Error: FD#40

1999-04-20 Thread Jeroen Smael

Hi all,

Due to the pressure of releasing the FutureDisk BEFORE Tilburg, we
stupidly made 2 minor errors on the disk. Because of these errors you
cannot read the Dutch 'Nawoord' and the English 'Emulator Corner' (the
menu points to the wrong file).
THIS PROBLEM CAN BE CORRECTED!
Just surf to the news section of our homepage:

  http://hagen.let.rug.nl/~s0957372/news.htm

Follow the instructions and everything will be solved.

If you do not have an internet connection, you can rest at easy, as
there will also be a patch on the next FutureDisk.

Jeroen 'to err is human' Smael
FutureDisk

Homepage: http://hagen.let.rug.nl/~s0957372/main.htm
Mirror:   http://www.futuredisk.msxnet.org/


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Some questions

1999-04-20 Thread jam

Hi, Hantonio:

 NS I suggest MegaSCSI even if you have DOS2. It works REALLY FINE, it is
 NS fast, and BIOS allows you to emulate floppies without any problem.

Hmmm. I can't emulate some games (Illusion City, Fray, etc.) using Diego's
MegaSCSI on my Turbo-R.




Salidos, digo ... Saludos.
JAMon  ([EMAIL PROTECTED])  *MSX Dreams*
Apdo. Correos 3294  18080 Granada

... Late 1990's ... The cold war is over, nuclear threat is gone.


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Re: Speed difference between disk formatted on PC and MSX

1999-04-20 Thread M . K . t . Huurne

shevek wrote:

  I was saying that the analogy with gaps was not correct. A gap 
  contains bytes just like sectors do, altough the values of the bytes are 
  not used to store data. Making gaps bigger doesn't change the amount 
  of magnetic disk surface reserved for one byte.
 
 The gaps will be larger, but sectors will be larger as well. The whole
 track is scaled. It makes sense to me, anyway.

Yes, on outer tracks all bits (sectors, gaps, headers) span more disk 
surface than on inner tracks. I'll have to be very explicit to make 
sure no-one misunderstands me...
What the threat was about is that when you format a disk, the 
formatting program decides the number of bytes per gap. MSX diskROMs 
seem to use more bytes per gap than PCs. Then we started wondering 
what difference this makes.
You suggested reliability would improve because more disk surface is 
used when gaps are larger, but that's not true as larger gaps only 
means more bytes per gap, this doesn't improve the readability of 
bytes inside a sector.
 
 /Use_gcc_to_compile/
 
  /*xxoxo   o*/   intmain()/*   */{int   i,j,s=1,   k,z   ,c[
 ]={1,4   ,7,4,3,4,6,4   ,1,1,1  ,2,
 3,3,3,   4},v[9];;for   (i=0;i ++
  9!k;s=-s){k=0;;scanf("%d"  ,z)   ;v[z]=s ;for(j
  =0;   j8   ;++j){ z=v[c[j]];k|=z ==v
  [c[   j]-   c[j+8]  ](v[c [j]+c[  j+8
 ]]==zz);   ;}}printf("   %d   won\n",-   s*k   );}
 
 /***Tic-tac-toe.use_0-8_to_play/

So this is your long-awaited new signature?

Bye,
Maarten


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Re: Speed difference between disk formatted on PC and MSX

1999-04-20 Thread shevek

On Tue, 20 Apr 1999 [EMAIL PROTECTED] wrote:

 What the threat was about is that when you format a disk, the 
 formatting program decides the number of bytes per gap. MSX diskROMs 
 seem to use more bytes per gap than PCs. Then we started wondering 
 what difference this makes.

Indeed. But I didn't reply to that. Never mind.

 So this is your long-awaited new signature?

Indeed. Do you like it?

/Use_gcc_to_compile/

 /*xxoxo   o*/   intmain()/*   */{int   i,j,s=1,   k,z   ,c[
]={1,4   ,7,4,3,4,6,4   ,1,1,1  ,2,
3,3,3,   4},v[9];;for   (i=0;i ++
 9!k;s=-s){k=0;;scanf("%d"  ,z)   ;v[z]=s ;for(j
 =0;   j8   ;++j){ z=v[c[j]];k|=z ==v
 [c[   j]-   c[j+8]  ](v[c [j]+c[  j+8
]]==zz);   ;}}printf("   %d   won\n",-   s*k   );}

/***Tic-tac-toe.use_0-8_to_play/



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AW: Some questions

1999-04-20 Thread Coen van der Geest

Hi there,

First... Diego's MegaSCSI is plugged in Diego's MSX2+.
Second... I played Fray on Diego's Computer using Diego's Megascsi and
Diego's ZIP (yes Diego is so kind...)

You even use Diego's account :-)

Grtz
Coen




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Wanted: MSXer from Lyon who comes to Tilburg!! (or some tips!)

1999-04-20 Thread Manuel Bilderbeek

Hi

Is there any MSXer from Lyon (or from a town near Lyon) who comes to
Tilburg? Please let me know! You might be able to help me! (I bought
some cartridges from a guy in Lyon... And sending is a bit of a
problem... (Actually payment is... He doesn't want me to send money,
only checks, but I don't have checks...)

Grtjs, Manuel

PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/)
PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi/


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Re: Moviment SPRITES in Language Machine from BASIC with POKE or Other

1999-04-20 Thread Cas Cremers

I want to know if you have a ROUTINE in language machine from BASIC with of
the POKE or other for make move the SPRITE to tall speed in language
machine,
understands!!, because from BASIC is slow for create videogame,
understands!!!

You can use "vpoke" to move sprites from basic, but that still isn't very
quick, because basic is slow. A real videogame on an MSX is normally not
created using basic, it's just too slow.

Do me know your good person newses


Erm.. well I think you haven't received an answer yet because basic is just
slow. There's really not much of a point in using machine language for the
movement if you're using basic for the rest. It won't be much faster than
using "vpoke", because the calling of the machine language (defusr=x;
a=usr(b)) slows down the lot again.

If you want to know how to use vpoke to move sprites, check any good msx
book, or maybe check some MSX faqs

Thank you very much!!!


I'm sorry we couldn't be of much help, but it's not really done that way.
BASIC and "tall speeds" as you call it, they just don't match

Cas Cremers




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Re: Joynet game at Tilburg 99

1999-04-20 Thread Laurens Holst

  Perhaps you (or somebody else) can show our Joynet game at Tilburg ?
 The laserbike-game??? Well, I will take my cable with me, and finding
 another computer shouldn't be too difficult either... I hope your name is
in
 the source, otherwise I should write it down...

 Yes ! Hey ! Everybody take your Joynet cables to tilburg and try to
play the game with more than 4 players...

I hope someone has a lot of 'real' JoyNet-cables, because mine is only a
2-computer cable (Since I only have 2 computers...)


  I found a program called "RAMDISK.BIN" - That is the 'Mapper Ramdisk
 2.14 by P. te Bokkel'.
 Maarten ter Huurne wants that program. Can you please mail it to him?

 I did send it to him.

Thanks. Now I don't have to do that anymore.


 And no, afaik there is no never version of it.
 And for Dos1, it is the best program.

 It is much faster than the DOS2 ramdisk...

Well, I never use a RAMDISK. Instead, I use a HD + Diskcache (LUNA). I
reserved 1MB of my mapper for that...


~Grauw




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Re: Speed difference between disk formatted on PC and MSX

1999-04-20 Thread Laurens Holst

schevec written:
 It was not my mailer, I typed that sentence myself. I thought all 
 names start with capitals, simply because that is the convention for 
 names. Why do you want yours with a lower case first letter?

The name shevek comes from a book (the dispossessed by Ursula LeGuin). It
is the name of a character there. It's about an anarchistic (but
organised) planet. Because I would like to live in such a world and
because he's pretty much like me anyway, I chose it to be my nickname.
They have a different language and the names are generated by computer. My
own interpretation is that the silly capital/non-capital-thing was removed
as well, since the language was designed by people.
There is someone else on the net I know of called Shevek. He's a coder,
too. Like this there still is a difference between us (I'm sure there are
more differences :) )
Anyway, this is pretty off topic, so I'll start my real reply now ;)

Do you want to know where Grauw (with capital!) comes from???
:)

~Grauw




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Re: Wanted: MSXer from Lyon who comes to Tilburg!! (or some tips!)

1999-04-20 Thread Marco Frissen

At 03:25 PM 4/20/99 +0200, you wrote:
:problem... (Actually payment is... He doesn't want me to send money,
:only checks, but I don't have checks...)
:
ask him for his bankaccount# and just transfer money.. worked for me to
BElgium  Hungary, should work for France too.

Marco
--
Marco F.E.J. Frissen  mailto:[EMAIL PROTECTED]
Philips Digital Video Systems, CryptoWorks.
Building OAN 2.39, Cederlaan 4
5616 SC  Eindhoven, Netherlands
--
Computer programmers know how to use their hardware.



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Re: Wanted: MSXer from Lyon who comes to Tilburg!! (or some tips!)

1999-04-20 Thread Manuel Bilderbeek

 :problem... (Actually payment is... He doesn't want me to send money,
 :only checks, but I don't have checks...)

 ask him for his bankaccount# and just transfer money.. worked for me to
 BElgium  Hungary, should work for France too.

But that will bring extra costs, won't it? I once transferred money to a 
German bankaccount, which cost me more than NLG 15 for extra costs!

Grtjs, Manuel

PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/)
PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi/ 




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Emulating Microcabins with MegaSCSI

1999-04-20 Thread Nestor Soriano

Hmmm. I can't emulate some games (Illusion City, Fray, etc.) using Diego's
MegaSCSI on my Turbo-R.

Surely you have auto CTRL boot enabled (both CTRL boot keys set OFF in "key
setting" of ESET), so Microcabin games don't work (I don't know exact
reason...) Just press CTRL while booting these emulated games, or disable
auto CTRL boot (one key CTRL, the other OFF).

As you can see, with MegaSCSI, all problems have easy solution! (-v-)v


 15th MSX users meeting in Barcelona: May 1th, 1999 

  Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user

New web address:   http://konamiman.msx.tni.nlhttp2//nestor.msx
   [EMAIL PROTECTED] ICQ#: 18281450

 Metal Gear for MSX - (C) Konami 1987  (Nothing new under the sun...)



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AW: Wanted: MSXer from Lyon who comes to Tilburg!! (or some tips!)

1999-04-20 Thread Coen van der Geest

Hi there,

 ask him for his bankaccount# and just transfer money.. worked for me to
 BElgium  Hungary, should work for France too.

But that will bring extra costs, won't it? I once transferred money to a 
German bankaccount, which cost me more than NLG 15 for extra costs!

Yes, true. They ask rediculous high costs for it. A finnish friend of
mine once send 17,50 guilders by bank and I got 2,50 guilders (a bit
more than 1 euro) from it...

It's a true story...


Grtz
Coen


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To all Assembler coders!!

1999-04-20 Thread twz

Hey.. 

We think we have something interesting for you.. You probably make your sources with 
GEN80 or COMPASS as they are the
most used assemblers on MSX.. Well.. Also you probably think that it's slow, 
especially the time to compile files to 
disk.. Wouldn't it all be easier to use a fully qualified Assembler on PC for MSX?? 
Which fully supports macro's and 
that kind of stuph?? 

Where you can use things as: 

xor a 
vdp(9) 

in stead of: 

xor a 
out ($99),a 
ld a,9+128 
out($99),a 

Or something as set_palette(pointer) etc., etc.. Well as a matter o' fact, TeddyWareZ 
has contacts with a person who has 
made Chaos Assembler.. Chaos Assembler is an Assembler for the TI82 and TI83 
calculators (which also have an Z80 
processor..). The person who made Chaos Assembler will add MSX extensions to Chaos 
Assembler if there is enough 
interest.. TeddyWareZ will add some more extensions, such as a serious number of those 
macro's (which *won't* effect 
the number of clock cycles) Also all BIOS and BDOS routines will be there, a serious 
number of addresses and documents 
about the BIOS, BDOS, VDP, etc.. 

Chaos Assembler is a fully qualified Windows '95 based program.. Think of the features 
it has what MSX doesn't have: 

- Multiple files open at once. 
- A sprite editor 
- Speed (16000 lines in 8 different source files, in about 20 seconds to disk!) 
- All docs readable by a couple of clicks. 
- The ASCII table in one click. 
- etc., etc.. 
  

We really want you to answer this mail, because this is a great opportunity for all 
MSX coders to use a very cool 
program!!! 

grtx. 
d-fader and HeXx. 

TeddyWareZ. 

PS. If you have your thoughts about it, and you're coming to Tilburg, then visit to 
our stand, and we'll show you 
Chaos Assembler, as we already made SCC-BLAFFER and Ultra SonicWaves with it (which 
will be released at Tilburg 
1999) Also if you just want to see Chaos Assembler, visit us at our stand, and 
we'll show you... 
  
  
  


---
Get free personalized email at http://www.iname.com


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I still have some stuff for Klaas de Wind...

1999-04-20 Thread Laurens Holst

I have a little problem...

I promised Klaas de Wind to send him some disks which belonged to the
scanner he bought from me. But now he passed away, I don't know what to do
with it.

Do I have to send it to his parents? Or has someone else 'inherited' Klaas
his MSX-stuff? These disks belong to the scanner, and I don't want to keep
them, if you get what I mean.


Greets from,
~Grauw



  Email me: [EMAIL PROTECTED]
Visit my (Grauw  Datax') homepage at
http://datax.cjb.net/ ... Live long and prosper




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Re: To all Assembler coders!!

1999-04-20 Thread Laurens Holst

Hey..

We think we have something interesting for you.. You probably make your
sources with GEN80 or COMPASS as they are the
most used assemblers on MSX.. Well.. Also you probably think that it's
slow, especially the time to compile files to
disk..

No, not really. Assembling my SA-sources (which are quite large) only takes
about 30 seconds on my 7MHz MSX. And I can immediately try it out (I can't
when working on PC... ok, I can use an emulator...).


Wouldn't it all be easier to use a fully qualified Assembler on PC for
MSX?? Which fully supports macro's and
that kind of stuph??

Since I have no PC next to my MSX...
And by the way, Gen80 and Compass also support macros.


Where you can use things as:

xor a
vdp(9)

Ok, you can't do that in Compass. But you can make i.e. Vdp 9 as a
Compass/Gen80 macro...


Or something as set_palette(pointer) etc., etc..

These are just macros in another form (C-like), but again, the same can be
done in Compass or Gen80: set_palette pointer...


Well as a matter o' fact, TeddyWareZ has contacts with a person who has
made Chaos Assembler.. Chaos Assembler is an Assembler for the TI82 and
TI83 calculators (which also have an Z80

Hey Hey, I have one! Yes, a real TI-83 (although I never heard of this
assembler before). I need a program to recieve/send files from/to my MSX
from my calculator. Then I can program for it... Hmmm, I don't really feel
like writing it myself, but if I must... Can you provide me with information
about the protocol of a serial link, parallel link and a Graphlink??? Also,
I need some info about the .83g and .83p fileformat, but I think I can find
that myself.


processor..). The person who made Chaos Assembler will add MSX extensions
to Chaos Assembler if there is enough
interest.. TeddyWareZ will add some more extensions, such as a serious
number of those macro's (which *won't* effect
the number of clock cycles) Also all BIOS and BDOS routines will be there,
a serious number of addresses and documents
about the BIOS, BDOS, VDP, etc..




Chaos Assembler is a fully qualified Windows '95 based program.. Think of
the features it has what MSX doesn't have:

- Multiple files open at once.
- A sprite editor
- Speed (16000 lines in 8 different source files, in about 20 seconds to
disk!)
- All docs readable by a couple of clicks.
- The ASCII table in one click.
- etc., etc..


We really want you to answer this mail, because this is a great opportunity
for all MSX coders to use a very cool
program!!!

Well it can't harm to have this program, but I at least won't use it. There
are already some cross-assemblers like TASM and another 2 MSX-specific
assemblers (of which I forgot the names, one was of MSX-Engine, I believe).
I don't know if it's worth the effort.


grtx.
d-fader and HeXx.

TeddyWareZ.

PS. If you have your thoughts about it, and you're coming to Tilburg, then
visit to our stand, and we'll show you
Chaos Assembler, as we already made SCC-BLAFFER and Ultra SonicWaves with
it (which will be released at Tilburg
1999) Also if you just want to see Chaos Assembler, visit us at our
stand, and we'll show you...

Ok, I'll check it out.


~Grauw




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Re: our joynet game

1999-04-20 Thread Maarten ter Huurne

At 12:28 AM 4/19/99 -0300, you wrote:

   Perhaps you (or somebody else) can show our Joynet game at Tilburg ? At
MSX JAU 98 we had just 4 cables, so we played just in 4 people...
Volunteers ?

I can bring 1 cable (or 2 if I feel like soldering this week) but no
computers or monitors.
Who can contribute more JoyNet cables and computers and monitors?

   I found a program called "RAMDISK.BIN" - That is the 'Mapper Ramdisk
2.14 by P. te Bokkel'. It uses the Mapper RAM and the VRAM to create a
RAMDISK (C:) in a MSX with two drives.

Can you send it to me? Iwant to disassemble the part where drives are
added, to improve the JoyDsk ROM.

Bye,
Maarten



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Re: I still have some stuff for Klaas de Wind...

1999-04-20 Thread Mari van den Broek

Hello Laurens,

I have a little problem...

I promised Klaas de Wind to send him some disks which belonged to the
scanner he bought from me. But now he passed away, I don't know what to do
with it.


We (MSX-NBNO) had the same problem with sending our magazine... We contacted
his parents for that and the told us that they still would like to receive
our magazine.

Maybe you have to contact them as well to ask them what to do!

--[ MARI ]--





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Speed difference between disk formatted on PC and MSX

1999-04-20 Thread jam

Hi

 PB Can you send me "Formula" by e-mail?

Of course :)




JAM ([EMAIL PROTECTED])  *MSX Dreams*
Apdo. Correos 3294  18080 Granada

... 1 COIN 1 CREDIT


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Re: Mapper Ramdisk

1999-04-20 Thread Werner Augusto Roder Kai

"J. Lautenbag" wrote:
 
  I found a program called "RAMDISK.BIN" - That is the 'Mapper Ramdisk
 2.14 by P. te Bokkel'.
 This ramdisk was once published in MSX Computer Magazine (31???),
 and if I remember it correctly there has been released a patch to update
 it to version 2.16. And ofcourse there is version 4.0 which works under
 Memman. But that version doesn't survive a reset of course...

So, is there a bug in version 2.14 ? What that patch does ?

 In MSX Computer Magazine there is also a small program called swap.com
 that switches the internal disk interface and the ramdisk "disk interface",
 so the ramdisk becomes a: and the internal drives become b: and c:
 Jasper Lautenbag.

Could you (or somebody) send me the version 2.16 and the swap.com
attached ?
Thank you very much

Werner Kai




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Re: AW: Wanted: MSXer from Lyon who comes to Tilburg!! (or some tips!)

1999-04-20 Thread Patriek Lesparre

 ask him for his bankaccount# and just transfer money.. worked for me to
 BElgium  Hungary, should work for France too.

But that will bring extra costs, won't it? I once transferred money to a 
German bankaccount, which cost me more than NLG 15 for extra costs!

Yes, true. They ask rediculous high costs for it. A finnish friend of
mine once send 17,50 guilders by bank and I got 2,50 guilders (a bit
more than 1 euro) from it...

Transferring money to the USA is even worse. It costs more than 25
guilders, and then the banks in the US will take another US$19 (!!! about
20 guilders) of the amount. :(

Patriek


,--.   ,---.   ,--. Homepage: \"To make a mistake is
|  '--.|   __   \  \__/ http://www.tni.nl// human, but to really
|   __||  |  |  |  ,--. E-mail:   \ fuck things up, you
|  |   |  |  |  |  |  | [EMAIL PROTECTED]   / need a computer."
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Re: AW: Wanted: MSXer from Lyon who comes to Tilburg!! (or some tips!)

1999-04-20 Thread Marco Frissen

At 05:03 PM 4/20/99 +0200, you wrote:
:
:But that will bring extra costs, won't it? I once transferred money to a 
:German bankaccount, which cost me more than NLG 15 for extra costs!
:
yep, indeed, but if its urgent, fl15 is not _that_ much (however, if you
transfer fl10, it's a bit steep [its f-ing vertical (c) Bottom])

MF
--
Marco F.E.J. Frissen  mailto:[EMAIL PROTECTED]
Philips Digital Video Systems, CryptoWorks.
Building OAN 2.39, Cederlaan 4
5616 SC  Eindhoven, Netherlands
--
Does the Little Mermaid wear an algebra?



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