SCSI-stuff

1999-02-10 Thread J.P. Zeedijk
Thanks all for your reactions on my advertisement with ZIP-drive. The lucky person who will get the ZIP I will contact him/her directly. For the unlucky: I have a second external Zip drive that I use normally on my Turbo R, but because I can't exchange between my 8250 with MK SCSI and the

Re: Emulators...

1999-02-10 Thread TFH
| That is the reason that we need new MSX. My MSX will be broken someday. |Now is the time to make new one. Then I'll be happy even though my MSX |would be broken because I can possess new MSX again. here we go with that new MSX again. The idea is very nice ofcourse, Can you tell me what the

falcom

1999-02-10 Thread Gerald Stap
ablo Vasques Bravo-Villalba wrote: Coen van der Geest wrote: Speaking of Falcom: whatever happened to them? Do they still make things? You can visit the falcom site at: http://www.falcom.com Download 'njwin' for PC to view Japanese fonts under win95. If you don't sometimes some of the

Joystick network program working

1999-02-10 Thread Maarten ter Huurne
Hi! I just succesfully transmitted a few bytes across the joystick network cable. As promised, the sources are in this mail. Final bug was removed just 15 minutes ago, so don't expect optimized code ;) There is still a weak point in the protocol I used. It can cause trouble if you send one

Patching #2F, #30 function calls identifying DOS disks

1999-02-10 Thread Nestor Soriano
Your method is good, but I propose an alternative one: if bit 7=1, DE-HL contains sector number, and data is transferred to DTA area; I'm not sure this is such a good idea: DTA is only used by DOS, not by the diskROM. If you start using the DTA for the diskROM, you will mix up two systems that

RE: Square Wave...

1999-02-10 Thread Antoni Burguera
Talking about new and old games, I have to say it: FF7 sucks. There is no other way to say it. I have the CD with the musics of the game, so I didn't have to play it all to listen to them... Forget it! Most like someone said, an [...] I'm wondering that everybody is speaking about FF7

Re: Nostalgia...

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 18:16 29/01/99 +0100, you wrote: That's true. MSX games indeed have a certain "magic". I played Dragon Slayer 6 and XAK on the SNES, but it just isn't the same. Maybe it's the music or maybe it is the graphics. But a fact is that MSX games are best on a real MSX. I have the same with MSX

R: NEWS TILBURG 1999

1999-02-10 Thread Stefano Fronteddu
What mean this ? I can't understand, use english when you write to this ML !!! Bye, Stefano -Messaggio originale- Da: Computer Gebruikers vereniging [EMAIL PROTECTED] A: [EMAIL PROTECTED] [EMAIL PROTECTED] Data: giovedì 17 dicembre 1998 23.55 Oggetto: NEWS TILBURG 1999 TILBURG 1999

Re: Evolution of MSX

1999-02-10 Thread Patriek Lesparre
So why not extend e.g. fMSX or RuMSX (or whatever it is called these days) with Glide (3Dfx) support, so MSX games can become really 3D? ROTFL! This this _really_ the most hilareous suggestion/idea I've heard in ages. It was just an example of course, the main thing is that hardware extensions

Re: MSX cassette port

1999-02-10 Thread Alwin Henseler
Shevek [EMAIL PROTECTED] wrote: On my computer, I have connected the printer port, the joystick ports and the cassette port to some easy-accessable plugs. I'm planning on doing the cartridge slots, too. The joystick and the printer port are easy to access, and so is the tape motor. My

Re: Joystick network program working

1999-02-10 Thread Maico Arts
Sorry, had to be in English Maar als je op msx gaat kijken wat er allemaal aan een dinplug gekoppeld kan worden (weliswaar ook verschillende, maar toch: cassette, verschillende video-uitgangen, midi-aansluitingen) On MSX there are also several DIN onnectors used: casette, video and midi Ook

RE: Weak Plataform...

1999-02-10 Thread Antoni Burguera
(...) "Jet Set Willy II" is also boring, HERETIC!!! You'll burn in the hell, along with Bill Gate$! Hmm, quite difficult for me. First, I'm atheist, so I cannot go to hell. Second, Bill Gates cannot burn in hell because he made it, I cannot believe he hasn't made some windowsless security

NestorBASIC suggestions

1999-02-10 Thread Konami Man
About NestorBASIC: (^ ^)Y The user interface is not very easy to use, but I think, that it can't be done better without XBASIC sources or if we want it still to be in More people also said it to me. And I can only answer the same as you said: Do you want XBASIC compatibility? Then there is no

Re: Breaking the 32Mb/partition limit

1999-02-10 Thread Konami Man
About all this 32Mb limit... I found your message very interisting! Let's comment it. The current reason for the limit is because we only have 16 bits to specify the sector number. As each sector is 512 bytes at the moment, the maximum partition size we can access is 65526 * 512 = 32 Mbyte

Computermeeting Tilburg 24 april 1999

1999-02-10 Thread Computer Gebruikers vereniging
Aan geïnteresseerden en belanghebbenden. Tilburg, januari 1999. Betreft: Computer-meeting Tilburg 1999. Dit is de laatste mogelijkheid om in te schrijven voor deelname aan de computer-meeting in Tilburg, welke gehouden wordt op ZATERDAG 24 APRIL 1999 van 10.00

Re: JoyNet serial transfer routines

1999-02-10 Thread Maarten ter Huurne
At 07:00 PM 10/12/98 +, you wrote: I think you are both mistaken here. In synchronous communications, the exact point in time at which the data signal(s) is sampled, is determined by an 'extra' signal, an other signal, and with that, the data stream is SYNCHRONISED with that other signal.

Graphics Designer...

1999-02-10 Thread M.H.M. van den Broek
Hello, All of you know (I hope) that we are making a nice magazine called XSW. Till now me filled the cover with little pictures and text about the contents of the magazine... So boring... To make the full color cover less boring, we are looking for Graphic Designers who like to draw

Re: Network

1999-02-10 Thread Philip
This sounds promising! with the right software it should be possible to make a drive mapping to the pc. The software should probably be written like a disk rom. This is the same as a ramdisk for dos1 does. One more comment though, why not make the single port version first? I don't think there

Re: MSX game: an idea

1999-02-10 Thread Eric . Boon
[257 RobotZ] All robots need a number and it should be not too many bits when communicating. Agreed. One byte as ID should suffice, which makes 256 robotz... Therefore, you can have 256 external robots plus one for the computer itself. No, 255 external IDs, plus one ID for the computer

Re: Would you like to have a bit faster MSX for free ???

1999-02-10 Thread NYYRIKKI
On Mon, 5 Jan 1998, Konami Man wrote: Well, maybe you have allready MSX tR, that is quite a fast, but if you use BASIC, XBASIC, POWER BASIC or NESTOR BASIC proggrams then I can give you even some more speed for you to use... Hey, thanx you for treating my NestorBASIC as a standard!!! ;-D

Re: some y2k trivia 'n stuff..

1999-02-10 Thread Alwin Henseler
Hi all, Claudio Massao Kawata [EMAIL PROTECTED] wrote: (..) Alwin Henseler ([EMAIL PROTECTED]) wrote about the way the leap years are calculated (once each four years, except once each century, except once each four centuries). I already knew that (many years ago, I needed a reliable

Re: New joystick communication standard proposal

1999-02-10 Thread Marco Antonio Simon dal Poz
On Fri, 21 Aug 1998, Manuel Bilderbeek wrote: I can imagine a system like this that would have far less problems: 0V means "0" 5V means "1" When the level goes from 0V to 5V, at 3V the bit flips to "1". When the level goes from 5V to 0V, at 2V the bit flips to "0". Does anyone

Re: Counting

1999-02-10 Thread Erik Maas
Now we're going really off-topic : By the way, although in "real life" most things are (unfortunately) numbered from 1, building stories are numbered from 0. But somehow floor zero is given a special name (ground floor or something like that). You're wrong. In English, the ground floor is the

Re: Speeding up Interrupts...

1999-02-10 Thread M . K . t . Huurne
Response of own-interrupt-expert Grauw... If you are programming a game or so I'd suggest you switch RAM in slot 0 (who uses the bios?) or use another interrupt-mode (IM 2, if I'm correct. Don't forget to switch back to IM1 afterwards!). Yes, it's IM2. But it's not that easy to use. IM2

Re: JoyNet serial transfer routines

1999-02-10 Thread Laurens Holst
:I'm trying to develop a asynchone (or synchrone?) method to transfer data :between 2 MSX-computers (i.e. for games), using JoyNet. Advantages of this :compared to a fixed Baud-rate-protocol are that it runs on every kind of :MSX-computer, unlike its speed and available timers. Also, you won't

Re: MSX PC local network

1999-02-10 Thread Randy Simons
The PC part is probably easier than the MSX part, because you can use a language like Pascal or C to write the software and it will still be fast enough. Na, on MSX C or pascal or modula-2 will be fast enough I guess. The communication is rather straight-forward.. But transfer rate doesn't

[DUTCH only] MSX Beurs Nistelrode

1999-02-10 Thread Maico Arts
Er wordt weer een MSX beurs gehouden op20 februari 1999 te Nistelrode. Lees het attachment! Groetjes Maico Arts MSX-NBNO MSX-VERENIGING NOORD-BRABANT NOORD-OOST - INFORMATIEBULLETIN - Hallo MSX-ers Bij deze stellen wij jullie/U op de hoogte van het feit dat MSX

I: Win98

1999-02-10 Thread Stefano Fronteddu
Leggete, ridete e diffondete Read this, laugh for it and shed it What is win 95 ? A great bug by Bill Gates ... :-) Bye to all of You, Salutoni a tutti voi, --- Fronteddu Stefano [EMAIL PROTECTED] [EMAIL PROTECTED] http://space.tin.it/computer/stfront MSX, Sardinia, Robotics,

MoonSound Greatest, Volume 1 and 2...

1999-02-10 Thread Mari van den Broek
Hello, For people who don't have a MoonSound but still like to listen to the music made with this fabulous piece of MSX-hardware we made a audio-CD with a selection of the best (?) music created with MoonSound. Each CD contains 25 songs and the total playing time is over 73 minutes! The price of

Re: Breaking the 32Mb/partition limit

1999-02-10 Thread Maarten ter Huurne
At 01:35 PM 1/2/98 +0900, you wrote: Addressable range: 2 Mb = 512 bytes * 2 ^ 12 (FAT12) 32 Mb = 512 bytes * 2 ^ 16 (FAT16) MS-DOS 4.0 (or more) allowed to use FAT16 with an extra feature, the cluster, which is a group of sectors, an do, even if the physical read unit is 512 bytes, the

Re: MSX Mouse ?

1999-02-10 Thread shevek
Valery wrote: Hi all, Who know information about MSX mouse intreface and protocol (time diagramm )? Valery Hi, I don't know exact timing, but I can tell about how to access. It is done through PSG, registers 14 and 15. Just in case you don't know: PSG is written to in the following

Smaller...

1999-02-10 Thread CLAUDIO MASSAO KAWATA - 900293
Hi! | A|A (n n) \_/ I hope this EM gets smaller than the previous one about segmentation. I'm here, again, to comment several EMs at once. First subject: Robotz. I implemented a game in BASIC in last December. I'm not kidding, I have a witness! A friend of mine saw

Re: New joystick communication standard proposal

1999-02-10 Thread Maarten ter Huurne
At 06:11 AM 8/17/98 -0700, Werner Augusto Roder Kai wrote: - Maarten found the solution. Using only one port we can connect several MSX computers, keeping another port free to use the joystick (for a game) or the mouse (for an application). And for two computers, the cable keeps the

Re: DOS 1/2 support (was: Split v1.1)

1999-02-10 Thread Alwin Henseler
Hi all, (To Laurens: thanks for your nice comment on my pages). Quickly after my previous upload, I again uploaded a utility I wrote once. It's called "Split" (v1.1), (..) Only 'shortcoming': it needs MSX-DOS 2. Laurens Holst [EMAIL PROTECTED] replied: Dos2 RULEZ!!! I was

Re: Robotz

1999-02-10 Thread Maarten ter Huurne
Hi! About the robotz.txt v0.0 file: 2.2 Status Registers The registers are divided into two classes: public and private. The private registers can only be accessed by the robot itself, the public registers are accessible to all other robots Also mention that they are _status_ registers and

Re: Bigger sector numbers

1999-02-10 Thread Maarten ter Huurne
At 05:15 PM 11/26/98 +, you wrote: But you still haven't convinced me (and some others) why 4010 should be updated instead of creating a new routine at a new address. The issue here comes down to: Why have programmers learn the use of a new call, By changing parameters of an existing

Re[2]: Robotz

1999-02-10 Thread Eric . Boon
Hi! Hard-wireing the robot location to (2,2) is not flexible. If you would allow negative indices, you could place the robot at (0,0) and expand the scanner range with a lot less problems. Placing the robot at (2,2) was indeed an attempt to avoid negative indices. Putting the robot back to

Yamaha FM Synthesizer chips...

1999-02-10 Thread G.S. Vigneault
Greetings NYYRIKKI, NY I was looking information about Yamaha FM-Sound Synthetsizer Unit II (SFG-05) that was included also to Yamaha CX5M MSX My Yamaha CX5M was given to me, years ago, by a friend who worked in the service department of a music store. But, it doesn't have the FM

Re: speeding up interrupts

1999-02-10 Thread Alwin Henseler
Hi, About stopping the diskdrive after disk actions: This particular address mentioned earlier contains a drive-off counter. It is set to, I think, 254, after every disk action, and decreased 1 on every call to the diskROM's interrupt handler (so every timing-interrupt). If it reaches zero

Re: Yamaha FM Synthesizer chips...

1999-02-10 Thread NYYRIKKI
"Greg_" ??? You !?!? Oh, you don't know how much I would like to kill my self right now !!! I have been looking this information all over the world, and I have even tryed to contact Yamaha in USA without any help. Kari Lammassaari (ACADEMY) has been looking this information too about 10

Re: MSX game: an idea

1999-02-10 Thread Eric . Boon
Hi, As far as I understood it, the robot game would be turn based. So if things get slow, the spectators might get bored, but the gameplay won't be affected. Right. Sending the complete map? Not necessary! No, just the data of the robots. Which raises the question which data a robot should

Re: MSX PC local network

1999-02-10 Thread Jeroen Smael
Alex Wulms wrote: I have an even better idea. In stead of using port1 and port2 for communication, we can also use port1 for the joystick and port2, with a device like the Ninja Tap, for communication with the neighbouring computers. Like in the following picture: +--+

joystick again

1999-02-10 Thread wernerkai
Hi MSX people, After a weekend working and thinking about the matter of joystick communications, we have something to say. And maybe after that there will be nothing more to discuss concerning the hardware: The connections of the cable to play F-16 in combat mode are:

RE: My MSX project + protect mode

1999-02-10 Thread Guillermo Gonzalez Talavan
-Mensaje original- De: [EMAIL PROTECTED] [SMTP:[EMAIL PROTECTED]] Enviado el: lunes 30 de noviembre de 1998 12:53 Para: [EMAIL PROTECTED] Asunto: Re: My MSX project + protect mode Make it possible to use segments. What I mean is you can set some register outside the cpu on

Translation Tilburg mail

1999-02-10 Thread Manuel Bilderbeek
Hi! It seems to have gone wrong... But here is the translation: X-Mailer: exmh version 1.6.7 5/3/96 To: [EMAIL PROTECTED] Subject: Re: NEWS TILBURG 1999 (English) In-reply-to: Your message of "Thu, 17 Dec 1998 23:48:17 +0100." [EMAIL PROTECTED] Mime-Version: 1.0 Content-Type:

Fw: New joystick communication standard proposal

1999-02-10 Thread Laurens Holst
-Oorspronkelijk bericht- Van: Werner Augusto Roder Kai [EMAIL PROTECTED] Aan: [EMAIL PROTECTED] [EMAIL PROTECTED]; [EMAIL PROTECTED] [EMAIL PROTECTED] CC: [EMAIL PROTECTED] [EMAIL PROTECTED]; [EMAIL PROTECTED] [EMAIL PROTECTED]; [EMAIL PROTECTED] [EMAIL PROTECTED] Datum: maandag 17

Re: Bigger sector numbers

1999-02-10 Thread Alwin Henseler
Hi all, Maarten ter Huurne [EMAIL PROTECTED] typed on his keyboard: I proposed earlier to use for both BIOS-routine 0144h and diskROM-entry 4010h the following change, to allow the use of bigger sector numbers: But you still haven't convinced me (and some others) why 4010 should

Re: Breaking the 32Mb/partition limit

1999-02-10 Thread Konami Man
Hey, this is getting animated! ;-) Indeed cluster have been used since the first DOS release. But for some reason MS-DOS introduced 32Mb partitions in version 4.0. Does anybody know why? Obviously, for the same reason as I initiated this discussion: 32Mb per partition is too small! FAT16: Not

Re: Robotz 0.2

1999-02-10 Thread Eric . Boon
At 12:06 PM 1/5/99 +, you wrote: bit 0 or 1, FALSE or TRUE You mean FALSE = 0 and TRUE = 1? I should kill the "FALSE or TRUE" part here, I guess... Actuallt, I'd like any non 0 value to be TRUE :-) byte signed or unsigned 8-bit value This vague "signed or unsigned" will cause

Brand New MSX Database on-line

1999-02-10 Thread Manuel . Soler
Hello, I don't know whether you'll still recall my first posting into this mailing list. It was kind of a self-introduction to the MSX list. I mentioned there that I used to play with my MSX1 Philips VG-8020, and that now (then) that I had discovered about MSX emulation was becoming an

Re: Robotz - v 0.3

1999-02-10 Thread Eric . Boon
Hi, Add that signed numbers are stored in two's complement format. Agree. Consider it done. Have you looked yet at the possibility of integrating the two stacks? Yes. But only after I put version 0.3 online :-) To integrate the two stacks is not that difficult, but it complicates

RE: computer to sell

1999-02-10 Thread arjan compagner
You wrote: From: Massimiliano Riondino Sent: zaterdag 2 mei 1998 15:22 To: [EMAIL PROTECTED] Subject: Re: computer to sell ALBERTO VALVERDE wrote: Good day, all. Aalso to you Also, I'm still interested in buying a MSX2/MSX2+ or even a Turbo R if the price is right. Since shipping

Re: Bigger sector numbers

1999-02-10 Thread Alwin Henseler
Hi all, To refreshen your memory: I proposed earlier to use for both BIOS-routine 0144h and diskROM-entry 4010h the following change, to allow the use of bigger sector numbers: if bit 7 of drive number=0, then all parameters as usual, if bit 7 of drive number=1, then DE-register =

Re: Breaking the 32Mb/partition limit

1999-02-10 Thread MetalGear
Konami Man [EMAIL PROTECTED] wrote: Hello people... I have a satanic idea flying about my mind: to break the DOS 2 limit of 32Mb/partition limit. Even if I don't have any SCSI device (neither on MSX nor on my PC), I find this idea very interesting ! It could also the problem of number of

Back and Up...

1999-02-10 Thread CLAUDIO MASSAO KAWATA - 900293
Hi! | A|A (n n) \_/ I've been away from this list for a long time (due to personal problems that are not worth explaining). Anyway, I'm reading the old EMs (I'm about middle of January, now - yes, there is a lot yet to go...) But before discussing anything, I have a

Connecting MSX and PC (solved)

1999-02-10 Thread Kari Lammassaari
As I promised , here is a working solution for connecting MSX and PC ! Try this Turbo Pascal code . 4 bits in 4 bits out via Joystick port and Pc printer port . (Tested and works) Sincerely Kari Lammassaari/Finland/ACDEMY Oh shi.. The cable pinout lacks. Post it tomorrow !(I have to measure

DOS3 general setup

1999-02-10 Thread Alwin Henseler
Hi, Time to talk about some of the general stuff, after this sector number discussion. How to build this new disk system roughly? Let me summarise some desires: -It should be able to use new devices easily, or it should be modified easily to support these -It should be able to have its

MSXlist site / Site da MSXList

1999-02-10 Thread Ricardo Jurczyk Pinheiro
Atencao, peco que nao apagues esse mail, mas primeiro leia-o e responda, se assim o desejar. Please, don't delete this mail, please read it first and reply if you want. [Portuguese] Como voce^ deve lembrar, ha' algum tempo atras o seu e-mail

Re: Bigger sector numbers

1999-02-10 Thread Alwin Henseler
Hi again! Maarten ter Huurne [EMAIL PROTECTED] wrote: But you still haven't convinced me (and some others) why 4010 should be updated instead of creating a new routine at a new address. (...) By changing parameters of an existing call, like you suggested, programmers have to learn

Re: DOS 1.40

1999-02-10 Thread Tom Emmelot
Hi Everyone! I recently put a new disk in my MSX, and waited for it to boot. I was surprised to see that it booted MSX-DOS 1.40! I've never heard of this version before. Can anyone tell me what differences it has compared to other earlier DOS 1.xx-versions? Greetings, Diederick de Vries,

Old Stuff, Same Problems...

1999-02-10 Thread Anonymous
Hi! | A|A (n n) \_/ I've read some interesting old EMs, about copyrights, "copywrongs", copy-protections, hacking and so one... A friend of mine bought PC's "Frontier - Elite II" (hey, people all around, except for the graphics, MSX version is far better!) It had a

RE: Audio-CD, Volume 3...

1999-02-10 Thread Manuel Pazos
Hi Mari, Here you are some of my musics. You will realise that I am a coder and not a musician XD Regards, Manuel Galious.pma Galious2.pma Katrin.pma Sacra.pma Viento.pma Walking.pma Yenes.pma

Robotz 0.2

1999-02-10 Thread Eric . Boon
Hello all, I hereby send version 0.2 of the ROBOTZ specification into the MSX world. The arithmatic and logical/bit operations are still to be filled out, but I've elaborated the rest of the document, embedded some suggestions and other comments (thanks, Maarten :-)) and introduced META's (my

Dit kan ik jullie niet onthouden...

1999-02-10 Thread Laurens Holst
Dit stukje komt uit de Vrij Nederland, die het op zijn beurt weer uit de Provinciale Zeeuwse Courant heeft. Laat iemand anders het maar aan de niet-Nederlanders uitleggen... ~Grauw Scan1.jpg

Re: Partition table format

1999-02-10 Thread Alwin Henseler
Hi all, I ditched up some info on partition/disk formats used on PC systems, I found it in a program called HelpPC, in the DOS collection on SimTel download site. It seems a bit old (dated 1991 or so), but I have a feeling this was checked with/compiled from info on many systems, and might

Merry Christmas.... and...

1999-02-10 Thread Mari van den Broek
Hello, XSW-Magazine sends it's Christmas Greetinx to eveybody all over the world... When Santa visits, there aren't always presents you get --[ MARI ]-- -- Visit XSW-Magazine's HomePage at: http://www.xsw-msx.demon.nl

No Subject

1999-02-10 Thread Stefano Fronteddu
I found an old disk in which I putted the work I started about this idea (10-11 years ago ...) Give a look ! I had forgotten this disk and now it's here back ! It seems that it doesn't work so well, I don't remember the stage of development in which I was doing this. Try to understand code

Re: New Flash Complex Algorithms

1999-02-10 Thread Erik Maas
My remark "New Flash == Slow RAM" isn't about internal technology, but only to suggest that Flash can be as easy to use as SRAM for nonvolatile storage. My point is that "complex" algorithms aren't needed for all Flash devices. Simple deblocking routines can make the page-mode

Re: Bigger sector numbers

1999-02-10 Thread Nestor Soriano
For all clarity: you're talking about msxdos.sys(0005)/f37d. That also has to be changed. Nevertheless also our diskroms need modification (even when intercepting #f252, unless you make another patch for each interface :-( ) and that was the thing we were talking about. Sorry because I always

Re: jpg-format

1999-02-10 Thread Marco F.E.J. Frissen
At 02:41 PM 11/11/98 +0100, shevek wrote: :Hi, : :As I mentioned before, I want to make a jpeg-viewer for gfx 9000. :But it is really hard to find the used compression method. If anyone :knows the method or has some source code (any language) of a decoder or :encoder? Anything is welcome. : Try

Re: Evolution of MSX

1999-02-10 Thread Valery
Hi Official MSX3 is impossible until ASCII gives up the copyright. I think ASCII does not make next MSX. I do not want wait for ASCII. And as a one user who dreams new generation of MSX... The problem is only the fund. I want to give a serious question. "If I make new MSX, will you buy

RE: MSX 3D games

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 15:34 24/08/98 +0200, you wrote: Have you heared about "THE WRECK"? It's much better than Episode 4, buch since I have lost the manual, I can't play it at all! Does anyone have "THE WRECK"'s manual? I don't think that making a 3D game for MSX would be a good idea... This discussion started

Re: Large partition support

1999-02-10 Thread Nestor Soriano
If everything is ok, will add FAT16 to DOS2 kernel soon. If you do this, I'll put your name to my first son!! X-) About the method for reading and writing 32 bit sectors, if we can't use shadow registers nor index registers we can forgot from now on the idea of patching the existing function,

Please update your links/bookmarks!

1999-02-10 Thread Manuel Bilderbeek
Hi! As you may know, Manuel Bilderbeek's pages are on an illegal (but not _that_ illegal) server. This server addres is http://studs.sci.kun.nl:. Since a few weeks my pages can also be reached via a legal server on my university. THe files are exactly the same, but now you can use the legal

Re: Turbo R?

1999-02-10 Thread Laurens Holst
Hey! Tell me what you mean with "clever programming", could come in very handy. ==Share it==. Anyway, I think you're too pessimistic. I think they HAVE enough money and I don't think $250 is too much for such a miraculous chip. I mean, compare it to the prices in the 'old times'!!! Anyway...

Re: Yamaha FM Synthesizer chips...

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 14:04 29/10/98 +0100, you wrote: At 01:27 PM 10/26/98 +0100, you wrote: NYYRIKKI wrote: Isn't there a JPG file viewer for MSX? Yes there are few, thank god. I'm just suprised, that nobody has done one for GFX9000. (This is a tip for someone) Ok, I can do that. If someone can

Re: PC-Age...

1999-02-10 Thread NYYRIKKI
Jacco Bot wrote: cancelled the development of this program, mainly because I've lost all the source because of a harddisk crash. Why this is so common probblem ? :-( Do you have even MSX sources ? However, I'm currently busy with Age98. Same program but slightly different (better?). It is

Re: SCSI as a MSX link ?

1999-02-10 Thread Raymond Hoogerdijk
:Hello : :I wouldn't call it easier, if I were you... :By the way, I think I was wrong, it has to be hold key 5 to :give ID 5 and :hold key 6 to give ID 6... You can't give the interface ID :7, if I remember :the manual well (I have never tried). : : :Manual? Did you say manual? Where is that

Re: Bigger sector numbers

1999-02-10 Thread Maarten ter Huurne
At 03:47 PM 11/24/98 +, you wrote: I proposed earlier to use for both BIOS-routine 0144h and diskROM-entry 4010h the following change, to allow the use of bigger sector numbers: But you still haven't convinced me (and some others) why 4010 should be updated instead of creating a new

Re: Sony HB-F900 and Sony HB-T600

1999-02-10 Thread Manuel Bilderbeek
Not every pic on FUNet is ripped! On FUNet are dozens and dozens of pics now. I know. With 'the ones on Funet' I meant only the ones of the HB-F900! But still, almost a third of the pic's are from my site. Are you sure? At the moment 201 hardwarepictures are online on FUNet! And there

Re: Robotz 0.2

1999-02-10 Thread David Heremans
shevek wrote: On Wed, 6 Jan 1999 [EMAIL PROTECTED] wrote: The ATCK command makes the robot attack another robot at a neighbouring square. What if there is no robot in that square? Is the empty square attacked or is there no attack at all? Since attacking costs a

Joycom/Joynet... fixed game

1999-02-10 Thread wark
Hi, Last week I uploaded a game for testing your cables. But the game was with still with a bug. Sorry for that. Today I uploaded a new fixed version. The game was saved in ASCII text format with SAVE"snafu.txt",A Just browse the URL, save the form like text and

Re: JPEG file format

1999-02-10 Thread Manuel Bilderbeek
About JPEG, Is JPEG that good? It seems beaut for photos, but I've saved files in JPG of geometric designs (Flags, plain colours, sharp edges), but when opening the file later it seemed like a bad analogue TV reception! -- with ghosting of the line edges, and colour washing. You would

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
Jeroen Smael wrote: :Hi Laurents '~Grauw' Holts, Ja hoor, FutureDisk-humor... : If any MSX sends a byte all other MSX-computers connected to this : network recieve it, is that correct? : :Yes, this is indeed correct. :Sending of a message can only be initiated by the MSX that holds the :bus

My MSX project

1999-02-10 Thread Valery
Hi I wrote I want build MSX-3 ( non ASCII standart ) I wrote FPGA-Mem memory controller for my MSX3 computer. It take EPM7128SLC84. I writing other FPGA-IO now. FPGA-Mem specification: Using one or two 16Mbit 60-nc DRAM 1MbX16Bits Z380 Memory map 00-00MSX MEMORY 01-3F

AW: Stop this babbling!

1999-02-10 Thread Robert Vroemisse
-- Van: Anne de Raad[SMTP:[EMAIL PROTECTED]] Verzonden:vrijdag 15 januari 1999 11:28 Aan: [EMAIL PROTECTED] Onderwerp:Re: Stop this babbling! And I mean you: Anne and Robert! Stop this polutting of the mailingslist! Go and twaddle using your own email accounts;

Re: Joystick uitgang

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 17:16 14/02/98 +, you wrote: Weet een van jullie of je van de joystick ingang ook een uitgang kan maken, zodat je dingen kan besturen via de joystick uitgangen... It is possible to send data through the joysticks-port. But unfortunately it is very limited. There is only one pin which

Re: IDE driver documentation

1999-02-10 Thread NYYRIKKI
On Sat, 7 Nov 1998, Egor Voznessenski wrote: I _DO_ have complete, working DOS1 DISKROM source code, I even did huge modifications to it to make it more suitable for HDD interfaceing (eg FAT is not held in memory but is loaded from disk when necessary). I even located and corrected a bug

ZAPP-virus...

1999-02-10 Thread Mari van den Broek
Hello, I seems that there's still somebody spreading the ZAPP-virus... So everybody has to have UNZAPP or TVAC in case of infection with this virus... --[ MARI ]-- -- Visit XSW-Magazine's HomePage at:

Re: Joystick uitgang

1999-02-10 Thread Sander van Nunen
On Sat, 14 Feb 1998, Kari Juhani Lammassaari wrote: At 05:16 PM 2/14/98 +, you wrote: Weet een van jullie of je van de joystick ingang ook een uitgang kan maken, zodat je dingen kan besturen via de joystick uitgangen... It is possible to send data through the joysticks-port. But

RE: Prince of Persia

1999-02-10 Thread Patriek Lesparre
Castlevania for PSX is excelent, in my opinion, the best of all Castlevanias. I've heard much great things about the PSX Castlevania. As soon as I have a PSX (They recently dropped price!) I'll put it on the top of my want-list ;) (well, right behind Metal Gear Solid at least :) And I think

Re: Joystick network program working

1999-02-10 Thread Maarten ter Huurne
Hi all! This is a combined reply... ] And what about the auto detect option? I asked a couple of days ago, but ] there was no reaction, so I'll ask again: ] Would it be a good idea to connect TRG_A to RIGHT? Using this, we could ] make an "auto detect" option: the program would be able to see

Re: Info needed.

1999-02-10 Thread Marco Antonio Simon dal Poz
On Fri, 6 Feb 1998, NYYRIKKI wrote: Does anybody have info about PHYDIO routine? I know, what I must input to that routine, and what AF and B should contain, when it exits, but is there something, that I don't know? I'm trying to make disk-drive emulator for Novaxis SCSI system, and it

Re: CD ROM aan Novaxis

1999-02-10 Thread Maico Arts
Use MSXCDEX! for novaxis you have to type: MSXCDEX -gscsi With this driver you can use it with normal dos-commands like dir and copy. pmext won´t work. The problem with lots of these programms is that they want to open a file for reading and writing which is not possible. copy and xcopy and

Re: ZIP on MSX

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 08:04 04/07/98 +0200, you wrote: At 23:02 03/07/98 +0200, you wrote: Grauw, you didn't read: I wrote about the INTERNAL SCSI ZIP! That one has jumpers for all SCSI ID's and termination. You are right about zip together with HD, because if you only use ZIP, you have to reboot when you want to

Re: Anti-virus

1999-02-10 Thread NYYRIKKI
I know of 2 different ones, so you don't have to wite any. I think one was called Techno Crew AntiVirus (TCAV), I forgot the name of the other one. Mail me if you want any of these. It is called UNZAPP So if you ran into that Zapp-virus, please do me a favor, and send it to me

Wanted:

1999-02-10 Thread Raymond Hoogerdijk
I am looking for the the folowing original games: Atletic Land and Magical Tree both from Konami. Thanx in advance. Raymond Visit my MSX-page at: http://www.tip.nl/users/r.hoogerdijk

Re: New product

1999-02-10 Thread Erik Maas
Hello Erik, Can you tell me if it is possible to use very fast modems with this 232 interface. Specify very fast... 33k6 works, at least there are people using it. I use CACIS program but sometimes it is very difficult to use all Internet services, I will like to know more about ERIX

Re: Important!

1999-02-10 Thread Alexandre Rajszajt
This is a small list of hoax - false viruses alarms made in mails, mailing lists, or usenet, only to block some internet servers... DO NOT BELIEVE that stupid warning message, nor the "make fast money", "make a wish or your computer will crash" Thank you! MetalGear "Magnetic Airline Trays"

Re: Evolution of MSX

1999-02-10 Thread Jun-Sung Kim
Hi, all I want to build MSX3. But I think, MSX2 has very bad memory manager Mapper. If I use Z380 the mapper is not need. But DOS2 using mapper and I will have a problem porting software. Secont VDP is stopped since. I can build 9990 using FPGA but ... The problem compatibilities is too.

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