Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-10 Thread Colin Dunlop
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sherman wilcox Sent: Wednesday, April 09, 2008 4:34 PM To: OpenSceneGraph Users Subject: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008 This is sort of off-topic but I'm sure interesting to the community none

Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-10 Thread Anders Backman
builds on multiproc systems - Visual Studio 2005 2008 This is sort of off-topic but I'm sure interesting to the community none the less. I was on the phone with a fellow OSG developer earlier today complaining how slow the builds are on Windows and how I have this quad core

Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-10 Thread Brede Johansen
Hi, It's possible to set the maximum number of parallel builds under Tools-Options-Projects and Solutions-Build and Run. This is for VS2008 but you should find it in a similar place in VS2005. This is a global setting so you don't have to change your project settings. Regards, Brede On Wed,

Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-10 Thread Jean-Sébastien Guay
Hi Brede, It's possible to set the maximum number of parallel builds under Tools-Options-Projects and Solutions-Build and Run. This is for VS2008 but you should find it in a similar place in VS2005. This is a global setting so you don't have to change your project settings. This setting

Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-10 Thread Gordon Tomlinson
, April 09, 2008 4:34 PM To: OpenSceneGraph Users Subject: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008 This is sort of off-topic but I'm sure interesting to the community none the less. I was on the phone with a fellow OSG developer earlier today complaining how slow

[osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-09 Thread sherman wilcox
This is sort of off-topic but I'm sure interesting to the community none the less. I was on the phone with a fellow OSG developer earlier today complaining how slow the builds are on Windows and how I have this quad core sitting here not being fully utilized by my compiler. He touted how his Mac

Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-09 Thread Gordon Tomlinson
build work like a charm and screamed along .. Regards Gordon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sherman wilcox Sent: Wednesday, April 09, 2008 4:34 PM To: OpenSceneGraph Users Subject: [osg-users] faster builds on multiproc systems - Visual

Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-09 Thread Glenn Waldron
Sherman, Great tip. So...how soon can you submit the CMake patches to enable the /MP option in the OSG tree? ;) Cheers- Glenn On Wed, Apr 9, 2008 at 4:34 PM, sherman wilcox [EMAIL PROTECTED] wrote: This is sort of off-topic but I'm sure interesting to the community none the less. I was on

Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-09 Thread Paul Martz
PM To: OpenSceneGraph Users Subject: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008 This is sort of off-topic but I'm sure interesting to the community none the less. I was on the phone with a fellow OSG developer earlier today complaining how slow the builds

Re: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008

2008-04-09 Thread sherman wilcox
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sherman wilcox Sent: Wednesday, April 09, 2008 4:34 PM To: OpenSceneGraph Users Subject: [osg-users] faster builds on multiproc systems - Visual Studio 2005 2008 This is sort of off-topic but I'm sure interesting