Re: XCode 11 on Mojave problem, again

2019-11-11 Thread Ryan Schmidt
On Nov 9, 2019, at 19:49, Al Varnell wrote: > On Nov 9, 2019, at 08:45, Ryan Schmidt wrote: Have you tried installing the CLT ? That should provide a 10.14 SDK that the latest MacPorts release will use. >>> >>> I thought CLT was installed with XCode. >> >> It was prior to Xcode

Re: XCode 11 on Mojave problem, again

2019-11-09 Thread Al Varnell via macports-users
Sent from my iPad On Nov 9, 2019, at 08:45, Ryan Schmidt wrote: >>> Have you tried installing the CLT ? That should provide a 10.14 SDK that >>> the latest MacPorts release will use. >> >> I thought CLT was installed with XCode. > > It was prior to Xcode 4. These days it is a separate

Re: XCode 11 on Mojave problem, again

2019-11-09 Thread Henning Hraban Ramm
> Am 2019-11-09 um 17:45 schrieb Ryan Schmidt : > >>> That is a bad idea, pretending a 10.15 SDK is a 10.14 one could lead to >>> unforeseen side effects. So this is not something we recommend anyone does. >> >> I’m a cowboy coder ;) > > Well, please revert the change so that it doesn't cause

Re: XCode 11 on Mojave problem, again

2019-11-09 Thread Ryan Schmidt
On Nov 9, 2019, at 10:35, Henning Hraban Ramm wrote: > Am 2019-11-09 um 15:07 schrieb Chris Jones: > >> On 9 Nov 2019, at 1:50 pm, Henning Hraban Ramm wrote: >> >>> Since I didn’t find a way to install a 10.14 SDK, I just made a symlink to >>> the 10.15 SDK under the name of MacOSX10.14.sdk,

Re: XCode 11 on Mojave problem, again

2019-11-09 Thread Henning Hraban Ramm
> Am 2019-11-09 um 15:07 schrieb Chris Jones : > >> On 9 Nov 2019, at 1:50 pm, Henning Hraban Ramm wrote: >> >> Hi, >> I also had problems on Mojave, since at least cctools was expecting a >> MacOSX10.14.sdk in >>

Re: XCode 11 on Mojave problem, again

2019-11-09 Thread Chris Jones
> On 9 Nov 2019, at 1:50 pm, Henning Hraban Ramm wrote: > > Hi, > I also had problems on Mojave, since at least cctools was expecting a > MacOSX10.14.sdk in > /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs; > on Mojave there’s only the 10.15 SDK. > I

Re: XCode 11 on Mojave problem, again

2019-11-09 Thread Henning Hraban Ramm
Hi, I also had problems on Mojave, since at least cctools was expecting a MacOSX10.14.sdk in /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs; on Mojave there’s only the 10.15 SDK. I had XCode 10.something and updated yesterday to 11.latest; that needed some

Re: XCode 11 on Mojave problem, again

2019-11-09 Thread Ruben Di Battista
Ehi Mojca,  Thanks for the message. :) I managed to fix it. I got confused because recently I updated Xcode, but in facts the problem was completely unrelated: I had a project header file named “math.h”. :) Very noob mistake! Interestingly enough, this bug does not pop-out on Linux (using

Re: XCode 11 on Mojave problem, again

2019-11-08 Thread Mojca Miklavec
Dear Ruben, This definitely looks like a bug in Xcode. I would suggest you to file a bug report to Apple. Can you please try to compile a simple hello world with just the following contents // test.cpp: #include int main() { return 0; } and compile it with:

Re: Xcode 11 on Mojave

2019-10-12 Thread Joshua Root
On 2019-10-13 02:06 , Ryan Schmidt wrote: > > > On Oct 12, 2019, at 03:36, Chris Jones wrote: > >> On 12 Oct 2019, at 3:28 am, Ryan Schmidt wrote: >> >>> On Oct 11, 2019, at 09:57, Joshua Root wrote: >>> Xcode itself only contains a 10.15 SDK, but the Command Line Tools have a 10.14

Re: Xcode 11 on Mojave

2019-10-12 Thread Ryan Schmidt
On Oct 12, 2019, at 03:36, Chris Jones wrote: > On 12 Oct 2019, at 3:28 am, Ryan Schmidt wrote: > >> On Oct 11, 2019, at 09:57, Joshua Root wrote: >> >>> Xcode itself only contains a 10.15 SDK, but the Command Line Tools have >>> a 10.14 one. You should be mostly fine with them installed,

Re: Xcode 11 on Mojave

2019-10-12 Thread Ken Cunningham
> > But the CLT has the SDK in a different path than Xcode does, of course. And > > if Xcode-based SDK paths got baked into various ports on our Xcode-10-using > > Mojave build worker, then that will be a problem for any users that have > > Xcode 11, whether or not they have the CLT. > > Does

Re: Xcode 11 on Mojave

2019-10-12 Thread Chris Jones
> On 12 Oct 2019, at 3:28 am, Ryan Schmidt wrote: > > On Oct 11, 2019, at 09:57, Joshua Root wrote: > >> Xcode itself only contains a 10.15 SDK, but the Command Line Tools have >> a 10.14 one. You should be mostly fine with them installed, though there >> are some exceptions. Our

Re: Xcode 11 on Mojave

2019-10-11 Thread Ryan Schmidt
On Oct 11, 2019, at 09:57, Joshua Root wrote: > Xcode itself only contains a 10.15 SDK, but the Command Line Tools have > a 10.14 one. You should be mostly fine with them installed, though there > are some exceptions. Our installation instructions have always said to > install both Xcode and the