Re: H16.5

2017-10-26 Thread Jonathan Moore
c-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=I1b3Z0qAVT-24uHR_GMGkgWdxPgbgEosVktwJEJf7JE=jpZ2htC0A3tQVIczQD4cmgXMOKELOGEQ2NhVOherxLg=> >>> <softimage@listproc.autodesk.com> >>> *Sent:* Wednesday, October 25, 2017 9:14 PM >>>

Re: H16.5

2017-10-26 Thread Mirko Jankovic
t; <https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=I1b3Z0qAVT-24uHR_GMGkgWdxPgbgEosVktwJEJf7JE=jpZ2htC0A3tQVIczQD4cmgXMOKELOGEQ2NhVOherxLg=> >>

Re: H16.5

2017-10-26 Thread Olivier Jeannel
um/#!forum/xsi_list <softimage@listproc.autodesk.com> > *Sent:* Wednesday, October 25, 2017 9:14 PM > *Subject:* Re: H16.5 > > when you update houdini, do plugins or stuff break like they do when maya > comes out with a new version? > or is still somewhat working? I guess you do

Re: H16.5

2017-10-26 Thread Anto Matkovic
DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=4BGiQ14n8f1WJAvRjnHe23Kuu0G_HfMkDvdpZ_BbnzM=PZ58EWSg9vibAt6djelcyqaUYSyK9BcgtmMCaEP8Frw= <softimage@listproc.autodesk.com> Sent: Wednesday, October 25, 2017 9:14 PM Subject: Re: H16.5 when you update

Re: H16.5

2017-10-25 Thread Graham D. Clark
so yes Ho updates can often leave your old work stranded, although they certainly try to keep old things around just hidden for backwards compatibility Graham D Clark phone: why-I-stereo

Re: H16.5

2017-10-25 Thread Graham D. Clark
our own "plugins" HDAs definitely most often break. Graham D Clark phone: why-I-stereo

Re: H16.5

2017-10-25 Thread Ognjen Vukovic
Redshift occasionally needs to be matched against a specific Houdini build. Other then that... what plugins :P? On Wed, Oct 25, 2017 at 9:14 PM, Eugene Flormata wrote: > when you update houdini, do plugins or stuff break like they do when maya > comes out with a new

Re: H16.5

2017-10-25 Thread Eugene Flormata
when you update houdini, do plugins or stuff break like they do when maya comes out with a new version? or is still somewhat working? I guess you dont really need plugins with houdini since it's so modular and formulaic, so I guess that leaves it to like renderers? On Wed, Oct 25, 2017 at 11:49

Re: H16.5

2017-10-25 Thread Jonathan Moore
Love that Cryptomatte could only make the end credits! SideFX put more into a point release than others into their main release. ;) On 25 October 2017 at 18:45, Olivier Jeannel wrote: >

H16.5

2017-10-25 Thread Olivier Jeannel
https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_239828144=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=xtNOPMc7CIvsMRC12GasVDnF3DJgI5AoI-yF_BE8Brs=LMP7dObCPNc32YJCv8R-C0fv1DYOh-uAu7iP2TnTfhY= -- Softimage Mailing List. To