;-)
jb
> On 17 Dec 2014, at 10:12, Arvid Björn wrote:
>
> That's the oddest part of Houdini so far for me, how the viewport can be so
> inconsistent and buggy. The way component selections and polygon shading are
> displayed can vary a lot between sessions and OGL settings. And sometimes you
Yeah I've had the issue with a geometry display persisting even if i close
and open a new scene, you have to destroy the view and create a new one so
it goes away, it has it's quirks for sure and I'm eager to get v14
On Wed, Dec 17, 2014 at 11:12 AM, Arvid Björn wrote:
>
> That's the oddest part
That's the oddest part of Houdini so far for me, how the viewport can be so
inconsistent and buggy. The way component selections and polygon shading
are displayed can vary a lot between sessions and OGL settings. And
sometimes you just have to close the viewport and open a new one to get it
to upda
I must confess that after testing the three versions the most stable by a mile
is the linux version, then the mac version (due to the old OpenGL in H13) and
then windows which although works nicely overall has some strange things going
on and slight freezes.
I am waiting for Houdini 14 and see
Experienced similar kind of UI stall few times, sometimes switching to
different Desktop helps.
On Wed, Dec 17, 2014 at 3:57 AM, Gerbrand Nel wrote:
>
> Well I've played with houdini before, but found it a bit "strange"
> Then I started learning Maya and I believe I gave it a fair chance. Almost
Well I've played with houdini before, but found it a bit "strange"
Then I started learning Maya and I believe I gave it a fair chance.
Almost 6 months now.
Houdini doesn't seem so strange now :)
Maya is shitty in my opinion. It is going to be a big part of my future
as a freelancer, but it's pr
Ya I've had some oddities on Windows when it comes to dual monitors i.e.
the mplay window keeps popping over to the wrong screen and I've had the
cursor one as well. I think the worst is the crashing I've been having
with GL volumes but this is on v12.
I'm holding off on being too critical until
hahaha, im in the same boat, i asked about it on the houdini list, not a
peep from anyone.
it behaves like a modal window is open somewhere off screen.
On Tue, Dec 16, 2014 at 3:25 PM, Jordi Bares Dominguez wrote:
>
>
> I have experienced the icon behaviour changing a handful times in Windows
>
I have experienced the icon behaviour changing a handful times in Windows when
I switch to another application and back, the trick I use is to ControTab and
back, things get back to normal.
I never experienced that in Mac or Linux so it may be related to Windows and
hot it manages the window f
It's a test.
If you a real Houdini guy, you should be able to escape this one ;)
On 16 December 2014 at 16:20, Nour Almasri
wrote:
>
> Yes ,
>
>
>
>> that is happend with me when starting with houdini , just right mouse
>> click on the network view and everything will be fine .
>
>
>
> Yes ,
> that is happend with me when starting with houdini , just right mouse
> click on the network view and everything will be fine .
Hey guys
I decided to get into houdini as I might be dead by the time bifrost is
mature.
Right of the bat I got a real show stopper.
I "lovingly" call it "mickymousemode"
My cursor turns into the mickymose hand, normal associated with panning
a window, and stays like that.
No keyboard short cu
12 matches
Mail list logo