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Web: www.thefoundry.co.uk
Email: frank.harri...@thefoundry.co.uk
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4 – VFX making of reel
>> <http://vimeo.com/100095868>.
>> * REFERENZEN:* Mackevision inszeniert den Porsche Macan
>> <http://www.mackevision.de/black_world.html#/project/147>.
>>
>> *Von:* nuke-users-boun...@support.thefoundry.co.uk [mailto:
>> nuke
float input = Colors.x;\nfloat blackpoint =
>>>> 0.0f;\nfloat whitepoint = 1.0f;\nfloat lift = 0.0f;\nfloat gain
>>>> = 0.01f;\nfloat multiply = 1.0f;\nfloat offset = 0.0f;\nfloat
>>>> gamma = 2.0f;\nfloat A =
>>>> multiply*(gain-lift)/(whitepoint-blackpoint);\n
pos() on the node after all other knobs (i read
> that sometimes helps), but it's not working.
>
> Even if it's expensive, I'd like to know if there is a way. Cheers.
> -
> Nick
>
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Frank Harrison
Senior Nuke Software Engineer
The Foundry
Tel: +44 (0)20 79
On 19 March 2015 at 11:04, Charles Bedwell
wrote:
> "The project is currently open in Hiero. Do you wish to discard the
> changes and load it again?"
>
Looks like we missed a warning message in Studio.
--
Frank Harrison
Senior Nuke Software Engineer
The Foundry
Tel: +44 (0
;
>
> ---
> Simon Björk
> Compositor/TD
>
> +46 (0)70-2859503
> www.bjorkvisuals.com
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> ,
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> http://su
>
> thanks for an "official" answer :)
>
> My experience differs though, so i don't have any "metric" to base it on,
> Marten. Only common sense and experience. Therefore my answer i gave before.
>
>
> Am 01.04.2015 um 10:00 schrieb Frank Harrison:
>
&
Nodes) with
expressions more often, which can lead to slowdowns, sometimes.
I hope that answers your questions :)
F.
On 1 April 2015 at 10:37, Daniel Hartlehnert wrote:
> Oh, i forgot to add that i have only worked with v7 so far, no experience
> with 8 or 9 yet.
>
>
>
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;re changing the code maybe you could look at including, below
> as well which has been requested
>
I don't think that's applicable here, but out of interest how would you
expect that to work CTRL-ALT+CLICK selects down stream nodes?
Howard
>
> On 14 Apr 2015, at 08:11, Frank
(hopefully)
>
>
>
> On 14 Apr 2015, at 21:09, Frank Harrison wrote:
>
> Hey Howard,
>
> On 14 April 2015 at 09:05, Yahoo wrote:
>
>> There are plenty of times I would want upstream nodes inc postage stamps'
>> branches selected.
>> In fact I
x.fr- www.artfx.fr - blog.artfx.fr
>
>
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Senior Nuke So
Node
operates on the faster that Node will be.
--
Frank Harrison
Senior Nuke Software Engineer
The Foundry
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r example having Blur downstream of a Keylight
and moving the size-slider - this is be fixed ready for the next v-release
that is in the final stage of testing.
F.
--
Frank Harrison
Senior Nuke Software Engineer
The Foundry
Tel: +44 (0)20 7968 6828 - Fax: +44 (0)20 7930 8906
Web: www.thefoundry.co
ot fed up filling the report in.
> ;)
>
>
> On 14 May 2015, at 18:42, Frank Harrison wrote:
>
> On 14 May 2015 at 15:20, Howard Jones wrote:
>
>> I’m suspecting that because Nuke9 seems somewhat flakey with more crashes
>> than I had with 8 (apart from Tracker w
gt;>> --
>>> <http://www.ohufx.com> *vfx compositing
>>> <http://ohufx.com/index.php/vfx-compositing> | workflow customisation and
>>> consulting <http://ohufx.com/index.php/vfx-customising> *
>>>
>>> _____
On 5 June 2015 at 10:05, Simon Björk wrote:
> "QClipboard :: event(class QEvent *) Cowardly refusing to send clipboard
> message to hung application"
>
> I get this a lot even in Nuke9.0v6. And I mean a lot. If I look at the
> terminal after working for a few hours I often have something like 5-
ng out ProRes via mov64 and it's faster (at least
for my noddy, bright pink developer footage).
Weird.
>
+1 yup, sorry about that. But it is getting much better/saner.
F.
>
>
> On 5 Jun 2015, at 10:31 am, Frank Harrison
> wrote:
>
> On 5 June 2015 at 10:05, Simon B
Instead of going back to Nuke 6.3 you can use SplineWarp1 (the current
version is SplineWarp3) with the command window (press the 'x' key in the
DAG).
But I can see that that would be annoying for TDs wanting to use
SplineWarp3, so I'll add your comments and try and get the priority on it
raised b
number 201302041204
>
> Then when I asked for an update and was told it was merged with
> 201302041204
>
> Then we asked severa ltime for updates on those since Nuke 7.0
>
> thanks
>
>
>
>
>
> On Fri, Jun 19, 2015, at 06:57, Frank Harrison wrote:
>
Hey guys,
Hugo's bug was being tracked separately, logged as:
Bug 34165 - Using python to generate B-Splines with the SplineWarp node
fails
I've now linked the bugs.
F.
On 23 June 2015 at 00:40, Pat Wong wrote:
> Magno
>
> Damn thats not good. Hopefully i can see they migth bug fix that. D
ailing list
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;>>> his LatLong Space , on what TO DO and NOT TO DO.
>>>>
>>>>
>>>>
>>>> cheers
>>>>
>>>> pat wong
>>>>
>>>>
>>>>
>>>
>>> --
>>> -
tp://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
>
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>>>>>
>>>>
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>>>> ,
>>>> http:
t sequence & project, it writes
>> the following line to FileChooser_Favorites.pref in my .nuke folder:
>> add_favorite_dir -project -sequence test test "" /var/tmp/
>>
>> which looks like tcl, but if I try to execute:
>> nuke.tcl("add_favo
I might ask.
>
> Best,
> Chris
>
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Frank Harrison
Senior Nuke Software Engineer
The
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>> --
>> vfx compositing | workflow customisation and
>> consulting __
On a more positive note, great work Frank. I'm really looking forward to
having a play.
On 27 January 2016 at 07:21, Frank Harrison wrote:
>
>
> On 27 January 2016 at 04:48, Daniel Stein
> wrote:
>
>> There is this bug already logged (specific to compiled plugins) i
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The Foundry
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uk
>>>> ,
>>>> http://forums.thefoundry.co.uk/
>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>
>>>>
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he info
>
> On January 18, 2016 at 10:05 AM Frank Harrison
> wrote:
>
> Thanks Deke.
>
> Brian, I've logged the following bug for the issue
>
> Bug #173108 [Python] nuke file-browser python APIs do not affect Sequnce
> Browser
>
> Looks like we missed that A
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e:
> darren.coombes81Twitter: @durwood81*
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Frank Harrison
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T
heck out some of my work...
> *www.vimeo.com/darrencoombes/reel2015
> <http://www.vimeo.com/darrencoombes/reel2015>*
>
> *Mob: +61 418 631 079 <+61%20418%20631%20079>*
> *Instagram: @7secondstoblackInstagram: @durwood0781Skype:
> darren.coombes81Twitter: @durwood81*
e-users
>>>>
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> Deutschland GmbH
> AG C
freezing and I get this. As you can see, time just goes up and boom.
>
>
> Am 15.09.2016 um 18:45 schrieb Frank Harrison:
>
> Hey Igor,
>
> Did you send in a crash report? Do you have the crash id still or
> reproduce it easily and send anew one in?
>
> If you can I might
ber 2016, Charles Bedwell <
charles.bedw...@encorepost.com> wrote:
> I've seen that before, maybe with high frame numbers?
>
> I wish I could send the 10 or so crash reports I get every day, our
> machines are sans internet sadly.
> On Thu, Sep 15, 2016 at 6:05pm, Frank H
rles Bedwell <
> charles.bedw...@encorepost.com>:
>
> I've seen that before, maybe with high frame numbers?
>
> I wish I could send the 10 or so crash reports I get every day, our
> machines are sans internet sadly.
> On Thu, Sep 15, 2016 at 6:05pm, Frank Harrison
> wr
com
>
>
> AG Charlottenburg HRA 44507 B; Pers. haft. Gesellschafter: Chimney
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> ___
> Nuke-u
't (yet) publicise that you can batch send crash reports
as we've not quite finalised the process on our end. Yet. :) But we should
be able to support some older versions of NUKE too.
Best.
F.
>
> Daniel
>
> Am 15.09.2016 um 19:36 schrieb Frank Harrison :
>
> On
I've not been able to repro with that script on windows today Igor. Sorry I
can't be of more help.
On 15 September 2016 at 19:51, Frank Harrison
wrote:
> No probs Igor,
>
> unfortunately I've been unable to repro it on my mac. I am getting mem
> alloc issues and i
o/nuke-users
>>>
>>
>>
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sit idle waiting for the rest of the system to catch up.
>>>
>>> So all in all i would agree with everybody else: higher clock speed over
>>> more cores.
>>>
>>> Daniel
>>>
>>>
>>> Am 08.11.2016 um 16:28 schrieb michael vorberg
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