John Mangia who I was working with at the time actually posted this
solution, but he replied on a different thread:
I did a little test setting the threading at different amounts and testing
the rotation controls in the SphericalTransform node on Windows and it
appears that the higher I set the
I experienced the same. L:inux worked fine but windows was a dog
(something like ten times slower).
Haven't had time to get to the bottom of this yet though
On 13/10/14 07:49, Michael Garrett wrote:
I'm using SphericalTransform in Nuke 8.0v5 on Windows 7 and it's
extremely slow - much slower
back.
-Nathan
*From:* Michael Garrett michaeld...@gmail.com
*Sent:* Monday, October 13, 2014 9:41 AM
*To:* Nuke user discussion nuke-users@support.thefoundry.co.uk
*Subject:* Re: [Nuke-users] SphericalTransform slowness
In this case I needed the rotation knobs in SphericalTransform
back.
-Nathan
*From:* Michael Garrett michaeld...@gmail.com
*Sent:* Monday, October 13, 2014 9:41 AM
*To:* Nuke user discussion nuke-users@support.thefoundry.co.uk
*Subject:* Re: [Nuke-users] SphericalTransform slowness
In this case I needed the rotation knobs in SphericalTransform which
In this case I needed the rotation knobs in SphericalTransform which
wouldn't be too hard for me to add to your Blink version, but for this
project there's no time.
On 12 October 2014 20:20, Haarm-Pieter Duiker l...@duikerresearch.com
wrote:
There's a Blink script implementation of
9:41 AM
To: Nuke user discussion
Subject: Re: [Nuke-users] SphericalTransform slowness
In this case I needed the rotation knobs in SphericalTransform which wouldn't
be too hard for me to add to your Blink version, but for this project there's
no time.
On 12 October 2014 20:20, Haarm-Pieter
Have you tried it on Linux?
Best,
John
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There's a Blink script implementation of SphericalTransform here.
http://www.nukepedia.com/blink/transform/environmenttransform
Might help.
HP
On Sun, Oct 12, 2014 at 11:49 AM, Michael Garrett michaeld...@gmail.com
wrote:
I'm using SphericalTransform in Nuke 8.0v5 on Windows 7 and it's