On Sat, 2010-03-06 at 11:18 +0100, Florian Mickler wrote: > On Fri, 05 Mar 2010 23:48:48 +0200 > Maxim Levitsky <maximlevit...@gmail.com> wrote: > > > On Fri, 2010-03-05 at 13:36 -0800, Jesse Barnes wrote: > > > On Fri, 05 Mar 2010 23:18:07 +0200 > > > Maxim Levitsky <maximlevit...@gmail.com> wrote: > > > > > > > On Fri, 2010-03-05 at 12:55 -0800, Jesse Barnes wrote: > > > > > On Fri, 05 Mar 2010 22:42:21 +0200 > > > > > Maxim Levitsky <maximlevit...@gmail.com> wrote: > > > > > > > > > > > After quite long period of inactivity, I updated graphical stack on > > > > > > my > > > > > > desktop/server. > > > > > > > > > > > > To say the truth, I did such update about month ago, but found out > > > > > > that > > > > > > X refuses flatly to use DRI modules. I assumed that it was my > > > > > > mistake in > > > > > > compilation process (although it is automated). > > > > > > > > > > That generally indicates a build or config problem of some kind. Did > > > > > you ever narrow it down? > > > > Because the same compile process works now, I suspect that wasn't build > > > > failure. > > > > > > Well something weird is going on; maybe you didn't build X after Mesa > > > or with the right Mesa includes? > > I am very sure that this issue isn't relevant now. > > > > I do compile (libdrm, mesa, xserver, xf86-intel, and evdev driver in > > that order, compiling everything from scratch (doing git clean -dfx in > > all directories) > > if you just want a working setup, perhaps you should try using > something that got (probably) tested by at least some people: > http://intellinuxgraphics.org/2009Q4.html > cheers, > Flo
Well, I now have a working setup with mesa ebbc73d1aed283c9bc4aa2b37bed4374bbaec5b5 The problem is that I hoped that once all heavy work in regard to KMS was done, there will be no serious regressions in 3D stack, but only bug fixes, because it is very hard to track and fix bugs there. However, once again 3D stack is in bad shape, and this is not good. Best regards, Maxim Levitsky ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev