[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-02-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Marek Olšák changed: What|Removed |Added Assignee|mesa-dev@lists.freedesktop.

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-02-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 andrei.demin1...@gmail.com changed: What|Removed |Added CC||andrei.demin1...@gmail.com

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-02-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Captain Crutches changed: What|Removed |Added CC|

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 libgra...@gmail.com changed: What|Removed |Added CC||libgra...@gmail.com -- You are

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 David Ortner changed: What|Removed |Added CC|

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 matt...@familycampground.org changed: What|Removed |Added CC|

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #60 from Iaroslav Andrusyak --- if it help rocket league in wine(gallium-nine) works fine without hangs -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #59 from Andreas Hartmetz --- Another random guess: Maybe shader compilation is a problem insofar that it blocks in a different GL API call than in other drivers, which causes some lock to be held for much

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #58 from Vladislav Egorov --- Correction - in fact I only tested radeon+radeonsi pair. I will try amdgpu+radeonsi later. -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #57 from Vladislav Egorov --- Simple way to reproduce the bug - launch the game, then go to "Options" menu and get multi-second (>5s) freeze. I've tried to launch Rocket League on several GPUs. Graphics

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Clément Guérin changed: What|Removed |Added CC||geecko@free.fr

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #56 from Grazvydas Ignotas --- Is the async I/O thread doing a lot of memory allocations? If so, perhaps the malloc implementation is slowed down by having large amount of small allocs/frees from shader compiles

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #55 from Timothee Besset --- Rocket League uses an async I/O thread to stream in content in the background. That thread works off of a queue and only does disk reads and decompression (it doesn't issue any OpenGL

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #54 from Michel Dänzer --- (In reply to Marek Olšák from comment #52) > 2) Make a screenshot of the sysprof window and send it to the game developer. Please save the profile in sysprof and send the saved data

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #53 from Timothee Besset --- Hello! I have started working on this. I haven't found the root cause yet but I will update here when I have something. (For context, I did the initial port work for Psyonix. I just

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #52 from Marek Olšák --- We don't need a debug build. We just need: 1) One person to run the debug build and use sysprof to capture where the CPU is spending time during the freeze. 2) Make a screenshot of the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 m...@pepelino.de changed: What|Removed |Added CC||m...@pepelino.de -- You are

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 himl...@gmx.de changed: What|Removed |Added CC||himl...@gmx.de -- You are receiving

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #51 from Jani Kärkkäinen --- Sent a support ticket to Psyonix about this (and the request for a debug build). Hopefully a random persons support ticket gets to the dev team and they deem it something that's

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Karol Herbst changed: What|Removed |Added CC|

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #50 from Marek Olšák --- It would be useful to have a debug build of the game and run it with a profiler or debugger to see where it's looping. -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #49 from i...@posteo.net --- (In reply to Jani Kärkkäinen from comment #48) > Using AMDGPU-PRO the hangs are non-existent. So there must be SOMETHING in > the whole mesa-driver stack, that causes the hangs, if not the GL drivers >

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #48 from Jani Kärkkäinen --- Using AMDGPU-PRO the hangs are non-existent. So there must be SOMETHING in the whole mesa-driver stack, that causes the hangs, if not the GL drivers themselves. -- You are

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2017-01-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #47 from Marek Olšák --- The freezes are not caused by shader compilation. I don't know what's causing them. They are too long (even 10 seconds). A CPU profiler shows the time is not spent in the driver. It's spent

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-12-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 John Brooks changed: What|Removed |Added CC|

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 George Billios changed: What|Removed |Added CC||gbill...@gmail.com

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #46 from George Billios --- This is also valid for Trine 3. Big delay to start ~5mins setting MESA_SHADER_CAPTURE_PATH results in about 16k files!!! specs i7 860 Fury R9 4.7-staging kernel mesa-git Mesa

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #45 from Gregor Münch --- No change with GIT of today. Slowdowns remain the same. -- You are receiving this mail because: You are the assignee for the bug.___

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Jani Kärkkäinen changed: What|Removed |Added CC|

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #44 from Jani Kärkkäinen --- I'm quite sure I'm getting this as well. I'm however on a HD6850, so that'd be the r600 driver I believe? Anything I can do to help pinpoint the culprit? Some specs: OpenGL

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #43 from Steven --- I also experience the issue. If someone can explain or point me to how I can profile it I can also try to provide some api traces. I'm running Mesa 12.0.3 OpenGL renderer string: Gallium

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #42 from Evan Black --- Can't really contribute much in terms of any of the tracing stuff; just dropping my specs here as I have similar issues. Core i5 4690k R9 285 8 GB Memory I've tried it both on my SSD and

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 hofmann.zach...@gmail.com changed: What|Removed |Added CC||hofmann.zach...@gmail.com --

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 John-Michael Mulesa changed: What|Removed |Added CC|

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #41 from Marek Olšák --- Yeah, the stalls are pretty small with apitrace. I've just pushed patches that should improve compile times for the GLSL compiler. Before that, the GLSL compilation speed always decreased

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #40 from Michel Dänzer --- (In reply to Stefano Cipriani from comment #39) > https://drive.google.com/open?id=0B41ZZ4daaP9hTmNDaUl2MHFWQlE While replaying this trace, I only see pauses of fractions of seconds

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Stefano Cipriani changed: What|Removed |Added CC||cip9...@gmail.com

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #39 from Stefano Cipriani --- Playing against bots with an AMD r9 m265x (cape verde) using DRI_PRIME=1 rendered via Intel HD Graphics 4600 the game it's not playable for about 30+ seconds, bot cars start to one

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #38 from Vedran Miletić --- (In reply to Micael Bergeron from comment #37) > The number of shaders is quite astonishing. > > Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler) fix > this? >

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Timothee Besset changed: What|Removed |Added CC||tt...@ttimo.net --

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #37 from Micael Bergeron --- The number of shaders is quite astonishing. Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler) fix this? As for the future, I think a persistent shader

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #36 from Silvan Jegen --- (In reply to Marek Olšák from comment #35) > Well, it's unreal engine 3, so it doesn't surprise me that it compiles > shaders on demand. All UE3 games are affected in the same way. > >

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #35 from Marek Olšák --- Well, it's unreal engine 3, so it doesn't surprise me that it compiles shaders on demand. All UE3 games are affected in the same way. Possible solution 1: - persistent shader cache on the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #34 from Micael Bergeron --- Created attachment 127319 --> https://bugs.freedesktop.org/attachment.cgi?id=127319=edit Shaders output folfer MESA_SHADER_CAPTURE_PATH output folder. -- You are receiving

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #33 from Marek Olšák --- The traces don't work. Let's assume it's an apitrace bug. Running the traces can be done with: glretrace --benchmark [trace file] glretrace is part of apitrace. We can at least profile the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #32 from Micael Bergeron --- (In reply to Marek Olšák from comment #31) > Please create apitrace while this environment variable is set: > MESA_EXTENSION_OVERRIDE="-GL_ARB_buffer_storage

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-10-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #31 from Marek Olšák --- Please create apitrace while this environment variable is set: MESA_EXTENSION_OVERRIDE="-GL_ARB_buffer_storage -GL_AMD_pinned_memory" Then check that the apitrace replays correctly. If it

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Vedran Rodic changed: What|Removed |Added CC||vro...@gmail.com --

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #30 from Michel Dänzer --- (In reply to Eero Tamminen from comment #20) > Apitrace's own CPU overhead is so high that it's not very good for > identifying CPU bottlenecks. That may be true in general, but taking

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #29 from Silvan Jegen --- (In reply to Micael Bergeron from comment #28) > I asked Psyonix for the debug symbols bug had no response. > http://psyonix.com/forum/viewtopic.php?f=36=27894 Maybe you can add a link to

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #28 from Micael Bergeron --- I can reproduce this every time. Using amdgpu-pro seems to fix the problem. I asked Psyonix for the debug symbols bug had no response.

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #27 from Eero Tamminen --- (In reply to Silvan Jegen from comment #22) > Created attachment 126796 [details] > perf report of RocketLeague stalling/freezing Overview: -

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #26 from Silvan Jegen --- I generated the report and uploaded the result. I may have hit a bug in perf while doing it. "perf report" was blocking on a pread64 call on /dev/dri/card0 when creating the report. I had

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #25 from Silvan Jegen --- Created attachment 126813 --> https://bugs.freedesktop.org/attachment.cgi?id=126813=edit perf report of RocketLeague stalling/freezing, including callgraphs -- You are receiving this

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #24 from Silvan Jegen --- (In reply to Michel Dänzer from comment #23) > Please pass --call-graph to perf record (you may need to play with the > different methods supported by that to find the one which works best

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #23 from Michel Dänzer --- Please pass --call-graph to perf record (you may need to play with the different methods supported by that to find the one which works best for you, see perf record --help) and perf

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #22 from Silvan Jegen --- Created attachment 126796 --> https://bugs.freedesktop.org/attachment.cgi?id=126796=edit perf report of RocketLeague stalling/freezing -- You are receiving this mail because: You are

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #21 from Silvan Jegen --- (In reply to Eero Tamminen from comment #20) > Best would be to do (e.g. from SSH console): > # perf record -a > ^C > > During the game freeze. I have a dual screen setup and ran

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #20 from Eero Tamminen --- Apitrace's own CPU overhead is so high that it's not very good for identifying CPU bottlenecks. Best would be to do (e.g. from SSH console): # perf record -a ^C During the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Alexander Tsoy changed: What|Removed |Added CC||alexan...@tsoy.me

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #19 from Tobias Droste --- And I added screenshots of the profile for a few seconds where the game is running fine. I figured that it might be interesting where the difference between good and bad is. -- You are

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #18 from Tobias Droste --- Created attachment 126773 --> https://bugs.freedesktop.org/attachment.cgi?id=126773=edit Profile of a few seconds in the middle of the game (only radeonsi) -- You are receiving this mail

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #17 from Tobias Droste --- Created attachment 126772 --> https://bugs.freedesktop.org/attachment.cgi?id=126772=edit Profile of a few seconds in the middle of the game (all components) -- You are receiving this

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #16 from Tobias Droste --- I tried to do some profiling but with callgrind it's impossible because after half an hour I'm not even in the game creation menu. I tried zoom as an alternative (never used it before) and

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #14 from Tobias Droste --- Created attachment 126770 --> https://bugs.freedesktop.org/attachment.cgi?id=126770=edit Profile of the the first few seconds of a game (all components) -- You are receiving this mail

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #15 from Tobias Droste --- Created attachment 126771 --> https://bugs.freedesktop.org/attachment.cgi?id=126771=edit Profile of the the first few seconds of a game (only radeonsi) -- You are receiving this mail

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #13 from hofmann.zach...@gmail.com --- I can also confirm this problem with Radeon R7 250 (radeonsi), Mesa 12.0.2, LLVM 3.8.1 and kernel version 4.6.0. -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #12 from Michel Dänzer --- (In reply to Andreas Hartmetz from comment #4) > Assuming the problem was shader compilation, what could be done about it, > though? Optimizing shader compilation by a factor of 10 seems

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #11 from Gregor Münch --- Experiencing same problem with Radeon HD 7970 Mesa Git radeonsi, LLVM Git, Linux 4.8 rc6. The Hangs are always there when: -start of the match 5-7sec -multiple times within the 1st

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #10 from Silvan Jegen --- (In reply to Michel Dänzer from comment #3) > (In reply to Silvan Jegen from comment #2) > > Just to clarify: the trace also includes loading of the game itself (which > > takes a long

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #9 from Tobias Droste --- Ah should have mentioned it: This is with radeon+radeonsi (no amdpgu) so it's probably not the kernel. -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #8 from Tobias Droste --- On the first screenshot you can clearly see the FPS going down to 0 multiple times. Though looking at the graph only the first 2 drops could be explained by shader compiles if I interpret

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #7 from Tobias Droste --- Created attachment 126717 --> https://bugs.freedesktop.org/attachment.cgi?id=126717=edit Screenshot with GALLIUM_HUD of the first 2min30s of the game (good) -- You are receiving this mail

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #6 from Tobias Droste --- Created attachment 126716 --> https://bugs.freedesktop.org/attachment.cgi?id=126716=edit Screenshot with GALLIUM_HUD of the first 1min30s of the game (good) -- You are receiving this mail

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #5 from Tobias Droste --- Created attachment 126715 --> https://bugs.freedesktop.org/attachment.cgi?id=126715=edit Screenshot with GALLIUM_HUD of the first 10s of the game (bad) -- You are receiving this mail

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #4 from Andreas Hartmetz --- I have the same problem. Assuming the problem was shader compilation, what could be done about it, though? Optimizing shader compilation by a factor of 10 seems unrealistic, a disk

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #3 from Michel Dänzer --- (In reply to Silvan Jegen from comment #2) > Just to clarify: the trace also includes loading of the game itself (which > takes a long time too) as well as in-game menu navigation.

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Frederic Romagne changed: What|Removed |Added CC|

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Vedran Miletić changed: What|Removed |Added CC||ved...@miletic.net

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 --- Comment #2 from Silvan Jegen --- (In reply to Michel Dänzer from comment #1) > Looks like most of the cycles at the start of the apitrace are spent in the > GLSL compiler frontend, in particular in do_common_optimization.

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Michel Dänzer changed: What|Removed |Added Component|Drivers/Gallium/radeonsi|glsl-compiler

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Kenneth Graunke changed: What|Removed |Added QA Contact|mesa-dev@lists.freedesktop.

[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

2016-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=97879 Bug ID: 97879 Summary: [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Product: Mesa Version: 12.0 Hardware: x86-64