had no idea the Softimage
users were also voicing concerns over their product of choice until I
joined this email list recently. But I can tell you that the same has
been going on on the 3ds Max side, except maybe... louder :-) ).
Anyway, back to making movie magic... cheers everyone!
*Sergio M
I'm actually using 2012.SAP, but I'll give your suggestions a go Manny.
Thanks!
*Sergio Mucino*
Lead Rigger
Modus FX
On 30/09/2013 4:04 PM, Manny Papamanos wrote:
Seems like someone changed the default behaviour of the "Floating Point Number"
custom parameter.
You have t
Hey Eric. I got carried away with a different task. Let me get back to
you on this one a little later. (I also tried your other suggestion with
the = sign... didn't make a difference, if I remember correctly). I'll
let you know ASAP... thanks!
*Sergio Mucino*
Lead Rigger
Modus FX
er! :-) .
It's there and it's impressive, and none of their other products have
something equivalent, so it can be used to sell! (I wonder if they still
use the old Blur demo videos when showing it around...)
Apologies for the Monday sarcasm... :-P
*Sergio Mucino*
Lead Rigger
Modus F
ies and their products,
but from its own siblings. :-\
My very own $0.02...
*Sergio Mucino*
Lead Rigger
Modus FX
On 30/09/2013 12:57 PM, Dominik Kirouac wrote:
http://www.sidefx.com <http://www.sidefx.com/> :P
Le 30/09/2013 12:44 PM, Sergio Mucino a écrit :
Ugh. Tough cookie. This is one of
And Adesk knows it. Therefore, they can afford to play
different strategies withl little risk involved.
And I think I've gone on long enough, and it's lunch time (and not to
mention, Monday...)
*Sergio Mucino*
Lead Rigger
Modus FX
On 30/09/2013 12:05 PM, John Richard Sanchez wrote:
I
p!
(P.S. I also tried getting rid of the l_fcv part of the expression,
since it reads to me as if it was expecting a function curve as an
input... but this didn't change anything).
--
*Sergio Mucino*
Lead Rigger
Modus FX
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To unsubscribe: mail
Thanks Alan! I did following Eric's instructions, and it worked like a
charm. Thanks again! Day saved... :-)
*Sergio Mucino*
Lead Rigger
Modus FX
On 26/09/2013 4:11 PM, Alan Fregtman wrote:
Hello again,
You must rebuild the deformer group every time you add/remove
deformers to a env
Oh, man! You saved my life! Worked like a charm... thanks a bunch! I can
go back to my regular programing of... weight painting :-) .
This group rocks. Period.
*Sergio Mucino*
Lead Rigger
Modus FX
On 26/09/2013 4:04 PM, Eric Thivierge wrote:
If you add deformers to the envelope after you have
I would hate to have to rig this on a separate copy
of the mesh and blend the point movements onto this one, but if that's
what it takes to get this going, I'll have to.
Thanks for any help!
--
*Sergio Mucino*
Lead Rigger
Modus FX
--
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ion, or if I will need to install it in the
animators' workstations too so they can read the files I create.
Thanks!
*Sergio Mucino*
Lead Rigger
Modus FX
On 20/09/2013 4:19 PM, Daniel Brassard wrote:
at gear, go for the updated one GEAR_mc from Miquel Campos
--
Ah! Nice trick! I'll keep it in mind.
Nope, I don't think I've got GEAR, but I will look it up definitely. I'm
all ears when it comes to hearing about tools/compounds I should get to
make my rigging work easier. Thanks Matt/Eric!
*Sergio Mucino*
Lead Rigger
Modus FX
O
It's also missing from their Software Rental Plan list. Just saying...
http://www.autodesk.com/buy/rental-plans
*Sergio Mucino*
Lead Rigger
Modus FX
On 20/09/2013 10:44 AM, Octavian Ureche wrote:
Hey guys,
A couple of days ago, autodesk officially released its 2014 app
extensions.
Soft
e a small
detail, and I think I'm set. I really appreciate the suggestions! I
learned something new (which seems to be the bulk of my work this week).
Cheers!
*Sergio Mucino*
Lead Rigger
Modus FX
On 20/09/2013 3:28 AM, Christian Freisleder wrote:
hey sergio,
sorry for the late answer, b
ot; cases, but in this case, the
number of deformers on each envelope is different. I want to transfer
only weights to specific deformers, not all of them.
What would be the appropriate way to do this? Thanks for the help again!
--
*Sergio Mucino*
Lead Rigger
Modus FX
--
r the suggestion though!
*Sergio Mucino*
Lead Rigger
Modus FX
On 20/09/2013 12:26 PM, Eric Thivierge wrote:
You'll have to script it. Also you're going to have to rescale the
weight contribution since the number of deformers is different. The
percentage influence is not going t
Thanks Matt! I found how to do this, and it worked. I had to do some
cleanup and re-weighting afterwards, but I got what I needed. Thanks!
*Sergio Mucino*
Lead Rigger
Modus FX
On 20/09/2013 11:29 AM, Matt Morris wrote:
Could export the weights in the weight editor for the first mesh, and
SOLVED!
There was a 'broken' reference in a different ICE Tree on another object
(I have no idea how it broke. I'll double check before calling it a day).
But this solution works. Thanks a lot Christian!
*Sergio Mucino*
Lead Rigger
Modus FX
On 19/09/2013 4:28 PM, Sergio Mucino
he stack and and add the value of that property to
the point positions of the other head.
freezing the modeling stack is enough.
hope that gets you going.
christian
On 19.09.2013 21:30, Sergio Mucino wrote:
Okay. I'm trying to figure out how I'd need to go about getting this
to work.
I h
operators in the stack.
Thanks!
*Sergio Mucino*
Lead Rigger
Modus FX
On 19/09/2013 4:28 PM, Sergio Mucino wrote:
Okay, I think I misunderstood what you suggested. I was referring to
Point Clusters, whereas you mentioned Shape Cluster. I will look into
that right now.
*Sergio Mucino*
Lead Rigger
Okay. I discovered another funky issue. The nose points are
double-transforming. I'll have to check why they are doing this.
*Sergio Mucino*
Lead Rigger
Modus FX
On 19/09/2013 5:10 PM, Sergio Mucino wrote:
SOLVED!
There was a 'broken' reference in a different ICE Tree on ano
Okay, I think I misunderstood what you suggested. I was referring to
Point Clusters, whereas you mentioned Shape Cluster. I will look into
that right now.
*Sergio Mucino*
Lead Rigger
Modus FX
On 19/09/2013 4:18 PM, Sergio Mucino wrote:
Thanks Christian. Couple of questions...
1. Which
elative to these positions.
If anyone has any pointers around how to achieve this, I'm all ears.
Thanks!
--
*Sergio Mucino*
Lead Rigger
Modus FX
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"unsubscribe" and reply to the confirmation email.
Ah, I see! Thanks a lot for this one... tricksy Hobbitses, with their
hidden riddles and workflows.
Thanks Stephen!
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 3:48 PM, Stephen Blair wrote:
http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/files
ng it forward?
Thanks again people!
--
*Sergio Mucino*
Lead Rigger
Modus FX
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To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
"unsubscribe" and reply to the confirmation email.
No change. I guess some preference somewhere got ticked off. I'll see if
I can locate it...
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 12:46 PM, Sergio Mucino wrote:
No. It just highlights them in the Schematic View.
If I bring up a floating window of the XSI Explorer usin
Ok, it's interesting. It's only doing this for certain objects. It's not
doing it for others. I'll have to look into why for some objects, the
entire scene hierarchy is displayed, and not for others.
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 12:52 PM, Sergio Muc
thing.
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 1:43 PM, Stephen Davidson wrote:
are the objects part of a hierarchy?
The schematic view does show the entire hierarchy, normally.
On Wed, Sep 18, 2013 at 12:58 PM, Sergio Mucino
mailto:sergio.muc...@modusfx.com>> wrote:
Ok, it
I might have turned off in the menus, unsuccessfully. Any
pointers? Thanks everyone!
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 12:24 PM, Sergio Mucino wrote:
This is awesome! This gives me what I was looking for. Thanks a lot David!
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/
No. It just highlights them in the Schematic View.
If I bring up a floating window of the XSI Explorer using the shortcut,
it shows the same.
I'll try deleting it from the layout and see what happens.
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 12:45 PM, David Barosin wrote:
I
Thanks a lot Stephen! I'm definitely using as many as possible. I'm
already comfortable with the Explorer and I can move fast within it. I
just wasn't able to get all the info I needed from it, but it looks like
I can now. Thanks a lot for your help!
*Sergio Mucino*
Lead Rigg
heck on the XML dump, but it seems that everyone's suggestions
have gotten me out of the hole I was in. I really appreciate it. I'll
keep moving forward, even if at a snail's pace (for now :-) ). Cheers!
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 11:19 AM, Alan Fregtman
This is awesome! This gives me what I was looking for. Thanks a lot David!
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 11:43 AM, David Barosin wrote:
You can sort of get that with the XSI Explorer - (alt + 8) and set
the viewer menu's display to schematic.
On Wed, Sep 18, 20
isplay the selected node and any other connected
nodes and hide the rest, that would already get me a long way towards a
happier healthier life :-) .
I will do the search you suggested. Thanks again!
--
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 11:12 AM, Eric Thivierge wrote:
Schematic view i
Thanks a lot for the suggestions! This does indeed get me somewhere. Cheers!
--
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 11:12 AM, Matt Morris wrote:
Also rather than having the object selected, have the operator (ie
lattice op) selected in the explorer, and it will show just that
relationships for the selected object(s).
If this is not possible (I understand Softimage might have a totally
different way of doing quite a few things), if someone else could
describe how they tend to work to find their way in the scene, I'd love
to hear that too.
I appreciate any help or p
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