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
 S Sent: Friday, December 17, 2010 6:19 PM
 S To: Half-Life dedicated Win32 server mailing list
 S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 S Sweet, second half of the polycount update!

 S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
 S jas...@valvesoftware.comwrote:

  Required updates to Counter-Strike: Source, Day of Defeat: Source,
  Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
  specific changes include:

  Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more
  comprehensively protected.
  - Switched from CRC to MD5 hashes for stronger per-file
 validation.
  - Fixed some issues between custom files and server whitelists
  over level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
  server via the Tools tab in the Library

  Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to
  using olde weapons.
  - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise'
  while using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer
  forced to switch to displaying the melee weapon when they make a kill
  - Spies no longer play speech lines when making a kill with
  'Your Eternal Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after
  they backstab someone
  - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
  Expert's Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
  Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
  Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
  Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
  Cane', and 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality,
  for contributors to test their work. Further details in an upcoming blog
 S post.
  - Spies can now see TargetID's of players and objects regardless of
  their own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the
  Spy was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed
  class in a respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the
  Pyro's airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous
  weapon, instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators
  of their favorite community maps.
  - Increased backpack size by 100 slots.

  Jason


  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds




 S --
 S - Naso
 S ___
 S To unsubscribe, edit your list preferences, or view the list archives,
 S please visit:
 S http://list.valvesoftware.com/mailman/listinfo/hlds


 S ___
 S To unsubscribe, edit your list preferences, or view the list archives,
 please 

[hlds] download link for broken 12/17 update

2010-12-17 Thread Adam Piatek
Can find the file here, pace in orangebox/bin -- Thanks to voogru

-Adam
www.noobgalore.us

-- 
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https://www.GaloreGameServers.Com
a...@galoregameservers.com
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Re: [hlds] download link for broken 12/17 update

2010-12-17 Thread Adam Piatek
Woops! Forgot the link :)

http://downloads.noobgalore.org/download.php?fname=./Other/12_17_2010_FileSystem_stdio.dll



On Fri, Dec 17, 2010 at 10:34 PM, Adam Piatek a...@galoregameservers.comwrote:

 Can find the file here, pace in orangebox/bin -- Thanks to voogru

 -Adam
 www.noobgalore.us

 --
 Adam N Piatek
 https://www.GaloreGameServers.Com
 a...@galoregameservers.com




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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread msleeper
I'm pretty sure srcds is free to download. Any money you are paying is
your own prerogative.


On Fri, 2010-12-17 at 22:33 -0500, Jason wrote:
 Prior warning SHOULD be given to folks that the servers are being updated.  
 They make money off of us server owners who PAY money to keep servers running.
 
 Talk about being dramatic in response, so STFU. You act like this is the 
 FIRST time Valve has screwed server owners?!?!?!  For hell's sake 
 dude...this has been par for course and some of us are tired of it.  
 That's all.
 
 Regards,
 Jason
 mailto:ja...@pctoolbin.com
 
 
 Friday, December 17, 2010, 10:27:13 PM, you wrote:
 
 RB No joke. This guy acts like valve should approve all of their updates 
 with him. jesus
 
 RB On Dec 17, 2010, at 07:26 PM, Goerge brutalgoerge...@gmail.com wrote:
 
 RB Oh this is just a minor inconvenience. quit being so freaking dramatic
 
 RB On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:
 
  Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
  you kill our servers which we pay MONEY for.
 
  Way to honor those who run servers to keep your game making money
 
  *NOT*
 
  Regards,
  Jason
  mailto:ja...@pctoolbin.com
 
  
  Friday, December 17, 2010, 8:57:10 PM, you wrote:
 
  S TF2 Update Released but srcds.exe will not start. have even tried a
  clean
  S install. I believe something is broken with this update. Can anyone
  S confirm?
 
  S Windows Server 2008 R2
  S Clean Install/Existing installs after update do not function.
 
  S -Original Message-
  S From: hlds-boun...@list.valvesoftware.com
  S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
  S Sent: Friday, December 17, 2010 6:19 PM
  S To: Half-Life dedicated Win32 server mailing list
  S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  S Sweet, second half of the polycount update!
 
  S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
  S jas...@valvesoftware.comwrote:
 
   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
   specific changes include:
 
   Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more
   comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file
  validation.
   - Fixed some issues between custom files and server whitelists
   over level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library
 
   Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
   using olde weapons.
   - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise'
   while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer
   forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with
   'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after
   they backstab someone
   - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
   Expert's Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
   Cane', and 'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality,
   for contributors to test their work. Further details in an upcoming blog
  S post.
   - Spies can now see TargetID's of players and objects regardless of
   their own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the
   Spy was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed
   class in a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
   Pyro's airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous
   weapon, instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators
   of their favorite community maps.
   - Increased backpack size by 100 slots.
 
   Jason
 
 
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  S --
  S - Naso
  S ___
  S To 

Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread k e
Fighting won't help. we've tried Voogroo's fix and it didn't work. Not sure
why.

On Fri, Dec 17, 2010 at 10:33 PM, Jason ja...@pctoolbin.com wrote:

 Prior warning SHOULD be given to folks that the servers are being updated.
  They make money off of us server owners who PAY money to keep servers
 running.

 Talk about being dramatic in response, so STFU. You act like this is the
 FIRST time Valve has screwed server owners?!?!?!  For hell's sake
 dude...this has been par for course and some of us are tired of it.
  That's all.

 Regards,
 Jason
 mailto:ja...@pctoolbin.com

 
 Friday, December 17, 2010, 10:27:13 PM, you wrote:

 RB No joke. This guy acts like valve should approve all of their updates
 with him. jesus

 RB On Dec 17, 2010, at 07:26 PM, Goerge brutalgoerge...@gmail.com
 wrote:

 RB Oh this is just a minor inconvenience. quit being so freaking dramatic

 RB On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:

  Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT
 PLANNED..and
  you kill our servers which we pay MONEY for.

  Way to honor those who run servers to keep your game making money

  *NOT*

  Regards,
  Jason
  mailto:ja...@pctoolbin.com

  
  Friday, December 17, 2010, 8:57:10 PM, you wrote:

  S TF2 Update Released but srcds.exe will not start. have even tried a
  clean
  S install. I believe something is broken with this update. Can anyone
  S confirm?

  S Windows Server 2008 R2
  S Clean Install/Existing installs after update do not function.

  S -Original Message-
  S From: hlds-boun...@list.valvesoftware.com
  S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay
 Gomez
  S Sent: Friday, December 17, 2010 6:19 PM
  S To: Half-Life dedicated Win32 server mailing list
  S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

  S Sweet, second half of the polycount update!

  S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
  S jas...@valvesoftware.comwrote:

   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
   specific changes include:

   Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more
   comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file
  validation.
   - Fixed some issues between custom files and server whitelists
   over level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library

   Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
   using olde weapons.
   - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise'
   while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer
   forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with
   'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after
   they backstab someone
   - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
   Expert's Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The
 Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo
 Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
   Cane', and 'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality,
   for contributors to test their work. Further details in an upcoming
 blog
  S post.
   - Spies can now see TargetID's of players and objects regardless of
   their own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the
   Spy was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed
   class in a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
   Pyro's airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous
   weapon, instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators
   of their favorite community maps.
   - Increased backpack size by 100 slots.

   Jason


   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds




  S --
  S - Naso
  S ___
  S To unsubscribe, edit your 

Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Goerge
Its not worth having a hissy fit over a few hours of downtime. Valve has no
obligation to kiss our asses and I dont think they should either.

On Fri, Dec 17, 2010 at 8:33 PM, Jason ja...@pctoolbin.com wrote:

 Prior warning SHOULD be given to folks that the servers are being updated.
  They make money off of us server owners who PAY money to keep servers
 running.

 Talk about being dramatic in response, so STFU. You act like this is the
 FIRST time Valve has screwed server owners?!?!?!  For hell's sake
 dude...this has been par for course and some of us are tired of it.
  That's all.

 Regards,
 Jason
 mailto:ja...@pctoolbin.com

 
 Friday, December 17, 2010, 10:27:13 PM, you wrote:

 RB No joke. This guy acts like valve should approve all of their updates
 with him. jesus

 RB On Dec 17, 2010, at 07:26 PM, Goerge brutalgoerge...@gmail.com
 wrote:

 RB Oh this is just a minor inconvenience. quit being so freaking dramatic

 RB On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:

  Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT
 PLANNED..and
  you kill our servers which we pay MONEY for.

  Way to honor those who run servers to keep your game making money

  *NOT*

  Regards,
  Jason
  mailto:ja...@pctoolbin.com

  
  Friday, December 17, 2010, 8:57:10 PM, you wrote:

  S TF2 Update Released but srcds.exe will not start. have even tried a
  clean
  S install. I believe something is broken with this update. Can anyone
  S confirm?

  S Windows Server 2008 R2
  S Clean Install/Existing installs after update do not function.

  S -Original Message-
  S From: hlds-boun...@list.valvesoftware.com
  S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay
 Gomez
  S Sent: Friday, December 17, 2010 6:19 PM
  S To: Half-Life dedicated Win32 server mailing list
  S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

  S Sweet, second half of the polycount update!

  S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
  S jas...@valvesoftware.comwrote:

   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
   specific changes include:

   Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more
   comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file
  validation.
   - Fixed some issues between custom files and server whitelists
   over level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library

   Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
   using olde weapons.
   - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise'
   while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer
   forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with
   'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after
   they backstab someone
   - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
   Expert's Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The
 Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo
 Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
   Cane', and 'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality,
   for contributors to test their work. Further details in an upcoming
 blog
  S post.
   - Spies can now see TargetID's of players and objects regardless of
   their own disguise status.
   - Fixed some speech lines continuing after the speaker changes class
   - The Spy 'Sap Auteur' achievement now increments in cases where the
   Spy was the assister in the building destruction.
   - Fixed the arrow burning effect getting stuck on if you changed
   class in a respawn room with your arrow lit.
   - Fixed a Flamethrower bug that allowed players to rapidly fake the
   Pyro's airblast effect.
   - Throwing the Jarate or Milk now returns you to your previous
   weapon, instead of your Primary.
   - Added leaderboard to track duel wins.
   - Added ability for players to donate money directly to the creators
   of their favorite community maps.
   - Increased backpack size by 100 slots.

   Jason


   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds




  S --
  S - Naso
  S 

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
1.8 or 1.9?
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:

 Latest MM snapshot seems to be working.
 -Original Message-
 From: Tom Grant aksu...@gmail.com
 Sender: hlds-boun...@list.valvesoftware.com
 Date: Fri, 17 Dec 2010 22:28:11
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Reply-To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Many Thanks Voogru! I don't know how you do it!

 Server back up sans MM n SM :(

 On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
 wrote:

  I tried this and it did not work for me.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
  Sent: Friday, December 17, 2010 10:14 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  thanks voogru,
 
  i have removed all plugins and have verified the install with still no
  luck.. could you advise of anything else.in the interim of valves
  response to so many windows people having issues?
 
  On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
   It worked for me, 4 windows servers running and packed.
  
   No crashing and burning. Hot damn.
  
   - Spencer.
  
   On 12/17/2010 10:08 PM, Eric Smith wrote:
   We're investigating and will have a solution soon.
  
   -Eric
  
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
  Crimes
   Sent: Friday, December 17, 2010 7:04 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   Doesnt work
  
   On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
   It appears you can fix windows by copying the FileSystem_Steam.dll
   from the client GCF file, then placing it in the orangebox/bin folder
   and renaming it to filesystem_stdio.dll.
  
   The server boots up but dont know if it'll crash and burn.
  
   Epic fail though.
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
   ___
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   archives, please visit:
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   archives, please visit:
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   please visit:
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  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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 please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Goerge
Valve could have pulled something like Activision or EA and restricted
access to the dedicated server, made it difficult to mod, never fix nagging
bugs. It's hilarious that people act so spoiled rotten over some occasional
hiccups with their updates.

On Fri, Dec 17, 2010 at 8:37 PM, k e mfnt...@gmail.com wrote:

 Fighting won't help. we've tried Voogroo's fix and it didn't work. Not sure
 why.

 On Fri, Dec 17, 2010 at 10:33 PM, Jason ja...@pctoolbin.com wrote:

  Prior warning SHOULD be given to folks that the servers are being
 updated.
   They make money off of us server owners who PAY money to keep servers
  running.
 
  Talk about being dramatic in response, so STFU. You act like this is
 the
  FIRST time Valve has screwed server owners?!?!?!  For hell's sake
  dude...this has been par for course and some of us are tired of it.
   That's all.
 
  Regards,
  Jason
  mailto:ja...@pctoolbin.com
 
  
  Friday, December 17, 2010, 10:27:13 PM, you wrote:
 
  RB No joke. This guy acts like valve should approve all of their updates
  with him. jesus
 
  RB On Dec 17, 2010, at 07:26 PM, Goerge brutalgoerge...@gmail.com
  wrote:
 
  RB Oh this is just a minor inconvenience. quit being so freaking
 dramatic
 
  RB On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:
 
   Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT
  PLANNED..and
   you kill our servers which we pay MONEY for.
 
   Way to honor those who run servers to keep your game making money
 
   *NOT*
 
   Regards,
   Jason
   mailto:ja...@pctoolbin.com
 
   
   Friday, December 17, 2010, 8:57:10 PM, you wrote:
 
   S TF2 Update Released but srcds.exe will not start. have even tried a
   clean
   S install. I believe something is broken with this update. Can anyone
   S confirm?
 
   S Windows Server 2008 R2
   S Clean Install/Existing installs after update do not function.
 
   S -Original Message-
   S From: hlds-boun...@list.valvesoftware.com
   S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay
  Gomez
   S Sent: Friday, December 17, 2010 6:19 PM
   S To: Half-Life dedicated Win32 server mailing list
   S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
   S Sweet, second half of the polycount update!
 
   S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
   S jas...@valvesoftware.comwrote:
 
Required updates to Counter-Strike: Source, Day of Defeat: Source,
Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
specific changes include:
 
Engine changes (TF2/CS/DOD):
- Improved sv_pure:
- Materials / Models / Sounds / Animations are more
comprehensively protected.
- Switched from CRC to MD5 hashes for stronger per-file
   validation.
- Fixed some issues between custom files and server whitelists
over level changes.
- Added HL2:MP to the list of dedicated server games when starting
 a
server via the Tools tab in the Library
 
Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to
using olde weapons.
- 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise'
while using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer
forced to switch to displaying the melee weapon when they make a
 kill
- Spies no longer play speech lines when making a kill with
'Your Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after
they backstab someone
- 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
Expert's Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher',
 'The
Boston Basher', 'The Fists of Steel', 'The Amputator', 'The
  Crusader's
Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo
  Steak
Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
Cane', and 'The Jag'.
- Added 20 new hats.
- Added a prototype item testing map, and associated functionality,
for contributors to test their work. Further details in an upcoming
  blog
   S post.
- Spies can now see TargetID's of players and objects regardless of
their own disguise status.
- Fixed some speech lines continuing after the speaker changes
 class
- The Spy 'Sap Auteur' achievement now increments in cases where
 the
Spy was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed
class in a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the
Pyro's airblast effect.
- Throwing the Jarate or Milk now returns you to your previous
weapon, instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for 

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Just threw 1.8 MM crash on player join.

On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.comwrote:

 1.8 or 1.9?
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:

  Latest MM snapshot seems to be working.
  -Original Message-
  From: Tom Grant aksu...@gmail.com
  Sender: hlds-boun...@list.valvesoftware.com
  Date: Fri, 17 Dec 2010 22:28:11
  To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
  Reply-To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Many Thanks Voogru! I don't know how you do it!
 
  Server back up sans MM n SM :(
 
  On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
  wrote:
 
   I tried this and it did not work for me.
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
   Sent: Friday, December 17, 2010 10:14 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   thanks voogru,
  
   i have removed all plugins and have verified the install with still no
   luck.. could you advise of anything else.in the interim of valves
   response to so many windows people having issues?
  
   On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
It worked for me, 4 windows servers running and packed.
   
No crashing and burning. Hot damn.
   
- Spencer.
   
On 12/17/2010 10:08 PM, Eric Smith wrote:
We're investigating and will have a solution soon.
   
-Eric
   
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
   Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
Doesnt work
   
On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin
 folder
and renaming it to filesystem_stdio.dll.
   
The server boots up but dont know if it'll crash and burn.
   
Epic fail though.
   
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alex Kowald
Both, just grab the latest snapshot of either.

On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.comwrote:

 1.8 or 1.9?
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:

  Latest MM snapshot seems to be working.
  -Original Message-
  From: Tom Grant aksu...@gmail.com
  Sender: hlds-boun...@list.valvesoftware.com
  Date: Fri, 17 Dec 2010 22:28:11
  To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
  Reply-To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Many Thanks Voogru! I don't know how you do it!
 
  Server back up sans MM n SM :(
 
  On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
  wrote:
 
   I tried this and it did not work for me.
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
   Sent: Friday, December 17, 2010 10:14 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   thanks voogru,
  
   i have removed all plugins and have verified the install with still no
   luck.. could you advise of anything else.in the interim of valves
   response to so many windows people having issues?
  
   On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
It worked for me, 4 windows servers running and packed.
   
No crashing and burning. Hot damn.
   
- Spencer.
   
On 12/17/2010 10:08 PM, Eric Smith wrote:
We're investigating and will have a solution soon.
   
-Eric
   
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
   Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
Doesnt work
   
On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin
 folder
and renaming it to filesystem_stdio.dll.
   
The server boots up but dont know if it'll crash and burn.
   
Epic fail though.
   
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Re: [hlds] download link for broken 12/17 update

2010-12-17 Thread Stephen Yates
Thank you.  That worked.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Adam Piatek
Sent: Friday, December 17, 2010 10:36 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] download link for broken 12/17 update

Woops! Forgot the link :)

http://downloads.noobgalore.org/download.php?fname=./Other/12_17_2010_FileSy
stem_stdio.dll



On Fri, Dec 17, 2010 at 10:34 PM, Adam Piatek
a...@galoregameservers.comwrote:

 Can find the file here, pace in orangebox/bin -- Thanks to voogru

 -Adam
 www.noobgalore.us

 --
 Adam N Piatek
 https://www.GaloreGameServers.Com
 a...@galoregameservers.com




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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new snapshot
for that.
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant aksu...@gmail.com wrote:

 Just threw 1.8 MM crash on player join.

 On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.com
 wrote:

  1.8 or 1.9?
  ---
  Jonah Hirsch
 
 
 
  On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:
 
   Latest MM snapshot seems to be working.
   -Original Message-
   From: Tom Grant aksu...@gmail.com
   Sender: hlds-boun...@list.valvesoftware.com
   Date: Fri, 17 Dec 2010 22:28:11
   To: Half-Life dedicated Win32 server mailing list
   hlds@list.valvesoftware.com
   Reply-To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
   Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
  
   Many Thanks Voogru! I don't know how you do it!
  
   Server back up sans MM n SM :(
  
   On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
   wrote:
  
I tried this and it did not work for me.
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
 grout
Sent: Friday, December 17, 2010 10:14 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
thanks voogru,
   
i have removed all plugins and have verified the install with still
 no
luck.. could you advise of anything else.in the interim of valves
response to so many windows people having issues?
   
On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
 It worked for me, 4 windows servers running and packed.

 No crashing and burning. Hot damn.

 - Spencer.

 On 12/17/2010 10:08 PM, Eric Smith wrote:
 We're investigating and will have a solution soon.

 -Eric


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
Crimes
 Sent: Friday, December 17, 2010 7:04 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 Doesnt work

 On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
 It appears you can fix windows by copying the
 FileSystem_Steam.dll
 from the client GCF file, then placing it in the orangebox/bin
  folder
 and renaming it to filesystem_stdio.dll.

 The server boots up but dont know if it'll crash and burn.

 Epic fail though.

 ___
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   archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Jason
You are correct.  It's my perogative to pay for a server, I am not going to get 
into anything else other than to say, for over a year, all many servers owners 
have asked (and have been ignored by Valve) is to be notified when an update is 
coming.  It's a simple request that the largest of corporations can do (i.e. 
Microsoft, among others).

Sure, I was annoyed when I posted my first post..dramatic, or whatever, I 
was pissed that our servers are down not because of me, but because of Valve.  
I test software for a living for a large bank and if our team put out code 
which often had to have an update or two shortly there-after, we'd be fired.  
It's not too hard to expand a beta-program beyond the few testers they have 
(obviously it's not working as well as it should, eh?)

I am VERY thankful Valve produces updates more frequently than most other game 
companies.  But let's give a little respect to those folks who pay to keep 
servers up so they *CAN* continue making money, eh?  

Is that TOO much to ask?  I don't think so.

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 10:37:02 PM, you wrote:

m I'm pretty sure srcds is free to download. Any money you are paying is
m your own prerogative.


m On Fri, 2010-12-17 at 22:33 -0500, Jason wrote:
 Prior warning SHOULD be given to folks that the servers are being updated.  
 They make money off of us server owners who PAY money to keep servers 
 running.

 Talk about being dramatic in response, so STFU. You act like this is the 
 FIRST time Valve has screwed server owners?!?!?!  For hell's sake 
 dude...this has been par for course and some of us are tired of it.  
 That's all.

 Regards,
 Jason
 mailto:ja...@pctoolbin.com

 
 Friday, December 17, 2010, 10:27:13 PM, you wrote:

 RB No joke. This guy acts like valve should approve all of their updates 
 with him. jesus

 RB On Dec 17, 2010, at 07:26 PM, Goerge brutalgoerge...@gmail.com wrote:

 RB Oh this is just a minor inconvenience. quit being so freaking dramatic

 RB On Fri, Dec 17, 2010 at 8:21 PM, Jason ja...@pctoolbin.com wrote:

  Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT 
  PLANNED..and
  you kill our servers which we pay MONEY for.

  Way to honor those who run servers to keep your game making money

  *NOT*

  Regards,
  Jason
  mailto:ja...@pctoolbin.com

  
  Friday, December 17, 2010, 8:57:10 PM, you wrote:

  S TF2 Update Released but srcds.exe will not start. have even tried a
  clean
  S install. I believe something is broken with this update. Can anyone
  S confirm?

  S Windows Server 2008 R2
  S Clean Install/Existing installs after update do not function.

  S -Original Message-
  S From: hlds-boun...@list.valvesoftware.com
  S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
  S Sent: Friday, December 17, 2010 6:19 PM
  S To: Half-Life dedicated Win32 server mailing list
  S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

  S Sweet, second half of the polycount update!

  S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
  S jas...@valvesoftware.comwrote:

   Required updates to Counter-Strike: Source, Day of Defeat: Source,
   Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
   specific changes include:

   Engine changes (TF2/CS/DOD):
   - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more
   comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file
  validation.
   - Fixed some issues between custom files and server whitelists
   over level changes.
   - Added HL2:MP to the list of dedicated server games when starting a
   server via the Tools tab in the Library

   Team Fortress 2
   - Added Medieval Mode, a game mode where players are restricted to
   using olde weapons.
   - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise'
   while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer
   forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with
   'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after
   they backstab someone
   - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
   - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
   Expert's Ordnance' item sets.
   - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
   Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
   Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
   Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
   Cane', and 'The Jag'.
   - Added 20 new hats.
   - Added a prototype item testing map, and associated functionality,
   for contributors to test their work. 

[hlds] Fix is on the way...

2010-12-17 Thread Eric Smith
We have a fix for the servers not starting and we're working on rolling it out.

-Eric

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Re: [hlds] Fix is on the way...

2010-12-17 Thread Tom Grant
Thanks for the tip!

On Fri, Dec 17, 2010 at 11:03 PM, Eric Smith er...@valvesoftware.comwrote:

 We have a fix for the servers not starting and we're working on rolling it
 out.

 -Eric

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Re: [hlds] Fix is on the way...

2010-12-17 Thread Eric Smith
The update should be live now.  Sync your servers again.  You should get an 
updated 'dedicated.dll' file.

Sorry for the problems.

-Eric


From: Eric Smith
Sent: Friday, December 17, 2010 8:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Fix is on the way...

We have a fix for the servers not starting and we're working on rolling it out.

-Eric

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Re: [hlds] Fix is on the way...

2010-12-17 Thread Don P
Looks good my servers are back up!

On Fri, Dec 17, 2010 at 10:21 PM, Eric Smith er...@valvesoftware.comwrote:

 The update should be live now.  Sync your servers again.  You should get an
 updated 'dedicated.dll' file.

 Sorry for the problems.

 -Eric


 From: Eric Smith
 Sent: Friday, December 17, 2010 8:03 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Fix is on the way...

 We have a fix for the servers not starting and we're working on rolling it
 out.

 -Eric

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Re: [hlds] Fix is on the way...

2010-12-17 Thread Steve -Andy- De George

Thanks for the quick fix!

 From: er...@valvesoftware.com
 To: hlds@list.valvesoftware.com
 Date: Sat, 18 Dec 2010 04:21:34 +
 Subject: Re: [hlds] Fix is on the way...
 
 The update should be live now.  Sync your servers again.  You should get an 
 updated 'dedicated.dll' file.
 
 Sorry for the problems.
 
 -Eric
 
 
 From: Eric Smith
 Sent: Friday, December 17, 2010 8:03 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Fix is on the way...
 
 We have a fix for the servers not starting and we're working on rolling it 
 out.
 
 -Eric
 
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread formologic23
How about they don't ever give you updates? Will that shut you up?
Sent from my Verizon Wireless BlackBerry

-Original Message-
From: Jason ja...@pctoolbin.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:21:34 
To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com
Reply-To: Jason ja...@pctoolbin.com,
Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] TF2 Update Released but srcds.exe will not start..

Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and you 
kill our servers which we pay MONEY for.

Way to honor those who run servers to keep your game making money

*NOT*

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 8:57:10 PM, you wrote:

S TF2 Update Released but srcds.exe will not start. have even tried a clean
S install. I believe something is  broken with this update. Can anyone
S confirm?

S Windows Server 2008 R2
S Clean Install/Existing installs after update do not function.

S -Original Message-
S From: hlds-boun...@list.valvesoftware.com
S [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
S Sent: Friday, December 17, 2010 6:19 PM
S To: Half-Life dedicated Win32 server mailing list
S Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

S Sweet, second half of the polycount update!

S On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
S jas...@valvesoftware.comwrote:

 Required updates to Counter-Strike: Source, Day of Defeat: Source, 
 Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The 
 specific changes include:

 Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more 
 comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists 
 over level changes.
  - Added HL2:MP to the list of dedicated server games when starting a 
 server via the Tools tab in the Library

 Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to 
 using olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise' 
 while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer 
 forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with 
 'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after 
 they backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The 
 Expert's Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The 
 Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's 
 Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak 
 Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy 
 Cane', and 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality, 
 for contributors to test their work. Further details in an upcoming blog
S post.
  - Spies can now see TargetID's of players and objects regardless of 
 their own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the 
 Spy was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed 
 class in a respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the 
 Pyro's airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous 
 weapon, instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators 
 of their favorite community maps.
  - Increased backpack size by 100 slots.

 Jason


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread clad iron
Update with these.
Doing so should make anything with SM vers 1.37 and up to start.  (tested
with Ver. 1.3.7)

*1.9, development branch

http://www.metamodsource.net/snapshots


Windows
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-windows.zip
*
*Linux*
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-linux.tar.gz



On Fri, Dec 17, 2010 at 10:44 PM, Jonah Hirsch crazydog...@gmail.comwrote:

 Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new
 snapshot
 for that.
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant aksu...@gmail.com wrote:

  Just threw 1.8 MM crash on player join.
 
  On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch crazydog...@gmail.com
  wrote:
 
   1.8 or 1.9?
   ---
   Jonah Hirsch
  
  
  
   On Fri, Dec 17, 2010 at 8:32 PM, e...@ccgaming.com wrote:
  
Latest MM snapshot seems to be working.
-Original Message-
From: Tom Grant aksu...@gmail.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:28:11
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Reply-To: Half-Life dedicated Win32 server mailing list
   hlds@list.valvesoftware.com
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
   
Many Thanks Voogru! I don't know how you do it!
   
Server back up sans MM n SM :(
   
On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates syate...@cfl.rr.com
 
wrote:
   
 I tried this and it did not work for me.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
  grout
 Sent: Friday, December 17, 2010 10:14 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

 thanks voogru,

 i have removed all plugins and have verified the install with still
  no
 luck.. could you advise of anything else.in the interim of
 valves
 response to so many windows people having issues?

 On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
  It worked for me, 4 windows servers running and packed.
 
  No crashing and burning. Hot damn.
 
  - Spencer.
 
  On 12/17/2010 10:08 PM, Eric Smith wrote:
  We're investigating and will have a solution soon.
 
  -Eric
 
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
 Violent
 Crimes
  Sent: Friday, December 17, 2010 7:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
 
  Doesnt work
 
  On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
  It appears you can fix windows by copying the
  FileSystem_Steam.dll
  from the client GCF file, then placing it in the orangebox/bin
   folder
  and renaming it to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
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Re: [hlds] Fix is on the way...

2010-12-17 Thread SmOoThEm
Thanks for the fix. It seems metamod is broken ATM. It won't load with any
version but the latest dev build 1.9.0-hg739 and this one crashes the
server. Anyone have a working version?

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve -Andy- De
George
Sent: Friday, December 17, 2010 8:32 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Fix is on the way...


Thanks for the quick fix!

 From: er...@valvesoftware.com
 To: hlds@list.valvesoftware.com
 Date: Sat, 18 Dec 2010 04:21:34 +
 Subject: Re: [hlds] Fix is on the way...
 
 The update should be live now.  Sync your servers again.  You should get
an updated 'dedicated.dll' file.
 
 Sorry for the problems.
 
 -Eric
 
 
 From: Eric Smith
 Sent: Friday, December 17, 2010 8:03 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Fix is on the way...
 
 We have a fix for the servers not starting and we're working on rolling it
out.
 
 -Eric
 
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Re: [hlds] Fix is on the way...

2010-12-17 Thread Don P
That verison is working for DODs and also TF2

On Fri, Dec 17, 2010 at 10:19 PM, SmOoThEm ad...@righttorule.com wrote:

 Thanks for the fix. It seems metamod is broken ATM. It won't load with any
 version but the latest dev build 1.9.0-hg739 and this one crashes the
 server. Anyone have a working version?

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve -Andy- De
 George
 Sent: Friday, December 17, 2010 8:32 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Fix is on the way...


 Thanks for the quick fix!

  From: er...@valvesoftware.com
  To: hlds@list.valvesoftware.com
  Date: Sat, 18 Dec 2010 04:21:34 +
  Subject: Re: [hlds] Fix is on the way...
 
  The update should be live now.  Sync your servers again.  You should get
 an updated 'dedicated.dll' file.
 
  Sorry for the problems.
 
  -Eric
 
 
  From: Eric Smith
  Sent: Friday, December 17, 2010 8:03 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Fix is on the way...
 
  We have a fix for the servers not starting and we're working on rolling
 it
 out.
 
  -Eric
 
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[hlds] SRCDS running as a service - How to get console output

2010-12-17 Thread Steve -Andy- De George

Do any of you run as a service? I have mine configured with srvstart.exe which 
works great. However, since it is running as a service and under the system 
account, I have no console window. How can I get that window to appear or it's 
specific output to log to a file somewhere? 

The problem I have sometimes is with L4D2 and now tonight after the windows fix 
for TF2, sometimes the games just stop responding. The server no longer pings 
and is offline, but the srcds.exe process is still running in memory and I have 
no idea why or what it is doing.

Thanks,
Andy
  
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Re: [hlds] SRCDS running as a service - How to get console output

2010-12-17 Thread Claudio Beretta
on windows 2008 and newer there's the Interactive Service Detection
or you can use the -condebug command line switch to write all console output
to gamedir\console.log


On Sat, Dec 18, 2010 at 6:46 AM, Steve -Andy- De George 
thraka_a...@hotmail.com wrote:


 Do any of you run as a service? I have mine configured with srvstart.exe
 which works great. However, since it is running as a service and under the
 system account, I have no console window. How can I get that window to
 appear or it's specific output to log to a file somewhere?

 The problem I have sometimes is with L4D2 and now tonight after the windows
 fix for TF2, sometimes the games just stop responding. The server no longer
 pings and is offline, but the srcds.exe process is still running in memory
 and I have no idea why or what it is doing.

 Thanks,
 Andy

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