Re: [Nuke-users] LUT global location, variable(s)???

2011-10-08 Thread Sam Cole
, 2011 10:09 AM Subject: Re: [Nuke-users] LUT global location, variable(s)??? Yes, that is the module that you need to override. By setting RV_SUPPORT_PATH to a location of your choosing, and copying the same structure that the rvPackages file structure has, with an overriden source_setup.mu

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-08 Thread Torax Unga
discussion nuke-users@support.thefoundry.co.uk Sent: Saturday, October 8, 2011 2:28 AM Subject: Re: [Nuke-users] LUT global location, variable(s)??? I don't recall the software that wrote them in the past but I have a mistrust of the metadata from DPX. We also do things like log/logc/panalog jpegs

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-08 Thread Dan Walker
, October 8, 2011 2:28 AM *Subject:* Re: [Nuke-users] LUT global location, variable(s)??? I don't recall the software that wrote them in the past but I have a mistrust of the metadata from DPX. We also do things like log/logc/panalog jpegs for quick reviews where the file type or metadata might

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-07 Thread Jonathan Egstad
. And obviously being able to roll your own extensions is a huge benefit for review tools, LUT repositories, etc. -Nathan From: Dan Walker Sent: Thursday, October 06, 2011 10:52 AM To: Nuke user discussion Subject: Re: [Nuke-users] LUT global location, variable(s)??? Not too sure what else

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-07 Thread pixelcowbo...@gmail.com
:52 AM *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk *Subject:* Re: [Nuke-users] LUT global location, variable(s)??? *Not too sure what else you were looking for really. * Being able to control configuration settings on a piece of software (eg. FrameCycler) without having

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-07 Thread Dan Walker
I was under the assumption that the GS file needed to stay local to the system nuke/framecycler resided on. If this isn't the case then the docs weren't clear on putting this file in a network configured location. Care to share your flipbook code? :-) Thanks, Dan On Oct 7, 2011 12:44 PM, Lewis

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-07 Thread Torax Unga
user discussion Subject: Re: [Nuke-users] LUT global location, variable(s)???   Not too sure what else you were looking for really. Being able to control configuration settings on a piece of software (eg. FrameCycler) without having to copy something to the software's native location (per

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-06 Thread Nathan Rusch
/Administrator (which hopefully you have). -Nathan From: Dave Goodbourn Sent: Tuesday, October 04, 2011 3:28 PM To: Nuke user discussion Subject: Re: [Nuke-users] LUT global location, variable(s)??? Now that all depends on your definition of quick! Once you have a software distribution system setup

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-06 Thread Dan Walker
06, 2011 10:52 AM *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk *Subject:* Re: [Nuke-users] LUT global location, variable(s)??? *Not too sure what else you were looking for really. * Being able to control configuration settings on a piece of software (eg. FrameCycler

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-06 Thread Nathan Rusch
things like in-line modifications to the built-in menus (which is still a pretty clunky process). -Nathan From: Dan Walker Sent: Thursday, October 06, 2011 7:25 PM To: Nuke user discussion Subject: Re: [Nuke-users] LUT global location, variable(s)??? Yeah, we use RV to and I've already

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-04 Thread Torax Unga
There are many different approaches: Here is one: - you will probably want to have you software installed in a central location in the networks, so you only modify the settings once - put the luts in a location all software can see. (ie: ../luts/nuke/ ../framecycler ../rv) - generate the

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-04 Thread Dave Goodbourn
Have you looked at software deployment software like WPKG http://wpkg.org/ at all? You can very easily deploy all the settings and environmental variables to all your machines from the comfort of your own seat! Works well for us. It's only Windows based but there's plenty of *nix solutions like

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-04 Thread Dan Walker
Wow, no quick solutions? That just sucks now don't it! :-) On Oct 4, 2011 10:27 AM, Dave Goodbourn dave.goodbo...@u-fx.co.uk wrote: Have you looked at software deployment software like WPKG http://wpkg.org/ at all? You can very easily deploy all the settings and environmental variables to all

Re: [Nuke-users] LUT global location, variable(s)???

2011-10-04 Thread Dave Goodbourn
Now that all depends on your definition of quick! Once you have a software distribution system setup, making any change to 100+ workstations and render nodes can only take a matter of minutes! You can always do it with scripting to copy config files and setup variables on each machine. Not too