Re: [JAVA3D] Java3d issues

2000-09-28 Thread Syrus Mesdaghi
Hello everyone, just a few things I wanted to add to this thread: Every month I talk with many students here at Fullsail and others at University of Central Florida who are looking for an API that allows them to make a 3D app without having to worry about low level APIs. For the longest time

[JAVA3D] Java3d 1.2 for SGI

2000-09-28 Thread Epelman Boris
Hi everybody! The last version of Java3D ported to SGI is 1.1.3. Does anybody knows if SGI will ever do 1.2? Have an idea when? Thanks, Boris Epelman === To unsubscribe, send email to [EMAIL PROTECTED] and include in the bo

Re: [JAVA3D] Release Data of 1.2.1 (Beta)

2000-09-28 Thread Isie Masri
Rob, Will the upcoming beta release target Direct3D as well ? Thanks, Isie Masri Xtivia Technologies At 11:47 AM 9/27/2000 -0700, Rob Posadas wrote: >Content-Type: TEXT/plain; charset=ISO-8859-1 >Content-MD5: rAG3w4U16Dt9cTttaTCh6g== > > >We are about to begin the release process for Java 3D

[JAVA3D] Problem with Java 3D installation

2000-09-28 Thread Biswajit Ghoshal
Hello everyone, I have installed Java 1.3, Open GL from Microsoft, and then Java 3D (in the same directory of Java 1.3, i.e. in c:\jdk1.3\ directory) successfully in my system (NT 4.0 workstation). When I tested Java installation running SimpleExample.jar, it ran perfectly. But while I tried to t

Re: [JAVA3D] Release Data of 1.2.1 (Beta)

2000-09-28 Thread Andreas Ebbert
Hi Isie, Isie Masri wrote: > Will the upcoming beta release target Direct3D as well ? There was a Readme for D3D, so I guess it does... Best Regards, Andreas === To unsubscribe, send email to [EMAIL PROTECTED] and include

[JAVA3D] Differences between D3D & OpenGL impl

2000-09-28 Thread Justin Couch
Has anyone say down with a decompiler to note if there are any differences between the D3D and OpenGL implementations on Win32? I've written a java based installer package (coming to j3d.org shortly!) to go with the auto installer. I run an NT box at home so that stuffs the D3D testing. Do they u

[JAVA3D]

2000-09-28 Thread Thijs Maenhout
Hello there, I'am having a huge problem with mixing Swing and Java3D, I have a main JPanel with a CardLayout and in there are two other JPanels, one with a Canvas3d and another with some info. Now, I can't see my canvas3d, This was very surprissing for me cuz I tought a Canvas3d is heavyWeigh

Re: [JAVA3D] Simulation clocks - continued

2000-09-28 Thread Fred Klingener
Remember that in the last episode, Freddie had replaced the standard Interpolators with a set of Behaviors that maintained a separate simulation clock using a wakeupOnElapsedTime(time_step) criterion, rather than the wakeupOnElapsedFrame(0) used by the standard ones. As we left him, Freddie was p

Re: [JAVA3D] Differences between D3D & OpenGL impl

2000-09-28 Thread Mark Ferneau
Justin, The j3dcore.jar file is different between Java3D 1.2 D3D beta and Java3D 1.2 OpenGL. That may change on 1.2.1 Beta, however. The difference in size may be some additional debug in the D3D version, I'm not sure. I had problems leaving the OGL jar files in place when trying the D3D J3D d

Re: [JAVA3D] Problem with Java 3D installation

2000-09-28 Thread John Wright
Biswajit, Same confusion most developers have, please read the install info at: http://www.j3d.org/installing.html - John Wright Starfire Research Biswajit Ghoshal wrote: > > Hello everyone, > I have installed Java 1.3, Open GL from Microsoft, and then Java 3D (in the > same directory of Java 1

Re: [JAVA3D] Java3d issues

2000-09-28 Thread Justin Couch
Shawn Kendall wrote: > Our focus at Full Sail is somewhat less academic and more job/work oriented. Hmmm. Interesting. So your course(s) is more about game design from the artistic/playability level than "here's how to write a game engine" perspective. You don't cover optimisation techniques li

[JAVA3D] border on polygons

2000-09-28 Thread Dvorak, Daniel J.
Aside from lineStripArrays, is there any easy way to draw borders around objects? I would think that since a Shape3D has all the geometry information it would be easy to make a Shape3D draw itself with a black line around the edges. Or perhaps the border could be drawn by the Appearance? Daniel

Re: [JAVA3D] Java3d issues

2000-09-28 Thread Shawn Kendall
Actually, yes we do cover comp sci topics that apply to gaming, such as data structures, optimizations, scene culling. etc What I was saying was that these students are not going to write loaders for Java3D. It is not in their direct interest, because they do not learn Java or Java3D or even care

[JAVA3D] Java3D, Linux, and TV-out

2000-09-28 Thread J. Lee Dixon
Anybody have success (or other experience) with Java3D running on Linux with a video card that supports TV-out?? I am specifically trying to select hardware for a Linux project that requires a TV output signal of our rendered scene. I am currently considering the Asus V7700 which is a GeForce2 G

[JAVA3D] Problem with VRML

2000-09-28 Thread ªü ti
When I loaded a VRML scene, the Frame start but it only show a BLACK screen. Did you know what's the problem with it? The source and the "2.wrl" can find in http://www2.ee.cuhk.edu.hk/~s987061/fyp/ Thanks. Martin Chan === To

Re: [JAVA3D] border on polygons

2000-09-28 Thread Yazel, David J.
Well, a black line around a 3d object would not really work, unless all your objects are really 2d objects being view straight on. Do you mean a line around the object as it relates to the image plate? There are different ways to make a picked object stand out. Changing the appearance is the ea

Re: [JAVA3D] Differences between D3D & OpenGL impl

2000-09-28 Thread Kelvin Chung
Hi Justin, They are basically using the same interface but D3D version may have other additional interface that OpenGL version don't have. Moreover, the java source code j3dcore.jar is a litte bit different so you can't use the same jar for both versions. Thanks. - Kelvin --

[JAVA3D] Jon Barrileaux' book available in Germany!

2000-09-28 Thread Carl Smotricz
Hi, just wanted to report that I visited the "Informatische Buchhandlung" in downtown Frankfurt this morning, and there is one issue of Mr. Barrileaux' "3D User Interfaces with Java 3D" (http://www.manning.com/Barrilleaux/index.html) on sale there. So if anyone in Germany is looking for a good boo

Re: [JAVA3D] Problem with VRML

2000-09-28 Thread Shaun Shepherd
After looking at your code, I think your viewpoint is in the vrml object looking out. Try translating the camera out in the z direction by about 30 and see if the object is visible. Shaun S. - Original Message - From: "ªü ti" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, S

Re: [JAVA3D] Simulation clocks - continued

2000-09-28 Thread Kelvin Chung
Hi Fred, A separate TimerThread is used for wakeupOnElapsedTime, the timer start when the user program invoke wakeupOn(WakeupCondition criteria) the request is then sent to the TimerThread for wait(waitTime); The scheduler is wakeup as soon as possible to invoke the user callback process

Re: [JAVA3D] Java3D, Linux, and TV-out

2000-09-28 Thread Francois Savard
>Anybody have success (or other experience) with Java3D running on Linux >with a video card that supports TV-out?? I am specifically trying to >select hardware for a Linux project that requires a TV output signal of >our rendered scene. >I am currently considering the Asus V7700 which is a GeForc

Re: [JAVA3D] Simulation clocks - continued

2000-09-28 Thread Paul Byrne
Hi Fred, WakeupOnElapsedFrames(0) will always (by design) cause the Java3D system to render frames as quickly as possible and therefore consume all the CPU resource available. Use WakeupOnElapsedFrames( 0, true) to cause a passive wakeup which will only wakeup when another behavior in the scenegr

Re: [JAVA3D] Simulation clocks - continued

2000-09-28 Thread Fred Klingener
Hi Paul and Kelvin, The information you provided is golden. It seems clear to me that what I'm seeing is an artifact of the way that NT handles the Object wait() method. This pattern: > ... >The Thread sleep(ms) and Object wait(ms) calls have very > different results depending on the platform.

[JAVA3D] Various Java 3D Issues

2000-09-28 Thread Kevin Rushforth
Several issues have been raised in the last day or two. I would like to respond to some of these. Many of these issues will be addressed in the 1.3 release of Java 3D. To give you an idea of where we are headed, I will post a list of many proposed 1.3 features in a separate message. We are get

Re: [JAVA3D] Simulation clocks - continued

2000-09-28 Thread Paul Byrne
Hi Fred, What I meant here is that if you want to take advantage of the better (but possibly unreliable) resolution of the sleep call you could write a seperate Java Thread in which you perform your calculations which uses the sleep() call. In the scenegraph you would have a behavior with a wakeu

Re: [JAVA3D] Various Java 3D Issues

2000-09-28 Thread Doug Gehringer
> I want to assure you Sun is committed to Java 3D. It's a crucial piece > of our Java platform strategy that's on its 3rd release since > introduction 2 years ago. If you saw Sun's product announcement > yesterday, you would have seen Java 3D prominently featured. Products > like Facet Decisio

Re: [JAVA3D] Various Java 3D Issues

2000-09-28 Thread Shawn Kendall
First, I'd like to say thanks for responding to all our grips. Now, I will comment... Kevin Rushforth wrote: Several issues have been raised in the last day or two.  I would like to respond to some of these.  Many of these issues will be addressed in the 1.3 release of Java 3D.  To give you an id

Re: [JAVA3D] Transparency textured Problem

2000-09-28 Thread Kelvin Chung
Hi Youngseog, The upper part of the tree did not render correctly when two transparency texture overlap together using v1.2FCS. However this transparency problem is fixed in the upcoming v1.2.1beta1 release and it is verfied that your apps run fine. Thanks, - Kelvin - Java 3D

Re: [JAVA3D] Intersecting polygons

2000-09-28 Thread Kelvin Chung
Hi Manu, >X-Unix-From: [EMAIL PROTECTED] Sun Sep 24 13:48:52 2000 >X-Authentication-Warning: eta.cis.ohio-state.edu: varghese owned process doing -bs >MIME-Version: 1.0 >Date: Sun, 24 Sep 2000 16:25:30 -0400 >From: Manu Eapen Varghese <[EMAIL PROTECTED]> >Subject: [JAVA3D] Intersecting polygons

Re: [JAVA3D] Various Java 3D Issues

2000-09-28 Thread Justin Couch
Shawn Kendall wrote: > > 5. Loaders > Well, we did it. And it was a significant effort. The problem I > believe is that in the world of 3D, things are really getting > competitive, and if I have to write a loader to get my 3D Studio Max > content into some system, I will choose another system.

[JAVA3D] why is PickObject deprecated?

2000-09-28 Thread Sánchez Sanz, Javier
Hello, I'm using J3d1.2 and when I use some code that worked with the 1.1.3, the compiler tells me that the class com.sun.j3d.utils.behaviors.picking.PickObject is deprecated... but I cannot find any information in the API (no iformation about utilities?). Why is it deprecated? What should I use n