Hi Philippe and Michael,
I found some incompatibility between the Group Players Plugin and the
MusicIP plugin with following scenario:
- A group is playing local music.
- Select from the "more" menu "Create Music IP Mix" which will create a
list of proposed songs and on the top the option "Play
yann wrote:
> Actually, thanks to the option 'power on/off all with group' the SB3
> switch on and off with the group. But due to my use of the IR-blaster
> plugin, I expect also that the SB3 switch on and off my power amplifier
> by sending IR signals through the IR blaster connected to back
philippe_44 wrote:
> The option power on/off all with Group Player should do that
Actually, thanks to the option 'power on/off all with group' the SB3
switch on and off with the group. But due to my use of the IR-blaster
plugin, I expect also that the SB3 switch on and off my power amplifier
yann wrote:
> Fantastic plugin, I love the functionnalities it brings to LMS.
>
> Unfortunately, I have a SB3 with which I use the plugin IR-blaster to
> switch on/off the power amplifier connected to the SB3 output. This
> works perfectly, but with group player, I have an annoying issue :
> -
Fantastic plugin, I love the functionnalities it brings to LMS.
Unfortunately, I have a SB3 with which I use the plugin IR-blaster to
switch on/off the power amplifier connected to the SB3 output. This
works perfectly, but with group player, I have an annoying issue :
- the SB3 switch on the
mherger wrote:
> > Knowing that the OP is the only one to see the problem, I think he
> has
> > by mistake statically linked players with the Group player
> >
> > I can suggest, Michael, that you change Daemon.pmn in Start()
> >
> >$self->name($client->isSynced() ?
>
Knowing that the OP is the only one to see the problem, I think he has
by mistake statically linked players with the Group player
I can suggest, Michael, that you change Daemon.pmn in Start()
$self->name($client->isSynced() ? Slim::Player::Sync::syncname($client) :
$client->name);
by
slartibartfast wrote:
> I know. It is still a mystery. I also see players disappearing from the
> list in Spotify Connect and also occasionally "corrupted credentials"
> requiring me to authenticate my account again. Two more mysteries.
For me, Spotty and the Group player plugin are working
pilot000 wrote:
> I guess i I was meant by "OP".
> To clarify. I have no LMS built-in sync "activated". I just use the
> group player to syncronize 2 players (1x SB Touch & 1x SB Radio).
> But in Spotify App (iOS or web based), the group player appears under
> different Spotify Connect Device
slartibartfast wrote:
> But what if the real player is a member of the group you try to
> synchronise to? I'm pretty sure I tried this when trying to replicate
> the issue and I couldn't do it. So even if the OP inadvertently tried to
> sync the combination of players in his post I don't think
slartibartfast wrote:
> But what if the real player is a member of the group you try to
> synchronise to? I'm pretty sure I tried this when trying to replicate
> the issue and I couldn't do it. So even if the OP inadvertently tried to
> sync the combination of players in his post I don't think
philippe_44 wrote:
> It is possible to "statically" synchronize a real player to a group
> (option "Synchronize to Group Players"). I've added that a few versions
> ago. I do not recommend using it though, because I'm not sure of side
> effects, especially when using MMWM or other sync transfer
slartibartfast wrote:
> I don't think it is possible to sync a group player with members of the
> same group.
>
> Sent from my SM-G900F using Tapatalk
It is possible to "statically" synchronize a real player to a group
(option "Synchronize to Group Players"). I've added that a few versions
philippe_44 wrote:
> I looked better at the code and in Daemon.pm (I was looking at an older
> version), Michael has now chosen to use Slim::Player::Sync::syncname()
> for the Spotify connect client name if players are synced when he
> launches the connect daemon.
>
> So for normal but
slartibartfast wrote:
> Does it make any difference if the members of the group player are not
> enabled for Spotify Connect but the group is?
>
> Sent from my SM-G900F using Tapatalk
I looked better at the code and in Daemon.pm (I was looking at an older
version), Michael has now chosen to
philippe_44 wrote:
> You certainly can as the creation happens first thing after play request
> has been sent. What is strange is strange to me is I had a super quick
> look at spotty code and it seems to me youre calling client->name() so
> why is the list of syncd player displayed? I did not
pilot000 wrote:
> Wait a few hours or a day (no need to play any tracks via Spotify). Then
> I'm pretty sure you would see the same behaviour for the group player.I just
> checked and my group player still has its correct name.
Sent from my SM-G900F using Tapatalk
slartibartfast wrote:
> Another strange thing is only one user appears to be seeing this. I
> tried to reproduce it with the same settings in group player but could
> not. What is different about their system?
>
> Sent from my SM-G900F using Tapatalk
Wait a few hours or a day (no need to play
philippe_44 wrote:
> You certainly can as the creation happens first thing after play request
> has been sent. What is strange is strange to me is I had a super quick
> look at spotty code and it seems to me youre calling client->name() so
> why is the list of syncd player displayed? I did not
You certainly can as the creation happens first thing after play request
has been sent. What is strange is strange to me is I had a super quick
look at spotty code and it seems to me youre calling client->name() so
why is the list of syncd player displayed? I did not find anywhere a
call to get
So that’s what I was suspecting. Group Player creates the group on the
fly. It seems that spotty wants to display the names of all players in
the group. So it’s a timing issue. Depending when spotty is invoked
relative to Group creating the group (and it’s random) you either have
just the group
philippe_44 wrote:
> So thats what I was suspecting. Group Player creates the group on the
> fly. It seems that spotty wants to display the names of all players in
> the group. So its a timing issue. Depending when spotty is invoked
> relative to Group creating the group (and its random) you
pilot000 wrote:
> I synced my other two Squeezebox Radios in LMS and they appeared in
> Spotify Connect as "Squeezebox Bad & Squeezebox Büro". And both of the
> individual players have been disappeared in Spotify Connect.
> 27489
>
> After "unsync" they appear again as 2 single players in
philippe_44 wrote:
> I dont have access to my computer right now, but when you
> synchronize manually players, what do you see normally in Spotify
> connect?
I synced my other two Squeezebox Radios in LMS and they appeared in
Spotify Connect as "Squeezebox Bad & Squeezebox Büro". And both of the
pilot000 wrote:
> When I understand the concept of group players correct, it should act as
> a "real" SB player. I exposed only the group player in spotty, not the 2
> players in this group.
> I expect to have in the Spotify API (or Spotify App) only one player
> (the group player, named
slartibartfast wrote:
> I just tried messing around with synchronising players and the only time
> I see multiple players showing as one Spotify endpoint is when I sync
> players. I even tried synchronising a group with other players but it is
> actually impossible to do it. Have you tried
pilot000 wrote:
> Hi Phlippe44
>
> I noticed an issue where I think this is caused by your group player
> plugin.
> When using a group player in spotty plugin, the name of the player can
> change randomly.
>
> In my case, I have a group player named "Wohnzimmer".
> The group player contains
Is openHAB interacting with LMS (in any way, not related to Spotty)?
No, openHAB just uses the Spotify Connect API.
https://developer.spotify.com/documentation/web-api/reference/player/
e.g. GET/v1/me/player/devices
Basically it does the same as when you are using the Spotify App and
mherger wrote:
> >
> Is openHAB interacting with LMS (in any way, not related to Spotty)?
>
No, openHAB just uses the Spotify Connect API.
https://developer.spotify.com/documentation/web-api/reference/player/
e.g. GET/v1/me/player/devices
Basically it does the same as when you are
Sure, but also other applications they are using the offical Spotify API
could potentially have this issue when they want control SB players.
Is openHAB interacting with LMS (in any way, not related to Spotty)?
--
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mherger wrote:
> >
> Could you (temporarily) take openHAB out of the equation? Just to get
> rid of one more variable?
> Michael
Sure, but also other applications they are using the offical Spotify API
could potentially have this issue when they want control SB players.
CentOS7
I would control the players in my home automation (openHAB). But there
the "known" Spotify Connect player can be switch between the 2 names
above.
Could you (temporarily) take openHAB out of the equation? Just to get
rid of one more variable?
--
Michael
Hi Phlippe44
I noticed an issue where I think this is caused by your group player
plugin.
When using a group player in spotty plugin, the name of the player can
change randomly.
In my case, I have a group player named "Wohnzimmer".
The group player contains two real devices:
- SB Touch named
Hi Philipp,
with regards to this post:
https://forums.slimdevices.com/showthread.php?110214-Question-on-Tidal-Plugin=934363
I would love to use the Ickstream Plugin as a default to stream
Tidal(works much better that the official Tidal Plugin).
Unfortunately not supported because of a
Great stuff - almost can't believe it hadn't been thought of before!
Thanks for this Philippe
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View this thread:
0815 wrote:
>
> Just a few ideas.
>
> - Please conciser an option to exclude a player from group volume
> control. I have several Jogglers where the volume is set to be fixed
> 100%. The volume should not be changed by group because its controlled
> by an amplifier.
>
Not sure I'm getting
philippe_44 wrote:
> Feedback to confirm or not that this works would be appreciated
Works like a charm. The new feature is what I have been missing so far.
I am using a pair of squeeze radios as a stereo output. To sync them I
just need to change the UI of the players to the new group if I
Just thought of a use for Group Players and I think it will work well
... in essence a playlist switcher.
A bit of a special case but others might have something similar.
I have a set of shows that I listen to during each month ... typically
20+ hours of material each month.
So I now have a
s2kiwi wrote:
> Just popping in to say this plugin has completely revolutionised how we
> use Squeezebox in our house.
>
> I've used it since early on, but looking back in hindsight it's had a
> much bigger impact than I expected. It's allowed me to easily set up
> Arduino arduino buttons
Just popping in to say this plugin has completely revolutionised how we
use Squeezebox in our house.
I've used it since early on, but looking back in hindsight it's had a
much bigger impact than I expected. It's allowed me to easily set up
Arduino arduino buttons which control music on/off in
philippe_44 wrote:
> Feedback to confirm or not that this works would be appreciated
Works for me! Thanks for this - this is s useful addition.
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philippe_44 wrote:
> Done in 0.9.0 - You have a menu in the normal "Player" tab of LMS'
> settings and here you'll find an item "Groups". The rest should be
> straightforward
Feedback to confirm or not that this works would be appreciated
LMS 7.7, 7.8 and 7.9 - 5xRadio, 3xBoom, 4xDuet,
philippe_44 wrote:
> I'll think about it - Problem is that it makes the UI clumsy as you want
> to be able to set that independently for each group the player is member
> of ...
Done in 0.9.0 - You have a menu in the normal "Player" tab of LMS'
settings and here you'll find an item "Group".
chris.cowap wrote:
> Would it be possible to have the option for individual player settings
> changes based on the grouping ?
> What i am looking for, is to have a pair of devices set as a Left /
> Right stereo pair only when playing grouped.
> Then when not playing in the named player group,
Would it be possible to have the option for individual player settings
changes based on the grouping ?
What i am looking for, is to have a pair of devices set as a Left /
Right stereo pair only when playing grouped.
Then when not playing in the named player group, they would revert back
to their
philippe_44 wrote:
> Corrected - crappy DOS/Linux file format problem
Thanks, works perfectly. Very clean log :-)
2 Touch, 1 Picoreplayer 4.1.0 on RaspBerry 3B with 7" display
LMS latest nightly on Ubuntu 18.04.1 on Intel Core2 Duo E4500 @ 2.20GHz,
2GB
All wired
I restarted my LMS tonight and noticed in the server log that the groups
plugin had an update available, so I restarted again. When I checked the
plugin was named PLUGIN_GROUPS_NAME(v0.8.1) under Settings -> plugins.
Similarly the Settings -> Advanced listed the groups plugin settings
under an
Hi Philippe,
no further issues since the update 0.8.0. I tested with and without the
overwriting and both showed the expected behaviour.
Thanks S
s25a's Profile: http://forums.slimdevices.com/member.php?userid=65256
Hi Philippe,
thanks a lot for this super fast update. I installed the version 0.8 and
it seems it does it now. (Both the fix and the new feature)
Let me test a little bit and I will come back to you and report.
Thanks
S
s25a wrote:
> Hi,
>
> thanks a lot. If you need any further testing or log files please let me
> know
>
> S
Can you give a shot to version 0.8.0 in the dev repository? I don't have
much time to test now, but it should solve the issue (note that when you
isolate the last member, the group
Hi,
thanks a lot. If you need any further testing or log files please let me
know
S
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View this thread:
s25a wrote:
> Ok thanks for explaining that in detail. I fully agree. If someone wants
> to isolate it than it should not be overwritten by someone else. Would
> it be possible to add an option of behavior?
> I mean the standard could be what is already implemented the other one
> would be to
philippe_44 wrote:
> Yes this is the expected behavior. In fact, it was pretty complicated to
> get there. The idea is that if something different starts to be played
> on a group member, then it means that the user intentionally wants to
> isolate it form the group and don't want the next
s25a wrote:
> Hi,
>
> @ Philippe: Thank you so much for this great plugin :-) This is one of
> the most helpful plugins
> I have installed the latest LMS 7.9.2 from the nighly Section
> (24/January) on a Debian 9.7 Server.
>
> I than installed the Plugin release 0.7.6 and restarted the
Hi,
@ Philippe: Thank you so much for this great plugin :-) This is one of
the most helpful plugins
I have installed the latest LMS 7.9.2 from the nighly Section
(24/January) on a Debian 9.7 Server.
I than installed the Plugin release 0.7.6 and restarted the server. Than
created one Test
Thanks Michael, I'm an idiot, it was a cache problem
No worries. It happens to us all :-D
--
Michael
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mherger wrote:
> > It's embarrassing but on a new pi 3b+ raspian install, when I add my
>
> That install only? I bet it's a recent 7.9.2?
>
> > Group Players plugin, I can't get the separation line anymore between
> > the real players and the groups (per what you did Michael here
> >
>
It's embarrassing but on a new pi 3b+ raspian install, when I add my
That install only? I bet it's a recent 7.9.2?
Group Players plugin, I can't get the separation line anymore between
the real players and the groups (per what you did Michael here
It's embarrassing but on a new pi 3b+ raspian install, when I add my
Group Players plugin, I can't get the separation line anymore between
the real players and the groups (per what you did Michael here
philippe_44 wrote:
> I'm unlikely to develop that, I already have too much to do. I might not
> be a lot, but I'm not used to that part of plugin additions. So if you
> want to give it a shot, I'll be happy to integrate that in the plugin
> later
I was mainly asking if it was already possible
cpd73 wrote:
> Probably a long shot, but can this plugin be managed via the JSONRPC
> interface? As in create groups, rename, delete, list members, change
> members, etc? I'm developing a web UI, and would be nice if this could
> configure group players. I use -["can", "playergroups", "items",
Probably a long shot, but can this plugin be managed via the JSONRPC
interface? As in create groups, rename, delete, list members, change
members, etc? I'm developing a web UI, and would be nice if this could
configure group players. I use -["can", "playergroups", "items", "?"]-
to detect if
woodster wrote:
> Hi,
> No I don't thinks do... would be nice though...
Any update?
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cdmackay wrote:
> Belatedly discovered this plugin; very pleased with it, thanks very much
> indeed.
>
> one question:
>
>
>
>
>
> Did this ever happen? I'm seeing my grouped player listed under
> "Unsupported players" in the Ickstream settings.
Hi,
No I don't thinks do... would be nice
philippe_44 wrote:
> Should be fine now - I'm a bit surprised that this did not show up
> before. What LMS / Perl version do you use?
Yes working now, thanks!
I´m running:
Ubuntu 18.04.1 LTS
perl 5, version 26, subversion 1 (v5.26.1) built for
x86_64-linux-gnu-thread-multi
Logitech Media
Tomsen77 wrote:
> Plugin Update 0.70:
>
> >
Code:
> > [18-08-20 11:51:30.6441] main::init (387) Starting Logitech Media
Server (v7.9.1, 1504317335, Mon Sep 4 22:13:00 UTC 2017) perl 5.024000 -
i686-linux
> [18-08-20 11:51:33.7341] Slim::bootstrap::tryModuleLoad
Running 0.7.1 I Can´t create new group.
[18-08-23 19:49:47.6620] Slim::Web::JSONRPC::requestMethod (455)
00:04:20:16:64:d5: request not dispatchable!
[18-08-23 19:52:18.9769] Slim::Networking::IO::Select::__ANON__ (131)
Error: Select task failed calling Slim::Web::HTTP::processHTTP: Can't
call
Tomsen77 wrote:
> Plugin Update 0.70:
>
> >
Code:
> > [18-08-20 11:51:30.6441] main::init (387) Starting Logitech Media
Server (v7.9.1, 1504317335, Mon Sep 4 22:13:00 UTC 2017) perl 5.024000 -
i686-linux
> [18-08-20 11:51:33.7341] Slim::bootstrap::tryModuleLoad
Plugin Update 0.70:
Code:
[18-08-20 11:51:30.6441] main::init (387) Starting Logitech Media Server
(v7.9.1, 1504317335, Mon Sep 4 22:13:00 UTC 2017) perl 5.024000 - i686-linux
[18-08-20 11:51:33.7341] Slim::bootstrap::tryModuleLoad (286) Warning: Module
It now works with MWWM, iPeng built-in switch (with some limitation when
swithing from a Group to a player within that Group). For compatibility
with Switch Player plugin, you need to use my modified version of
Triode's plugin. It's versioned 0.4 and it is either in the 3rd party
repo or in my
You need to use my modified version of Triode's plugin. It's versioned
0.4 and it either in the 3rd party repo or in my repo. You need to
remove first Triode's version
LMS 7.7, 7.8 and 7.9 - 5xRadio, 3xBoom, 4xDuet, 1xTouch, 1 SB2. Sonos
PLAY:3, PLAY:5, Marantz NR1603, JBL OnBeat, XBoxOne,
cdmackay wrote:
> I'm seeing my grouped player listed under "Unsupported players" in the
> Ickstream settings.
I finally tried the plugin and got a message about "unsupported" with
Pandora.
Other than that (a VERY minor issue for me), I think it's terrific and
am kicking myself that I took
Belatedly discovered this plugin; very pleased with it, thanks very much
indeed.
one question:
woodster wrote:
> Hi there (@Pippin perhaps),
>
> any status regarding the having the name and model supported by the
> IckStream plugin?
pippin wrote:
> Thanks for the reminder.
> Yes, I'll look
Put it yesterday in dev repository. It allows playlist transfer between
Players/Groups, compatible in the test I've made with MWWM and iPeng.
It's slower than when you do transfer between real players, but works.
Feedback welcome
LMS 7.7, 7.8 and 7.9 - 5xRadio, 3xBoom, 4xDuet, 1xTouch, 1 SB2.
philippe_44 wrote:
> YesGot it now and can confirm the issue is fixed. [emoji3]
Sent from my SM-G900F using Tapatalk
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View this thread:
philippe_44 wrote:
> YesI can't see the update in LMS.
Sent from my SM-G900F using Tapatalk
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View this thread:
slartibartfast wrote:
> Is 0.53 available yet?
>
> Sent from my SM-G900F using Tapatalk
Yes
LMS 7.7, 7.8 and 7.9 - 5xRadio, 3xBoom, 4xDuet, 1xTouch, 1 SB2. Sonos
PLAY:3, PLAY:5, Marantz NR1603, JBL OnBeat, XBoxOne, XBMC, Foobar2000,
ShairPortW, JRiver 21, 2xChromecast Audio, Chromecast v1
philippe_44 wrote:
> Took me a few times re-reading the code but I think I got it. The
> problem was likely happening for players that were in pause before a
> group including them was started then stopped. I was using the
> "physical" volume, which is 0 in pause, where I should use the
>
philippe_44 wrote:
> Took me a few times re-reading the code but I think I got it. The
> problem was likely happening for players that were in pause before a
> group including them was started then stopped. I was using the
> "physical" volume, which is 0 in pause, where I should use the
>
slartibartfast wrote:
> OK here is the list of my plugins. I don't have any third party sync
> plugins.
>
> Sent from my SM-G900F using Tapatalk
Took me some time of re-reading the code a few times but I think I got
it. The problem was likely happening for players that were in pause
before a
philippe_44 wrote:
> Can you tell me the exact list of other plugins that you have which
> might interfere? I need that to investigateOK here is the list of my plugins.
> I don't have any third party sync
plugins.
[image:
slartibartfast wrote:
> This seems to be a similar issue to the one reported back in January in
> this post where the volume goes to zero on group break up. I have also
> seen volume go to 100 on group assembly (quite frightening on a Radio).
>
slartibartfast wrote:
> I just tried this again and this time after stopping playback of the
> group one of my radios had it's volume set to zero while the other two
> players were unaffected. There is nothing in the debug log to indicate
> what happens when the volume is restored.
>
> Sent
I just tried this again and this time after stopping playback of the
group one of my radios had it's volume set to zero while the other two
players were unaffected. There is nothing in the debug log to indicate
what happens when the volume is restored.slartibartfast wrote:
> I just played a
I just played a track using a group player using three devices. When I
stopped the playback the volume of all three players was set to zero.
Anyone else seen this?
Sent from my SM-G900F using Tapatalk
slartibartfast's
Sorry for the delayed responses - life always seems to get in the
way...
I cannot test this mod out till this weekend, but I'll give it a try and
let you know.
Thanks for the detail explaination. I just thought it weird this would
apply since my SyncOptions settting, is set to NOT synchronize
markm wrote:
>
> Umm, I'm confused.
>
> To clarify :
>
> Groups and SyncOptions plugins?
>
> And
>
>
> This is so the 'SyncOptions plugin' and 'iPeng' don't compete, right?
>
> If that's the case, are you says each plugin (Groups, SyncOptions, and
> others, along with software
philippe_44 wrote:
> Oh I see ... you both have Peter Watkins SyncOptions plugin. I've never
> used it before but I had a look at the code. Unfortunately, both are
> highly incompatible as they compete to handle volume and power. Peter
> already has a workaround to make it compatible with iPeng,
markm wrote:
> Okay, I took a look at the 'normal' sync settings and noticed what I
> think might be the issue. My 'RELATIVE VOLUME SYNCHRONIZATION' is OFF,
> but if I turn it ON it seems like the players are constantly 'adjusting'
> their volume levels.
>
> This constant 'hunting' of the
philippe_44 wrote:
> Ah ... where does these sync options come from? Is this a different
> plugin? Ive never seen them before
>
> Envoyé de mon iPad en utilisant Tapatalk
Oh I see ... you both have Peter Watkins SyncOptions plugin. I've never
used it before but I had a look at the code.
philippe_44 wrote:
> Ah ... where does these sync options come from? Is this a different
> plugin? Ive never seen them before
>
>
> Envoyé de mon iPad en utilisant Tapatalk
The SyncOptions plugin by Peter Watkins.
*Study/Server - LMS 7.9.1 -* Pi3B+/pCP 3.5.0/pi screen/HiFiBerry
markm wrote:
> Okay, I took a look at the 'normal' sync settings and noticed what I
> think might be the issue. My 'RELATIVE VOLUME SYNCHRONIZATION' is OFF,
> but if I turn it ON it seems like the players are constantly 'adjusting'
> their volume levels.
>
> This constant 'hunting' of the
edwin2006 wrote:
> Sorry to say but the players individually in sync works pretty good
> after the initially start which take a few seconds. But when they are in
> group player they are not really in sync, you hear a kind of echo effect
> when you are able to hear more than one device.
> Since
mherger wrote:
> > I think your groups.prefs is corrupted (in
> > /var/lib/squeezeboxserver/prefs/plugin). You should stop LMS, delete
> it
> > and restart. As said in other post, removing plugin does not remove
> > prefs files
>
> But you probably still should check whether that $master is
So far, after removing all the players from server.prefs that should
automatically be removed and deleting groups.prefs, and allowing it to
be recreated, I have experienced WAY BELOW MY 'normal' CPU load, WAY
faster startup and shutdowns.
- CPU Load 5%-40% = With Plugin (Before)
- CPU Load
I think your groups.prefs is corrupted (in
/var/lib/squeezeboxserver/prefs/plugin). You should stop LMS, delete it
and restart. As said in other post, removing plugin does not remove
prefs files
But you probably still should check whether that $master is defined on
that line, if only to not
markm wrote:
> Sorry, forgot to add log entries for previous post...
> >
Code:
> >
> [18-05-26 02:54:05.8676] Slim::Networking::IO::Select::__ANON__ (131)
Error: Select task failed calling Slim::Web::HTTP::processHTTP: Can't call
method "get" on an undefined
markm wrote:
> I just noticed that the number of players went from 6 to 8 after
> re-installing the plugin again.
>
> I removed the plugin an the number of players stayed the same - 8.
>
> Also after removal, parsing server.prefs for just player names, I see a
> 'Group' and 'Group 2'
>
>
I just noticed that the number of players went from 6 to 8 after
re-installing the plugin again.
I removed the plugin an the number of players stayed the same - 8.
Also after removal, parsing server.prefs for just player names, I see a
'Group' and 'Group 2'
It doesn't appear that removing the
edwin2006 wrote:
> Sorry to say but the players individually in sync works pretty good
> after the initially start which take a few seconds. But when they are in
> group player they are not really in sync, you hear a kind of echo effect
> when you are able to hear more than one device.
> Since
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