Very well deserved, congratulations.
2014-06-11 12:43 GMT-03:00 Emilio Hernandez emi...@e-roja.com:
Congratulations Eric!!! Well deserved!!!
---
Emilio Hernández VFX 3D animation.
2014-06-11 10:40 GMT-05:00 Mirko Jankovic
A beautiful work to be placed on the Autodesk Softimage Area in Customer
Stories, showing how it has used in the animation, crowd and effects, ops I
forgot, we no longer have Softimage, maybe then the Maya page showing how
it helped in a part of the modeling. Thanks again Autodesk.
2014-06-10
Amazing works.
2014-06-10 16:08 GMT-03:00 Rob Chapman tekano@gmail.com:
woweee lots of treats! great stuff and thanks for sharing
On 10 June 2014 19:51, Francisco Criado malcriad...@gmail.com wrote:
Jeremie, first of all congratulations! second thing;
was this done with eol
By Passion Pictures, anyone know details about the production? And
congratulations to the team, amazing work.
http://www.passion-london.com/featured-video/nike-the-last-game/26c7845d9393ecc2e72fca6f11e76fb0
Cheers.
Paulo Duarte
--
www.pauloduarte.ws
work and the character design.
Love to see Softimage project coming out at such incredible standard.
Jordi Bares
jordiba...@gmail.com
On 9 Jun 2014, at 19:17, Paulo César Duarte paulocdua...@gmail.com
wrote:
By Passion Pictures, anyone know details about the production
These kind of research scare me.
2014-06-05 18:30 GMT-03:00 Serch Mucino sergio.muc...@gmail.com:
Hehehehe. Horribly possible (Monstanto it's already trying to get that
model working... with Nestle behind them)
Sergio Mucino
On Thu, Jun 5, 2014 at 4:48 PM, Francois Lord
---
Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos
http://www.cappuccino-films.com
2014-04-03 15:54 GMT-04:00 Paulo César Duarte paulocdua...@gmail.com:
Very nice works with Blender by Christophe SEUX:
http://vimeo.com
Wow, a lot of features, soon I'll buy a license.
2014-04-15 15:01 GMT-03:00 Sebastien Sterling sebastien.sterl...@gmail.com
:
Sounds great, a lot of people where looking forward to these.
On 15 April 2014 18:38, Ben Houston b...@exocortex.com wrote:
Hi all,
We are pleased to announce
customizable to your needs, have a look at these guys
(stripping away anything but the stuff they need for their interior
designer)
https://www.youtube.com/watch?v=hW0Ac2cK1Ss
https://www.youtube.com/watch?v=9s6Sl7og7xY
Greetz
Philipp
Paulo César Duarte paulocdua...@gmail.com hat am 1
DCC. It
has a lot of nice things going for it. I've been looking over the 2.70
features this morning (before the government here decided to turn off
YouTube...) and it's once again taken some good strides.
DAN
On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte
paulocdua
Maya style 3D-Viewport navigation:
https://www.youtube.com/watch?v=12fqTUyDts0
2014-03-28 9:01 GMT-03:00 Leendert A. Hartog hirazib...@live.nl:
Oh, don't let my slight semantic cynicism fool you into thinking
that I don't applaud them for what they're doing.
Greetz
Leendert
Dan Yargici
I think we could make another google groups, any name to suggest?
- softimageus...@googlegroups.com
- xsi4e...@googlegroups.com
paulocdua...@gmail.com
2014-03-28 15:53 GMT-03:00 Ognjen Vukovic ognj...@gmail.com:
Maybe a linkedin group could be created. I know there are loads of them
Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good
alternative, I'd say he's a middle ground between Modo and Lightwave, but
the best thing about him is opensource and the community, any developer can
implement something in it.
Take a look in this The best blender demo reel
looking over the 2.70
features this morning (before the government here decided to turn off
YouTube...) and it's once again taken some good strides.
DAN
On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte
paulocdua...@gmail.com wrote:
Between, Houdini, Modo, Lightwave and Cinema 4d, Blender
an awfull lot of things right.
On 28 March 2014 02:34, Paulo César Duarte paulocdua...@gmail.com wrote:
Hello Ed
Well, I'm not going to leave Softimage, it's like part of my arm, five
years from now, will still be a great software, but I'm always following
the evolution of Blender and make me
I'm sure the Softimage user preferred to continue using the program
without these
tools, than having the software discontinued, for all these tools there is
an option. Even without these tools Softimage still a great software.
2014-03-25 13:33 GMT-03:00 Chris Vienneau
What I don't understand is how they want me to make the transition to
a software
that doesn't have the tools that I used before? Such as ICE mainly, in Max
or Maya 2015 I won't have my workflow again, so there is no transition.
I will continue using Softimage as long as I can, and complement with
Agree, and the *geodesic voxel binding* skin algorithm, Blender already
have at least 1 year ago or more. In other words, no innovation, only
implementation of existing tools.
2014-03-18 15:59 GMT-03:00 Alan Fregtman alan.fregt...@gmail.com:
The Maya release feels like a list of plugins to me:
2014-03-17 17:23 GMT-03:00 Emilio Hernandez emi...@e-roja.com:
The only difference between Max and Maya is that Max is a plugin
container, and Maya is script container with plugins AD bought and sell
them as integrated and innovation.
The best definition of Maya and Max I ever saw.
Yes of course the idea of Paul needs to be shaped.
I post an idea on the si-community forum, about a battlefield with tanks
and one tank represents Softimage and the soldiers are the users or the dev
team.
http://www.si-community.com/community/viewtopic.php?f=26t=5021p=42767#p42767
But I agree
1 - Modeling (Move Point Tool, Proportional Modeling, Stick Keys);
2 - Passes / Partitions;
3 - Explorer;
4 - Fx Tree integration with textures in scene;
5 - ICE;
2014-03-13 13:47 GMT-03:00 Cristobal Infante cgc...@gmail.com:
1) ICE: It's a collaborative tool, users can help each other very
We could make a Softimage Foundation, like a Blender Foundation but without
source code, at least we can make some cool animation/vfx projects, assets,
plugins and ICE compounds...
2014-03-13 21:32 GMT-03:00 Jason S jasonsta...@gmail.com:
Couldn't access google.docs due to my Firewall but now
Hi Paul, I would like to help, I'm a XSI generalist since Softimage XSI 4,
I have a degree in Design also.
My skills:
- Modeling;
- Shading / Lighting:
- Render, Mental Ray / Arnold;
- Particles / Simulations;
- Comp;
- Graphic Design;
I think this project should focus on the best tools of
Any chances that we can see this Voodoo from Rhythm Hues, release
commercially?
http://rhythm.com/labs/
2014-03-05 13:45 GMT-03:00 Octavian Ureche okt...@gmail.com:
No matter what assurances autodesk ever gives, i don't think anyone will
ever believe them anymore.
But then again, histories
, Ed Manning etmth...@gmail.com wrote:
On Thu, Mar 6, 2014 at 9:43 AM, Paulo César Duarte
paulocdua...@gmail.com wrote:
Any chances that we can see this Voodoo from Rhythm Hues, release
commercially?
http://rhythm.com/labs/
I have a GREAT idea -- Autodesk could buy it, oh wait
Right, after the acquisition of Softimage by Autodesk, I never more see a
banner or a advertising page of Softimage.
2014-03-06 16:35 GMT-03:00 Mirko Jankovic mirkoj.anima...@gmail.com:
The damage has been done by AVID. Autodesk has continued for six years,
but has never been able to reverse
Maybe soon we will have something similar to ICE in Blender?
http://blenderartists.org/forum/showthread.php?327950-Flakes-%96-nodular-everything
Screenshots:
http://i.imgur.com/7PILS8e.png
http://i.imgur.com/m17PI9p.png
2014-03-06 15:18 GMT-03:00 Paulo César Duarte paulocdua...@gmail.com
I believe that as long SitoA and Exocortex Alembic continue being updated,
I can still work with Softimage for another five years without problems,
for more complex tasks such as fluid simulation and volumetric effects,
Alembic is the perfect integration between Softimage and Houdini. I don't
need
Very sad, but I will continue using Softimage until there is some other 3d
program so versatile, fast and powerful. I intend not to use any Autodesk
product for now, after years of dedication it can be discontinued again.
That's how Autodesk tends to act by buying competitors and eliminating them.
Hello.
I created a Flip simulation in Houdini and I'm trying to bring the
Particles to Softimage, I'm exporting Alembic in Houdini, but I can't
import in Softimage, I'm using Exocortex Alembic 1.1 in Softimage.
' ERROR : Alembic: [alembic] Error reading file: IArchive::IArchive(
iFileName )
I
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