Re: [hlds_linux] Disable disconnect

2012-10-13 Thread ics
Looks like the reason why it broke is from TF2. Atleast Mann VS Machine now asks if you want to leave or not when disconnect it hit. The change of this feature broke it in DODS. -ics 12.10.2012 1:47, Kyle Sanderson kirjoitti: They presumably moved the disconnect function to the IEngineClient

Re: [hlds_linux] Disable disconnect

2012-10-13 Thread Eric Smith
We'll fix it in the next update. -Eric On Oct 13, 2012, at 7:47 AM, ics i...@ics-base.net wrote: Looks like the reason why it broke is from TF2. Atleast Mann VS Machine now asks if you want to leave or not when disconnect it hit. The change of this feature broke it in DODS. -ics

Re: [hlds_linux] Disable disconnect

2012-10-13 Thread daniel nilsson jokihao
Then i test my carma :) Release those map fixes you have to On 2012-10-13 17:32, Eric Smith wrote: We'll fix it in the next update. -Eric On Oct 13, 2012, at 7:47 AM, ics i...@ics-base.net wrote: Looks like the reason why it broke is from TF2. Atleast Mann VS Machine now asks if you

Re: [hlds_linux] Disable disconnect

2012-10-12 Thread spendenanmich
hlds_linux@list.valvesoftware.com Sent: Friday, 12 October 2012, 0:47 Subject: Re: [hlds_linux] Disable disconnect They presumably moved the disconnect function to the IEngineClient interface. Each game has to re-implement the disconnect command, which has only been done in TF2. Regardless, this is broken

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread spendenanmich
It's not an engine-bug, since the disconnect command was only removed in DoD:S and not in CS:S or TF2. It came with the latest update which was client-side only (the disconnect-command still excists in the server-side cvar list, even after an update) So it's just the DoD:S-client where the

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread spendenanmich
I got a little workaround: alias disconnect connect . Am 11.10.2012 18:21, schrieb spendenanmich: It's not an engine-bug, since the disconnect command was only removed in DoD:S and not in CS:S or TF2. It came with the latest update which was client-side only (the disconnect-command still

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread ics
So, you cannot leave a server unless you use the alias workaround or kill the game in task manager? What kind of stupidity is that? Has to be a bug. -ics 11.10.2012 19:34, spendenanmich kirjoitti: I got a little workaround: alias disconnect connect . Am 11.10.2012 18:21, schrieb

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread ics
Duh, of course you can join to other servers or quit the game from menu too. I should think more. Still, missing disconnect is a odd thing. -ics 11.10.2012 20:05, ics kirjoitti: So, you cannot leave a server unless you use the alias workaround or kill the game in task manager? What kind of

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread Kyle Sanderson
They presumably moved the disconnect function to the IEngineClient interface. Each game has to re-implement the disconnect command, which has only been done in TF2. Regardless, this is broken in HL2:DM as well. Kind of scared to ask for a CS:S sync to get that Mac FastDL fix :p Thanks, Kyle. On

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread Mart-Jan Reeuwijk
: [hlds_linux] Disable disconnect They presumably moved the disconnect function to the IEngineClient interface. Each game has to re-implement the disconnect command, which has only been done in TF2. Regardless, this is broken in HL2:DM as well. Kind of scared to ask for a CS:S sync to get that Mac FastDL fix

[hlds_linux] Disable disconnect

2012-10-10 Thread daniel nilsson jokihao
Earlier today i was on one server that had disabled the use of in game button disconnect. The only thing you could to to quit was to forcefully kill your client. Game: day of defeat source How is that possible? ___ To unsubscribe, edit your

Re: [hlds_linux] Disable disconnect

2012-10-10 Thread Nicholas Hastings
The last engine update removed the disconnect command which the DoD:S gameui (menu) still uses to disconnect from a game. On 10/10/2012 3:20 PM, daniel nilsson jokihao wrote: Earlier today i was on one server that had disabled the use of in game button disconnect. The only thing you could to

Re: [hlds_linux] Disable disconnect

2012-10-10 Thread daniel nilsson jokihao
Then why does it only work to disconnect on certain servers and not all? On 2012-10-10 21:23, Nicholas Hastings wrote: The last engine update removed the disconnect command which the DoD:S gameui (menu) still uses to disconnect from a game. On 10/10/2012 3:20 PM, daniel nilsson jokihao

Re: [hlds_linux] Disable disconnect

2012-10-10 Thread daniel nilsson jokihao
Now i tested on a good server and yes... hmm this the coming dods update is not what i wanted :( On 2012-10-10 21:23, Nicholas Hastings wrote: The last engine update removed the disconnect command which the DoD:S gameui (menu) still uses to disconnect from a game. On 10/10/2012 3:20 PM,