Re: [osg-users] How to generate cultures on terrain

2007-12-05 Thread Robert Osfield
Hi Weng, With VPB 0.9.1 and OSG 2.2 there isn't any inbuilt support for adding cultural data into a paged database. Future work will add basic support for it using shape files to insert forests and buildings extruded from shapefile footprints. Mid January this work should be available. What

Re: [osg-users] Upgrading OSG and need to know....

2007-12-05 Thread Robert Osfield
On Dec 4, 2007 5:29 PM, Danklefsen, Allen M [EMAIL PROTECTED] wrote: Hello, I understand the culling mode, however what I was wondering what the getting of the renderstage and state graph to use on my custom cull visitor. Just get the Renderer from the Camera and cast it to

Re: [osg-users] tracball manipulator issue

2007-12-05 Thread Ralph Kern
did you use osg::ref_ptr for your Manipulators? Otherwise they'll get destroyed when overwritten. regards Ralph Stephane DUGUET schrieb: Hello all, I’m facing an issue with trackball manipulator. I want to toggle successively between a trackball manipulator and a tracker on 2 nodes.

[osg-users] The class output 3d scene as a .jpg file

2007-12-05 Thread 井中月
hi,all I remember there is a class in osg who can output 3d scene as a picture(such as .bmp or .jpg file) But I forget the class. Who can tell me ? T hanks a lot ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] DynamicLibrary::failed loading

2007-12-05 Thread Will Sistar
OS: Windows XP Professional SP2 MS Dev Studio 7.1 .NET I am an administrator on the machine and installed OSG as such. I have tried the default location for installation, C:\Program Files\OpenSceneGraph and C:\OSG, both places have the same issue. ___

[osg-users] using osgIntrospection for own library

2007-12-05 Thread Emmanuel Roche
Helle there !! I'm currently testing the osg reflection framework, so I got GenWrapper, an now I'm using it to try to build wrappers for my own libraries... Here is the situation: I've got a file typedefs.h containing something like: #include osg/Node #include osg/ref_ptr typedef

Re: [osg-users] DynamicLibrary::failed loading

2007-12-05 Thread Serge Lages
On Dec 5, 2007 9:28 AM, Serge Lages [EMAIL PROTECTED] wrote: On Dec 4, 2007 6:38 PM, Michael Ebner [EMAIL PROTECTED] wrote: Hi all, Serge Lages wrote: [have you tried compiling the plugins with Embed Manifest = false] It seems to be a good addition to the default build options

[osg-users] New CFG plugin build error

2007-12-05 Thread Serge Lages
Hi Robert, With VS8, the new CFG plugin fails to build : .\RenderSurface.cpp(523) : error C2065: '_ownVisualChooser' : undeclared identifier As a side note, on the install process of CMake, if it fails to install one plugin it stops and don't install the others. Is it possible to change this

[osg-users] osgIntrospection and operators ?

2007-12-05 Thread Emmanuel Roche
It's me again, sorry to ask so much, but I keep being surprised with this introspection stuff: Correct me if I'm missing something but since the operators of a class are not reflected (why ?), how can you expect to do something as simple as the addition of two osg::Vec3 introspectively ??? Manu.

[osg-users] Integrationg OpenALpp

2007-12-05 Thread maruti borker
I am using OSG 2.0 , i wanted to use OpenAL++ in my application . For that i need to have the present position of my Viewer ... But i am unable to find it :( . I tried searchin the documentation but wasnt able to get any information . Can u please help me out Thank in advance -- Maruti Borker

Re: [osg-users] DynamicLibrary::failed loading

2007-12-05 Thread Robert Osfield
HI Serge, I'm not up on windows build, but CMake does differentiate between libs/dll's and runtime loading libraries (i.e. plugins), the former it calls shared libraries, the later are reference to as modules. So at a guess perhaps something relating to CMAKE_MODULE_LINKER_FLAGS might exist.

Re: [osg-users] Upgrading OSG and need to know....

2007-12-05 Thread Danklefsen, Allen M
Thanks, that help got me going :) -Allen -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Wednesday, December 05, 2007 4:06 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Upgrading OSG and need to know On Dec 4, 2007 5:29

Re: [osg-users] New CFG plugin build error

2007-12-05 Thread Robert Osfield
HI Serge, On Dec 5, 2007 3:01 PM, Serge Lages [EMAIL PROTECTED] wrote: Hi Robert, With VS8, the new CFG plugin fails to build : .\RenderSurface.cpp(523) : error C2065: '_ownVisualChooser' : undeclared identifier Sorry about this, this submission was developed under Linux, but not yet

Re: [osg-users] OSG and OpenGL rendering

2007-12-05 Thread Vican, Justin E.
Hi Roman, I don't know anything about VolumeClouds, so I don't think I'm going to be much help here. What is PuffTexture? How and where is it set? I would try: geode-getOrCreateStateSet()-setTextureMode(0, GL_TEXTURE_2D,

Re: [osg-users] drawin last buffer after realize

2007-12-05 Thread Robert Osfield
Hi Santosh, I find it hard trying to parse your email to understand what is exactly is going wrong. The OSG itself won't re-render old frames unless you tell it too. Is there is chance what you are talking about is simply a double buffered context not having the front buffered cleared, or

Re: [osg-users] Integrationg OpenALpp

2007-12-05 Thread Anders Backman
Try to use osgAL, it is a nodekut for integrating OpenAL++ and osg, lots of examples of how o use ut. THe standalone OpenAL++ can be considered depricated. You will find it at: http://sourceforge.net/projects/osgal/ (just not right now as sf.net is down). /Anders On Dec 5, 2007 6:41 PM, maruti

[osg-users] osgEphemeris

2007-12-05 Thread topsail2007
I am interested in osgEphemeris,I use the Tortoise CVS to download,but the error as follow: CVSROOT=cvs -d :pserver:[EMAIL PROTECTED]:/cvs/osg co osgEphemeris cvs [checkout aborted]: end of file from server (consult above messages if any) Error, CVS operation failed why? how to download the

Re: [osg-users] New CFG plugin build error

2007-12-05 Thread Robert Osfield
On Dec 5, 2007 5:56 PM, Robert Osfield [EMAIL PROTECTED] wrote: I have just tweaked the code to hopefully avoid this code. Once this plugin is further along it'll be appropriate to remove more of the redundent code that can cause potential problems like this. This fix is checked in to SVN.

[osg-users] Getting the window handle generically.

2007-12-05 Thread David Guthrie
Every System, at some point, has a window handle, and that is necessary to get in order to do any functionality that OSG windowing does not support. The OSGViewer windowing code does not provide any generic way to access that handle. With embedded windows, there is no window handle at

Re: [osg-users] How to generate cultures on terrain

2007-12-05 Thread Glenn Waldron
Weng Heng, Take a look at osgGIS (http://osggis.org). Its purpose is to generate culture from GIS data and put it on a 3D terrain built with VPB. Here's a link to an example script you can use with the osggis_build utility: http://osggis.org/wiki/index.php?title=Extruding_buildings And if you

Re: [osg-users] OSG and OpenGL rendering

2007-12-05 Thread Roman Grigoriev
Thanx Vican that helps me I've done as you said but I have not seen textures on my textured quads Maybe I should use stateset but if I do like this osg::StateSet* stateset = new osg::StateSet; stateset-setTextureMode(0,GL_TEXTURE_2D,osg::StateAttribute::ON); geode-setStateSet(stateset); I

[osg-users] FireFox and osgViewer Plugin

2007-12-05 Thread Adrian Egli
Hi all , i am working on porting the osgViewer to my firefox plugin. i did similar integration as the example osgMFCViewer does, but unfortunattely this cause a crash, when i try to resize firefox (MFC) window. i got a stack overflow with WM_NCPAINT (not handled in the code) who know more about

Re: [osg-users] DynamicLibrary::failed loading

2007-12-05 Thread Serge Lages
On Dec 4, 2007 6:38 PM, Michael Ebner [EMAIL PROTECTED] wrote: Hi all, Serge Lages wrote: [have you tried compiling the plugins with Embed Manifest = false] It seems to be a good addition to the default build options for the plugins, any CMake expert can do the modifications and submit

[osg-users] Creator vs 3D Studo Max

2007-12-05 Thread Loong Hin
Hi, I've a flight simulator project running on OSG 2.2 whereby we need to model a geo-specific airport. We will need features like creating the airport lighting system, geo-specific buildings, multiple LODs. We are considering whether to use Multigen Creator or 3D Studio Max to do the job,

Re: [osg-users] How to generate cultures on terrain

2007-12-05 Thread Weng Heng
Hi Robert, Thanks. I'll look forward to the inbuilt support for cultural data for paged database. Hi Glenn, Thanks for the tips. I'm checking it out now. Thanks Regards Weng Heng ___ osg-users mailing list

Re: [osg-users] Creator vs 3D Studo Max

2007-12-05 Thread Daniel Holz
hi, first of all: the words modeling and creator should not appear in the same sentence :). probably you can use creator for cad tasks but thats all. the texturing tools are quite ok though... i would go with a combination of both. using 3dsmax for the model and creator to compose everything

[osg-users] Some OSG examples doesn't work !

2007-12-05 Thread Stephane Lamoliatte
Hello, osgOccluder and osgTexture2D crash during their execution in debug mode on Windows. (I built them with Visual studio 2008 in debug mode) It is very strange because they seem to work perfectly in release mode. Is it a bug, or may I choose another compilation mode to step inside these