i was reading on steam forums how many bugs there are, and i don't think
it's anytime soon
On Fri, May 14, 2010 at 11:09 PM, Zuko zuc...@gmail.com wrote:
http://isports.pl/~zuko/syf/screenshot1273867488.jpghttp://isports.pl/%7Ezuko/syf/screenshot1273867488.jpg;/
2010/5/14 Kyle Sanderson
A required update to Left 4 Dead 2 is now available. Please run hldsupdatetool
to receive the update. The specific changes include:
- Fixed original survivors cheating in Bleed Out mode by throwing first aid kits
Jason
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they are helping not cheating ;D
2010/5/1 Jason Ruymen jas...@valvesoftware.com:
A required update to Left 4 Dead 2 is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Fixed original survivors cheating in Bleed Out mode by throwing first aid
status
find
^]
telnet quit
Connection closed.
- Dave
- Original Message -
From: David Parker dpar...@utica.edu
Date: Monday, April 26, 2010 11:48 pm
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
To: Half-Life dedicated Linux server mailing list
hlds_linux
A required update for Left 4 Dead 2 is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Fixed addons content not loading if coop was the first game mode loaded.
- Fixed versus modes sometimes using incorrect game rule settings after server
with current version anyway.
Anyone else seeing this problem? Any ideas?
Thanks,
Dave
- Original Message -
From: Jason Ruymen jas...@valvesoftware.com
Date: Monday, April 26, 2010 10:08 pm
Subject: [hlds_linux] Left 4 Dead 2 Update Available
To: 'Half-Life dedicated Linux server
closed.
- Dave
- Original Message -
From: David Parker dpar...@utica.edu
Date: Monday, April 26, 2010 11:48 pm
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Since installing this update, I am
correcting myself here:
Trying to load parish map 2 in a versus / realism versus game still
crashes the server. i can provide the error later, its something which
memory access violation. Allready tried -verify_all (its happening on
other servers too).
spawn- and smokerbug happens not map
Just wanted to add i'm also experiencing the parish map 2 server crash.
On Sat, Apr 24, 2010 at 3:47 PM, Okumba d...@leon01.de wrote:
correcting myself here:
Trying to load parish map 2 in a versus / realism versus game still
crashes the server. i can provide the error later, its something
A required update to Left 4 Dead 2 is now available. Please run hldsupdatetool
to receive the update. The specific changes include:
Left 4 Dead 2:
- Fixed the localization sound caches
- Fixed AI tanks sometimes not getting assigned to human players
- Fixed exploit in C6M2 where players could
My server keeps crashing after this update, any else?
On Fri, Apr 23, 2010 at 8:59 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update to Left 4 Dead 2 is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Left 4 Dead 2:
- Fixed the
Is there any way to change which download servers our hlds steam
installation uses?
Because frankly, the ones my servers use now SUCK. I have to run the
update command 2 dozen or so times for it to actually grab all the files
it needs.
P.S. The Retrying in 30 seconds. . . message is more
Retrying in 30 seconds...
Retrying in 30 seconds...
then it downloads nothing and says it's 100%. Really weird.
On Fri, Apr 23, 2010 at 7:47 PM, Ross Bemrose rbemr...@vgmusic.com wrote:
Is there any way to change which download servers our hlds steam
installation uses?
Because frankly, the
I had to keep rerunning the updater with -verify_all until it finally
finished Checking/Installing 'left 4 dead 2 common' version 23 and
Checking/Installing 'left 4 dead 2 linux dedicated server' version 18
On 4/23/2010 10:46 PM, Sydney Johnston wrote:
My server keeps crashing after this
mine running... linux dedicated
this update fixed crash of server when going from parish 1 to parish 2?
or the spawnbugs mentioned here:
http://forums.steampowered.com/forums/showthread.php?t=1238153
- Okumba
My server keeps crashing after this update, any else?
On Fri, Apr 23, 2010 at
Required updates for Left 4 Dead 2 are now available. Please run
hldsupdatetool to receive them. The specific changes include:
Gameplay:
- Now ghost PZ's can never be staggered
- Enabled PZ bots
- PZ bots use their more aggressive survival mode behavior in versus and
scavenge
- Enabled
I've lost my motd in the update :/
El mar, 12-01-2010 a las 15:10 -0800, Jason Ruymen escribió:
A required update for Left 4 Dead 2 is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Gameplay:
- Fixed where last round of upgraded ammo didn't
Il 13/01/2010 11:51, Nevermore ha scritto:
I've lost my motd in the update :/
Place the following lines in your server.cfg
motdfile my_motd.txt
hostfile my_host.txt
and rename your custom motd\host messages.
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Add the following to the startup-line of srcds:
+motdfile your_motd.txt +hostfile your_host.txt
Then you don't have to worry about valve overwriting your stuff.
2010/1/13 Nevermore neverm...@pheek.net
I've lost my motd in the update :/
El mar, 12-01-2010 a las 15:10 -0800, Jason Ruymen
A required update for Left 4 Dead 2 is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Gameplay:
- Fixed where last round of upgraded ammo didn't have upgrade effect
- Jockeyed survivor now glows for infected team in all cases
- Fixed exploit that
Anyone else getting client crashes to desktop after this update? Every time
I try to connect to our linux dedicated servers, the map loads, but there is
a looping sound and the game crashes to desktop.
Joining random games through lobbies seem to work most of the time.
It doesn't matter if I
Il 20/12/2009 13:10, Fredrik Duprez ha scritto:
Anyone else getting client crashes to desktop after this update? Every time
I try to connect to our linux dedicated servers, the map loads, but there is
a looping sound and the game crashes to desktop.
Joining random games through lobbies seem
Hi,
Thanks for that.
However it seems to be isolated to when I join a hibernating server. If
people are playing on it it works, otherwise the client crashes.
Can reproduce this on a vanilla server, and latest snapshot of sourcemod 1.3
and 1.4. It's more likely a bug introduced by Valve in the
Seems like I have solved my own problem. I got a tip from the forum to empty
the addons folder. I forgot that I put a vpk from l4dmods in there, so I
removed it. Just thought I'd mention it if somebody else runs across this
problem.
2009/12/20 Fredrik Duprez fredrik.dup...@gmail.com
Hi,
A lot of people were having issues with the L4D1 mappack. All the other
addon maps seem to be fine.
On Sun, Dec 20, 2009 at 2:08 PM, Fredrik Duprez fredrik.dup...@gmail.comwrote:
Seems like I have solved my own problem. I got a tip from the forum to
empty
the addons folder. I forgot that I
We have still the problem with the 100% CPU usage of one of a fork. This
happens most of the time after a restart of the whole fork.
From: Jason Ruymen jas...@valvesoftware.com
A required update to Left 4 Dead 2 is now available. Please run
hldsupdatetool to receive the update. The specific
: [hlds_linux] Left 4 Dead 2 Update Available
We have still the problem with the 100% CPU usage of one of a fork. This
happens most of the time after a restart of the whole fork.
From: Jason Ruymen jas...@valvesoftware.com
A required update to Left 4 Dead 2 is now available. Please run
A required update to Left 4 Dead 2 is now available. Please run hldsupdatetool
to receive the update. The specific changes include:
- Reduced Dedicated Server max search ping to 150 ms
- Teams that prefer listen servers will no longer be matched with teams that
prefer dedicated servers
-
Jay Deiman schrieb:
Perhaps, unless there is something absolutely critical to fix, these
updates should be pushed out on a Monday morning.
Monday morning in which timezone? ;)
But you're right. Friday evening in *any* timezone is really a bad
idea.
-thh
Ok, this is something that has been bothering me for quite a while. Why
is it that Valve is pushing out updates on Friday nights at:
Fri, 4 Dec 2009 18:32:33 -0800
Please, other admins, chime in here unless I'm just crazy. The servers
I host, and once in a while play on, are *always* at
Short answer: no.
Long answer: Welcome to server administration! ;)
Its definitely inconvenient, but its life.
On Mon, 2009-12-07 at 11:04 -0600, Jay Deiman wrote:
Ok, this is something that has been bothering me for quite a while. Why
is it that Valve is pushing out updates on Friday nights
It's a valid point and I don't see any reason why this shouldn't be done.
At the end of the day it's up to Valve, but I agree, unless it's something
critical, patches shouldn't be rolled out during peak gameplay hours or on
the weekends in general since admins might not necessarily be around their
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Worley
Sent: Tuesday, December 08, 2009 2:23 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
It's a valid point and I don't see any reason why this shouldn't be done
-
From: Nick Turner w...@staff.iinet.net.au
To: 'Half-Life dedicated Linux server mailing list'
hlds_linux@list.valvesoftware.com
Sent: Monday, December 07, 2009 5:14 PM
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
The last few updates have occurred in the wee hours of Saturday
-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel
Worley
Sent: Tuesday, December 08, 2009 2:23 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
It's a valid point and I don't see
f0rkz wrote:
Short answer: no.
Long answer: Welcome to server administration! ;)
Its definitely inconvenient, but its life.
Actually, in terms of real administration goes, it is *not* life. If I
were to break things (or potentially break things) during peak times, I
wouldn't have a job.
is thinking when they pull stunts like this.
- Original Message -
From: Nick Turner w...@staff.iinet.net.au
To: 'Half-Life dedicated Linux server mailing list'
hlds_linux@list.valvesoftware.com
Sent: Monday, December 07, 2009 5:14 PM
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
Joseph Laws wrote:
Friday is probably the deadline for whatever update they are working on.
That's entirely possible. The difference then is that it's a poor
management decision. It doesn't really matter who is making the
decision, I'm simply positing that it's not a good one for the either
mailing list
} Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
}
} f0rkz wrote:
} Short answer: no.
} Long answer: Welcome to server administration! ;)
}
} Its definitely inconvenient, but its life.
}
} Actually, in terms of real administration goes, it is *not* life. If I
} were
Guy Watkins wrote:
Funny, 2-4am is during my peak! But we are 24/7/365.25
Heh, yeah, depends on the service and who you are serving.
--
Jay Deiman
\033:wq!
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visit:
Its always a balance between getting fixes out asap and artificially
delaying them to be more convenient for a particular segment. Some of
the updates do fix things that would allow some users to play the game
properly (e.g. crash bugs) and those things obviously should take a
higher priority
On 08.12.2009 6:03, Ben Jensz wrote:
Fixing auto-update would solve most of these problems though.
Don't know about you guys but my L4D2 updates automatically since 2 last
updates.
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Ours didn't for the last update on the weekend thats for sure, I had to
login on Saturday morning and update them. It doesn't seem to
auto-update servers running in forked mode which is how we run all of
our L4D/L4D2 servers.
Nikolay Shopik wrote:
On 08.12.2009 6:03, Ben Jensz wrote:
Hi Jason,
This, for me at least, update seems to break sv_steamgroup_exclusive.
These settings seem to yoyo between working and not working with each
update.
Matt.
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[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Matt Ford [m...@]
Sent: Saturday, December 05, 2009 6:46 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
Hi Jason,
This, for me at least, update seems to break
: [hlds_linux] Left 4 Dead 2 Update Available
I'm assuming that this update broke Sourcemod? Considering their site is
down/overloaded and my servers wouldn't start without disabling addons, it
seems a logical conclusion. Anyone confirm this?
--Kerry
From
] On Behalf Of ~ Damien ~
[maltch...@hotmail.com]
Sent: Saturday, December 05, 2009 8:59 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
No, Sourcemod is working. Sourcemod.net being down seems to be only a
coincidence :)
I'm running the latest
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
Hi Jason,
This, for me at least, update seems to break sv_steamgroup_exclusive.
These settings seem to yoyo between working and not working with each
update.
Matt.
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-boun...@list.valvesoftware.com
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Matt Ford [m...@]
Sent: Saturday, December 05, 2009 6:46 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
Hi Jason,
This, for me at least, update
A required update for Left 4 Dead 2 is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Fixed crash on startup when using FAT32 file system
- Fixed in-game chat input where the local encoding differs from the input
language's
- Fixed bug where
Just a FYI since i didn't get the official post..
* Updated stats collection and related steam pages
* Fixed issue where players could be stuck if caught in charger pound
* Updated CPU detection
-ics
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Neither did I, thanks.
On Fri, Nov 27, 2009 at 12:56 PM, ics i...@ics-base.net wrote:
Just a FYI since i didn't get the official post..
* Updated stats collection and related steam pages
* Fixed issue where players could be stuck if caught in charger pound
* Updated CPU detection
...because, there was no HLDS announce at all about it.
Neither did I, thanks.
On Fri, Nov 27, 2009 at 12:56 PM, ics i...@ics-base.net wrote:
Just a FYI since i didn't get the official post..
* Updated stats collection and related steam pages
* Fixed issue where players could be
-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 update available (Yes, now)
...because, there was no HLDS announce at all about it.
Neither did I, thanks.
On Fri, Nov 27, 2009 at 12:56 PM, ics i...@ics-base.net wrote:
Just a FYI since i didn't get
November 2009 19:35
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 update available (Yes, now)
...because, there was no HLDS announce at all about it.
Neither did I, thanks.
On Fri, Nov 27, 2009 at 12:56 PM, ics i...@ics-base.net wrote
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