Sure, I'd trade away 90% of those Suspended too, the same way I'd trade
away 2 or 3 of my Ultima 4... if anybody wanted them! :)
Pedro R. Quaresma
[EMAIL PROTECTED] / [EMAIL PROTECTED]
All your base are belong to us
Pedro Quaresma wrote:
Not the point -- if it's rare, *nobody* has copies. Which is why I try
to collect them -- to make copies before the software is lost forever.
It's not the Starcross floppies that make the game rare, right? :)
No, but it *is* the floppies that make Zinderneuf or
Jim Leonard wrote:
Pedro Quaresma wrote:
Not the point -- if it's rare, *nobody* has copies. Which is why I try
to collect them -- to make copies before the software is lost forever.
It's not the Starcross floppies that make the game rare, right? :)
No, but it *is* the floppies that make
About Murder on the Zinderneuf...I have the DOS version, and I'm in the
Northern Hemisphere! :-) I had no idea it was valuable at all. I don't
remember where/when I got mine, but the person would have been lucky to get
$5 for it. I don't see how the DOS version would have been especially rare.
Jim,
I've sent Jon Freeman a note asking if a DOS version of CCC exists. He made
the game and has an excellent memory, so I should be able to let you know
soon.
Why isn't Quest for the Ring at the top of my list? You should read my
thoughts about what makes a game valuable. It can be found
Hugh Falk boldly stated:
So there are two types of people here: Collectors (represented by Pedro)
and Data Preservationists (represented by Jim). Both are noble causes that
can keep you busy for a long time.
I don't know
about DOS games, but just about every Apple game is already available on
Hugh Falk wrote:
About Murder on the Zinderneuf...I have the DOS version, and I'm in the
Northern Hemisphere! :-) I had no idea it was valuable at all. I don't
That's because the DOS version isn't DOS -- it's a booter. You must
have a cracked copy.
Unless, of course, my sources are
Lee K. Seitz wrote:
Jim Leonard boldly stated:
That's not quite what I meant, but you pose an interesting point: Is a
software package without diskettes collectable at all? I would love to
hear everyone's thoughts on this. Personally, I can't place any value
at all in a software
Lee K. Seitz wrote:
them in to get one.) Many people have it at the top of their wanted
list, but (even discounting one-of-a-kind prototypes) there are
certainly other games that are rarer.
What's rarer than a one-of-a-kind prototype? I thought prototypes were
the Holy Grail of cart
Cracked? What do you mean? I have the original box and disk that says on
the EA label: IBM XT, PC, PCjr, COMPAQ
Hugh
-Original Message-
From: Jim Leonard [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, July 03, 2001 2:59 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] trademark for
Lee K. Seitz wrote:
Hugh Falk boldly stated:
So there are two types of people here: Collectors (represented by Pedro)
and Data Preservationists (represented by Jim). Both are noble causes that
can keep you busy for a long time.
I don't know
about DOS games, but just about every
Hugh Falk wrote:
A large majority of them are uncracked. Most of the C-64 (and later) stuff
I've seen is cracked...but not Apple.
Now, or earlier? I went bonkers when I discovered Asimov, and the 150
or so images I tested out were at least 90-95% cracked. Maybe I got
lucky... or maybe
Hugh Falk wrote:
Cracked? What do you mean? I have the original box and disk that says on
the EA label: IBM XT, PC, PCjr, COMPAQ
PC does not equal DOS. It is a bootable disk, like Pinball
Construction Set, Music Construction Set, Dr J. and Larry Bird go One on
One, and other conversions.
The DVD project sounds awesome...please let me know more!
Hugh
-Original Message-
From: Jim Leonard [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, July 03, 2001 3:08 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Data or Packaging...which is more valuable?
Hugh Falk wrote:
A large
Jim Leonard boldly stated:
Lee K. Seitz wrote:
them in to get one.) Many people have it at the top of their wanted
list, but (even discounting one-of-a-kind prototypes) there are
certainly other games that are rarer.
What's rarer than a one-of-a-kind prototype? I thought prototypes were
Jim Leonard boldly stated:
..unless those archives go away. I have mirrored as much as Asimov as
I can, but it won't be around forever...
Now that's a scary thought. Life without Asimov, etc. A few years
ago, I took advantage of the fast connection and a new CD-ROM burner
at work to make a
Okay, well the word has come back from Jon, and the answer
is...inconclusive. He said there wasn't one when he left Epyx to form Free
Fall Associates in 81 (which makes sense, of course). However, there could
have been one made later on.
I do know that there was a C-64 version made in 83 so
Hugh Falk wrote:
Okay, well the word has come back from Jon, and the answer
is...inconclusive. He said there wasn't one when he left Epyx to form Free
Fall Associates in 81 (which makes sense, of course). However, there could
have been one made later on.
That is exactly the answer I got
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