[osg-users] osgDotNet

2009-07-11 Thread Andrew Burnett-Thompson
Hi there, Not sure if I've done this right, this is intended to be a response to the message osgDotNet here : http://groups.google.com/group/osg-users/browse_thread/thread/c8c8422c8f74b865?hl=en Anyways - assuming it is right ... I am currently writing an application using OpenSceneGraph

[osg-users] osgDotNet

2009-07-10 Thread Michael W. Hall
Can someone help me out with building this? I have been following the directions, but no luck yet. I created the environment variable as the instructions said, but I get errors saying that it cannot open the osg files. These files are on my system and in the location specified. Any help is

Re: [osg-users] osgDotNet

2009-07-10 Thread Michael W. Hall
Additional information. The error is looking for files in osgIntrospection. I do not see this in my osg install directory. However, I had no errors on the build of OSG or the install and none on VPB. Michael On Fri, 2009-07-10 at 17:05 -0500, Michael W. Hall wrote: Can someone help me out

Re: [osg-users] osgDotNet

2009-07-10 Thread Michael W. Hall
I did find an osgIntrospection include file in the directory where I got OSG from SVN. Copied that to the installed location of OSG. The osgDotNet built, but gave a link error about OsgIntrospection.lib. I downloaded the precompiled libs and copied that to the OSG install directory. The

Re: [osg-users] osgDotNet

2009-07-10 Thread Jason Daly
Michael W. Hall wrote: I did find an osgIntrospection include file in the directory where I got OSG from SVN. Copied that to the installed location of OSG. The osgDotNet built, but gave a link error about OsgIntrospection.lib. I downloaded the precompiled libs and copied that to the OSG

[osg-users] osgDotNet

2009-02-12 Thread Miriam D'Elia
Hi to all, where can I find the code of osgDotNet? The link http://www.openscenegraph.org/projects/osgDotNet/wiki/Download No available. Thanks Miriam ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] osgDotNet

2009-02-12 Thread Jose Luis Hidalgo
Hi Miriam, I forgot to move project_files from the OLD osg server... please try again, there should be accessible right now. Cheers, J.L. On Thu, Feb 12, 2009 at 4:30 PM, Miriam D'Elia miriamde...@gmail.com wrote: Hi to all, where can I find the code of osgDotNet? The link

[osg-users] OsgDotNet unmanged interface?

2008-03-16 Thread Tessier, Philip
All, First, please forgive me if my etiquette is not up to par; I'm new to the community. My team has recently switched from Visual Studio 2003 to Visual Studio 2005. We maintain the bulk of our code in traditional ANSI C++, for portability concerns, and provide a thin C# user interface, joined

Re: [osg-users] OsgDotNet unmanged interface?

2008-03-16 Thread hesicong2006
Hi, Old Managed C++ Extension in Visual Studio 2003 has changed to C++/CLI in Visual Studio 2005. I've managed to merge native C++ to my C# program. But for the easy way, you should try using C++/CLI to write your whole application. A simple demo may give you a guide, you can find it here:

[osg-users] OsgDotNet

2008-03-14 Thread rpingry
Hello All, We are using OsgDotNet and noticed a couple of things we would like to ask about. 1. We noticed that the quat multiply is not exported in .NET. We saw that this was because of the OsgIntrospection not properly exporting some of the overloaded operators, so there are probably other

Re: [osg-users] osgDotNet and exceptions

2007-11-19 Thread Michael Wittman
Hi Christoffer, Which version of OSG are you using with osgDotNet? There are still known problems with versions post 2.0. I wouldn't recommend using it in a production capacity with 2.2 or later until those are resolved. -Mike On Sun, Nov 18, 2007 at 09:30:42AM +0100, Christoffer Markusson

[osg-users] osgDotNet and exceptions

2007-11-18 Thread Christoffer Markusson
Hi, I'm using osgDotNet in a Visual Studio project and are getting lots of exceptions thrown when running a release build of this project. The exceptions seems to happen at random but are always caused by calls to osg methods. Typically the error message is tried to read or write write

Re: [osg-users] osgDotNet : Nodes adding to scene graphoutsidemain()function scope

2007-11-13 Thread Christophe Medard
) 5 62 11 50 29 - Original Message - From: Michael Wittman [EMAIL PROTECTED] To: OpenSceneGraph Users osg-users@lists.openscenegraph.org Sent: Tuesday, November 13, 2007 7:52 AM Subject: Re: [osg-users] osgDotNet : Nodes adding to scene graphoutsidemain()function scope Hi Christophe

Re: [osg-users] osgDotNet : Nodes adding to scene graphoutsidemain()function scope

2007-11-13 Thread Christophe Medard
- From: Jason Beverage To: OpenSceneGraph Users Sent: Tuesday, November 13, 2007 4:06 AM Subject: Re: [osg-users] osgDotNet : Nodes adding to scene graphoutsidemain()function scope Hi Christophe, I've tried quite a few times to debug the problem, but I've had no luck. I believe

Re: [osg-users] osgDotNet : Nodes adding to scene graph outsidemain()function scope

2007-11-12 Thread Michael Wittman
:43 PM Subject: Re: [osg-users] osgDotNet : Nodes adding to scene graph outsidemain()function scope Hi Mike, Thanks for telling me the same kind of thing was already reported ! I understand passin in OSG 2.1.12 would do no good. Thanks also for confirming the OSG reference count

Re: [osg-users] osgDotNet and Windows Forms

2007-10-04 Thread Peter DeSantis
: [EMAIL PROTECTED][mailto: [EMAIL PROTECTED] On Behalf Of ChristofferMarkussonSent: 19 September 2007 14:13To: osg-users@lists.openscenegraph.orgSubject: Re: [osg-users] osgDotNet and Windows Forms Hi Jason,Thanks for your help!I've used your code to create a controller in Visual Studio. But whenI

Re: [osg-users] osgDotNet and Windows Forms

2007-10-04 Thread Hamm, Brandon
Sent: Thursday, October 04, 2007 3:58 AM To: OpenSceneGraph Users; [EMAIL PROTECTED]; OpenSceneGraph Users Subject: Re: [osg-users] osgDotNet and Windows Forms Hi Jason, thanks for your emails. I have not been able to get your osg

Re: [osg-users] osgDotNet and Windows Forms

2007-10-04 Thread Hamm, Brandon
To: 'OpenSceneGraph Users'; [EMAIL PROTECTED] Subject: RE: [osg-users] osgDotNet and Windows Forms Peter, My first guess would be that you may have a couple of things setup incorrectly: 1) All native OpenSceneGraph DLLs that your

Re: [osg-users] osgDotNet and Windows Forms

2007-10-03 Thread Gavin Pailing
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christoffer Markusson Sent: 19 September 2007 14:13 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] osgDotNet and Windows Forms Hi Jason, Thanks for your help! I've used your code to create a controller in Visual Studio

Re: [osg-users] osgDotNet and Windows Forms

2007-10-02 Thread Christoffer Markusson
Hi Jason, Thanks for your help! I've used your code to create a controller in Visual Studio. But when I try to use the controller in a project it dosen't render anything. Could you please give me an example of how you use your controller? Christoffer 2007/9/19, Jason Beverage [EMAIL

[osg-users] osgDotNet : Nodes adding to scene graph outside main() function scope

2007-09-25 Thread Christophe Medard
Hi everyone, I don't know if I was very clear in my last post. My problem is to implement in C# small sfx in nodes in the scenegraph... The fact is that as soon as the Osg.Node (in the example the _root Osg.PositionAttitudeTransform) that is added to the scene is enterily monitored by a C#

Re: [osg-users] osgDotNet : Nodes adding to scene graph outside main()function scope

2007-09-25 Thread Mike Wittman
___ CONTACT US TODAY for more information. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christophe Medard Sent: Tuesday, September 25, 2007 7:59 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] osgDotNet : Nodes adding to scene

Re: [osg-users] osgDotNet : Nodes adding to scene graph outsidemain()function scope

2007-09-25 Thread Jason Beverage
: (+33) 5 62 11 50 29 - Original Message - *From:* Mike Wittman [EMAIL PROTECTED] *To:* OpenSceneGraph Users osg-users@lists.openscenegraph.org *Sent:* Tuesday, September 25, 2007 3:58 PM *Subject:* Re: [osg-users] osgDotNet : Nodes adding to scene graph outsidemain()function scope

Re: [osg-users] osgDotNet : Nodes adding to scene graphoutsidemain()function scope

2007-09-25 Thread Mike Wittman
] To: OpenSceneGraph Users mailto:osg-users@lists.openscenegraph.org Sent: Tuesday, September 25, 2007 3:58 PM Subject: Re: [osg-users] osgDotNet : Nodes adding to scene graph outsidemain()function scope Hi Christophe, This sounds like a bug that Jason

Re: [osg-users] osgDotNet : Nodes adding to scene graphoutsidemain()function scope

2007-09-25 Thread Mike Wittman
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Beverage Sent: Tuesday, September 25, 2007 10:06 AM To: OpenSceneGraph Users Subject: Re: [osg-users] osgDotNet : Nodes adding to scene graphoutsidemain()function scope Hi Mike, I tried to do some debugging

Re: [osg-users] osgDotNet and Windows Forms

2007-09-20 Thread Jason Beverage
Hi Christoffer, I'm not sure what would be going on. I can try to take a look at your code if you can send it to me, but I'm a little pressed for time right now so I don't know when I'd get to it. Jason On 9/19/07, Christoffer Markusson [EMAIL PROTECTED] wrote: Unfortunately nothing happens.

Re: [osg-users] osgDotNet and Windows Forms

2007-09-20 Thread Christoffer Markusson
Hi Jason, Once again, thanks for taking the time and trying to help. I've attached all the .cs files in my project. Christoffer 2007/9/19, Jason Beverage [EMAIL PROTECTED]: Hi Christoffer, I'm not sure what would be going on. I can try to take a look at your code if you can send it to me,

Re: [osg-users] osgDotNet and Windows Forms

2007-09-19 Thread Christoffer Markusson
Unfortunately nothing happens. Christoffer 2007/9/19, Jason Beverage [EMAIL PROTECTED]: Just guessing, but what happens if you hit the space bar with the app running? That should tell the camera manipulator to go to the home position. Jason 2007/9/19, Christoffer Markusson [EMAIL PROTECTED]:

Re: [osg-users] osgDotNet and Windows Forms

2007-09-18 Thread Jason Beverage
Hi Christoffer, Here is a simple control that uses TAO to display an OSG window that I've used for testing. Thanks! Jason On 9/18/07, Christoffer Markusson [EMAIL PROTECTED] wrote: I'm using OSG together with C# in Visual Studio 2005 using the osgDotNet wrappers. Is there an easy way to

[osg-users] osgDotNet and Windows Forms

2007-09-18 Thread Christoffer Markusson
I'm using OSG together with C# in Visual Studio 2005 using the osgDotNet wrappers. Is there an easy way to integrate and display an OSG window in a Windows Form? Does anyone have example code? Christoffer ___ osg-users mailing list

Re: [osg-users] osgdotnet Generator

2007-09-13 Thread Eschner Wolfgang Dr.
-Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Mike Wittman Gesendet: Dienstag, 11. September 2007 16:28 An: Public OpenSceneGraph Users discussion list. Betreff: Re: [osg-users] osgdotnet Generator Hi Wolfgang, This is fixed in osgDotNet SVN -- I

Re: [osg-users] osgdotnet Generator

2007-09-11 Thread Mike Wittman
though you may not observe the problem. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of Eschner Wolfgang Dr. Sent: Tuesday, September 11, 2007 2:55 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] osgdotnet Generator

[osg-users] osgDotNet : Used from C#

2007-08-17 Thread Christophe Medard
Hi again, Thanks for all those answers ! Did you rebuild the osgWrappers/osgSim DLL? If that builds without error the osgDotNet generator should see your additions. Note that the build of the osgWrappers DLLs is not enabled in the default CMake configuration; you need to turn on

Re: [osg-users] osgDotNet : Used from C#

2007-08-17 Thread Mike Wittman
: Friday, August 17, 2007 4:14 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] osgDotNet : Used from C# Hi again, Thanks for all those answers ! Did you rebuild the osgWrappers/osgSim DLL? If that builds without error the osgDotNet generator should see your additions

Re: [osg-users] osgDotNet : Used from C#

2007-08-17 Thread Mike Wittman
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christophe Medard Sent: Friday, August 17, 2007 8:32 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] osgDotNet : Used from C# Continuing on that second issue (still trying to uderstand the first one) : Virtual

[osg-users] osgDotNet : Used from C#

2007-08-17 Thread Christophe Medard
You'll need to add code to the adapter and unknown object classes in the same file to complete the support. Take a look at, for example, the generated wrapper code for osg::Group::replaceChild for a model of what the code should look like. oops... I missed the ___NodeCallback_adapter

[osg-users] osgDotNet : Used from C#

2007-08-16 Thread Christophe Medard
The osgIntrospection+osgWrapper and osgDotNet-generator work very well together. (See http://www.openscenegraph.org/projects/osgDotNet/wiki/GettingStartedWithTheWrappersGenerator). Thanks to the osg team for such taht interesting release ! After a bunch of tests, the generated Managed C++

[osg-users] osgDotNet : Used from C#

2007-08-16 Thread Christophe Medard
Hi Mike Regarding (A1): you'll need to build the Debug osgDotNet assemblies and use them with the Debug OSG DLLs. (...) Unfortunately you can't see the native state when stepping through the managed code. Also, debugging across the managed/unmanaged boundary only works for 32 bit

Re: [osg-users] osgDotNet : Used from C#

2007-08-16 Thread Mike Wittman
Hi Christophe, (B) Well in fact I tried this afternoon the local OSG copy patching idea, but it doesn't seem to work. I can't see why... taking the LightPoint issue : {a} I've added two accessor methods in include/osgSim/LightPoint and src/osgSim/LightPoint.cpp - that 'updates' native osg