On 2/12/2017 2:38 AM, Maksym Veremeyenko wrote:
> On 12.02.2017 0:23, Brian Matherly wrote:
>> On 2/11/2017 9:20 AM, Maksym Veremeyenko wrote:
>> > any objection against introducing *mlt_image_yuv422p10* ?
>> >
>>
>> I am in full support of 422 and planar formats. Just wondering about the
>> bit
On 12.02.2017 0:23, Brian Matherly wrote:
> On 2/11/2017 9:20 AM, Maksym Veremeyenko wrote:
> > any objection against introducing *mlt_image_yuv422p10* ?
> >
>
> I am in full support of 422 and planar formats. Just wondering about the
> bit packing.
>
> What would be the corresponding AV format?
origin might come from the 10bit sdi word...
See my old SDI consumer...
Thomas
Ursprüngliche Nachricht
Von: Brian Matherly
Datum: 11.02.17 23:24 (GMT+01:00)
An: Maksym Veremeyenko , mlt-devel@lists.sourceforge.net
Betreff: Re: [Mlt-devel] [RFC] 10 bits
On 2/11/2017 9:20 AM
On 2/11/2017 9:20 AM, Maksym Veremeyenko wrote:
> any objection against introducing *mlt_image_yuv422p10* ?
>
I am in full support of 422 and planar formats. Just wondering about the
bit packing.
What would be the corresponding AV format?
Would it be 16 bpp with 6 bits unused? BE or LE?
If i
On Sat, Feb 11, 2017 at 7:20 AM Maksym Veremeyenko
wrote:
> any objection against introducing *mlt_image_yuv422p10* ?
>
> no
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any objection against introducing *mlt_image_yuv422p10* ?
--
Maksym Veremeyenko
--
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engaging tech sites, SlashDot.org! http://sdm.link/slashdot
On 29.01.2017 23:35, Brian Matherly wrote:
> YUVA444P16 or RGBA64 would cover all the bases.
yes, in a case of capturing native SDI's 10-bit it would require
additional chroma interpolation twice: first time after capturing, next
time before encoding.
--
Maksym Veremeyenko
---
. The global thread
pool would be timely for this.
~Brian
From: Dan Dennedy
To: Brian Matherly ; Maksym Veremeyenko
; mlt-devel
Sent: Sunday, January 29, 2017 3:18 PM
Subject: Re: [Mlt-devel] [RFC] 10 bits
I am fine with adding an image format to MLT, but I want it to be something
I am fine with adding an image format to MLT, but I want it to be something
very useful and comprehensive so we do not soon need yet another format.
So, with that said, why not YUV 4:4:4 instead of 4:2:2? How including alpha
such as YUVA444P16 or RGBA64?
For more efficient conversion with the popul
> Hi,
>
> i am currently thinking about capturing and playback 10-bit yuv, but
> have no idea how start handling of it.
>
> ffmpeg has no format for packed 16-bit Y/Cr/Cb samples - only planar.
> v210 is also good, but not used as registered in MLT.
>
> have you any ideas?
>
> --
> Maksym Ve
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