Yeah, but that's the thing... for some objects, it displays the entire hierarchy, whereas for other objects (I tested with a direct sibling) it just displays the selected object and its relationships. I cannot find any logic into why sometimes Softimage will decide to display everything.

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 1:43 PM, Stephen Davidson wrote:
are the objects part of a hierarchy?
The schematic view does show the entire hierarchy, normally.


On Wed, Sep 18, 2013 at 12:58 PM, Sergio Mucino <[email protected] <mailto:[email protected]>> wrote:

    Ok, it's interesting. It's only doing this for certain objects.
    It's not doing it for others. I'll have to look into why for some
    objects, the entire scene hierarchy is displayed, and not for others.


    *Sergio Mucino*
    Lead Rigger
    Modus FX

    On 18/09/2013 12:52 PM, Sergio Mucino wrote:
    No change. I guess some preference somewhere got ticked off. I'll
    see if I can locate it...

    *Sergio Mucino*
    Lead Rigger
    Modus FX

    On 18/09/2013 12:46 PM, Sergio Mucino wrote:
    No. It just highlights them in the Schematic View.
    If I bring up a floating window of the XSI Explorer using the
    shortcut, it shows the same.
    I'll try deleting it from the layout and see what happens.

    *Sergio Mucino*
    Lead Rigger
    Modus FX

    On 18/09/2013 12:45 PM, David Barosin wrote:
    If you select objects in the related explorer on the left does
    it filter properly?


    On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino
    <[email protected] <mailto:[email protected]>>
    wrote:

        Well, I don't know why, but after embedding the XSI
        Explorer into a Layout Panel, now it displays the standard
        Schematic view with everything displayed, instead of the
        'filtered' one with only the selected object and its
        relatioships. I've been trying to locate which filter I
        might have turned off in the menus, unsuccessfully. Any
        pointers? Thanks everyone!


        *Sergio Mucino*
        Lead Rigger
        Modus FX

        On 18/09/2013 12:24 PM, Sergio Mucino wrote:
        This is awesome! This gives me what I was looking for.
        Thanks a lot David!

        *Sergio Mucino*
        Lead Rigger
        Modus FX

        On 18/09/2013 11:43 AM, David Barosin wrote:
        You can sort of get that with the XSI Explorer -  (alt +
        8)  and set the viewer menu's display to schematic.


        On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino
        <[email protected]
        <mailto:[email protected]>> wrote:

            Thanks Eric! Yes, the Hypergraph can get complicated,
            but I'm used to finding my way through it rather
            reasonably.

            I was actually thinking about the scripting side of
            things... I'm not sure how scriptable the behavior of
            the Schematic View is, but if I could get it to only
            display the selected node and any other connected
            nodes and hide the rest, that would already get me a
            long way towards a happier healthier life :-) .

            I will do the search you suggested. Thanks again!

-- *Sergio Mucino*
            Lead Rigger
            Modus FX

            On 18/09/2013 11:12 AM, Eric Thivierge wrote:
            Schematic view is probably as close to the
            Hypergraph workflow you're going to get honestly. If
            your rig structure is clean and organized it
            shouldn't be too bad to deal with. I will say that
            even the Hypergraph can get a bit soupie.

            You may need to write yourself some scripts to
            present the data to you in a way you understand.

            If I recall there was a command that you can get the
            connection info in xml form that shows the 2 way
            connections and parse it from there. Check the
            google group archive and search for Alan Fregtman's
            post about it. I think it's been discussed a few
            times before.

            Eric T.

            On September-18-13 10:47:28 AM, Sergio Mucino wrote:
            Hello. I have a very basic question for anyone who
            might be able to help.
            I just got started using Softimage, and I'm having
            the usual problems
            anyone faces when starting to use new software
            they're not familiar with
            (just for background information purposes, I'm
            coming from Maya and Max.
            I state this just so that it gives you an idea of
            the language I might
            be using). One of the things that I'm having a hard
            time right now is
            navigating scene relationships.

            I'm trying to find a tool that will help me to
            efficiently find scene
            relationships, and so far, I haven't found an easy
            way to navigate these
            relationships. I'm trying to find my way through
            someone else's files,
            and finding what's related to each object is a bit
            of a PITA at this
            point. I'm using the Explorer as a starting point,
            but it doesn't get me
            there the entire way. Let me give you an example.

            I've got a mesh selected. In the Explorer, I can
            see it's being deformed
            by a Lattice, and an Envelope Operator. I need to
            find the actual scene
            objects that are driving these deformations. For
            the Envelope Op, I know
            I can go to Deform/Envelope/Select Deformer from
            Envelope, and it will
            select in the scene the objects that are driving
            the envelope's
            deformations (I'd rather not lose my selection,
            just get a list of the
            objects used as deformers, but I'm ok with
            Softimage working this way).
            However, the Lattice is an entirely different
            story. If I select the
            Lattice operator and inspect its properties, the
            only reference I can
            find in the Properties dialog is to its cluster. If
            I then find that
            cluster in the Cluster folder for my object, and
            check its properties, I
            get nothing. There seems to be no way I can get to
            the actual Lattice
            object in the scene deforming this cluster easily.

            The only way I've found so far has been to use the
            Schematic View. If I
            turn on all the Links (for the selected object
            only, of course.
            Otherwise, I just get a noodle soup), with my geo
            selected I can see
            links going to different objects in the scene. I
            had to track down each
            link (which in a scene this size took a lot of
            scrolling, especially
            since zooming out gets rid of the names on the
            links) until I found the
            link that had "Lattice" written on it. Then I could
            follow it and find
            the scene object that the Lattice operator refers to.

            I would like to know if there's a more efficient
            way of navigating scene
            relationships than this. I'm sure than being
            completely new to the
            software, I'm missing a lot. I've tried googling
            around, and asking
            people at work, but haven't been able to uncover
            much. If someone has
            some pointers towards getting stuff done faster,
            I'll be very glad to
            hear them. Just for information purposes only, I'm
            trying to get the
            same information I'd get my graphing an object in
            the Maya Hypergraph...
            a view or list of all relationships for the
            selected object(s).
            If this is not possible (I understand Softimage
            might have a totally
            different way of doing quite a few things), if
            someone else could
            describe how they tend to work to find their way in
            the scene, I'd love
            to hear that too.
            I appreciate any help or pointers anyone might
            have. Thanks a lot for
            your time!

            Sergio Mucino
            Lead Rigger
            Modus FX

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--

Best Regards,
*  Stephen P. Davidson**
**(954) 552-7956
*    [email protected]

/Any sufficiently advanced technology is indistinguishable from magic/

- Arthur C. Clarke

<http://www.3danimationmagic.com>



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