[JAVA3D] Stencil buffers

2001-06-01 Thread David Yazel
Does java3d support stencil buffers? I don't think so, but just in case I am missing something I thought I would ask Also, if it doesn't, are there plans to implement an interface to them? Specifically I am evaluating my options for implementing shadows. Dave Yazel

Re: [JAVA3D] where can i find a vrml loader for java3d

2001-06-01 Thread giles
I'd highly recommend the Xj3D VRML loader. But of course I'm totally biased! You can download it here: http://www.web3d.org/TaskGroups/source/xj3d.html Borja Marcos Suárez wrote: > > English > - > I cant find the vrml97 loader. Can someone give me the address where I can download >it?

Re: [JAVA3D] ATI RAGE MOBILITY and Java 3D

2001-06-01 Thread Kelvin Chung
Hi Mauricio, The original bug 4413855 is caused by some part of pixel format structure did not initialize to zero when using ChoosePixelFormat(), thus the graphics card may choose a pixel format without hardware accelerated. This is fixed is current release. I guess there may be performance pr

[JAVA3D] Bone and Skin Animation

2001-06-01 Thread Bob Dengle
Hi everyone! I have been experimenting with some frame based animation using the Morph class, but creating a simple animation eats up a ton of memory, something like 1 to 2 MB! I was wondering if anyone has come up with a more memory-efficient method of animating objects, such as bone and skin bas

[JAVA3D] where can i find a vrml loader for java3d

2001-06-01 Thread Borja Marcos Suárez
English - I cant find the vrml97 loader. Can someone give me the address where I can download it? I have found the CyverVRML97 loader but It doesnt work. In the web they say we only have to do: VRML97Loader loader = new VRML97Loader(); loader.load(filename); BranchGroup b

[JAVA3D] 3d Games: _ Java3D _ & JavaOne ... We're Winning ...

2001-06-01 Thread P. Flavin
It's about Java3d ... not all posts are about problems ... It's about JavaOne ( next week ) & 3d animation on the web, now and in the future as Java & Linux play in new devices. > > ... is this some sort of spam ... > I really didn't get it. Joachim Diepstraten wrote Look at

Re: [JAVA3D] Elevation Grid

2001-06-01 Thread John Wright
>From what Dave Yazel has said he's made excellent progress with his system to generate terrain. For Pernica we abandonned this technique in favor of hand modeling all of our terrain. We feel the savings we gain in using fewer vertices to create large amounts of terrain is well worth it. Plus c

Re: [JAVA3D] GeometryInfo and Stripifier

2001-06-01 Thread Andrea Tartaro
The Stripifier rearranges the data to get the longest strips possible. It does not preserve the order that you inputed the coordiates/triangles. Your code is behaving as expected. andrea Lan Wu-Cavener wrote: > > Sorry that I didn't include the full code. Here I attach two files to show > the

Re: [JAVA3D] Interesting behaviour with MouseRotator

2001-06-01 Thread Kelvin Chung
Hi Joachim, This is a bug in the MouseBehavior() utility. Bug 4465262 - MouseBehavior postID not work after behavior disable and enable again is filed for this. A workaround is to use WakeupOnAWTEvent instead of AWT listeners and behavior posts. i.e. use MouseBehavior() inst

Re: [JAVA3D] 3d Games: The Old Way vs. The New, Networked Way

2001-06-01 Thread Joachim Diepstraten
Hi [Cut message] Aehm just a stupid question is this some sort of spam or what's the purpose of this message. I really didn't get it. EOF, J.D. -- Jmark2k+1 (http://www.antiflash.net/jmark) Test the performance of your PC online! ==

Re: [JAVA3D] setFog(null) throws NullPointerException

2001-06-01 Thread Dan Petersen
> MIME-Version: 1.0 > Date: Thu, 31 May 2001 18:41:42 -0700 > From: Young Hyun <[EMAIL PROTECTED]> > Subject: [JAVA3D] setFog(null) throws NullPointerException > To: [EMAIL PROTECTED] > > In immediate mode, I'm getting a NullPointerException when doing > GraphicsContext3D.setFog(null). According

Re: [JAVA3D] sorry about non English posts!!

2001-06-01 Thread Illarramendi Amilibia, Aitor
Much better the quadtree and capability bit flag composed language communication. LOL (I learn quickly :) ) -Original Message- From: Corysia Taware [mailto:[EMAIL PROTECTED]] Sent: viernes 1 de junio de 2001 18:48 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] sorry about non English

Re: [JAVA3D] Does anybody knows what it is this exception?

2001-06-01 Thread Dan Petersen
This sounds like it could be a Java 3D bug. If you could send a test program to [EMAIL PROTECTED] we can investigate this. Dan Petersen Java 3D Team Sun Microsystems > X-Accept-Language: es,en > MIME-Version: 1.0 > Content-Transfer-Encoding: 8bit > Date: Fri, 1 Jun 2001 12:24:46 +0200 > From: V

Re: [JAVA3D] sorry about non English posts!!

2001-06-01 Thread Corysia Taware
Maybe we should all communicate on the list in Esperanto... _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com === To unsubscribe, send email

Re: [JAVA3D] Elevation Grid

2001-06-01 Thread Corysia Taware
I'm also learning how to do this. Of all the different ways of generating terrain, the heightmap seems to be the easiest. David Yazel had some interesting posts on this subject about 6 months ago. If you check the archives, you can read about some of his findings. Perhaps we could encourage him

Re: [JAVA3D] GeometryInfo and Stripifier

2001-06-01 Thread Lan Wu-Cavener
Sorry that I didn't include the full code. Here I attach two files to show the problem I have. The triangle vertices are input in the following order ( (1,2) (3,4) - () represents a block, ea. contains 2 triagles (5,6) (7,8)

[JAVA3D] 3d Games: The Old Way vs. The New, Networked Way

2001-06-01 Thread P. Flavin
You developed 3d animation with VRML & a plug-in ... ... and Canal+ canceled the project ... learn from your mistake. You are behind the times, this is better, this is the future ... "3D Human Animation: Portable, Powerful, Present & Future"

Re: [JAVA3D] multiple views

2001-06-01 Thread Borja Marcos Suárez
On my project I have 4 views. If I understand you are trying to do you need 4 viewPlatforms too.   Then you can attach a viewPlatform to its respective view so you can use each view as if you had only one view in virtual universe.   hope this help you,   --

Re: [JAVA3D] lookAt function..... its horrible

2001-06-01 Thread Borja Marcos Suárez
thanks for your answer Aitor, I have resolved my problem with lookAt function. All i had to do was: transform3d.LookAt(punto_origen, new Point3d (0,1,0), new Point3d(0,1,0)); transform3d.invert(); myViewTransformGroup.setTransform (transform3d); - Con eso lo que consigo hacer es que el usu

[JAVA3D] multiple views

2001-06-01 Thread Kris Korstjens
Hi   I would like to have multiple views in my program, but i don't know how you have to switch between two different viewPlatforms...   tnx   Kris

[JAVA3D] setting background of text3D on canvas

2001-06-01 Thread Saurabh Akhauri
hi is it possible to give a background color ( different from canvas color) to the text3d object on canvas3d saurabh - Original Message - From: Michael Nischt <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 01, 2001 2:43 PM Subject: Re: [JAVA3D] ImageComponent and Texture

Re: [JAVA3D] lookAt function..... its horrible

2001-06-01 Thread Illarramendi Amilibia, Aitor
Hi Borja :) If I understand what you want you could do this: Get the view's transform: universe(SimpleUniverse instance) Transform3D transformadaVista = universe.getViewingPlatform().getViewPlatformTransform() And then rotate,translate,etc the t

Re: [JAVA3D] lookAt function..... its horrible

2001-06-01 Thread Borja Marcos Suárez
All my problems have been resolved. I dont understand how it works, but it really work so nice :) Thanks so much. - Original Message - From: "Yazel, David J." <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 01, 2001 2:02 PM Subject: Re: [JAVA3D] lookAt function. its

Re: [JAVA3D] lookAt function..... its horrible

2001-06-01 Thread Yazel, David J.
Its arcane. You must invert it. t.LookAt(sourcePnt, new Vector3d(0,1,0),new Point3d(0,0,0)); t.invert(); That will work. Dave Yazel -Original Message- From: Borja Marcos Suárez [mailto:[EMAIL PROTECTED]] Sent: Friday, June 01, 2001 6:56 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] loo

[JAVA3D] lookAt function..... its horrible

2001-06-01 Thread Borja Marcos Suárez
English Hello, in my application I need that the user settles down the point from which the objects are seen. The destiny is always (0,0,0) and the origin is a point (x, y, z) given by the user. I have been several days treating to do using it the LookAt() function, but

[JAVA3D] Does anybody knows what it is this exception?

2001-06-01 Thread Víctor
Does anybody knows what it is this exception? java.lang.NullPointerException at javax.media.j3d.RenderBin.processMessages(RenderBin.java:950) at javax.media.j3d.StructureUpdateThread.doWork(StructureUpdateThread.java:83) at javax.media.j3d.J3dThread.run(J3dThread.java:256) ¿Al

Re: [JAVA3D] Elevation Grid

2001-06-01 Thread maik lutterklas
Quoc Huynh schrieb: > Hi All, > > I just wanted to know what is the best approach at drawing an elevation grid? > > I have a 250x213 matrix contain heights... an (x,y) matrix. with the > height as the z component. I have no further information. > > I'm looking at using t

Re: [JAVA3D] ImageComponent and Texture question

2001-06-01 Thread Michael Nischt
yes you can ! the only thing you need twice is Texture2D. greetings Michael Nischt code-example //TEXTURE LOADING TextureLoader loader = new TextureLoader("./maps/sky.jpg","RGB", container); ImageComponent2D image = loader.getImage(); Texture2D skyTexture = new Texture2D(Texture.BASE_LEVEL, Tex

[JAVA3D] ImageComponent and Texture question

2001-06-01 Thread Dipl. Ing. Paul Szawlowski
Hi all, can I reuse the ImageComponent object I use, after setting it to a Texture object, i. e. does the Texture object hold a copy of the ImageComponent object or a reference ? I have a lot of images with the same size and format and want to use as little memory as possible. Thanks for answer

Re: [JAVA3D] Elevation Grid

2001-06-01 Thread Olivier BANASZAK
Hello, It happens that I am also looking for a good way to do the same... I am trying to build the geometry as a PointArray, with no results (for the moment). As for the triangles I am not sure this is the good way, as I think that connecting the points of your lattice with triangles will result i

[JAVA3D] Elevation Grid

2001-06-01 Thread Quoc Huynh
Hi All, I just wanted to know what is the best approach at drawing an elevation grid? I have a 250x213 matrix contain heights... an (x,y) matrix. with the height as the z component. I have no further information. I'm looking at using the trianglestrip geometry array, how

Re: [JAVA3D] New Browser Window

2001-06-01 Thread Roberto Gutierrez
Hi, you could try something like this: URL miUrl=new URL("www.holaMundo.com"); this.getAppletContext().showDocument (miUrl, "_new"); See you. --- Luis Campos <[EMAIL PROTECTED]> escribió: > Hello, > > Who I can start a new browser window by a Java > call, something like this ca