Hi,
Is it possible to bump up the JDK-8220272 priority?
https://bugs.openjdk.java.net/browse/JDK-8220272
We are building a Point of Sale application in OpenJfx for Brazilian Pharmacy
Retail. This bug often change the order or windows, so top modal windows shows
behind it's parent and users
de Thiago
Milczarek Sayao
Enviado: sexta-feira, 5 de abril de 2019 09:54
Para: openjfx-dev@openjdk.java.net
Assunto: Request to bump JDK-8220272 priority
Hi,
Is it possible to bump up the JDK-8220272 priority?
https://bugs.openjdk.java.net/browse/JDK-8220272
We are building a Point of Sale
Hi Diego,
I have downloaded the sources and imported the project with the "Import project
from external model" -> Gradle.
I am able to build it in intellij from the gradle tab (openjdk-jfx -> Tasks ->
build -> build).
I have used Sdkman to install gradle 5.3.1 and ant.
I have used Ubuntu
s somehow depending on event order. On my work machine the result varies,
but mostly it shows the bug. On my home machine (which is newer and much more
powerful) it *always* shows the bug.
De: openjfx-dev em nome de Thiago
Milczarek Sayao
Enviado: domingo, 7 de abril de 2019 17:49
Para: openjf
* THE PROBLEM *
In GlassApplication.cpp, the GDK_FOCUS_CHANGE event gets called from the last
window to the first on my setup (I suspect "out-of-order" on some setups and
even occasionally in the expected order). So the code to keep the latest
enabled window fails (refering to WindowStage.java
If you do a database (or any I/O intensive task that blocks) the call should
be on a Task or Service (which contains a Task).
You can bind to the task return value directly, threads will be handled
correctly.
For non I/O intensive tasks you can set values directly.
If you do I/O intensive
This bug affects Linux - the Window appears somewhere on the screen and then
moves to de center. The moving is a visible glitch.
* The cause *
on glass_window.cpp:
void WindowContextTop::request_focus() {
gtk_window_present(GTK_WINDOW(gtk_widget));
}
This code executes before the
If you are using X.org, the cursor is controlled by X, so I would look for a X
configuration to disable cursor.
https://unix.stackexchange.com/questions/346903/can-i-remove-the-mouse-pointer-entirely-from-x
De: openjfx-dev em nome de Dell Green
Enviado:
Just realized you might be using Monocle.
So it might be handling the cursor. Don't know how to hide it..
De: openjfx-dev em nome de Thiago
Milczarek Sayao
Enviado: sábado, 1 de junho de 2019 19:18
Para: openjfx-dev@openjdk.java.net
Assunto: RE: Can Javafx
Para: openjfx-dev@openjdk.java.net
Assunto: RE: Can Javafx cursor be disabled?
Thanks for that, good to know. I should of mentioned that we are not using X,
but using framebuffer instead
Message: 2
Date: Fri, 31 May 2019 14:45:11 +
From: Thiago Milczarek Sayao
To: "openjf
How do I run Ensemble8 from source, using the libs from the source build?
Is there a gradle task for that (could not find one - also not a gradle expert)?
Thanks!
will look into it (on the patch that got integrated).
How much time we have until 13 release?
Thanks.
De: Kevin Rushforth
Enviado: segunda-feira, 10 de junho de 2019 17:39
Para: Thiago Milczarek Sayao; openjfx-dev@openjdk.java.net
Assunto: Re: Call for testing: Drag and Drop on
to fix it without success (for now).
Posted question here:
https://discourse.gnome.org/t/dnd-window-getting-in-the-way-of-dnd-events/1141
De: Kevin Rushforth
Enviado: segunda-feira, 10 de junho de 2019 19:00
Para: Thiago Milczarek Sayao; openjfx-dev
: openjfx-dev em nome de Thiago
Milczarek Sayao
Enviado: segunda-feira, 10 de junho de 2019 14:15
Para: openjfx-dev@openjdk.java.net
Assunto: Call for testing: Drag and Drop on Linux
Dear Linux Users,
I did some modifications on DND to work better with Linux:
https://github.com/javafxports/openjdk
Could anyone confirm this?
Run the sample below, click the "Run" button and then close the "Owner Stage".
On my machine, gnome shell crashes, sometimes X crashes.
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import
Please, review the following:
https://github.com/javafxports/openjdk-jfx/pull/506
https://bugs.openjdk.java.net/browse/JDK-8226537
Dear Linux Users,
I did some modifications on DND to work better with Linux:
https://github.com/javafxports/openjdk-jfx/pull/490
Benefits:
* Works on wayland
* Works across gtk2 and gtk3 with little code differences
* Works on scenebuilder (with gtk3 - currently it falls back to
Hello,
I have been looking into JDK-8211302.
https://bugs.openjdk.java.net/browse/JDK-8211302
Did not find a solution, but the problem is because
gdk_drag_context_get_selected_action(event->context) is returning ZERO. That's
also why the cursor does not update on the drop location. Subsequent
nda-feira, 13 de maio de 2019 10:38
Para: Thiago Milczarek Sayao; openjfx-dev@openjdk.java.net
Assunto: RE: Findings on JDK-8211302
Hello Thiago,
This solution was proposed by one of the engineers in Oracle sometime back and
we have tested it. This does not seem to solve the issue. If you wish to
Run it with -Djdk.gtk.version=2
If the problem stops, it's related.
De: Magosányi Árpád
Enviado: segunda-feira, 13 de maio de 2019 10:53
Para: Thiago Milczarek Sayao; openjfx-dev@openjdk.java.net
Assunto: Re: Findings on JDK-8211302
Could this be related?
https
ers.
De: Pankaj Bansal
Enviado: segunda-feira, 13 de maio de 2019 10:59
Para: Thiago Milczarek Sayao; openjfx-dev@openjdk.java.net
Assunto: RE: Findings on JDK-8211302
I think problem starts even before this as process_dnd_source_mouse_release is
called when we release the mouse after d
Fix in progress:
https://github.com/tsayao/openjdk-jfx/pull/5
De: openjfx-dev em nome de Thiago
Milczarek Sayao
Enviado: terça-feira, 14 de maio de 2019 13:25
Para: openjfx-dev@openjdk.java.net
Assunto: RE: Findings on JDK-8211302
Found the problem!
Managed
For 2 I use spring boot (together with javafx).
On the "business logic" module I use other technologies such as JPA, Spring
Boot JPA, ...
De: openjfx-dev em nome de Krzysztof
Gorczowski
Enviado: quinta-feira, 23 de maio de 2019 16:13
Para:
}
De: openjfx-dev em nome de Thiago
Milczarek Sayao
Enviado: segunda-feira, 13 de maio de 2019 22:28
Para: Pankaj Bansal; openjfx-dev@openjdk.java.net
Assunto: RE: Findings on JDK-8211302
Did further investigation...
I think the problem lies on Gdk mouse motion
When I load a .jar in SceneBuilder, some controls are recognized, some are not.
How do I find out why some are ignored?
Thanks.
https://bugs.openjdk.java.net/browse/JDK-8197536
https://github.com/javafxports/openjdk-jfx/pull/460
Please, review the following:
https://github.com/javafxports/openjdk-jfx/pull/456
https://bugs.openjdk.java.net/browse/JDK-8193502
Thanks.
https://bugs.openjdk.java.net/browse/JDK-8220272
https://github.com/javafxports/openjdk-jfx/pull/445
(Received confirmation on my OCA from Oracle)
https://github.com/javafxports/openjdk-jfx/pull/446
https://bugs.openjdk.java.net/browse/JDK-8212060
https://github.com/javafxports/openjdk-jfx/pull/451
https://bugs.openjdk.java.net/browse/JDK-8210973
https://github.com/javafxports/openjdk-jfx/pull/450
https://bugs.openjdk.java.net/browse/JDK-814
Did those two fixes:
JDK-814: Fix TableView content disappearing on user pressing UP
https://github.com/javafxports/openjdk-jfx/pull/450
JDK-8210973: Set the focus to the owner window when current window is closed
https://github.com/javafxports/openjdk-jfx/pull/451
Will probably work on
Please, review (and remove WIP):
https://github.com/javafxports/openjdk-jfx/pull/520
https://bugs.openjdk.java.net/browse/JDK-8227366
Thanks.
Hi,
I have followed the instructions on:
https://wiki.openjdk.java.net/display/OpenJFX/Building+OpenJFX#BuildingOpenJFX-Windows
When running ./gradlew.bat on cygwin I get:
> FAIL: WINSDK_DIR not defined
My version is 14.16.27012.
Thanks.
Hi,
I have been investigating:
https://bugs.openjdk.java.net/browse/JDK-8227366
The problem is the focus event gets fired for all windows when a window is
closed, so it messes up with "last window" tracking. It also causes unnecessary
events.
On com.sun.javafx.tk.quantum.GlassStage:
directory where RC.exe lives. So it
> is hard coded. Might be a problem.
I never hit this problem.
- Nir
On Mon, Aug 5, 2019 at 4:26 AM Thiago Milczarek Sayao
mailto:thiago.sa...@clamed.com.br>> wrote:
Managed to get past the error by updating the source tree.
Now I'm getting this:
> FAIL: c
ers.
De: openjfx-dev em nome de Thiago
Milczarek Sayao
Enviado: sábado, 3 de agosto de 2019 19:41
Para: openjfx-dev@openjdk.java.net
Assunto: Building on windows
Hi,
I have followed the instructions on:
https://wiki.openjdk.java.net/display/OpenJFX/Building+OpenJFX#BuildingOpenJFX-Wind
On Wed, 2 Oct 2019 19:54:50 GMT, Kevin Rushforth wrote:
> On Wed, 2 Oct 2019 19:54:48 GMT, Thiago Milczarek Sayao
> wrote:
>
>> https://bugs.openjdk.java.net/browse/JDK-8225571
>>
>> To run tests (on the root of the source tree):
>> ./gradlew apps
>
https://bugs.openjdk.java.net/browse/JDK-8225571
To run tests (on the root of the source tree):
/gradlew apps
java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
dragdrop.DragDropWithControls
java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
dragdrop.DragDropColor
java
On Thu, 14 Nov 2019 14:35:28 GMT, Alexander Scherbatiy
wrote:
> On Thu, 14 Nov 2019 14:35:27 GMT, Kevin Rushforth wrote:
>
>> On Thu, 14 Nov 2019 14:35:26 GMT, Alexander Scherbatiy
>> wrote:
>>
>>> Allow IDEA to correctly detect Git version control system when opening JFX
>>> project.
>>>
Well, GraalVM page says it's production ready.
By production ready I understand something way beyond "Hello, FX". Although, I
would not expert perfection, since it's new technology.
The blue text also happens on my machine, running Linux. Probably a bug on
graalvm, as it does not happen with
https://bugs.openjdk.java.net/browse/JDK-8232811
This one was hard to tackle.
./gradlew -PFULL_TEST=true -PUSE_ROBOT=true :systemTests:test --tests
test.robot.javafx.scene.dialog.DialogWithOwnerSizingTest
-
Commits:
- 338bedbe: Fix mistake
- a02894d6: Fix JDK-8232811
-
While going across the source code I have noticed some code that might be
incorrect , such as:
- WindowStage.setScene() has a call to requestFocus()
I might be missing something, but I think it does not belong there because the
scene is usually set before show(), and while it may be set after
Well, git blames Antem Ananiev - not sure you're around this list.
Question 1 - Why can't we use gtk_window_set_resizable () ?
Question 2 - Why do we keep separated geometry and not use gtk directly?
Thanks.
> https://bugs.openjdk.java.net/browse/JDK-8232811
>
> This one was hard to tackle.
>
> ./gradlew -PFULL_TEST=true -PUSE_ROBOT=true :systemTests:test --tests
> test.robot.javafx.scene.dialog.DialogWithOwnerSizingTest
The pull request has been updated with 1 additional commit.
-
> https://bugs.openjdk.java.net/browse/JDK-8225571
>
> To run tests (on the root of the source tree):
> ./gradlew apps
> java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
> dragdrop.DragDropWithControls
> java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
>
> https://bugs.openjdk.java.net/browse/JDK-8225571
>
> To run tests (on the root of the source tree):
> ./gradlew apps
> java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
> dragdrop.DragDropWithControls
> java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
>
> https://bugs.openjdk.java.net/browse/JDK-8225571
>
> To run tests (on the root of the source tree):
> ./gradlew apps
> java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
> dragdrop.DragDropWithControls
> java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
>
Hi.
Window.setBounds() doc specifies:
* Gravity values specify how to correct window location if only its size
* changes (for example when stage decorations are added). User initiated
* resizing should be ignored and must not influence window location through
* this mechanism.
How can I test
a decorated
Stage is created, the window might be initially created and then the
decorations added in a second step.
-- Kevin
On 12/17/2019 8:34 AM, Thiago Milczarek Sayao wrote:
> Hi.
>
> Window.setBounds() doc specifies:
>
>
> * Gravity values specify how to correct window lo
> https://bugs.openjdk.java.net/browse/JDK-8225571
>
> To run tests (on the root of the source tree):
> ./gradlew apps
> java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
> dragdrop.DragDropWithControls
> java @build/run.args -cp apps/toys/DragDrop/dist/DragDrop.jar
>
On Wed, 11 Dec 2019 18:43:23 GMT, Kevin Rushforth wrote:
>> I don't get an assertion error on Oracle Linux 7.7 -- so far only on Ubuntu
>> 16.04. I will resume reviewing once you restore the `DRAG_DONE` behavior.
>
> With your latest patch, which reverts the changes to `GtkDnDClipboard.java`,
> https://bugs.openjdk.java.net/browse/JDK-8232811
>
> This one was hard to tackle.
>
> ./gradlew -PFULL_TEST=true -PUSE_ROBOT=true :systemTests:test --tests
> test.robot.javafx.scene.dialog.DialogWithOwnerSizingTest
The pull request has been updated with 1 additional commit.
-
On Tue, 10 Dec 2019 16:13:06 GMT, Kevin Rushforth wrote:
>> Just a reminder to take a look when time allows.
>
> I'm starting to look at this. I see at least one behavioral difference that
> will need to be addressed. With the existing implementation, if I drag / drop
> onto a target that set
On Fri, 4 Oct 2019 23:03:00 GMT, Kevin Rushforth wrote:
> On Wed, 2 Oct 2019 20:02:22 GMT, Kevin Rushforth wrote:
>
>> On Wed, 2 Oct 2019 19:54:50 GMT, Thiago Milczarek Sayao
>> wrote:
>>
>>> On Wed, 2 Oct 2019 19:54:50 GMT, Kevin Rushforth wrote:
>>
file a bug and
provide a PR when it's ready and pass the tests.
Cheers.
De: Kevin Rushforth
Enviado: terça-feira, 17 de dezembro de 2019 18:49
Para: Thiago Milczarek Sayao ;
openjfx-dev@openjdk.java.net
Assunto: Re: How can a stage decoration change?
In that case, I'
On Tue, 17 Dec 2019 21:37:34 GMT, Kevin Rushforth wrote:
>> The pull request has been updated with 1 additional commit.
>
> tests/system/src/test/java/test/robot/javafx/scene/dialog/DialogWithOwnerSizingTest.java
> line 63:
>
>> 62: @Test(timeout = 15000)
>> 63: public void
On Thu, 19 Dec 2019 14:29:39 GMT, Ambarish Rapte wrote:
>> The pull request has been updated with 1 additional commit.
>
> modules/javafx.graphics/src/main/native-glass/gtk/glass_window.cpp line 1062:
>
>> 1061: geometry.final_height.type = BOUNDSTYPE_CONTENT;
>> 1062: }
>> 1063:
On Thu, 19 Dec 2019 14:13:47 GMT, Ambarish Rapte wrote:
>> The pull request has been updated with 1 additional commit.
>
> tests/system/src/test/java/test/robot/javafx/scene/dialog/DialogWithOwnerSizingTest.java
> line 64:
>
>> 63: public void dialogWithOwnerSizingTest() throws Exception
> https://bugs.openjdk.java.net/browse/JDK-8232811
>
> This one was hard to tackle.
>
> ./gradlew -PFULL_TEST=true -PUSE_ROBOT=true :systemTests:test --tests
> test.robot.javafx.scene.dialog.DialogWithOwnerSizingTest
The pull request has been updated with 2 additional commits.
-
On Tue, 17 Dec 2019 23:01:51 GMT, Kevin Rushforth wrote:
>> The pull request has been updated with 1 additional commit.
>
> tests/system/src/test/java/test/robot/javafx/scene/dialog/DialogWithOwnerSizingTest.java
> line 124:
>
>> 123:
>> 124:
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
Dirk,
Which platform are you using? (Windows, Linux, Mac)
(Will take a look if Linux)
Thanks.
De: openjfx-dev em nome de Dirk
Lemmermann
Enviado: segunda-feira, 10 de fevereiro de 2020 13:21
Para: OpenJFX
Assunto: No screen coordinates for DRAG_DONE events
On Thu, 13 Feb 2020 23:56:42 GMT, Kevin Rushforth wrote:
>> **Code Changes**
>>
>> * glass_window.cpp / glass_window.h
>> * Removed WindowContextPlug and WindowContextChild (that were used for
>> applets / web start) and moved everything to
>> one class named WindowContext (since
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
On Tue, 14 Jan 2020 11:30:49 GMT, Thiago Milczarek Sayao
wrote:
>> I understand. Will do that when the code works 100%. I have submitted the PR
>> to avoid duplicated efforts and let people test it (if anyone is willing).
>
> Sizing and positioning completed and fairly test
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
On Tue, 28 Jan 2020 16:59:27 GMT, Thiago Milczarek Sayao
wrote:
>> Sizing and positioning completed and fairly tested.
>>
>> Will look into mouse grabbing.
>
> To anyone willing to test this, here is a binary test-release for linux:
>
> https://github.com/tsay
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
On Wed, 29 Jan 2020 12:16:49 GMT, Thiago Milczarek Sayao
wrote:
>> To anyone willing to test this, here is a binary test-release for linux:
>>
>> https://github.com/tsayao/jfx/releases/tag/test-glass-gtk
>
> It's ready for an initial look.
>
> If anyone has
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
On Tue, 14 Jan 2020 11:30:49 GMT, Thiago Milczarek Sayao
wrote:
>> I understand. Will do that when the code works 100%. I have submitted the PR
>> to avoid duplicated efforts and let people test it (if anyone is willing).
>
> Sizing and positioning completed and fairly test
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
ne is willing to test, or take a look.
I need to do more testing on:
* Mouse grabs to mimic windows behavior;
* Native _setBackground call
Any pointers on uses cases for this is appreciated.
Cheers.
De: openjfx-dev em nome de Thiago
Milczarek Sayao
En
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
AFAIK, use master. They will decide to backport to a point release or not.
De: openjfx-dev em nome de Robert
Lichtenberger
Enviado: sexta-feira, 17 de janeiro de 2020 04:29
Para: openjfx-dev@openjdk.java.net Mailing
Assunto: Correct branch for PR?
I have a
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
I have fixed it on Linux:
https://github.com/openjdk/jfx/pull/77
Can be ported to the current code:
void WindowContext::set_maximized(bool maximize) {
is_maximized = maximize;
if (maximize) {
// enable the functionality
GdkWMFunction wmf =
On Mon, 6 Jan 2020 22:57:31 GMT, Thiago Milczarek Sayao
wrote:
>> This sort of enhancement needs to be discussed on the openjfx-dev mailing
>> list first. While the WIP PR might be used to illustrate what you have in
>> mind to propose, it is premature to actually review
Does anyone knows the context of use of WindowContextChild and
WindowContextPlug on the linux glass implementation?
File: glass_window.cpp
They seem to be never called.
Thanks.
em nome de Thiago
Milczarek Sayao
Enviado: terça-feira, 31 de dezembro de 2019 16:50
Para: openjfx-dev@openjdk.java.net
Assunto: Linux Glass - WindowContextChild and WindowContextPlug
Does anyone knows the context of use of WindowContextChild and
WindowContextPlug on the linux glass
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
This proposed change does the following:
- Ports DND target to use GTK reducing code size and adding extra text / image
formats (such as .gif);
- Use gtk signals instead of gdk events (also to reduce code size);
- Simplifies geometry (sizing/positioning) with a more straightforward code
(less
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
On Mon, 6 Jan 2020 00:28:14 GMT, Thiago Milczarek Sayao
wrote:
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to r
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
On Mon, 6 Jan 2020 22:41:07 GMT, Kevin Rushforth wrote:
>>> Please, mark it as WIP.
>>
>> You can do this by editing the title and adding `WIP: ` as a prefix.
>
> This sort of enhancement needs to be discussed on the openjfx-dev mailing
> list first. While the WIP PR might be used to
> This proposed change does the following:
>
> - Ports DND target to use GTK reducing code size and adding extra text /
> image formats (such as .gif);
> - Use gtk signals instead of gdk events (also to reduce code size);
> - Simplifies geometry (sizing/positioning) with a more straightforward
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