Re: [Nuke-users] Input Process not concatenating

2016-10-17 Thread Tahl
Replying offlist. typical. I am on a PC and dont have nuke installed. Order of operation should be Image->CDL->display LUT. So unless there is something in the CDL that is restricting the data being passed to the display, I would say the issue is caused by the display buffer and what is being

Re: [Nuke-users] Input Process not concatenating

2016-10-17 Thread Tahl
and it went to the list ! From: nuke-users-boun...@support.thefoundry.co.uk on behalf of Tahl Sent: Tuesday, 18 October 2016 12:01:02 AM To: Nuke user discussion Subject: Re: [Nuke-users] Input Process not concatenating Replying offlist. typical. I am on

RE: [Nuke-users] 3d points from position

2011-04-06 Thread Tahl Niran
geoselect and match position works fine for me. make sure you viewer is directly connected to positionToPoints node or a scene which contains that node or it wont evaluate correctly. --- Tahl Niran vfx compositor www.tahlniran.com > From: hugo.gue...@hugo-guerra.

RE: [Nuke-users] 3d points from position

2011-04-06 Thread Tahl Niran
ivan wrote one : --- Tahl Niran vfx compositor www.tahlniran.com Subject: Re: [Nuke-users] 3d points from position From: hugo.gue...@hugo-guerra.com Date: Wed, 6 Apr 2011 16:12:37 +0100 To: nuke-users@support.thefoundry.co.uk Great it worked fine, you are right the

RE: [Nuke-users] 3d points from position

2011-04-06 Thread Tahl Niran
sorry for some reason the link broke. its here on Nukepedia http://www.nukepedia.com/gizmos/animatedsnap3d/ --- Tahl Niran vfx compositor www.tahlniran.com Subject: Re: [Nuke-users] 3d points from position From: hugo.gue...@hugo-guerra.com Date: Wed, 6 Apr 2011 16:21:43

RE: [Nuke-users] Grade clamping

2011-04-21 Thread Tahl Niran
like pWorld or maybe zDepth and generally speaking the only thing I would use a grade node for is to maybe normalise depth. --- Tahl Niran vfx compositor www.tahlniran.com Date: Thu, 21 Apr 2011 11:19:15 -0400 Subject: Re: [Nuke-users] Grade clamping From: one.and

RE: [Nuke-users] Grade clamping

2011-04-21 Thread Tahl Niran
I didnt think anyone was still using the 95,685 style log ? Most places I have worked in the past few years have been using the Josh Pines technique: http://www.vfxpedia.com/index.php?title=File:JoshPinesLogLin_v01.setting&limit=500 --- Tahl Niran vfx compos

RE: [Nuke-users] Grade clamping

2011-04-21 Thread Tahl Niran
reasons we are discussing. People used to comp 8 bit and all sort of other upleasentness but that has moved on also. More and more I am actually seeing linear .exr from Scanning labs also. --- Tahl Niran vfx compositor www.tahlniran.com From: nedwil...@gmail.com Subject: Re

RE: [Nuke-users] Grade clamping

2011-04-22 Thread Tahl Niran
I think I am skirting the realm of what I can say in a public forum as a lot of this is company specific. The Josh Pines style conversion will avoid negative values the resulting linearised file, and it will also ensure that middle grey ( log code value 445) will be converted to a linear value o

RE: [Nuke-users] Importing FBX fails

2011-05-20 Thread Tahl Niran
I would strongly advise against using fbx2011 in Nuke. Just go write to the older 2010 format instead. --- Tahl Niran vfx compositor www.tahlniran.com > From: dekekinc...@gmail.com > Date: Thu, 19 May 2011 16:58:27 -0700 > Subject: Re: [Nuke-users] Importing

RE: [Nuke-users] Nuke 6.5 tech preview at IBC 2011 - any news?

2011-09-14 Thread Tahl Niran
Off the top of my head. Caching displayed in the timeline, a la after effects. Image modeller 2.0 Primate 5.0 Blink accelerated Kronos, motion blur and deniose. Rotopaint core improvements Alembic Exr 2.0 Opencolour IO Timeline (clip nodes) Some very interesting info about blink and how

[Nuke-users] Pasting Tracking Data to Grid warp

2011-12-02 Thread Tahl Niran
then just delete keyframes on the Source grid shape but this seems silly. Anyone expereinced this ? Wanted to check if it was an actual bug before I go reporting it to the foundry. thanks, t. --- Tahl Niran vfx compositor www.tahlniran.com

RE: [Nuke-users] Pasting Tracking Data to Grid warp

2011-12-02 Thread Tahl Niran
tial frame. this is what I want to use the tracker points for. --- Tahl Niran vfx compositor www.tahlniran.com From: dekekinc...@gmail.com Date: Fri, 2 Dec 2011 08:39:00 -0800 Subject: Re: [Nuke-users] Pasting Tracking Data to Grid warp To: nuke-users@support.thefoundry.co.uk

RE: [Nuke-users] HDRI Lighting in Nuke

2012-05-29 Thread Tahl Niran
Everything in Nuke is actualky 'HDRI' in the true sense if the word. But do you mean render objects using IBL in the scanline renderer ?! In the original masterclass Frank and I showed how to stitch a panorama he took on to cards using a python script and then rendered that as a lat long to use

[Nuke-users] OCIO logLin and Middle Grey

2012-10-08 Thread Tahl Niran
swatch is not returning a. .18 more like .1493. Same if I use an OCIO to Colorspace or have I missed something ? --- Tahl Niran www.tahlniran.com___ Nuke-users mailing list Nuke-users

RE: [Nuke-users] OCIO logLin and Middle Grey

2012-10-08 Thread Tahl Niran
super blacks and negative linear values all that other stuff !?! --- Tahl Niran www.tahlniran.com From: tahlni...@hotmail.com To: nuke-users@support.thefoundry.co.uk Date: Mon, 8 Oct 2012 22:47:42 + Subject: [Nuke-users] OCIO logLin and Middle Grey Hoping someone

RE: [Nuke-users] OCIO logLin and Middle Grey

2012-10-08 Thread Tahl Niran
I'm guessing Tahl doesn't have the spi-vfx config set in the project's lut settings?! If that is set to nuke-default you get the values he posted. On 10/9/12 12:11 PM, Schneider, Abraham wrote: Doing exactly w

[Nuke-users] Marcie: Which film stock ?

2012-12-03 Thread Tahl Niran
Random question. Does anyone know what film stock Marcie was shot on ? Guessing it's a kodak one ! :) thanks. t --- Tahl Niran vfx compositor www.tahlniran.com ___ Nuke-users ma

RE: [Nuke-users] Planar tracker and roto

2013-01-18 Thread Tahl Niran
Nuke wants the Roto/mask shape to be very accurate to the planar surface, whereas Mocha benefits from a slightly looser shape. I find that adjusting planar tracks is much more fluid in Nuke though. The adjust track function in Mocha is still clunky and annoying. ---

[Nuke-users] Cuda Drivers : osx 10.7 : 330m gpu

2013-01-25 Thread Tahl Niran
Hey, Just wondering if anyone has tried installing the Nvidia cuda drivers with osx 10.7.x on a MBP. I can see that the drivers for 10.7 only support desktop cards and that the 10.8 drivers support mobile but I dont want to have to risk upgrading to 10.8 as Maya and Nuke wont run on Mountain

RE: [Nuke-users] Cuda Drivers : osx 10.7 : 330m gpu

2013-01-25 Thread Tahl Niran
@support.thefoundry.co.uk Nuke runs on 10.8 but is unsupported; i read that as; not a guarantee that it will work as advertised. Just keep 10.7 around if something comes up. On 26 January 2013 13:02, Tahl Niran wrote: Hey, Just wondering if anyone has tried installing the Nvidia cuda drivers with