Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-10 Thread Courville, Daniel
Le 16-04-05 07:05, Courville, Daniel a écrit : >Le 16-04-04 17:42, Courville, Daniel a écrit : > >>So it seems that there's a gain error in the O channel of the ambiX converter. > >There will be a new release of ambiX in a few days fixing this problem. The new version is now available:

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-05 Thread Courville, Daniel
Le 16-04-04 17:42, Courville, Daniel a écrit : >So it seems that there's a gain error in the O channel of the ambiX converter. There will be a new release of ambiX in a few days fixing this problem. Thanks Matthias! ___ Sursound mailing list

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-04 Thread Courville, Daniel
Fons Adriaensen wrote: > On Mon, Apr 04, 2016 at 12:47:14PM +, Courville, Daniel wrote: >> Going from FuMa to N3D, the maximum gain you should see is 3.416 linear (+ >> 10.67 dB) in the O channel. > AFAIK that should be 2.646, +8.45 dB, for K. So it seems that there's a gain error in the

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-04 Thread Fons Adriaensen
On Mon, Apr 04, 2016 at 12:47:14PM +, Courville, Daniel wrote: > Going from FuMa to N3D, the maximum gain you should see is 3.416 linear (+ > 10.67 dB) in the O channel. AFAIK that should be 2.646, +8.45 dB, for K. Ciao, -- FA A world of exhaustive, reliable metadata would be an utopia.

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-04 Thread Courville, Daniel
Albert Leusink wrote: > 1. Does it make any difference in what order (1st or 3rd or higher...) you > convert from FuMa to ACN/SN3D ? I would say no. > 2. I noticed an increase in overall gain of about 4.5dB going from Fuma to > ACN/SN3D, both in 1st order and 3r order conversion. Is this to

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Dave Malham
ady for the future development. >> >> Kind regards >> >> -Xavier >> >> >> >> -Original Message- >> From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Albert >> Leusink >> Sent: dimanche 3 avril 2016 02:

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Albert Leusink
Thank you all, It's an honor to have access to so much great knowledge, from the comfort of one's home... I'm sure many of you have believed in Ambisonics for a long time and are excited (or maybe dissapointed..) that it's finally getting its' well deserved turn in the spotlight. Let's hope

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Stefan Schreiber
Fons Adriaensen wrote: On Sun, Apr 03, 2016 at 11:05:59AM +, Politis Archontis wrote: Oops, that should have been “About N3D…” instead of “About ACN...” Modulo that correction, that's probably something that anyone who has ever done any maths related to HOA decoding,

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Stefan Schreiber
e "format" ready for the future development. Kind regards -Xavier -Original Message- From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Albert Leusink Sent: dimanche 3 avril 2016 02:20 To: sursound@music.vt.edu Subject: [Sursound] Ambisonics for Android and also Oculus..

Re: [Sursound] Ambisonics for Android and also Oculus

2016-04-03 Thread Stefan Schreiber
Courville, Daniel wrote: Albert Leusink wrote: I'm sure you have all had this discussion many times over, but what, if any, are the advantages of 1st order ACN over FuMa? http://www.blueripplesound.com/n3d We recommend that N3D be stored using the ACN channel ordering sequence

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Stefan Schreiber
Albert Leusink wrote: Hello all, Coming soon, to a phone near you !: https://storage.googleapis.com/jump-inspector/Jump_Inspector_Quick_Start.pdf There will definitely be many user complaints initially due to misunderstandings as it uses ACN/SN3D ordering and 99% of all the tools (VST

Re: [Sursound] Ambisonics for Android and also Oculus

2016-04-03 Thread Courville, Daniel
Albert Leusink wrote: >I'm sure you have all had this discussion many times over, but what, if any, >are the advantages of 1st order ACN over FuMa? http://www.blueripplesound.com/n3d ___ Sursound mailing list Sursound@music.vt.edu

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Fons Adriaensen
On Sun, Apr 03, 2016 at 11:05:59AM +, Politis Archontis wrote: > Oops, that should have been “About N3D…” instead of “About ACN...” Modulo that correction, that's probably something that anyone who has ever done any maths related to HOA decoding, beamforming, rotation, etc. will confirm

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Politis Archontis
Oops, that should have been “About N3D…” instead of “About ACN...” I agree with Fons that there isn’t much reason for multiple inconsistent definitions, especially in the case of HOA, and then even first-order can be treated in the same framework. There is the intuitive ‘XYZ’ interpretation of

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Politis Archontis
[mailto:sursound-boun...@music.vt.edu] On Behalf Of Albert Leusink Sent: dimanche 3 avril 2016 02:20 To: sursound@music.vt.edu<mailto:sursound@music.vt.edu> Subject: [Sursound] Ambisonics for Android and also Oculus.. Hello all, Coming soon, to a phone near you !: https://storage.g

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Fons Adriaensen
On Sun, Apr 03, 2016 at 12:20:05AM +, Albert Leusink wrote: > I'm sure you have all had this discussion many times over, but what, if any, > are the advantages of 1st order ACN over FuMa? Consistency. There are two aspects to this: 1. The naming scheme, which implicitly defines the order

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Xavier Bonjour
sound-boun...@music.vt.edu] On Behalf Of Albert Leusink Sent: dimanche 3 avril 2016 02:20 To: sursound@music.vt.edu Subject: [Sursound] Ambisonics for Android and also Oculus.. Hello all, Coming soon, to a phone near you !: https://storage.googleapis.com/jump-inspector/Jump_Inspector_Quick_

Re: [Sursound] Ambisonics for Android and also Oculus..

2016-04-03 Thread Dave Malham
Hi Albert, Strictly speaking, FuMa is an extension of MAG's original B Format ordering for the Soundfield mic. and only ever went up to third order, owing to the unfortunate fact that someone many centuries ago decided that 26 letters were enough to encode English. I have always referred to the

[Sursound] Ambisonics for Android and also Oculus..

2016-04-02 Thread Albert Leusink
Hello all, Coming soon, to a phone near you !: https://storage.googleapis.com/jump-inspector/Jump_Inspector_Quick_Start.pdf There will definitely be many user complaints initially due to misunderstandings as it uses ACN/SN3D ordering and 99% of all the tools (VST plugins etc..) currently used