Cedric Pinson wrote:
Hi pp,
Did you try to modify an osgAnimation example and add a
osgDB::writeNodeFile of the root node to see if it writes the animation
correctly in a osg file ?
Cheers,
Cedric
Hi Cedric, yes I did, and this is exactly what is not working, and my
original question.
p...@graphics.cs.uni-sb.de wrote on Wednesday, October 21, 2009 8:05 AM:
Cedric Pinson wrote:
Hi pp,
Did you try to modify an osgAnimation example and add a
osgDB::writeNodeFile of the root node to see if it writes the
animation
correctly in a osg file ?
Cheers,
Cedric
Hi
Thrall, Bryan wrote:
p...@graphics.cs.uni-sb.de wrote on Monday, October 19, 2009 3:14 AM:
The reason you get no update callback in the .osg file is that
osganimationnode uses a custom callback, AnimtkUpdateCallback, that
the
.osg writer doesn't know about.
From the
Hi pp,
Did you try to modify an osgAnimation example and add a
osgDB::writeNodeFile of the root node to see if it writes the animation
correctly in a osg file ?
Cheers,
Cedric
--
+33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net
http://www.plopbyte.net
On Tue, 2009-10-20 at
The reason you get no update callback in the .osg file is that
osganimationnode uses a custom callback, AnimtkUpdateCallback, that the
.osg writer doesn't know about.
From the OpenSceneGraph-Data .osg files that have animation (such as
robot.osg), it looks like
Cedric Pinson wrote:
Hi pp,
What is the function setupAnimtkNode ? and which version of
OpenSceneGraph are you using ?
Hi Cedric, we always use the current stable release, currently osg 2.8.2.
I am also referring the example osganimationnode from this version, so I
am using class
p...@graphics.cs.uni-sb.de wrote on Monday, October 19, 2009 3:14 AM:
The reason you get no update callback in the .osg file is that
osganimationnode uses a custom callback, AnimtkUpdateCallback, that
the
.osg writer doesn't know about.
From the OpenSceneGraph-Data .osg files that have
Hi pp,
What is the function setupAnimtkNode ? and which version of
OpenSceneGraph are you using ?
Cheers,
Cedric
--
+33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net
http://www.plopbyte.net
On Fri, 2009-10-16 at 11:31 +0200, p...@graphics.cs.uni-sb.de wrote:
Please, anybody,
p...@graphics.cs.uni-sb.de wrote on Friday, October 16, 2009 4:32 AM:
Problem reconstruction :
osgAnimation Example osganimationnode, exchange the main proc. Instead
of creating a viewer write out a file, as this.
int main( int , char** )
{
osg::ref_ptr osg::Group root = new
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