Re: [Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)

2010-06-30 Thread Maxim Levitsky
= 0. There is no way to ask for a 24/0 config that wouldn't instead give a 24/8 config. Posting from a mobile, pardon my terseness. ~ C. On Jun 29, 2010 1:28 PM, Maxim Levitsky maximlevit...@gmail.com mailto:maximlevit...@gmail.com wrote: On Tue, 2010-06-29 at 20:34 +0300, Maxim

Re: [Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)

2010-06-29 Thread Maxim Levitsky
On Sun, 2010-06-27 at 19:07 +0300, Maxim Levitsky wrote: Hi, Today I updated the graphical modules from long time ago. Do you know what causes this: /usr/bin/compiz.real (core) - Warn: No GLXFBConfig for depth 32 /usr/bin/compiz.real (core) - Warn: No GLXFBConfig for depth 32 /usr/bin

Re: [Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)

2010-06-29 Thread Maxim Levitsky
On Tue, 2010-06-29 at 20:34 +0300, Maxim Levitsky wrote: On Sun, 2010-06-27 at 19:07 +0300, Maxim Levitsky wrote: Hi, Today I updated the graphical modules from long time ago. Do you know what causes this: /usr/bin/compiz.real (core) - Warn: No GLXFBConfig for depth 32 /usr/bin

[Mesa3d-dev] mesa doesn't work with compiz (i965 + tips of all branches)

2010-06-27 Thread Maxim Levitsky
shrunk indeed, so maybe this is result of removal of many glx visuals? I attach glxinfo output from bad and good versions of mesa. You will see that I didn't update the stack for some prolonged time, so bisect would be painful. Best regards, Maxim Levitsky name of display: :0.0 display

Re: [Mesa3d-dev] mesa commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures

2010-05-02 Thread Maxim Levitsky
On Sun, 2010-05-02 at 15:16 +0200, Marek Olšák wrote: On Sat, May 1, 2010 at 11:31 PM, Maxim Levitsky maximlevit...@gmail.com wrote: This commit breaks compiz completely here on nvidia G50 (Geforce 8400M) Compiz shows dark screen. (Using nouveau drivers

Re: [Mesa3d-dev] i965 shader regression [bisected]

2010-03-14 Thread Maxim Levitsky
On Sat, 2010-03-13 at 16:52 +0200, Maxim Levitsky wrote: This time I caught it early. 46450c1f3f93bf4dc96696fc7e0f0eb808d9c08a is first bad commit commit 46450c1f3f93bf4dc96696fc7e0f0eb808d9c08a Author: Eric Anholt e...@anholt.net Date: Wed Mar 10 17:38:33 2010 -0800 i965: Do FS

[Mesa3d-dev] i965 shader regression [bisected]

2010-03-13 Thread Maxim Levitsky
two example shaders. Best regards, Maxim Levitsky // // Fragment shader for testing the discard command // // Author: Randi Rost // // Copyright (c) 2002-2004 3Dlabs Inc. Ltd. // // See 3Dlabs-License.txt for license information // varying vec3 DiffuseColor; varying vec3 SpecularColor

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-13 Thread Maxim Levitsky
On Thu, 2010-03-11 at 19:05 +0200, Maxim Levitsky wrote: On Wed, 2010-03-10 at 13:04 +0100, Florian Mickler wrote: On Sun, 07 Mar 2010 12:39:15 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: On Sat, 2010-03-06 at 23:55 +0100, Florian Mickler wrote: On Sun, 07 Mar 2010 00:24:24

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-11 Thread Maxim Levitsky
On Wed, 2010-03-10 at 13:04 +0100, Florian Mickler wrote: On Sun, 07 Mar 2010 12:39:15 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: On Sat, 2010-03-06 at 23:55 +0100, Florian Mickler wrote: On Sun, 07 Mar 2010 00:24:24 +0200 Maxim Levitsky maximlevit...@gmail.com wrote

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-07 Thread Maxim Levitsky
On Sat, 2010-03-06 at 23:55 +0100, Florian Mickler wrote: On Sun, 07 Mar 2010 00:24:24 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: On Sun, 2010-03-07 at 00:05 +0200, Maxim Levitsky wrote: On Sat, 2010-03-06 at 22:35 +0100, Florian Mickler wrote: On Sat, 06 Mar 2010 18:02:51

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-07 Thread Maxim Levitsky
On Sat, 2010-03-06 at 08:02 -0800, Jesse Barnes wrote: On Sat, 06 Mar 2010 16:40:27 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: On Sat, 2010-03-06 at 14:10 +0200, Maxim Levitsky wrote: On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: On Fri, 05 Mar 2010 23:48:48

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: On Fri, 05 Mar 2010 23:48:48 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: On Fri, 2010-03-05 at 13:36 -0800, Jesse Barnes wrote: On Fri, 05 Mar 2010 23:18:07 +0200 Maxim Levitsky maximlevit...@gmail.com wrote

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sat, 2010-03-06 at 14:10 +0200, Maxim Levitsky wrote: On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: On Fri, 05 Mar 2010 23:48:48 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: On Fri, 2010-03-05 at 13:36 -0800, Jesse Barnes wrote: On Fri, 05 Mar 2010 23:18:07

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sat, 2010-03-06 at 08:02 -0800, Jesse Barnes wrote: On Sat, 06 Mar 2010 16:40:27 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: On Sat, 2010-03-06 at 14:10 +0200, Maxim Levitsky wrote: On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: On Fri, 05 Mar 2010 23:48:48

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
in same way. Attached are backtrace of the compiz, and backtrace of etracer which did start full screen but became hung on resolution change. Best regards, Maxim Levitsky GNU gdb (GDB) 7.0-ubuntu Copyright (C) 2009 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later

Re: [Mesa3d-dev] [Intel-gfx] i965 OpenGL is heavily broken again

2010-03-06 Thread Maxim Levitsky
On Sun, 2010-03-07 at 00:05 +0200, Maxim Levitsky wrote: On Sat, 2010-03-06 at 22:35 +0100, Florian Mickler wrote: On Sat, 06 Mar 2010 18:02:51 +0100 Stephan Raue mailingli...@openelec.tv wrote: looks this like my problems that i have reported some days ago with Subject Problem

[Mesa3d-dev] i965 OpenGL is heavily broken again

2010-03-05 Thread Maxim Levitsky
Best regards, Maxim Levitsky -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See

Re: [Mesa3d-dev] i965 OpenGL is heavily broken again

2010-03-05 Thread Maxim Levitsky
On Fri, 2010-03-05 at 12:55 -0800, Jesse Barnes wrote: On Fri, 05 Mar 2010 22:42:21 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: After quite long period of inactivity, I updated graphical stack on my desktop/server. To say the truth, I did such update about month ago, but found

Re: [Mesa3d-dev] i965 OpenGL is heavily broken again

2010-03-05 Thread Maxim Levitsky
On Fri, 2010-03-05 at 13:36 -0800, Jesse Barnes wrote: On Fri, 05 Mar 2010 23:18:07 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: On Fri, 2010-03-05 at 12:55 -0800, Jesse Barnes wrote: On Fri, 05 Mar 2010 22:42:21 +0200 Maxim Levitsky maximlevit...@gmail.com wrote: After

Re: [Mesa3d-dev] Visable performance regression in sauerbraten game

2009-11-07 Thread Maxim Levitsky
On Mon, 2009-11-02 at 14:57 +0200, Maxim Levitsky wrote: On Sat, 2009-10-31 at 18:00 -0700, Ian Romanick wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Maxim Levitsky wrote: Tested revision just before texformat-rework, and everything was fine, after there few revisions

[Mesa3d-dev] Visable performance regression in sauerbraten game

2009-10-31 Thread Maxim Levitsky
Tested revision just before texformat-rework, and everything was fine, after there few revisions that won't work, and then I notice significant speed reduction, and hiccups. Tested with default settings + 800x600, Intel G965 Best regards, Maxim Levitsky

Re: [Mesa3d-dev] i965 support broken

2009-09-03 Thread Maxim Levitsky
On Wed, 2009-09-02 at 01:13 +0300, Maxim Levitsky wrote: Added CC. Hi, I have just updated graphics stack on my i965 based system. Now, I notice that in many 3d applications, (I test few games) screen flashes and I see for a moment few garbage triangles. ppracer flashes its

[Mesa3d-dev] i965 support broken

2009-09-01 Thread Maxim Levitsky
revert commit 0f328c90dbc893e15005f2ab441d309c1c176245 i965: Fall back or appropriately adjust offsets of drawing to tiled regions. Then and only then, suspendresume works just fine with compiz running, otherwise, compiz is broken on resume Best regards, Maxim Levitsky

Re: [Mesa3d-dev] i965 support broken

2009-09-01 Thread Maxim Levitsky
Best regards, Maxim Levitsky -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core