Hi Mark, Martin,
"~mrluzeiro/kicad/kicad_new3d-viewer is the ray tracing viewer. This is
not a refactor. Its a different direction to improve rendering."
My branch is actually / technical a refactoring. There is very little from the
old-3d-viewer, there are only some legacy names that I keept
Hi Marin,
"Actually I meant it in that way that if three people are making massive
changes in the same part of the code, it will be impossible to merge their
work together. And inevitably, many of the work will have to be thrown out."
I had that same concern when Cirilo started also refactoring
> On Nov 4, 2015, at 1:02 PM, x...@sms.cz wrote:
>
> Hello Andy,
>
> what you are saying really interests me.
>
>> Regarding integrating any kind of simulation tool into the mainline PCB
> design
>> package, I suggest the following: DONT BOTHER.
>
> I'm not an EE professional, I'm an EE
My bad, I thought you were doing just rendering but I would throw
handling different render targets as part of rendering.
Either way theres no overlap in refactoring and its completely normal
to have separate branches for divergent work until its time to merge.
On Wed, Nov 4, 2015 at 4:46 PM,
Hi to all,
some other guys, like me, has developed external tools to improve the
MCAD exports of board and component
http://sourceforge.net/projects/kicadstepup/
I started years ago to improve myself the 3d rendering, before the
actual 3D realistic rendering was available in the main branch
Hi Mario,
thank you for your reply. The other people felt offended when I said "waist of
time".
Actually I meant it in that way that if three people are making massive
changes in the same part of the code, it will be impossible to merge their
work together. And inevitably, many of the work will
On 11/05/2015 04:39 AM, Marco Ciampa wrote:
> On Tue, Nov 03, 2015 at 12:36:41PM +0200, Lachlan Audas wrote:
>> Hi, I was looking at the source code, and my old brain need's some real
>> help with all the endless includes.. etc
>> I was wondering if any one had put up the source code using Lxr,
Situation: As a KiCad newbie, I'm not satisfied with how some functionalities
work, say, how the cooperation with the simulation engine works.
Having no information on development intentions of the current KiCad
development team, I end up by proposing a patch that tries to fix the existing
KiCad
Hi Martin,
It is good to bring some discussion where to the mailing list. Some of this
points discussed here (as Wayne pointed?) was already discussed before, we may
need some way of track / record of this discussions, it would help to add /
improve the discussions.
"On the other hand, it's
Hi All,
"Simulations: Provide quality circuit simulation capabilities similar to
commercial products - no progress".
This is my personal view.
Taking this (simulation feature) as an example, I think because the nature of
kicad, adding new big features like this need a lot of ponderation from
So by looking at the KiCad road-map, what would you suggest? To ignore the
road-map and to perform the current code maintenance only?
Martin.
- Původní zpráva -
Odesílatel: Mário Luzeiro
Příjemce: "x...@sms.cz" , KiCad Developers
I cannot talk about the propose who wrote/maintain that road map.
I am not a core developer, so I dont know what are the big future plans, only
at moment it is clear that all (main developers) are working to get a stable
(bug fixing and fix improves)
I think in some cases the road map is some
Andy,
I've put my comments in to the text below.
> > I'm not an EE professional, I'm an EE hobbyist. And my ideal tool would
allow
> > me to draw a schema and allow me to copy it to a document or to publish it
to
> > internet. And then by extending it a little bit I could use the same
schema
> >
Actually right now, officially we are doing current code maintenance
only as we are trying to do a "stable" release. Its also why things
have quieted down as people have went to squirrel away on personal
branches as no new features are accepted right now.
Firstly I would like to point out I am not a kicad developer, but more of
an interested individual on KiCADs success.
When I hear that UI refinement is not necessary. I cringe. It is devoid of
any logical thinking and consistency. Each and every one of the kicad
programs has its own way of doing
> On Nov 4, 2015, at 4:11 PM, x...@sms.cz wrote:
>
> Andy,
>
> I've put my comments in to the text below.
>
>>> I'm not an EE professional, I'm an EE hobbyist. And my ideal tool would
> allow
>>> me to draw a schema and allow me to copy it to a document or to publish it
> to
>>> internet. And
Creating separate branches with large change sets is risky. I've stated
many times before that my time is limited and reviewing a 10K+ lines of
code merge request is likely going to sit in the queue for a long time
until I or someone who's coding ability I trust can find time to review
the
>When I hear that UI refinement is not necessary. I cringe
Don't confuse UX with UI. UX is User Experience, it includes UI but it
also includes workflow which is highly opinionated stuff like Wayne
mentioned where its selection toolbars vs. hotkeys.
Yes, the UI isn't the greatest and I don't
I am hoping this is separated enough from any eeschema refactoring
Wayne plans on doing by shoving it in its own corner :)
1. The goal is to make external user plugins more "powerful".
Currently you need a python/xslt file PER possible output
option...i.e. csv with grouped parts vs. csv with
On 11/4/2015 9:45 PM, Mark Roszko wrote:
>> I have repeatedly asked that devs do incremental changes so I can
> easily review them.
>
> It's hard to do refactoring when your one commit has to throw out the
> kitchen sink.
> My experimental gerbview refactor for giggles changes the layer system
>
> I have repeatedly asked that devs do incremental changes so I can
easily review them.
It's hard to do refactoring when your one commit has to throw out the
kitchen sink.
My experimental gerbview refactor for giggles changes the layer system
from the fixed bitmask nonsense to a dynamic managed
On 11/4/2015 9:01 PM, Stefano Rossi wrote:
> Firstly I would like to point out I am not a kicad developer, but more
> of an interested individual on KiCADs success.
>
> When I hear that UI refinement is not necessary. I cringe. It is devoid
> of any logical thinking and consistency. Each and
On Wed, Nov 04, 2015 at 12:15:36PM -0500, Mark Roszko wrote:
> It certainly wouldn't be closed off. It would simply be setup with
> "generator" engines.
> -xslt
> -python
> -C++ library
> Each would implement a "generator engine" abstract class so they can be
> swapped.
Why doing triple work?
2015-11-04 20:33 GMT+01:00 :
>> You are treating developers as a some sort of object. We
>> are people, we have lives, we do not sit here looking for work.
>
> Please, don't feel offended :-). I'm a professional developer, and I'm used to
> be treated as a "human resource". But I
Hello Andy,
what you are saying really interests me.
> Regarding integrating any kind of simulation tool into the mainline PCB
design
> package, I suggest the following: DONT BOTHER.
I'm not an EE professional, I'm an EE hobbyist. And my ideal tool would allow
me to draw a schema and allow me
This starts to be a debate of opinions.
> What are their amibtions?
I've met many developers that wanted to create something cool that many will
be using. And they end up an application of no use that is used only by
themselves. I was like that too when I was younger. My idea was that if they
> On Nov 3, 2015, at 8:12 PM, timofonic timofonic wrote:
>
> Hello
>
> I'm just a lurker and still not started to contribute, but I have some ideas:
>
> - Indian Institute of Technology Bombay: I see technological and educational
> institutions as potential contributors
> You are treating developers as a some sort of object. We
> are people, we have lives, we do not sit here looking for work.
Please, don't feel offended :-). I'm a professional developer, and I'm used to
be treated as a "human resource". But I don't take that personally, I don't
feel my humanity
>I think, that many developers just seek for an opportunity to realize their
ambitions somewhere.
If it were true, then no open source project would have a lack of man power.
We don't control the name of bzr branches, we don't even control the
existence of branches as launchpad shows everyones
I found the road map for KiCad as well. The plans look fine, but are they
being realized?
http://ci.kicad-pcb.org/job/kicad-doxygen/ws/Documentation/doxygen/html/md_Documentation_development_road-map.html
Martin.
- Původní zpráva -
Odesílatel: x...@sms.cz
Příjemce:
Hello,
a good topic and good ideas, in my opinion. Though it should be the core
developers who should say that.
A few weeks ago I was performing my own small research in what EDA tools are
available. I was looking for a schema_drawing-simulator-pcb_creator all-in-one
app. And found none (free).
My responses below are pretty well known to most of the devs that have
been here a while. For the folks new to the mailing list, please read
on. I should probably put a lot of this in some type of formal
developer documentation ("A Word from the Project Leader"???) so that I
do not have to keep
I would like to add just a little to this: over the last few years, many
people on this list have spent a lot of time making the developer community
a friendlier place. This is not easy, and required hard decisions by many
people.
Additionally, people have worked hard to make it easier to
Le 04/11/2015 17:15, Mark Roszko a écrit :
> I eagerly await a plugin framework. I want play around with overhauling the
> netlisting/bom into plugins rather than XSLT and the C++ combo right now.
> I originally wanted to create a way more advanced XSLT system complete
> with configurable
>
I eagerly await a plugin framework. I want play around with overhauling the
netlisting/bom into plugins rather than XSLT and the C++ combo right now.
I originally wanted to create a way more advanced XSLT system complete
with configurable
displayed user options parsed from a definition XML but
I vote for that too with all my fingers! That would help many people that
consider KiCad a good platform but need something non-standard or want a
particular feature to work in a different way.
Martin.
- Původní zpráva -
Odesílatel: Mark Roszko
Příjemce:
It certainly wouldn't be closed off. It would simply be setup with
"generator" engines.
-xslt
-python
-C++ library
Each would implement a "generator engine" abstract class so they can be swapped.
Then each engine would decide how to execute the specified script or
C++ library.The engines only
Le 04/11/2015 17:43, jp charras a écrit :
> Le 04/11/2015 17:15, Mark Roszko a écrit :
>> I eagerly await a plugin framework. I want play around with overhauling the
>> netlisting/bom into plugins rather than XSLT and the C++ combo right now.
>> I originally wanted to create a way more advanced
Le 04/11/2015 05:13, Mark Roszko a écrit :
> 1. Fixed copy paste error in append_board_to_current.cpp ruining a if
> else condition, should fix a possible bounding box computation bug
> 2. Whole bunch of pointless casts removed
> 3. Unused variables removed
> 4. Fix bug caused by JP on April 25,
>This is exactly the reason why these "competent" developers should be shared
>and cooperated among projects.
You are treating developers as a some sort of object. We
are people, we have lives, we do not sit here looking for work.
We pick what we like to do and work on it if we have time.
You
On 11/4/2015 11:33 AM, Adam Wolf wrote:
> I would like to add just a little to this: over the last few years,
> many people on this list have spent a lot of time making the developer
> community a friendlier place. This is not easy, and required hard
> decisions by many people.
>
>
> I spent a couple of days trying to get eSim to even run their examples
> on Windows with no success.
I don't want to advocate them, I've already written my opinion on eSim. But
their latest Windows version is working for me without problems (but it's
buggy). There are almost no component
On Tue, Nov 03, 2015 at 12:36:41PM +0200, Lachlan Audas wrote:
> Hi, I was looking at the source code, and my old brain need's some real
> help with all the endless includes.. etc
> I was wondering if any one had put up the source code using Lxr, like
> http://lxr.free-electrons.com/
> if not how
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