Re: Alembic Export to Maya with Shattered Geo and shaded internal

2012-12-10 Thread Adam Sale
. On Dec 7, 2012 6:25 PM, Adam Sale adamfs...@gmail.com wrote: I believe this should be supported by Crate, but with a simple example we generated a shattered cube, with internal faces with UV's. The problem happens when we Exported Crate from Soft and Imported on the Maya side with Crate

Re: Exploring the power of Non-Linear Character Setup with Autodesk Softimage

2012-12-10 Thread Adam Sale
blush On Mon, Dec 10, 2012 at 12:40 PM, Stephen Davidson magic...@bellsouth.netwrote: I just finished watching the AU Master Class presentation on the AREA Exploring the power of Non-Linear Character Setup with Autodesk Softimage presented by Adam Sale. This was an excellent advanced

Re: Exploring the power of Non-Linear Character Setup with Autodesk Softimage

2012-12-10 Thread Adam Sale
I'll see if I can dig up the scripts / scene.. I should have them somewhere.. They were pretty simple if I remember correctly.. the scripts that is. And a couple were community available scripts that I believe can be had off rray.de Adam On Mon, Dec 10, 2012 at 5:39 PM, Adam Sale adamfs

GATOR problem transferring UVs

2012-12-05 Thread Adam Sale
We're having issues getting GATOR to correctly transfer UVs from one mesh to another. They are dissimilar meshes, which should be ok, but we do get he following error which is a bit perplexing. # ERROR : 2000 - The cluster property could not be added. This type of cluster property requires the

Reordering vertex ids when moving between apps.

2012-12-04 Thread Adam Sale
Hey guys. We have a condition here where we move data between mudbox, maya and soft, and on the return trip into Soft, index reordering affects shape loading. In one of our scenes, we've encountered an issue where shapes will no longer transfer onto two of the objects correctly, the vertex ids

Re: Reordering vertex ids when moving between apps.

2012-12-04 Thread Adam Sale
at 9:52 PM, Adam Sale adamfs...@gmail.com wrote: Hey guys. We have a condition here where we move data between mudbox, maya and soft, and on the return trip into Soft, index reordering affects shape loading. In one of our scenes, we've encountered an issue where shapes will no longer transfer

Re: zPics broken in 2013?

2012-11-25 Thread Adam Sale
its been confirmed and logged as bug.. On Fri, Nov 23, 2012 at 10:23 AM, Adam Sale adamfs...@gmail.com wrote: yep.. doing all of that. Same name, using Pics. . Still no dice. I've tried this on 2013 and higher... same problem. On Fri, Nov 23, 2012 at 10:00 AM, Luc-Eric Rousseau

Re: ICE particles to Houdini

2012-11-21 Thread Adam Sale
I've had issues with Strands, but not with particles, and Momentum Deform RBDs On Wed, Nov 21, 2012 at 10:59 PM, Gene Crucean emailgeneonthel...@gmail.com wrote: What didn't work with Alembic? Seems to work on my end. On Wednesday, November 21, 2012, Nick Angus wrote: Does anyone have

Re: Any Softies at Autodesk Uni next week?

2012-11-19 Thread Adam Sale
oh yeah... here we go On Mon, Nov 19, 2012 at 10:31 AM, carl callewaert c...@fundi3d.com wrote: I am there Sun-Wed c From: Adam Sale adamfs...@gmail.com Reply-To: softimage@listproc.autodesk.com Date: Monday, 19 November, 2012 1:46 PM To: softimage@listproc.autodesk.com Subject: Any

Re: UV stamp plugin

2012-11-03 Thread Adam Sale
gracias mi amigo On Sat, Nov 3, 2012 at 12:18 PM, Tim Crowson tim.crow...@magneticdreams.com wrote: Thanks for this! My typical workflow has been to export an OBJ to modo, which has had EPS export of UVs for years now. Glad to know I can save myself the extra step finally! *Tim Crowson

Re: Texture Editor, small annoying things.

2012-10-30 Thread Adam Sale
Hey Arvid.. I just copy pasted your request and posted on Beta.. hopefully something will come of it. On Tue, Oct 30, 2012 at 9:20 AM, Arvid Björn arvidbj...@gmail.com wrote: Sign me up for all of these! I wish stamping was just simpler, I'd perfer if the stamp function didn't actually

Re: Strands Question

2012-10-24 Thread Adam Sale
with a little different solution. I created the splash particles on different pointcloud, it works too. Cheers 2012/10/24 Adam Sale adamfs...@gmail.com: Either way, this is something that should just work with the provided tasks. On Wed, Oct 24, 2012 at 9:53 AM, Daniel Brassard

Re: Strands Question

2012-10-23 Thread Adam Sale
On 22 October 2012 17:54, Adam Sale adamfs...@gmail.com wrote: Dang.. forgot that I had built it in a 2014 Beta.. Here is a link with a similar simple setup for 2012 https://www.dropbox.com/sh/z8p4v5kkh24fqhg/PlWaklwcbU/Raintest2012.scn Frame 27 is the first instance of this extra tail

Re: Strands Question

2012-10-22 Thread Adam Sale
this one.. Thanks for any help.. Adam On Mon, Oct 22, 2012 at 12:47 AM, Thomas Volkmann li...@thomasvolkmann.comwrote: ** Unfortunately the scene crashes at startup... at least on my machine :/ /Thomas Adam Sale adamfs...@gmail.com hat am 22. Oktober 2012 um 05:35 geschrieben: Hey

Re: xsi's Attached to Camera feature in maya?

2012-10-22 Thread Adam Sale
How about Zoomerator? http://www.creativecrash.com/maya/downloads/scripts-plugins/interface-display/c/zoomerator-mel On Mon, Oct 22, 2012 at 4:29 PM, Chris Gardner chrisg.dot@gmail.comwrote: docs on the feature:

Strands Question

2012-10-21 Thread Adam Sale
Hey folks, Its been a while since I've used strands, and I recently came across an issue that I can't remember how to fix. Searching archives yields no useful results, as I'm not sure how to frame my query. If I emit Strands from particles ( like rain streaks), and then spawning particles based

Re: Rendermap with Ambient Occlusion

2012-10-17 Thread Adam Sale
, rejigging! It's fine, I'm almost done. Cheers On 17 October 2012 00:29, Adam Sale adamfs...@gmail.com wrote: Not in front of Softimage right now, but what if you hook up a rendertree with a surface shader as the light color input for an occlusion shader? You should be able to rendermap

Re: ICE rdb noob question

2012-10-16 Thread Adam Sale
momentum and implosia... done.. You can break up with ICE http://vimeo.com/28138992 but you will need to extract the islands individually to run with vanilla bullet rbds.. And ICE shatter has issues with complex shapes, lots of concavities. Which is where Implosia shines. The default shattering

Re: Rendermap with Ambient Occlusion

2012-10-16 Thread Adam Sale
Not in front of Softimage right now, but what if you hook up a rendertree with a surface shader as the light color input for an occlusion shader? You should be able to rendermap that and have the both the surface color and occlusion baked into the map, non? On Tue, Oct 16, 2012 at 1:56 AM,

Re: Spawning Particles into a Different Point Cloud Problem

2012-10-09 Thread Adam Sale
I was having probems with this the other day as well, but I got it working.. eventually. I used the spawn on trigger, and just had to make sure I specified the target pointcloud in the spawn ppg.. It was a bit finicky though.. I had to go back through the docs again, came across the same

Re: XSIBase safe?

2012-10-05 Thread Adam Sale
time to migrate en masse to SI Community On Fri, Oct 5, 2012 at 7:30 AM, Tim Crowson tim.crow...@magneticdreams.comwrote: That's just sad... -Tim On 10/5/2012 9:14 AM, Luc-Eric Rousseau wrote: from what I read on si-community.com looks like xsibase.com has quietly closed down

Re: Fabric Engine SPH Solver Demo

2012-09-25 Thread Adam Sale
wow.. Looking great. !! I love the muscle solver..looks so interactive.. On Tue, Sep 25, 2012 at 10:47 AM, Alan Fregtman alan.fregt...@gmail.comwrote: Excellent stuff, man! Can't wait to see what you make next. :) On Tue, Sep 25, 2012 at 1:33 PM, Guillaume Laforge

Re: Todd Akita's ICE Design Tools

2012-09-24 Thread Adam Sale
nice doc Todd. Thanks !! On Mon, Sep 24, 2012 at 6:42 AM, Ben Davis benjamincliffordda...@gmail.comwrote: Thanks for sharing, very clear presentation ! Ben -- Benjamin Clifford Davis

Re: transferring state id from soft to maya via ncache or equivalent.

2012-09-24 Thread Adam Sale
. However I haven't had a chance to test this fully. gray From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Adam Sale Sent: Saturday, September 22, 2012 12:57 PM To: softimage@listproc.autodesk.com Subject: Re: transferring

Re: transferring state id from soft to maya via ncache or equivalent.

2012-09-22 Thread Adam Sale
thought I would bring this back up again, in case anyone missed the original post. Any takers.. Am I right in thinking the best way to approach this is the multi cloud approach? On Sun, Sep 16, 2012 at 9:22 AM, Adam Sale adamfs...@gmail.com wrote: Hey guys.. wondering if state id is supported

Re: zoom limits

2012-09-21 Thread Adam Sale
same behavior.. Camera hits a wall and stops dead. I'd like to see this behavior changed as well.. a royal PITA when trying to get in close for modeling detail work.. Usually, I just tag points and then reframe, but still would be nice to have this adjust automatically.. On Fri, Sep 21, 2012 at

transferring state id from soft to maya via ncache or equivalent.

2012-09-16 Thread Adam Sale
Hey guys.. wondering if state id is supported over in maya. when sending ice scenes over. I've been looking around, and it doesn't appear to be the case, just wanted to check here before embarking on a mission of futility. I know the attribute can be cached over, however, once there, I'm not sure

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Adam Sale
hey Tim.. far as I remember you can export a tagTemplate for reimport onto other characters.. On Tue, Sep 11, 2012 at 7:18 AM, Tim Leydecker bauero...@gmx.de wrote: Ahh. Actionplot to Fcurves using a loaded *.motor file gives me a new action to drag into the mixer. Reality check: I want

Re: VRay demo in Germany, 28th September

2012-09-11 Thread Adam Sale
I don't see any word of the RT viewer in the news letter. Any update on the status of this? Crossing fingers... On Tue, Sep 11, 2012 at 8:33 AM, Kamen Lilov kamen.li...@chaosgroup.comwrote: Hey everyone -- Just wanted to announce that me and Mihail Djurev from Chaos will be presenting some

Re: VRay demo in Germany, 28th September

2012-09-11 Thread Adam Sale
yup. I envy Vray in Maya for that.. On Tue, Sep 11, 2012 at 10:15 AM, Manuel Huertas Marchena lito...@hotmail.com wrote: ...Also looking forward to RT version, that ll be awesome! * * *Manuel Huertas* *Marchena* www.envmanu.carbonmade.com -- From:

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Adam Sale
[ softimage-boun...@listproc.autodesk.com] on behalf of Adam Sale [ adamfs...@gmail.com] *Sent:* 11 September 2012 18:03 *To:* softimage@listproc.autodesk.com *Subject:* Re: Motionbuilder/Softimage default rig for MocapData slap-ons? hey Tim.. far as I remember you can export

Re: Bye Bye

2012-09-03 Thread Adam Sale
Guillaume, best of luck in your future endeavors and thanks for all the great work you've done pushing ICE modeling and Crowd FX in particular. On Mon, Sep 3, 2012 at 3:20 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Starting to look like Fabric needs to buy the Softimage brand

Re: Friday Flashback

2012-09-03 Thread Adam Sale
Sad to hear of all these AD guys getting let go, especially with the amount of enthusiasm they had for Softimage. Stephens blog and XSI support are an amazing resource. What a vacuum his departure will leave. Thanks for all the help and stability running the Beta programs.. Adam On Mon, Sep 3,

Re: Small Annoying Things

2012-08-18 Thread Adam Sale
my main issue, other than the great list of suggestion here, is to have a more stable throughput into Maya. For every time I use the Send to maya feature, I have to use FBX instead, as the send to does not pass the data correctly. I can't even count the number of times I have used Send to, only

Re: Autodesk Masters

2012-08-13 Thread Adam Sale
same here. Had to apply for a new area account... awaiting reply mail.. On Mon, Aug 13, 2012 at 11:38 AM, Kai Wolter kaiwolte...@gmail.com wrote: waiting on my password reset mail to log back in and vote! On 13/08/2012, at 7:20 PM, Rob Chapman wrote: last time I logged in to the area

Re: Autodesk Masters

2012-08-13 Thread Adam Sale
H...in the fine print is it? Perhaps a statute of limitations based on the wearer outgrowing the jacket? :-) On Mon, Aug 13, 2012 at 8:57 PM, Upinder Dhaliwal udhali...@gmail.comwrote: Voted and best of luck. You should post a photo with that jacket [?] *-- Upinder Dhaliwal*

Re: Siggraph dinner details - ITTA 10

2012-07-28 Thread Adam Sale
I had to rain check Sig this year... too much work over here to find a few day window.. Down a pint for me.. :-) Adam On Fri, Jul 27, 2012 at 10:14 PM, Sandy Sutherland sandy.sutherl...@triggerfish.co.za wrote: Unfortunately our plans to get over there fell through - was going to be too

Re: clumping hair guides on non uniformly distributed geo

2012-07-20 Thread Adam Sale
other than the obvious of generating hair from given polys, I don't know of a way with built in Soft hair. On Fri, Jul 20, 2012 at 12:11 PM, Simon Van de Lagemaat si...@theembassyvfx.com wrote: Anyone know a workaround for the problem of XSI hair guides clumping up in areas with higher

Re: NY ICE workshop videos live

2012-07-03 Thread Adam Sale
Nice work Guys... Looked like a great meeting of the minds :-) On Tue, Jul 3, 2012 at 3:03 AM, Rob Chapman tekano@gmail.com wrote: that's like totally like awesome with like tons of good shit! New Yorkers eh, gotta, like, love em :) thanks a lot for sharing - good visuals to see and

Re: Who has switched to Vray and loves it?

2012-06-22 Thread Adam Sale
The main thing I am looking for is the RT capability VRay currently has with Maya / Max. Love it. Without it, a lot of the quick iteration gets lost.. The last I heard from Chaos Group, this was a priority for V2. On Fri, Jun 22, 2012 at 10:01 AM, Serguei Kalentchouk

Re: mail...

2012-05-27 Thread Adam Sale
ditto.. links not working here either. These batch of mails are the first bunch that have shown up since the 18th.. But the fact I got this last batch suggests we're mostly up and running again.. i hope.. On Sun, May 27, 2012 at 11:49 AM, Alok Gandhi alok.gandhi2...@gmail.comwrote: same foe

Re: ping

2012-05-27 Thread Adam Sale
k.. i was starting to jones a bit. On Sun, May 27, 2012 at 1:22 PM, Steven Caron car...@gmail.com wrote: this is funny to me, i know frustrating for others but... its like there are a buncha people in a room trying to talk to each other on their cell phones with bad reception. hello?

Re: Ice syflex integration

2012-05-01 Thread Adam Sale
It may not be high on the priority list, but I'm starting to see a trend where we get the beginnings of a lot of really cool tools in ICE, but they are never really fully flushed out to make them usable to the average user. Syflex, and ICE kine as well as ICE modeling come to mind. Some great

Re: Ice syflex integration

2012-04-30 Thread Adam Sale
Its a request I asked for on this recent Beta.. Per point access is crucial to getting anything REALLY good out of Syflex On Mon, Apr 30, 2012 at 9:03 AM, Dominik d...@shedmtl.com wrote: Thx Chris for the answer. I'm not good with point array so I think I'll go for a more pin and mimic way :)

Re: Geo lights

2012-04-24 Thread Adam Sale
for the best settings ( time not withstanding) try the nederhorst settings ( google search) picture perfect flicker free renders every time.. but again.. only if time is not an issue :) On Tue, Apr 24, 2012 at 7:16 AM, Lawrence Pankhurst lp3ds...@gmail.comwrote:

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Adam Sale
Hey guys.. Its nice to hear of the new names that will be taking Softimage forward over the coming years. Welcome aboard, though you've been on board for some time now :-) A. On Thu, Apr 19, 2012 at 7:04 AM, Eric Cosky e...@cosky.com wrote: :) BTW I didn't mean to imply the old guard

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