Re: [Mesa3d-dev] Emergency Mesa 7.8.1 release coming this Monday.

2010-04-05 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jesse Barnes wrote: > > Sorry about that, now I know I shouldn't have edited that files. For > future reference those creating new extensions should: > - add temporary values to glx.h with an 'X' appended to indicate a > temporary value (e.g. I

[Mesa3d-dev] [Bug 27461] Mesa 7.8: Screen lock-ups, when drawing 3D built-in figures (probably GLUT?)

2010-04-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27461 --- Comment #1 from Ian Romanick 2010-04-05 13:09:26 PDT --- Please don't submit zipped attachments. Just submit the .c file and make sure the mime type is text/plain. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email

[Mesa3d-dev] [Bug 27469] Mesa 7.8: Problems with two games, using OpenGL

2010-04-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27469 Ian Romanick changed: What|Removed |Added Keywords||NEEDINFO --- Comment #1 from Ian Romanick

[Mesa3d-dev] Mesa 7.8.1 released

2010-04-05 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mesa 7.8.1 has been released. The primary purpose of this release is to fix a significant error in Mesa's copy of glxext.h and the libGL code that uses it. The release also contains some other bug fixes. The tag in the GIT repository for Mesa 7.8.1

Re: [Mesa3d-dev] Gallium: EXT_gpu_program_parameters

2010-04-05 Thread Brian Paul
Marek Olšák wrote: > Hi devs, > > this extensions is extensively used in Wine for obvious performance > reasons and is quite popular in the GL community, therefore we should > advertise it. All needed code seems to be already in mesa/main, so > unless I overlooked something, the patch below is

Re: [Mesa3d-dev] ARB draw buffers + texenv program

2010-04-05 Thread Brian Paul
Brian Paul wrote: > Dave Airlie wrote: >> Just going down the r300g piglit failures and noticed fbo-drawbuffers >> failed, I've no idea >> if this passes on Intel hw, but it appears the texenvprogram really >> needs to understand the >> draw buffers. The attached patch fixes it here for me on r300g

Re: [Mesa3d-dev] Emergency Mesa 7.8.1 release coming this Monday.

2010-04-05 Thread Jesse Barnes
On Sun, 04 Apr 2010 16:54:45 -0700 Ian Romanick wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > All, > > Over the weekend I was alerted that some values in Mesa's glxext.h do > not match the values in the OpenGL registry. Specifically, the value of > GLX_BUFFER_SWAP_COMPLETE_INTEL

Re: [Mesa3d-dev] ARB draw buffers + texenv program

2010-04-05 Thread Brian Paul
Dave Airlie wrote: > Just going down the r300g piglit failures and noticed fbo-drawbuffers > failed, I've no idea > if this passes on Intel hw, but it appears the texenvprogram really > needs to understand the > draw buffers. The attached patch fixes it here for me on r300g anyone > want to test th

Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler

2010-04-05 Thread Luca Barbieri
> This might depend on the target: R600+, for example, is quite > scalar-oriented anyway (modulo a lot of subtle limitations), so just > pretending that everything is scalar could work well there since > revectorizing is almost unnecessary. Interesting, nv50 is also almost fully scalar, and based

Re: [Mesa3d-dev] RFC: GSOC Proposal: R300 GLSL Compiler - 2nd Draft

2010-04-05 Thread Tom Stellard
On Mon, Apr 05, 2010 at 11:18:39AM -0400, Nicolai Haehnle wrote: > Hi, > > On Mon, Apr 5, 2010 at 1:58 AM, Tom Stellard wrote: > > 1. Improve branch emulation in the r300 compiler: > > The goal of this task will be to improve upon the work done by > > Nicolai Häehnle in this branch: > > http://cg

Re: [Mesa3d-dev] mesa: update_arrays() depends on program state.

2010-04-05 Thread Brian Paul
Henri Verbeet wrote: > It uses ctx->VertexProgram._Current. > --- > src/mesa/main/state.c |5 ++--- > 1 files changed, 2 insertions(+), 3 deletions(-) > > diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c > index 589029d..b971cc9 100644 > --- a/src/mesa/main/state.c > +++ b/src/mesa/

Re: [Mesa3d-dev] RFC: GSOC Proposal: R300 GLSL Compiler - 2nd Draft

2010-04-05 Thread Brian Paul
Nicolai Haehnle wrote: > Hi, > > On Mon, Apr 5, 2010 at 1:58 AM, Tom Stellard wrote: >> 1. Improve branch emulation in the r300 compiler: >> The goal of this task will be to improve upon the work done by >> Nicolai Häehnle in this branch: >> http://cgit.freedesktop.org/~nh/mesa/log/?h=r300g-glsl

Re: [Mesa3d-dev] RFC: GSOC Proposal: R300 GLSL Compiler - 2nd Draft

2010-04-05 Thread Nicolai Haehnle
Hi, On Mon, Apr 5, 2010 at 1:58 AM, Tom Stellard wrote: > 1. Improve branch emulation in the r300 compiler: > The goal of this task will be to improve upon the work done by > Nicolai Häehnle in this branch: > http://cgit.freedesktop.org/~nh/mesa/log/?h=r300g-glsl and fully support > branch emulat

Re: [Mesa3d-dev] RFC: GSOC Proposal: R300/Gallium GLSL Compiler

2010-04-05 Thread Nicolai Haehnle
On Sun, Apr 4, 2010 at 10:42 PM, Luca Barbieri wrote: >> Way back I actually looked into LLVM for R300. I was totally >> unconvinced by their vector support back then, but that may well have >> changed. In particular, I'm curious about how LLVM deals with >> writemasks. Writing to only a select su

Re: [Mesa3d-dev] segfault in readpix demo with GL_OES_read_format on r300g

2010-04-05 Thread Brian Paul
Chia-I Wu wrote: > On Mon, Apr 5, 2010 at 7:42 AM, Dave Airlie wrote: >> Starting program: /home/airlied/mesa/progs/demos/readpix >> [Thread debugging using libthread_db enabled] >> GL_VERSION = 2.1 Mesa 7.9-devel >> GL_RENDERER = Gallium 0.4 on RV530 >> >> Program received signal SIGSEGV, Segment

[Mesa3d-dev] [Bug 27469] New: Mesa 7.8: Problems with two games, using OpenGL

2010-04-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27469 Summary: Mesa 7.8: Problems with two games, using OpenGL Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal

[Mesa3d-dev] [Bug 27464] New: Mesa 7.8: screen/keyboard frozen when using menus in GLUT application

2010-04-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27464 Summary: Mesa 7.8: screen/keyboard frozen when using menus in GLUT application Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All) Statu

[Mesa3d-dev] [Bug 27464] Mesa 7.8: screen/keyboard frozen when using menus in GLUT application

2010-04-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27464 --- Comment #1 from Zbigniew 2010-04-05 05:47:15 PDT --- Tested using Kernel 2.6.32.10, Glibc 2.10.1, Gobolinux 0.14 (32-bit), Mesa 7.8, Xorg 7.5, X-Server 1.7.6, IceWM 1.2.37, Pentium III/750, old mobo Intel BX-based, ATI Technologies Inc RV2

[Mesa3d-dev] [Bug 27461] New: Mesa 7.8: Screen lock-ups, when drawing 3D built-in figures (probably GLUT?)

2010-04-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=27461 Summary: Mesa 7.8: Screen lock-ups, when drawing 3D built-in figures (probably GLUT?) Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: Linux (All)

Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2

2010-04-05 Thread Dave Airlie
On Mon, Apr 5, 2010 at 6:06 PM, Chia-I Wu wrote: > On Mon, Apr 5, 2010 at 3:38 PM, Dave Airlie wrote: >> On Mon, Apr 5, 2010 at 5:24 PM, Chia-I Wu wrote: >>> On Mon, Apr 5, 2010 at 1:41 PM, Dave Airlie wrote: On Mon, Apr 5, 2010 at 2:37 PM, Chia-I Wu wrote: > On Mon, Apr 5, 2010 at 12

Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2

2010-04-05 Thread Chia-I Wu
On Mon, Apr 5, 2010 at 3:38 PM, Dave Airlie wrote: > On Mon, Apr 5, 2010 at 5:24 PM, Chia-I Wu wrote: >> On Mon, Apr 5, 2010 at 1:41 PM, Dave Airlie wrote: >>> On Mon, Apr 5, 2010 at 2:37 PM, Chia-I Wu wrote: On Mon, Apr 5, 2010 at 12:00 PM, Dave Airlie wrote: >> The attached patch fi

Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2

2010-04-05 Thread Dave Airlie
On Mon, Apr 5, 2010 at 5:24 PM, Chia-I Wu wrote: > On Mon, Apr 5, 2010 at 1:41 PM, Dave Airlie wrote: >> On Mon, Apr 5, 2010 at 2:37 PM, Chia-I Wu wrote: >>> On Mon, Apr 5, 2010 at 12:00 PM, Dave Airlie wrote: > The attached patch fixes tfp test for me (with i915g).  Could you see if >

Re: [Mesa3d-dev] dri2 st + tfp set tex buffer2

2010-04-05 Thread Chia-I Wu
On Mon, Apr 5, 2010 at 1:41 PM, Dave Airlie wrote: > On Mon, Apr 5, 2010 at 2:37 PM, Chia-I Wu wrote: >> On Mon, Apr 5, 2010 at 12:00 PM, Dave Airlie wrote: The attached patch fixes tfp test for me (with i915g).  Could you see if r300g passes the test with the patch? The tex

[Mesa3d-dev] RFC: GSOC Proposal: R300 GLSL Compiler - 2nd Draft

2010-04-05 Thread Tom Stellard
Thanks to everyone who gave me feedback on my proposal. I have made some modifications to my proposal based on some of the suggestions I received. The main change to my proposal is that I am going to focus on doing the branch emulation and loop unrolling in the r300 compiler instead of doing it w