Re: [ql-users] C and system sprites of SMSQ/E 3++ on Q40

2004-09-23 Thread James Hunkins
Nice little (and very true) analogy! Thanks for the wishes - thanks to all the pieces that Marcel and others have put together in SMSQ/E along with some great color help it will be even better. Just wish I had the time to get everything into it and out the door. But will keep pushing. It is

Re: [ql-users] C and system sprites of SMSQ/E 3++ on Q40

2004-09-23 Thread Tony Firshman
On Thu, 23 Sep 2004 at 00:44:42, James Hunkins wrote: (ref: [EMAIL PROTECTED]) Nice little (and very true) analogy! You got the short version! It took me all night to solve the problem, because I had volunteered the car for a choir trip to France. This was Friday and the last rehearsal was on

Re: [ql-users] C and system sprites of SMSQ/E 3++ on Q40

2004-09-23 Thread Darren . Branagh
I'm more envious of the 23 cinema display - an apple one I assume. Some of us poor souls have to make do with old CRT G3 Imacs..since I had to sell my dual 1.42Ghz G4. Oh, and Jim, have you finished playing with your QDT yet :-)) (Private joke) Cheers, Darren Branagh, Bank of

Re: [ql-users] C and system sprites of SMSQ/E 3++ on Q40

2004-09-23 Thread James Hunkins
Of course the Apple one - and it kept me up to 3 this morning again :) As for playing with my QDT - forever and ever! Tony, my new display at 23 has more resolution than my 40 television. And it is better. So if I ever get a break from my programming I will be watching movies on it. And by

Re: [ql-users] C and system sprites of SMSQ/E 3++ on Q40

2004-09-23 Thread Malcolm Cadman
In message [EMAIL PROTECTED], James Hunkins [EMAIL PROTECTED] writes You would think after all these years of programming I would not forget to use the static keyword in this stuff. I wasn't doing this and therefore the external programs couldn't find the correct data. One I threw in static

Re: [ql-users] C and system sprites of SMSQ/E 3++ on Q40

2004-09-22 Thread James Hunkins
Thanks Wolfgang and Jerome, I have a simple workaround which I should have tried to start with. Your answers reminded me that when I did my custom icons I ended up having to do them in Assembly and linking them in. It turns out that this is actually easier and great so that I can share the

Re: [ql-users] C and system sprites of SMSQ/E 3++ on Q40

2004-09-21 Thread Wolfgang Lenerz
On 21 Sep 2004 at 2:40, James Hunkins wrote: (...) It just feels that I am missing a pointer between C68 and the new stuff. I am guessing that persistent the red X icon indicates that the system call could not find the one that I want. Yes, that is correct - the red X indicates that the