Re: subscription for maya on linux

2014-10-16 Thread Cesar Saez
You can register a brand new student/mentor license in linux without issues, it just works, there might be issues when transferring/reactivating an existing license though (and no one at support seems to know how their licensing system works in linux, ie request code vs long_code xml file and so

Re: OT: Waittaminute, I know that voice - Modo youtube channel.

2014-10-16 Thread Rob Wuijster
Yes, Greg's videos are very in-depth. Lots of nice stuff to be done with the new nodal system in 801. I hope they keep extending it with more core functionality. Check out his pMod videos as well, fun to see something ICE-alike-ish ;-) Rob \/-\/\/ On

Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread skuby
1. When, where and how is the Humanize Maya effort going (if at all?). 2. Has anyone made a dedicated effort to manually configure Maya's hotkeys and or UI? I took a several months long, extremely dedicated effort to make a full jump back over to Maya, after years of being with Soft and having

RE: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Brent McPherson
The Humanize Maya effort is definitely ongoing but with a yearly release schedule it will (unfortunately) take time to see the full results of this effort. You could reach out to Jill Ramsay (jill.ram...@autodesk.commailto:jill.ram...@autodesk.com) with your concerns as she has been dealing

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
Dry your eyes mate, we all hurt. AD does not care about making Maya a good package for the individual, they do not conceive of the necessity of people having to use it outside the huge studio paradigm where 20 TD's and devs can fix it. They are not a software developer, they have firmly

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread skuby
Brent thank you very much, I've put in an e-mail to Jill as per your recommendation and I have my fingers crossed. Very much appreciated sir! Sebastion, I can't honestly disagree with a single thing you've said at heart, unfortunately, I was not merely attempting to vent. I am well past that

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread olivier jeannel
You must be lying, Maya API is super, and don't forget it's open. Le 16/10/2014 11:46, Sebastien Sterling a écrit : Dry your eyes mate, we all hurt. AD does not care about making Maya a good package for the individual, they do not conceive of the necessity of people having to use it

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
No Olivier Not you ! they got you too ! :( On 16 October 2014 12:10, olivier jeannel olivier.jean...@noos.fr wrote: You must be lying, Maya API is super, and don't forget it's open. Le 16/10/2014 11:46, Sebastien Sterling a écrit : Dry your eyes mate, we all hurt. AD does not

RE: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Graham Bell
I rarely jump in like this, and I know I probably won’t convince you, but I must respectfully disagree with your comments about the modelling toolkit (NEX) in Maya. It actually first appeared in Maya 2014 and has improved with each release and extension release since then. There’s some really

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Angus Davidson
Maya has always had good stuff in it. Using it consistently is the issue. I enjoy the Nex tools, but it frustrates me when they turn off for no reason , and or refuse to die when I need them to. The tools themselves are not the issue. Maya really needs to stop trying to gerrymander everything

UV projection by raycasting from geo?

2014-10-16 Thread Tim Crowson
Is it possible to create a UV projection similar to a camera projection, but using geometry as the projector instead? I have a deforming surface with another deforming surface above it, and I'd like to use one mesh to project UVs onto the other... -- Signature *-TimCrowson *

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
The functionality of the tools are fine, (considering AD didn't build them) as Angus advocates it's the implementation within the rest of Maya which is bullshit, it is like navigating a sea of small islands for each tool you might need. exhausting and confusing. I also agree that Nex tools turn

Re: UV projection by raycasting from geo?

2014-10-16 Thread peter_b
SignatureGator? From: Tim Crowson Sent: Thursday, October 16, 2014 4:11 PM To: softimage@listproc.autodesk.com Subject: UV projection by raycasting from geo? Is it possible to create a UV projection similar to a camera projection, but using geometry as the projector instead? I have a

Re: UV projection by raycasting from geo?

2014-10-16 Thread peter_b
SignatureGator as in my previous, retardedly short mail – or ICE of course! (get closest location – get data UV – set data) From: Tim Crowson Sent: Thursday, October 16, 2014 4:11 PM To: softimage@listproc.autodesk.com Subject: UV projection by raycasting from geo? Is it possible to create a

Re: UV projection by raycasting from geo?

2014-10-16 Thread patrick nethercoat
this sounds like something paul smith addressed in one of his 'ICE renderer' tutorials on vimeo. On 16 October 2014 15:37, pete...@skynet.be wrote: Gator as in my previous, retardedly short mail – or ICE of course! (get closest location – get data UV – set data) *From:* Tim Crowson

Re: subscription for maya on linux

2014-10-16 Thread David Gallagher
On 10/15/2014 5:52 PM, Graham Bell wrote: Hi David To the best of my knowledge, you can 'rent' Maya on Linux, certainly here in the UK anyway, so I assume it will be the same in the US. Thanks for the info! It shouldn't make a difference with education either, you should be able to

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread skuby
Ok so... I just wanted to thank Brent again for his initial suggestion. I spoke with Jill, and my personal copy of Softimage that isn't a studio license is too old to qualify for the beta. I look forward to what the Humanize Maya team has in store for Maya 2016. It sounds great from the bits of

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
Best of luck Derek mate. I for one am done with this thread. would have loved to help out more with your predicament, however there really isn't much that can be said if AD is not willing to question the stat of maya as it stands. i hope the good stuff they told you will come to pass. i will

Still XSI ?

2014-10-16 Thread olivier jeannel
https://vimeo.com/92534809 ? Very similar to https://vimeo.com/73986114 since it's the same company ? That one catch my eyes too btw https://vimeo.com/108527195

SemiOT: organizing images textures

2014-10-16 Thread Paul Griswold
I was curious to know what any of you out there who have huge collections of reference images, textures, etc., do to organize them all. I was watching one of Feng Zhu's videos lately and saw he was using ACDSee Pro. I personally like IrfranView for viewing images, but I've been using Adobe

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread olivier jeannel
Was just sarcastic and a bit drunk ;) Le 16/10/2014 13:13, Sebastien Sterling a écrit : No Olivier Not you ! they got you too ! :( On 16 October 2014 12:10, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: You must be lying, Maya API is super, and don't

Re: SemiOT: organizing images textures

2014-10-16 Thread Stephen Davidson
I'm with Paul. I have not found a great solution, yet. I have also been using InranView. I have also started using XnView, but it doesn't handle video previews. I was considering making a web interface to browse my image/footage library, but it seems like too much work. I hope someone posts a

Re: SemiOT: organizing images textures

2014-10-16 Thread Martin Yara
A few years ago I was using Windows Photo Gallery or Live Gallery or something like that, can't remember the name, a free app from Microsoft. It was interesting. I was creating my own texture library with tags, keywords and categories, but I couldn't finish it. It's just too much work. For just

Re: SemiOT: organizing images textures

2014-10-16 Thread Paul Griswold
I forgot about Xnview. I think it has some decent features. I'm not sure if it handles video, though. On Thu, Oct 16, 2014 at 3:07 PM, Martin Yara furik...@gmail.com wrote: A few years ago I was using Windows Photo Gallery or Live Gallery or something like that, can't remember the name, a

Re: SemiOT: organizing images textures

2014-10-16 Thread Paul Griswold
Doing a little research this afternoon. Xnview has one big problem as far as I can tell. If you try to favorite a network folder, it favorites it, but when you click on the favorite it freaks out and takes you to SkyDrive instead. Since all my images, textures, etc., are all on a server, that

RE: subscription for maya on linux

2014-10-16 Thread Jill Ramsay (Contractor)
David I will attempt to get a definitive answer for you... stand by. Jill -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher Sent: October-16-14 11:15 AM To: Graham Bell;

Re: SemiOT: organizing images textures

2014-10-16 Thread Stephen Davidson
For quick video viewing, I use DJView http://windjview.sourceforge.net/ I leave it on my desktop as an icon, and just drag the video file from my file browser onto the DJView icon. The reason that I like it, is because it will deal with a series of stills (even Softimage .pic files) I hope you

Re: SemiOT: organizing images textures

2014-10-16 Thread Paul Griswold
I might be taking back what I said about Zoner. I've been testing it FastStone today, along with continuing to use Bridge. Zoner honestly does a really good job of being not just a fewer, but an organizer. It's basically a cross between Bridge, Lightroom and XnView. It handles video, vectors,

Re: subscription for maya on linux

2014-10-16 Thread Graham Bell
Ah interesting. I noticed that you couldn¹t download Maya Linux education site, so I wondered if educators would of obtained Linux through there Autodesk ARC accounts instead. Perhaps not. I double checked to correct myself and you can run Maya Linux in Standalone license, but perhaps with

Re: SemiOT: organizing images textures

2014-10-16 Thread James De Colling
XNview here, previously acdsee. ive tried zoner and ifran and bridge, xnview just works well for me. remap the mouse to scroll images, put thumbnails at 192x192m change background to dark grey (turning off thumbnail shadow etc) and its quick too. I purely use image viewers as just that though,

OT: Lucasfilm's ILM opens in London

2014-10-16 Thread Daniel Brassard
Some good news from London. Lucasfilms-ILM-opens-in-london http://www.screendaily.com/news/lucasfilms-ilm-opens-in-london/5078666.article?blocktitle=LATEST-FILM-NEWS-HEADLINEScontentID=42422

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Jason S
On 10/16/14 9:59, Luc-Eric Rousseau wrote: So there is no way we're going to break the hotkeys/marking menus for everyone else to jam in a softimage-like tool stack. Hum.. I hardly think the complaint is that it's not like Soft,  as opposed to

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Luc-Eric Rousseau
No, the question of this thread is specially about whether someone would build a softimage-like supra/sticky toolstack for Maya, and I'm the only one that actually answered with any information on the subject. On Thu, Oct 16, 2014 at 10:33 PM, Jason S jasonsta...@gmail.com wrote: On 10/16/14

RE: subscription for maya on linux

2014-10-16 Thread Jill Ramsay (Contractor)
As far as I have been able to ascertain... (don't shoot me if I end up being wrong please!), your EDU license should work with Linux, but reasons that are not currently clear, the download is not posted. You should be able to obtain the executable here:

Re: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Sebastien Sterling
And in doing so you demonstrated a recalcitrant resistance to change improvement and bettering of the package, for any reason. Further consernes where raised about the UI and you dismissed them. The reason Maya users put up with this shit, is not an incentive to do nothing. I'm sure a lot of Maya