WG: cpan report: UNKNOWN Alien-SDL-1.401 i386-netbsd 5.0.2

2010-04-30 Thread Tobias Leich
>From Jeff Workman: This looks like it might be a problem with freetype requiring GNU make: Configuring freetype... S="-L/var/spool/cpan/build/Alien-SDL-1.401-HSpVQx/sharedir/1.401_4271c9c5/li b") GNU make (>= 3.80) or makepp (>= 1.19) is required to build FreeType2. Please try `GNUMAKE= ./conf

AW: Games::Frozenbubble is on CPAN

2010-05-06 Thread Tobias Leich
Hi guys, @Guillaume: The effects copied the pixelvalue from one surface to another, but you didn't take care of the pixelformat. For example: If you load an png-image with SDL::Image::load() you can expcect to get a 32bit rgba surface. Pixelformat will be 0xRRGGBBAA. But if you create a surface

AW: Games::Frozenbubble is on CPAN

2010-05-07 Thread Tobias Leich
Can you try: git clone git://github.com/kthakore/frozen-bubble.git -Ursprüngliche Nachricht- Von: Guillaume Cottenceau [mailto:gcott...@gmail.com] Gesendet: Freitag, 7. Mai 2010 10:28 An: Kartik Thakore Cc: em...@froggs.de; sdl-devel@perl.org Betreff: Re: Games::Frozenbubble is on CPAN O

AW: CPAN Testers Daily Summary Report

2010-07-10 Thread Tobias Leich
Just a little summary: SDL-2.500: - x86_64-linux / 5.13.2: http://www.cpantesters.org/cpan/report/537c4160-8b72-11df-a58f-eafe00ce9048 ---> threads not supported, ttf failed - x86_64-linux / 5.8.9: http://www.cpantesters.org/cpan/report/7e96395e-8b73-11df-ad83-450e01ce9048 ---> threads not suppor

Alien::SDL 1.412 released

2010-07-19 Thread Tobias Leich
Hi, I just released Alien::SDL 1.412 First, it is searching now for dynamic (.so/.dll) and static libs (.a). Next step would be to think of alternatives to check for required libs. I.e. pkg-config, but this will be platform specific. -- FROGGS

Today release of Alien::SDL, SDL and Games::FrozenBubble

2010-08-06 Thread Tobias Leich
Hi everyone, Kartik has released the version below to CPAN. They will be available in a few hours. Latest changes to Alien::SDL: * 1.413 - Searching for lib.dll.a libs (cygwin needs this) [kmx] - New src build set: SDL-1.2.14 & co. (builds only SDL+SDL_*) [kmx] - Using File::Fetch

AW: patch for the configure-script for BSD-systems

2010-10-19 Thread Tobias Leich
Just to give ppl a simple way to use sdl. Btw, it is only build on systems where it is missing. -Ursprüngliche Nachricht- Von: James Wright [mailto:monkey_ve...@cox.net] Gesendet: Dienstag, 19. Oktober 2010 21:22 An: sdl-devel@perl.org Betreff: Re: patch for the configure-script for BSD-

WG: FAIL SDL-2.529_1 v5.10.1 GNU/Linux

2011-02-03 Thread Tobias Leich
. Februar 2011 15:11 An: Tobias Leich Betreff: Re: FAIL SDL-2.529_1 v5.10.1 GNU/Linux Hi Tobias, Thank you for following up. I've been trying to track this down, but am having a really difficult time isolating this. First, Alien::SDL is a dependency, and that was already causing some difficulty.

AW: Problem with SDL::Perl

2011-06-14 Thread Tobias Leich
Its not looking good imo. See, its just installing libjpeg.la, not libjpeg.so.8 ... -Ursprüngliche Nachricht- Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] Gesendet: Dienstag, 14. Juni 2011 22:19 An: Adam Fairbrother Cc: beginn...@perl.org; sdl-devel Betreff: Re: Problem with SDL

AW: Perl OpenGL Project

2011-07-09 Thread Tobias Leich
I can help getting Alien::SDL and SDL to work on cygwin. I will post an update in a few days. Cheers, FROGGS -Ursprüngliche Nachricht- Von: Chris Marshall [mailto:devel.chm...@gmail.com] Gesendet: Freitag, 8. Juli 2011 16:14 An: Kartik Thakore Cc: sdl-devel; chromatic; Dmitry Karasik; p

AW: AW: Perl OpenGL Project

2011-07-10 Thread Tobias Leich
I can build Alien::SDL, but too much tests are failing for SDL. -Ursprüngliche Nachricht- Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] Gesendet: Sonntag, 10. Juli 2011 09:03 An: Tobias Leich Cc: 'Chris Marshall'; 'sdl-devel'; 'chromatic

AW: AW: AW: Perl OpenGL Project

2011-07-10 Thread Tobias Leich
=> /cygdrive/c/Programme/Qemu/SDL.dll (0x66e0) [...] -Ursprüngliche Nachricht- Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] Gesendet: Sonntag, 10. Juli 2011 20:19 An: Tobias Leich Cc: 'Chris Marshall'; 'sdl-devel'; 'chromatic'; 

AW: SDL::Mixer::Channels

2011-07-21 Thread Tobias Leich
Take a look at this: http://sdl.perl.org/SDL-Mixer-Effects.html#set_panning You have to register a penning effect, on both channels. This should work. Cheers, FROGGS Von: Anjali Menon [mailto:anjalimeno...@gmail.com] Gesen

AW: PerlGameDev Site MockUp with 2 games

2011-08-07 Thread Tobias Leich
Hi Justin, What resolution do you use? What monitor size? The arrows are quite huge imo... Resizing the content div on browser resize shouldn’t be a problem. I want to do it this way because everything outside the content div stays on its place. And, the standard os scrollbars don’t look that go

AW: PerlGameDev Site MockUp with 2 games

2011-08-07 Thread Tobias Leich
meh, arguments... I'll think about it -Ursprüngliche Nachricht- Von: Justin Hawkins [mailto:jus...@hawkins.id.au] Gesendet: Sonntag, 7. August 2011 10:58 An: Tobias Leich Cc: 'sdl-devel' Betreff: Re: PerlGameDev Site MockUp with 2 games On 07/08/2011, at 5:32 PM, Tob

AW: Status of staticperl

2011-09-24 Thread Tobias Leich
Hi, for linux and maybe bsd's and osx staticperl is very useful. You can link everything (except libc) statically in, and it is pretty fast. When building your app on an old system (a debian sarge in my case) you get a package that should run almost everywhere. For this, I made the static_libs br

AW: New libsdl-perl will break frozen-bubble, pangzero and dizzy

2011-09-25 Thread Tobias Leich
Hi, we (the SDL_Perl people) started to work on pangzero ages ago. There just a few issues left. If this is a blocker we will work on pangzero again. Please let me know. Cheers, FROGGS -Ursprüngliche Nachricht- Von: pkg-sdl-maintainers-bounces+email=froggs...@lists.alioth.debian.org [mai

AW: AW: Status of staticperl

2011-09-25 Thread Tobias Leich
after some time you can download the binaries from within your profile/project page. What do you say? -Ursprüngliche Nachricht- Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] Gesendet: Samstag, 24. September 2011 17:45 An: Tobias Leich; sdl-devel-subscribe Betreff: Re: AW: Status

Re: How to play an mp3 file from a database

2011-11-30 Thread Tobias Leich
Hi, can you please check what version of libSDL_mixer do you have installed? http://sdl.perl.org/SDL-Mixer.html#linked_version In case you have 1.2.7 or better we can add support for RWOps objects. So you dont need temp files. Cheers, FROGGS Am 29.11.2011 20:37, schrieb Alexander Becker: > Hi

Re: How to play an mp3 file from a database

2011-12-01 Thread Tobias Leich
i-thread. > > HTH, > Alex > > [code] > use SDL::Mixer; > use SDL::Version; > > my $version = SDL::Mixer::linked_version(); > > printf("%d.%d.%d\n", $version->major, $version->minor, $version->patch); # > prints "1.2.11" for

Re: How to play an mp3 file from a database

2011-12-01 Thread Tobias Leich
Alien::SDL] Testing header(s): SDL_ttf.h > > [Alien::SDL] Testing header(s): SDL_framerate.h > > [Alien::SDL] Testing header(s): SDL_gfxBlitFunc.h > > [Alien::SDL] Testing header(s): SDL_gfxPrimitives.h > > [Alien::SDL] Testing header(s): SDL_rotozoom.h > > [Alien:

Re: Button-Binding

2011-12-18 Thread Tobias Leich
> and call the tk-callback when receiving the right event. > (SDL_MOUSEBUTTONUP > I suppose) > > Cheers, FROGGS > > mit freundlichen Grüßen > > Tobias Leich > Entwicklung ICT > > telent GmbH - ein Unternehmen der euromicron Gruppe Rheinstraße 10B, > D-14513 > Teltow >

Re: [SDL] SDL 1.2 and satellite libs PRE-RELEASE

2012-01-09 Thread Tobias Leich
Hi, I am able to build libSDL-1.2.15 and the others except libSDL_net perfectly fine on my Ubuntu 11,10 x86_64. We (the SDL_perl guys) dont use SDL_net so I dont tested it. I ran nearly 4000 tests, all sems fine there. But when I try to build libSDL_image on OpenBSD 4.7 i386 it throws the followi

Re: [SDL] SDL 1.2 and satellite libs PRE-RELEASE

2012-01-09 Thread Tobias Leich
I get the same issue on my NetBSD 5.1.3 i386. Are all BSD's affected? Can somebody approve? > Hi, I am able to build libSDL-1.2.15 and the others except libSDL_net > perfectly fine on my Ubuntu 11,10 x86_64. > We (the SDL_perl guys) dont use SDL_net so I dont tested it. > > I ran nearly 4000 tests,

Re: [SDL] SDL 1.2 and satellite libs PRE-RELEASE

2012-01-09 Thread Tobias Leich
ric/SDL_syssem.c" like it does for macosx when _POSIX_C_SOURCE >= 200112L || _XOPEN_SOURCE >= 600 isnt true? Because You cant just replace SDL_SemWaitTimeout(), the structure of SDL_semaphore differ. > On Monday, January 09, 2012 at 12:17 PM, Tobias Leich wrote: > >> I get the

Re: SDL::Event - invalid button_state on SDL_MOUSEMOTION ?

2012-01-31 Thread Tobias Leich
Documentation tells that you have to use ->motion_state instead of ->button_state. See: http://sdl.perl.org/SDL-Event.html#Mouse_motion_events -- Cheers, Tobias Am 30.01.2012 23:23, schrieb Alex: > Dear all! > > I'm still working on this kind of button-like widget and I want to implement > the b

Re: Test problem on Debian/unstable armhf

2012-02-01 Thread Tobias Leich
Hi, you hit one of two problems I couldnt figure out yet right. 1) The problem you posted is IMO more a performance issue and will happen on slow or busy machines. 2) t/mixer_channels.t: a problem with multithreading an C-callbacks. This happens just on BSDs as far as I know. It would help if I

Re: perl SDL installation error

2012-02-14 Thread Tobias Leich
Hi Erick, What version of SDL are you using? run: perl -MSDL -e 'print $SDL::VERSION' And what option did you choosed when instaling Alien::SDL? run: config_data --module Alien::SDL --config You may just paste the output of the two commands, then we should have enough information to help you. C

Re: runtime failure on mac osx lion

2012-02-16 Thread Tobias Leich
I know perlbrew but just didnt seen it your message when I replied. Using perlbrew is perfectly fine, this way we dont have problems with console user rights. The patches you mentioned are 4 years old, but maybe we can use some stuff from it. It isnt much though. I'll try to get my OSX 10.6 virtu

Re: Unexpected Blue Pixels

2012-02-24 Thread Tobias Leich
Hi, set_pixel() doesnt expect an SDL::Color object. It expects to get a color value. So if you have 24bit surface like you have for $app, then you have to pass 0xRRGGBB values. If you change the red/green/blumasks to something else, you have to pass appropriate color values. Please note that you

Re: Help: with create a surface from my own RGBA data

2012-04-05 Thread Tobias Leich
Hi, do you know the pixel format of the data you have? Do you get scanlines that you wanna pass to an SDL::Surface? Or do you get just the whole image? May I invite you to irc? Would be much easier than mails... #sdl at irc.perl.org. Cheers, FROGGS Am 03.04.2012 22:12, schrieb agraham: > Hi Guy

Re: install fails on win2003 32bit

2012-04-22 Thread Tobias Leich
Hi, looks like the test for SDL::Video::display_YUV_overlay(...) is failing. You may force the install, because you wont ever need that. Can you give me some more information so that I may reprodurce that problem? Output of perl -V would be nice. Do you have any other compilers installed (like MS

Re: install fails on win2003 32bit

2012-04-22 Thread Tobias Leich
Is your VS2005 in PATH before perl? Am 22.04.2012 13:40, schrieb Xiao Yafeng: > Thanks for your reply! > > On Sun, Apr 22, 2012 at 6:55 PM, Tobias Leich <mailto:em...@froggs.de>> wrote: > > Hi, looks like the test for SDL::Video::display_YUV_overlay(...) >

Re: install fails on win2003 32bit

2012-04-22 Thread Tobias Leich
I dont know if that is the problem, but I read: DDraw Status: Disabled On my WinXP box DDraw is enabled, and I can disable it manually. dxdiag, on the third tab. Cheers. Am 22.04.2012 14:03, schrieb Xiao Yafeng: > > > On Sun, Apr 22, 2012 at 7:54 PM, Tobias Leich <mailto:em.

Re: How to play an mp3 file from a database

2012-04-22 Thread Tobias Leich
Hi Alex, At first, you are on windows and used the prebuklt libSDL binaries shipped with Alien::SDL? If yes, mp3 should be supported, but only files without VBR. So please try a few mp3 files and maybe check how it is encoded. Then, to play an mp3 file from a database, do somethind like: use DB

Re: SDLx::Sprite rotation artifacts and size limitation

2012-04-23 Thread Tobias Leich
Hi Andreas, Am 23.04.2012 09:53, schrieb Andreas Lund: > Hi, > > Running Strawberry Perl on Win 7 x64 I have installed SDL and Alien::SDL from > CPAN (selecting option 1) and I'm writing a twin stick shooter game for fun. I > have three questions: > > 1) When rotating sprites using the ->rotation(

Re: SDLx::Sprite rotation artifacts and size limitation

2012-04-23 Thread Tobias Leich
Hi again, Its quit cool, but I'm not that good when it comes to do two things at the same time ;o) I can't see anything strange when rotating the player-sprite. Cheers, FROGGS. Am 23.04.2012 20:46, schrieb Tobias Leich: > Hi Andreas, > > Am 23.04.2012 09:53, schrieb

Re: Problem viewing bug list via CPAN RT

2012-04-30 Thread Tobias Leich
Hi, this is a known issue and will be fixed on next release. Thanks for your message. Cheers, Tobias. Am 28.04.2012 17:03, schrieb Alexander Becker: > Hi there! > > If you go to this page on CPAN: > http://search.cpan.org/~froggs/Alien-SDL-1.430/, you cannot access the > "View/Report Bugs" link.

Re: play videos

2012-05-05 Thread Tobias Leich
Hi, basically smpeg support is there on windows (talking about the library aka dll). But the bindings to it (SDL::SMPEG) has never felt much love so its still pre-alpha state. We made tests at least a year ago and playing videos was like one frame per second. So if you are interested in that you

AW: SDL 2.541_02 Released

2012-06-09 Thread Tobias Leich
Hi, the tester is still using the old Alien::SDL, this one doesnt build libogg and libvorbis. Jeffrey Palmer hat geschrieben: >Hi All, > >I released SDL 2.541_02 today after Blaizer++ merged in his changes that >were accidentally included in 2.538. The early test reports are in and >we're stil

AW: Transparency?

2012-06-10 Thread Tobias Leich
Hi, you have to know that draw_rect works differently for your app surface and regular surfaces. If you draw to your app, the pixels just get the value of the color. But if you do this to a regular surface, and blit that to your app surface, the pixels will be blendet... So create a new surface,

Re: SDL 2.541_02 Released

2012-06-10 Thread Tobias Leich
dev > release)? Also, I'm assuming we should skip these tests if libogg > support isn't available. What's the proper way to detect audio format > support? > > Jeff > > On Sat, Jun 9, 2012 at 9:51 PM, Tobias Leich <mailto:em...@froggs.de>> wrote: > >

Re: Transparency?

2012-06-10 Thread Tobias Leich
? Is blit faster / > better? > > Best regards, > Alex > > -Ursprüngliche Nachricht- > Von: Tobias Leich [mailto:em...@froggs.de] > Gesendet: Sonntag, 10. Juni 2012 10:47 > An: Jack Maney; sdl-devel@perl.org > Betreff: AW: Transparency? > > Hi, you have

Re: SDL 2.541_02 Released

2012-06-10 Thread Tobias Leich
3 > > The build option include ogg, but those same tests fail. Should those > tests pass with those build options? > > Jeff > > On Sun, Jun 10, 2012 at 1:21 PM, Tobias Leich <mailto:em...@froggs.de>> wrote: > > Ya, would be sweet to make another dev release,

AW: Re: Current dev releases

2012-06-13 Thread Tobias Leich
My mistake... Jeffrey Palmer hat geschrieben: >Is the problem sdlx_controller_interface.t or sdlx_controller.t? I'm not >seeing the failures for sdlx_controller_interface.t. > >Jeff > >On Wed, Jun 13, 2012 at 4:30 AM, wrote: > >> Hi all, >> >> the current releases doesnt look that bad, but not

Re: sdl-config file for Alien::SDL

2012-07-09 Thread Tobias Leich
Good idea. Ticket? Am 09.07.2012 01:41, schrieb Kartik Thakore: > Hey guys, > > I am proposing Alien::SDL makes sdl-config available as a script file. It > would just print out config('libs') and etc. This way it makes it the same > as using `sdl-config ...` in other XS projects. It is a pain to

Re: Next release

2012-08-24 Thread Tobias Leich
Hi, I tried exporting that machine from virtualbox, but it fails with a stupid errormessage that I dont understand. You cant access that box from internet, I'm sorry. I'll let you know when I got an export of that machine. Cheers. Am 24.08.2012 18:21, schrieb Kartik Thakore: > > Ok i will twiddle

PDL image to SDL::Surface

2012-09-23 Thread Tobias Leich
Hi, Andrei asked some days ago how to load an image via PDL and but it in a Surface to use it in SDL. The example is here: https://gist.github.com/3772701 I'll put that in the examples folder too. Cheers, Tobias

Re: PDL image to SDL::Surface

2012-09-24 Thread Tobias Leich
interoperability > with the current SDL module would benefit both > our user and developer communities. > > Regards, > Chris > > > On Sun, Sep 23, 2012 at 3:07 PM, Tobias Leich wrote: >> Hi, Andrei asked some days ago how to load an image via PDL and but it >> in a Surface

Re: PDL image to SDL::Surface

2012-09-24 Thread Tobias Leich
Am 24.09.2012 18:07, schrieb Chris Marshall: > On Mon, Sep 24, 2012 at 10:41 AM, Tobias Leich wrote: >> Hi Chris, >> >> The performance is poor of course. >> >> I tried to use the piddle's pointer (->dataref or so) but it looks like >> it is

Re: [Perldl] PDL image to SDL::Surface

2012-09-26 Thread Tobias Leich
. Install those. >> >> >> On Mon, Sep 24, 2012 at 6:36 PM, Sisyphus wrote: >>> >>> ----- Original Message - From: "Chris Marshall" >>> >>> To: "Kartik Thakore" >>> Cc: "Tobias Leich" ; "sdl-deve

Re: install SDL fails for Strawberry Perl 5.16.2 x64

2013-01-09 Thread Tobias Leich
Already solved via irc. Win7 with strawberry x64 is buggy, the x86 is fine. Cheers, Tobias Am 09.01.2013 16:41, schrieb Kartik Thakore: > Can you paste the output? > > Thanks > > On Tue, Jan 8, 2013 at 5:32 AM, Dov Levenglick > wrote: > >> Hi, >> When performing >> cpan> install SDL >> >> The m

AW: Fwd: [SDL] SDL 2.0 API stabilization

2013-02-22 Thread Tobias Leich
SDL2 is fine! I'll make the perl 6 pendant at some point... Kartik Thakore hat geschrieben: >SDL 2.0 API is STABLE! I will be working on getting libperl-sdl2 started. >Any thoughts on name space? > >SDL2 seems more logical. Would there be any issues with perl for having a >number in the package

Re: SDL2.0 Dev

2013-02-27 Thread Tobias Leich
I'm using VC2010 Express or so... But I can give it a try to compile libSDL2. Am 28.02.2013 02:09, schrieb Kartik Thakore: > Hey Froggs, > > I am in windows lappy lately :(. How do you compile SDL1.2 and can you > compile SDL2.0 for strawberry perl?

Re: SDL2.0 Dev

2013-02-28 Thread Tobias Leich
Hi kmx! The decision to make Alien::SDL2 was already made :o) So, feel free to create a new repository. I can do the linux/BSD-magic then... Cheers, Tobias Am 28.02.2013 22:04, schrieb kmx: > > On 28.2.2013 2:09, Kartik Thakore wrote: >> Hey Froggs, >> >> I am in windows lappy lately :(. How do

Re: SDL2.0 Dev

2013-02-28 Thread Tobias Leich
ce vs2008. So fucking weird. > > Kartik Thakore > > On 2013-02-28, at 1:20 AM, Tobias Leich wrote: > >> I'm using VC2010 Express or so... But I can give it a try to compile >> libSDL2. >> >> Am 28.02.2013 02:09, schrieb Kartik Thakore: >>> H

Fwd: Re: [SDL] [PATCH] DirectX - Failed loading D3DX9_*.dll

2013-03-05 Thread Tobias Leich
best place to submit patches is buzilla so they don't get lost in the mailing list traffic: http://bugzilla.libsdl.org Cheers! On Tue, Mar 5, 2013 at 2:18 AM, Tobias Leich mailto:em...@froggs.de>> wrote: Hi, we have a patch for loading DirectX dlls on Windows. Che

Re: SDL-Perl: Developing cross platform games

2013-03-06 Thread Tobias Leich
Hi Harman, Am 03.03.2013 22:51, schrieb Harman: > Hello, > > A little long email, so in the interest of time you could skip directly to > the section marked "Question" in bold below :) > > > *Context:* > Currently using: > SDL Version 1.2 > Platform (Windows for development) > Visual Studio 2010 >

IRC-Chat is logged again

2013-05-23 Thread Tobias Leich
Hi, our irc-chat finally gets logged again, see: http://irclog.perlgeek.de/sdl/today If you have concerns about that please contact me directly, and I'll see what I can do. Cheers -- Tobias

Re: YUV Overlay

2013-07-23 Thread Tobias Leich
Hi, can you paste a complete example please? Maybe with a link to a test video file. What I would try first is SDL's latest release, which is 2.540 or so. Cheers, FROGGS Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net: > I'm working on a project involving decoding h.264 video frames with >

Re: YUV Overlay

2013-08-05 Thread Tobias Leich
gt;> t/160_video_decode.t should run the decoding end of things. There's >>> a test video in t_data/ardrone_video_stream_dump.bin, though that >>> contains the PaVE headers from the UAV before each frame. Those >>> headers can be stripped out by bin/uav_vide

Re: YUV Overlay

2013-08-05 Thread Tobias Leich
UV > overlay. I can draw a line using the RGB colorspace, but it shows up > black. Maybe I need to convert RGB to YUV? Or perhaps draw on a > separate surface and blit that on top? > > Thanks, > Timm > > On 05.08.2013 08:41, Tobias Leich wrote: >> Hi, I installed

Re: automated building/testing for SDL_Perl?

2013-08-11 Thread Tobias Leich
Hi Mason, that is pretty cool. If it does a rebuild and test after every commit, can I see a matrix of commits? Cheers, Tobias Am 11.08.2013 21:20, schrieb Mason James: > hi All > > I've recently learnt how to use the Travis [1] automated build system with > github repos > > its a pretty handy

Re: perltidy style?

2013-08-14 Thread Tobias Leich
There is more than *one* style? :P Cheers, Tobias PS: I'd say the set style is the one used mainly in the code. Am 13.08.2013 15:08, schrieb Mason James: > hi all > > has anyone discussed a preferred perltidy style for the project, yet? > > >

Re: perltidy style?

2013-08-16 Thread Tobias Leich
ctices) style, from me > > > anyone else? > > >> On Wed, Aug 14, 2013 at 4:13 AM, Tobias Leich wrote: >> There is more than *one* style? :P >> >> Cheers, Tobias >> >> PS: I'd say the set style is the one used mainly in the code. >> >&

Re: Legend for the colored bubbles

2014-06-10 Thread Tobias Leich
The is no meaning, just bare "beauty" :/ Cheers, Tobias Am 10.06.2014 21:54, schrieb Alex: > Hi! > > On sdl.perl.org, in the documentation section, there are bubbles or marbles > of different colors right before the links. Do they mean something or is it > just arbitrary beauty? > > Best regard

Re: [Alien-SDL2] Don't use $ENV{"HOME"} (#6)

2014-08-02 Thread Tobias Leich
HOME is gone since Win7+, one should really use: File::HomeDir->my_home Cheers Am 02.08.2014 17:25, schrieb Kartik Thakore: > Hi! > Hmm weird. Can you set your %home% variable? > > > On Sat, Aug 2, 2014 at 7:53 AM, Alex > wrote: > > Hi! > > I just instal

Re: Problems Installing SDL

2017-06-05 Thread Tobias Leich
Hi, I pushed a fix: https://github.com/PerlGameDev/SDL/commit/8bbe63d0b9b0e565bdfce3d8f4ed945c5d950ee5 I also replied to this mailing list thread already, but perhaps it did not get through... Am 05.06.2017 um 16:15 schrieb breno: Hello! After downloading/unpacking the SDL dist, try adding

[rt.cpan.org #75017] runtime failure on mac osx lion

2012-02-16 Thread Tobias Leich via RT
https://rt.cpan.org/Ticket/Display.html?id=75017 > > [...] > Note: the bugtracker link specified in the SDL dist is down. You are right! I'll fix this in the next release. The bugtracker is here soince a while: http://github.com/PerlGameDev/SDL/issues > I have no problems building SDL (whether A