Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-18 Thread Ross Bemrose
As of yesterday's update, my Linux server now crashes with a segmentation fault every time I try to tf_workshop_map_sync a map that it hasn't already downloaded. I've disabled all server addons to make sure that wasn't the cause. At first I thought it was maybe a bad workshop entry, so I tried

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-17 Thread Ross Bemrose
Hi Eric, I need some clarification on the usage of tf_workshop_map_sync. Are we supposed to put tf_workshop_map_sync lines in our server.cfg files? I ask because I'm NOT doing this and I've noticed some oddities: 1. The first time I changelevel to a workshop map, I see this in my server

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread Gordon Reynolds
I'm noticing players disconnecting with the error (Map is missing). This is what it looks like in their console (when they boot TF2): [TF Workshop] DownloadItem failed for file, map will not be usable [ 454588202 / pl_rainbowride_b7e ] On Thu, Jun 4, 2015 at 2:49 PM ics i...@ics-base.net wrote:

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread Ross Bemrose
Well, turns out sv_setsteamaccount may have something to do with downloads failing as downloads work on my server when it isn't set. Then again, now that John from Valve knows this, it'll be fixed. \o/ On Thu, Jun 4, 2015 at 4:25 PM, ics i...@ics-base.net wrote: I can confirm, still fails.

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread epi
This is consistent with what I've seen. I've helped set up 3 servers, none of which used sv_setsteamaccount, and the map downloads worked just fine on all of them. On 6/4/2015 5:39 PM, Ross Bemrose wrote: Well, turns out sv_setsteamaccount may have something to do with downloads failing as

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread ics
Well that explains why i never got it to work. -ics epi kirjoitti: This is consistent with what I've seen. I've helped set up 3 servers, none of which used sv_setsteamaccount, and the map downloads worked just fine on all of them. On 6/4/2015 5:39 PM, Ross Bemrose wrote: Well, turns out

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread Gordon Reynolds
For more context: I had switched the server to this map and had 18+ people playing on it not an hour ago. The map switched to something else and when I moved it back to this workshop map, even the players who were previously on the map, could not join again. On Thu, Jun 4, 2015 at 2:50 PM Gordon

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread John Schoenick
:* Ics *Sent:* Thursday, June 04, 2015 1:25PM *To:* Half-life Dedicated Linux Server Mailing List *Subject:* Re: [hlds_linux] [hlds] Optional TF2 update released I can confirm, still fails. -ics Ross Bemrose kirjoitti: After installing the new server update, I still don't seem to be able

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread Ross Bemrose
After installing the new server update, I still don't seem to be able to install maps on my Linux server. tf_workshop_map_sync 454118349 [TF Workshop] Preparing map ID 454118349 [TF Workshop] Downloading map [TF Workshop] Error downloading map [TF Workshop] Failed to sync map version Build Label:

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread ics
I can confirm, still fails. -ics Ross Bemrose kirjoitti: After installing the new server update, I still don't seem to be able to install maps on my Linux server. tf_workshop_map_sync 454118349 [TF Workshop] Preparing map ID 454118349 [TF Workshop] Downloading map [TF Workshop] Error

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread N-Gon
But the amount of players who can readily make something like that within UGC is not all that high. People thought of me as a messiah for my simple plugin when I had only learned about programming in SMod 2 days prior. Making a plugin to continue to cheat is way more steps involved than simply

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread N-Gon
Again. Only a small handful of people within UGC know about making Sourcemod plugins. Instead of being pessimistic about fixing something why not come up with a better solution than the one I have presented? Such as maybe removing the cvar all together because it serves 0 purpose as the 0 backstab

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Ross Bemrose
Either way, tf_backstab_detection_method should probably be flagged as Notify so that all players are told when its value changes. On Tue, May 19, 2015 at 9:13 AM, N-Gon ngongamedes...@gmail.com wrote: Hey, while we're on the subject of exploits I wanted to bring something up.

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread AnAkkk
That's pointless, someone could make a a plugin to remove the notify flag. You should only trust servers that are hosted by leagues where no one has the rcon_password or any access to the machine. There are many other cvars that can be modified the same way and be used to cheat. 2015-05-19 14:41

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Ross Bemrose
Yes, that was a given. After all, server plugins can remove the cheat flag just as readily as the notify flag. On Tue, May 19, 2015 at 9:46 AM, AnAkkk anakin...@gmail.com wrote: That's pointless, someone could make a a plugin to remove the notify flag. You should only trust servers that are

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread N-Gon
Hey, while we're on the subject of exploits I wanted to bring something up. tf_backstab_detection_method Currently that cvar can be changed on the fly with just rcon access. It's not Cheat or Notify flagged. I've had reports from 3 different UGC Plat players who are highly suspicious of other

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Weasels Lair
Regarding RCon, unfortunately it is needed for various add-on stuff like stay trackers ( such as GameMe.com), ban systems ( SourceBans), etc. On May 19, 2015 7:38 AM, Bill bill...@gmail.com wrote: While we're at it why even have a password for rcon? Only a small handful of players even know

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Erik-jan Riemers
You should point that to valve, but like many others that tried and failed its in the end that you give up. You cant fix an issue like this without the full support of them. You can try, only to see your plugin circumvented on the payed cheat site plugin websites... 2015-05-19 16:10 GMT+02:00

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread dan
On 19/05/2015 15:10, N-Gon wrote: Again. Only a small handful of people within UGC know about making Sourcemod plugins. Writing a plugin doesn't make you Donald Knuth. Any idiot can write a plugin. The reason there are so few writing them is because there's really no great need for plugins.

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Weasels Lair
Although, maybe on systems for competitive games, stats and bans aren't really an issue. On May 19, 2015 7:42 AM, Weasels Lair wea...@weaselslair.com wrote: Regarding RCon, unfortunately it is needed for various add-on stuff like stay trackers ( such as GameMe.com), ban systems ( SourceBans),

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Bill
While we're at it why even have a password for rcon? Only a small handful of players even know how to use rcon. On Tue, May 19, 2015 at 10:10 AM, N-Gon ngongamedes...@gmail.com wrote: Again. Only a small handful of people within UGC know about making Sourcemod plugins. Instead of being

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread AnAkkk
Removing a cvar flag with a plugin is only 2 lines, some people sell cheat server plugins that got many more features than that, so it's easy for anyone to buy one and put it on their server. With VAC there is at least a chance (even if it's small) that the guy is going to get banned, and there's

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-18 Thread Bruno Garcia
Fixed *crash* when getting a malformed KeyValues buffer On Mon, May 18, 2015 at 10:11 PM, N-Gon ngongamedes...@gmail.com wrote: Out of curiosity, what exactly did this do? On Mon, May 18, 2015 at 9:00 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Now that this exploit is public knowledge,

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-18 Thread Kyle Sanderson
Now that this exploit is public knowledge, any idea when we will see the remaining mainline Source Games updated? Thanks, Kyle. On Mon, May 18, 2015 at 5:53 PM, Eric Smith er...@valvesoftware.com wrote: We've released an optional update for Team Fortress 2. Dedicated servers do not need to

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-18 Thread N-Gon
Out of curiosity, what exactly did this do? On Mon, May 18, 2015 at 9:00 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Now that this exploit is public knowledge, any idea when we will see the remaining mainline Source Games updated? Thanks, Kyle. On Mon, May 18, 2015 at 5:53 PM, Eric

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-18 Thread Bruno Garcia
Fixed *crash* when getting a malformed KeyValues buffe On Mon, May 18, 2015 at 10:11 PM, N-Gon ngongamedes...@gmail.com wrote: Out of curiosity, what exactly did this do? On Mon, May 18, 2015 at 9:00 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Now that this exploit is public knowledge,