Yes I do use Director 8.0. Am trying to download the 8.5 version and am
checking. Are you sure that the problem is in this version of director.
As It is a huge project and migrating it would be a major task at my end.
Thank you for your advice.
Yours truly,
For WITS
Hitesh
Director
Ph: (91 -
>> -Original Message-
>> From: [[EMAIL PROTECTED]]On Behalf Of Colin Holgate
>>
>> They stay, because no compiler on earth could guess that you're not
>> going to need it. If you doubt that claim, try this, after an
>> appropriate getnettext() that would return the name of a so far
>> unu
What version of director are you using. If you are using Director 8,
this is a known bug which was fixed in version 8.5. In fact, it was
this very bug fix that caused me to move my current project from 8.0
to 8.5. The bug was (as Buzz has told us), not actually in Sound,
but in the part of
Well thanks very much! Glad it was helpful.
Irv
At 11:22 AM +0800 5/7/02, Brad Hile wrote:
>Not a question just a big thanks to Irv Kalb.
>Your article on Data Cast Members was excellent.
>http://www.director-online.com/accessArticle.cfm?id=442
>I've never used parent scripts before but I'm con
>> -Original Message-
>> From: [[EMAIL PROTECTED]]On Behalf Of Irv Kalb
>> (c) A "compiled" version of all scripts is kept in the protected
>> movie or cast, and the source code is thrown away. Director has no
>> way of knowing which of your handler could be called in any execution
>>
>When we create a projector or protect casts or movies,
>what happens to custom handlers (in any script type)
>that were never called?
>
>They: (a) stay in the script thus still eating up space.
>or (b) removed just like comments in a script.
They stay, because no compiler on earth could guess t
(c) A "compiled" version of all scripts is kept in the protected
movie or cast, and the source code is thrown away. Director has no
way of knowing which of your handler could be called in any execution
of your program. Even if there is no explicit call to a handler in
one of your scripts, Li
Dear all,
I have an MP3 sound which I use as background music in Channel 1.
I have around 35 external cast member which has the data and scripts. The
problem is when I access sections of my projector which loads the data from
the external cast, my sound pauses, I know that this is because the da
Not a question just a big thanks to Irv Kalb.
Your article on Data Cast Members was excellent.
http://www.director-online.com/accessArticle.cfm?id=442
I've never used parent scripts before but I'm converted, and this method of
data management is great.
Brad Hile
[To remove yourself from this
Peace.
When we create a projector or protect casts or movies,
what happens to custom handlers (in any script type)
that were never called?
They: (a) stay in the script thus still eating up space.
or (b) removed just like comments in a script.
Thanks.
- John Erazo
[To remove yourself from this
Why not just trap the quit - not allow quiting, and when the user quits,
go to a 'quit' movie to do what you want?
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[EMAIL PROTECTED] (Problems, ema
Thanks Alex!
That was a quick reply, especially for the late time of day (... geh besser
schlafen!)
I will try your script tomorrow!
Michael
[To remove yourself from this list, or to change to digest mode, go to
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[EMAIL
ahh, thanks irv. i hadn't known of anything like that, either, but i
thought i'd ask the list.
looks like i set a flag when i'm about to branch, and conditional-ize
the stopmovie handler.
thanks,
bhakti
Irv Kalb wrote:
>
> I don't know of a way to do this. I have needed this functionality
>
At 2:03 Uhr +0200 07.05.2002, Michael von Aichberger wrote:
>Hi everybody,
>
>Kurt posted some scripts recently for rotating images with 90° increments.
>
>I now need to be able to rotate an image object by any degree - how can I
>achieve that?
-- xx rotate an image object by i
I don't know of a way to do this. I have needed this functionality
and have tried to figure out ways to do it, but have not been able to
figure it out.
I have put in a request to [EMAIL PROTECTED] for a system
routine like "on ShutDownDirector", or some such which would be
called in this exa
Hi everybody,
Kurt posted some scripts recently for rotating images with 90° increments.
I now need to be able to rotate an image object by any degree - how can I
achieve that?
Thanks for any help
Michael von Aichberger
[To remove yourself from this list, or to change to digest mode, go to
h
At 11:54 AM +1200 5/7/02, you wrote:
> >>> How can I set the color´s line of a field text member with
hexadecimal representation or RGB values ?
>
>>> Try setting the 'color', as opposed to the 'foreColor'. It
>>> should accept rgb triplets and hex values.
>>> member(pmember).line[2].co
>> > How can I set the color´s line of a field text member with hexadecimal
>>> representation or RGB values ?
>>
>>Try setting the 'color', as opposed to the 'foreColor'. It should accept rgb
>>triplets and hex values.
>>
>>member(pmember).line[2].color = rgb(0,0,0)
>
>unfortunately, this synta
Hi, Kevin - you may already have got the answer to your question, but here
is a link to a file I did that has camera/collision detection in director
which controls movement in a 3D Max room.
http://home.earthlink.net/~farooqui/webflashportfolio.html
In the middle bottom of the page is a link cal
>>> How can I set the color´s line of a field text member with
>>> hexadecimal representation or RGB values ?
>> Try setting the 'color', as opposed to the 'foreColor'. It
>> should accept rgb triplets and hex values.
>> member(pmember).line[2].color = rgb(0,0,0)
> unfortunately, this syntax ge
Can't get it to work..?
-Kev-
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Charlie
Fiskeaux II
Sent: 06 May 2002 19:09
To: [EMAIL PROTECTED]
Subject: Re: need help with sound ?
You don't need to call it. The on keyDown handler is activated wheneve
not sure i getcha.
i put in a
on stopapplication
alert "yippee"
end
and nothing happened. it seems like it's not a keyword.
am i missing something? jakob are you just leading me astray??
--bhakti
Jakob Hede Madsen wrote:
>
> At 15:42 -0700 06/05/02, bhakti wrote:
>
> >yes, i may have
At 15:42 -0700 06/05/02, bhakti wrote:
>yes, i may have to keep track of whether i'm about to branch to another
>movie or not, but is there some more cleverer way of distinguishing
>between the 2 cases
Yes, there is a much cleverer way!
Macromedia adds specific events for the actual "stopApp
howdy, folks!
here's a bit of a lazy question. but what's laziness for, if not to find
easier way of doing things?
i'm doing a bunch of "go to movie x" in a project, with several .dir's.
i want to do some "stuff" when the movie ends, so i put it in stopmovie.
but i only want it to happen if they
At 18:56 -0300 05/06/2002, Rodrigo Peres wrote:
>This soft (or the idea of it :-) is to give the user the hability to connect
>to an ISP, based on his/her location. So the user is the guy who's decide
>when to connect or disconnect. Taking this in consideration this can be
>created without much "
At 1:43 PM +1200 5/6/02, you wrote:
> > How can I set the color´s line of a field text member with hexadecimal
>> representation or RGB values ?
>
>Try setting the 'color', as opposed to the 'foreColor'. It should accept rgb
>triplets and hex values.
>
>member(pmember).line[2].color = rgb(0,0,
First of all, thank's for the answers.
This soft (or the idea of it :-) is to give the user the hability to connect
to an ISP, based on his/her location. So the user is the guy who's decide
when to connect or disconnect. Taking this in consideration this can be
created without much "pain" in direc
At 23:36 +0300 05/06/2002, Lauri Puisto wrote:
>What is the right format for rgb value in behavior description list, #string
>isn't or is it?
No, it's #color:
addProp myProps, #someColor,[ #comment: "Color:", #format: #color,
#default: rgb ( 0, 0, 0 ) ]
This gives you a nice little color c
Hi!
I'm trying to make a behavior. One property is pColor
on getPropertyDescriptionList
description = [:]
addProp description, #pColor, [#comment: "Color", #format: #string,
#default: gColor]
end
gColor is like rgb(255,0,0)
I have a command like this in one handler:
on mouseUp me
sprite
At 17:00 -0300 05/06/2002, Rodrigo Peres wrote:
>Hi list,
>
>Is it possible to develop an application with director that makes dialup
>connections to an ISP??
Yes, but it is a huge pain in the ass. Long and short is that if you
want to connect to the net, you should really ask the user first, a
As long as that connection is there, the computer is connected; so
starting any other apps would be connected as well.
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email
[EMAIL PROTECTED] (Problems,
Hey list,
Thanks for your help with the Buddy API delimiter & parameter issues. I've
got the final test version of our CD up and running. I have it set up to
check the machine type and then execute baOpenFile with the proper
delimiter. Now that I've got my head wrapped securely around the delimit
oh, yeah, i've seen this before.
try some lingo-voodoo!
throw a couple
the stageColor = the stageColor
lines in various places. startmovie? or the exitframe of the first frame?
it forces a redraw. more so than updateStage. like i said, voodoo.
(and no offense intended toward our santaria-practi
Hi list,
Is it possible to develop an application with director that makes dialup
connections to an ISP?? I've been looking the DirectConnection xtra, but if
I stabilish a connection with it, can i navigate in internet with a web
browser or this connection is restricted to "projector" enviroment?
on various windows machines, using director 8.0:
i have a movie where i swap scrolling fields into a sprite. when i am done
in that movie, and go to another movie, i am left with the direct to stage
scrollbar on screen, and i don't have any fields in this movie at all.
then i am stuck with this
At 21:18 Uhr +0200 06.05.2002, Alex da Franca wrote:
>
>feel free to use and customize it further.
I forgot to mention one more thing:
james newton has some updates to erratic help files downloadable from
his website:
http://perso.planetb.fr/newton/
--
|||
a¿ex
--
[To remove yourself from
At 11:34 -0700 05/06/2002, Mushtaq Farooqui wrote:
>Thanks for the info, Howdy-Tzi. To clarify what I am doing: yes, I did mean
>a shockwave movie when I said "dcr". My problem is that I have only the
>shockwave movie from a school project a year ago, and I want to update it
>with better sound an
At 11:26 Uhr +0100 06.05.2002, Nick Crossland wrote:
>
>I'm also not a fan of HTML help files, I much prefer the Windows style ones,
>if nothing else, for just for being able to type the first few letters of a
>command to scroll straight to it. It seems to be a step backwards for
>usability!
alth
does that include cases where the sprite is instantiating itself?
[EMAIL PROTECTED] wrote:
>
> Well I hear if you have a sprite you haven't used in a year or so, it
> automatically becomes a virgin.
>
> Or something like that.
>
> On Mon, 6 May 2002, bhakti wrote:
>
> > [EMAIL PROTECTED] wrot
At 21:49 +0800 05/06/2002, noelle cheng wrote:
>To set a cue point, I need to set the cue points in an external
>program like Cool Edit first, then re-import the sound file right?
No, you can go into the tempo channel and tell Director to hold on
that frame until the sound is finished playin
>I would be very grateful to anyone who can help me with this problem: I
have
>a start movie which calls a MIAW when a user clicks a button. I would like
>to give the user the option of changing the background music and background
>image (changing the cast members. How would I do this to a dcr?
O
Hey
How do I do a plugin detection?
I want to display a htmlpage with some info, in case they need to download
the plugin, but can't find a tester... and can't do one on my own :)
They need the 8.5.1 player to play the game.
Thanx!!!
Natalia
-Original Message-
From: [EMAIL PROTECTED]
At 13:21 -0400 05/06/2002, matt desimone wrote:
>Due to the nature of the flash movie, just doing rewind() etc, isn't
>going to work. I know I have an option or two to do this directly in
>flash, but it seems to me that it shouldn't be hard to delete a sprite
>and reload the same cast member in
Well I hear if you have a sprite you haven't used in a year or so, it
automatically becomes a virgin.
Or something like that.
On Mon, 6 May 2002, bhakti wrote:
> [EMAIL PROTECTED] wrote:
> >
> > - it will be a virgin again.
> >
>
>
> wow, i wish i'd have known it was that easy...
>
>
>
You don't need to call it. The on keyDown handler is activated whenever a key is
pressed. The
sound(3).play("footstep") command is the same as puppetSound 3, "footstep", because
puppeting is now
automatic, so you don't need to manually puppet any more.
Charlie Fiskeaux II
Media Designer
The C
Jump in the frame before the sprite begins.
Also sprite(mySprite).member= ... might do the job
florian
matt desimone wrote:
>
> Odd, but hopefully quick, question.
>
> I have a flash sprite on a frame which has a number of properties set
> during its use. At a certain point, I want a person
[EMAIL PROTECTED] wrote:
>
> - it will be a virgin again.
>
wow, i wish i'd have known it was that easy...
--bh, singing old madonna to himself
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email
[
If you jump to a different frame with the same flash member but a
'different' sprite -- meaning it can be the same channel but on a keyframe
- it will be a virgin again.
Personally if you're doing a lot of dynamic text inside of it, I'd rather
stay on the same frame/sprite and do sendsprite
At 23:47 +0800 05/06/2002, noelle cheng wrote:
>>Well, you could try attaching a behavior to the sound sprite on the
>>stage that raises or lowers the volume with each frame cycle; or
>>you could put in a framescript that does the same thing.
>
>This sounds interesting, but what is a frame cyc
Odd, but hopefully quick, question.
I have a flash sprite on a frame which has a number of properties set
during its use. At a certain point, I want a person to be able to jump
to a fresh copy of that same flash movie.
Due to the nature of the flash movie, just doing rewind() etc, isn't
going t
Or perhaps I haven't assigned the sound to sound channel 3 yet, how do I
do this...or is it automatic?
-KEV-
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Charlie
Fiskeaux II
Sent: 06 May 2002 17:05
To: [EMAIL PROTECTED]
Subject: Re: need help with s
Ok, and then how do I call this..?
-KEV-
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Charlie
Fiskeaux II
Sent: 06 May 2002 17:05
To: [EMAIL PROTECTED]
Subject: Re: need help with sound ?
One way would be this, if you reserved sound channel 3 for o
One way would be this, if you reserved sound channel 3 for only footsteps at this time:
on keyDown --place in a movie script
if the keyPressed=126 then
if sound(3).status=0 then --if it's idle
sound(3).play("footstep")
end if
end if
end
Charlie
What I meant was this. There is only ONE "built-in" timer available.
(Since I haven't used it in years, I just had to go look it up.) You
can start this timer by issuing a "startTimer" command, then check
for how much time has expired by checking "the timer". That's all
fine and good.
Howe
At 14:09 +0200 05/06/2002, Natalia Tjelum wrote:
>How do I adjust the linespacing, I have already set it to 18, but for some
>reason director changes it to 20 when I fill in text in runtime???
fixedLineSpace is the #text equivalent of lineHeight. As for why
Director changes it -- a glitch in th
At 22:45 -0700 05/04/2002, Mushtaq Farooqui wrote:
>I would be very grateful to anyone who can help me with this problem: I have
>a start movie which calls a MIAW when a user clicks a button. I would like
>to give the user the option of changing the background music and background
>image (changin
Hi,
At 10:19 AM 5/3/2002 -0500, you wrote:
>>>0 to 255 is the range, yes. You can do all sorts of things to get the
>>>sound to fade up or down on its own,
>>
>>How do I do that?
>
>Well, you could try attaching a behavior to the sound sprite on the stage
>that raises or lowers the volume wi
Hello all,
I have a wav sound of footsteps which is about 2 secs long, I am
currently using :
on exitFrame me
go to the frame
if keypressed(126) then
puppetsound 3,"footstep"
to call the sound from the cast when the key press, but because the key
press is happening all the time, it's re
Hi all,
I know Xtra BUDDY API is suitable for this matter but I´d like to send keyboard
commands to an external app via an ActiveX control in Director movie. Is it possible?
Carlos
--
___
Sign-up for your own FREE Personalized E-mail at Mail.com
htt
If your QT sprite is in channel 10, then sprite(10).volume=500 or whatever volume you
wish.
Charlie Fiskeaux II
Media Designer
The Creative Group
www.cre8tivegroup.com
859/858-9054 x29
cell: 859/312-3883
- Original Message -
From: noelle cheng
To: [EMAIL PROTECTED]
Sent: Monday, May 06
Hi,
At 11:29 AM 5/3/2002 -0500, you wrote:
>> I do understand what you mean. It is not necessary to use a few frames
>> when one would suffice.
>>
>>However, if I wanted a sound file to finish playing how do I do it?
>>
>>I cant use a frame script
>>
>>on exitFrame me
>> go the frame
>>en
>How do I adjust the linespacing, I have already set it to 18, but for some
>reason director changes it to 20 when I fill in text in runtime???
>
>Field cast members respond to lineheight, but what to do with textmembers?
Text member's version of that is fixedlinespace().
[To remove yourself fr
>On a related subject, how do people find the documentation with Director?
I just looked in the box, and there it was, next to the CDs.
Seriously though, some commands and functions have been around for
such a long time that sometimes things are not up to date when the
old commands relate to
Hi,
This is the volume range for a QT music file. How do I increase the volume
to be greater than 255?
Thanks
Noelle
At 10:36 AM 5/3/2002 -0400, you wrote:
>What is this volume range for? If it's for a QuickTime movie or a sound
>channel, you aren't limited
>to 255. 255 is set to the d
How do I adjust the linespacing, I have already set it to 18, but for some
reason director changes it to 20 when I fill in text in runtime???
Field cast members respond to lineheight, but what to do with textmembers?
-Natalia
[To remove yourself from this list, or to change to digest mode, go t
> maybe charPosToLoc() is what you're looking for
Thanks for that. I SWEAR it wasn't in the lingo dictionary when I looked
before ;-)
On a related subject, how do people find the documentation with Director?
I personally find it doesn't match up to the high quality you would expect
in a produc
test. pls ignore.
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