Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-11-24 Thread pablo alvarez
 The current implementation used in WR was developed by Tomasz
 Wlostowski in the frame of his MSc thesis, following the ideas of
 Pablo Alvarez which Bruce pointed to earlier. As you can see in
 Tomasz's dissertation [1], there was not a lot of investigation on
 optimal strategies for DDTMD noise. The precision at the time was
 deemed more than adequate. It is very timely that you bring up this
 subject now, because I hope to start looking at ways to optimize phase
 noise in WR in the coming months, and noise coming from the DDMTD
 phase detector is definitely something I want to look at. I will be
 very interested in your ideas and findings regarding optimal
 strategies for the de-glitcher.



Hi Simon and Javier,

I arrive late to this discussion but I would like to add my grain of salt.
As Javier says there was not a detailed optimization of the DDMTD
architecture as jitter was already limited by all the surrounding
electronics. I would like to add that much of the noise rejection is due to
the implementation of a median estimator for the incoming edge position
respect to the slightly-offset oscillator. It is easy and fun to proof
that this median estimator can be implemented with a counter counting the
number of sampled zeros and a simple state machine state machine that
places counter start in a safe zone. In fact, when you think it out, the
most curious thing is that this algorithm is nothing more than a sort of
generalization of the bang-bang architecture to measure phase offsets.


Cheers,

Pablo
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-11-24 Thread Simon Marsh

Thanks Pablo.

I've been finding that my implementation is a very good noise detector 
(in all kinds of fun ways) and my most recent effort has been at the 
hardware level in better layout, shielding and in reducing the number of 
noise sources.


The impact of non-random noise is that transitions near an edge get 
quantised to the noise source, particularly the first and last 
transitions of a set. This leads to some of the simpler edge detection 
algorithms perfoming very poorly as they carry through this quantisation.


Clearly, the cleaner the hardware implementation the less impact 
external noise will be until, hopefully, it is below requirements. At 
some point though I may get to a hardware/software tradeoff where the 
cost of reducing noise via hardware becomes more expensive than a 
complex edge detection algorithm that could remove the noise in software 
instead.


Of course, everyone will have their own definition of what 'cost' and 
'more expensive' means but in my case software solutions are relatively 
cheap as I'm using a general purpose processor rather than FPGA.


Cheers


Simon


On 24/11/2014 11:59, pablo alvarez wrote:

The current implementation used in WR was developed by Tomasz
Wlostowski in the frame of his MSc thesis, following the ideas of
Pablo Alvarez which Bruce pointed to earlier. As you can see in
Tomasz's dissertation [1], there was not a lot of investigation on
optimal strategies for DDTMD noise. The precision at the time was
deemed more than adequate. It is very timely that you bring up this
subject now, because I hope to start looking at ways to optimize phase
noise in WR in the coming months, and noise coming from the DDMTD
phase detector is definitely something I want to look at. I will be
very interested in your ideas and findings regarding optimal
strategies for the de-glitcher.



Hi Simon and Javier,

I arrive late to this discussion but I would like to add my grain of salt.
As Javier says there was not a detailed optimization of the DDMTD
architecture as jitter was already limited by all the surrounding
electronics. I would like to add that much of the noise rejection is due to
the implementation of a median estimator for the incoming edge position
respect to the slightly-offset oscillator. It is easy and fun to proof
that this median estimator can be implemented with a counter counting the
number of sampled zeros and a simple state machine state machine that
places counter start in a safe zone. In fact, when you think it out, the
most curious thing is that this algorithm is nothing more than a sort of
generalization of the bang-bang architecture to measure phase offsets.


Cheers,

Pablo
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-16 Thread Bruce Griffiths
http://trs-new.jpl.nasa.gov/dspace/bitstream/2014/36903/1/01-2617.pdf

among other things illustrates a modified approach to the offset generator by 
replacing the intermediate phase locked VCXO with a bandpass filter.

Bruce



On Thursday, October 16, 2014 1:03 PM, Bert Kehren via time-nuts 
time-nuts@febo.com wrote:
 


Take a look at Potato chips yes Potato I have used them with good  results  
  Bert Kehren  

330551715157  


In a message dated 10/15/2014 6:44:47 P.M. Eastern Daylight Time,  
kb...@n1k.org writes:

Hi

Most ECL families have more trouble with 1/F noise than  fast silicon 
saturated logic. That makes them poor candidates for this sort of  thing. 

Bob

On Oct 15, 2014, at 9:13 AM, Gerhard Hoffmann  dk...@arcor.de wrote:

 Am 15.10.2014 um 11:29 schrieb Bruce  Griffiths:
 Typically a 74HC164 shift register has internal cycle  to cycle sampling 
jitter of about 4ps or so when used as a mixer, a 74AC  device has about 
1/4 of this jitter or around 1ps. Faster CMOS devices have  even less internal 
jitter.
 
 Hi,
 do you have any data  on MC100EP51  friends? In the datasheet they seem 
to claim
 sth.  in the low ps also, which would be disappointing in comparison to 
74AC or  74LVC
 
 regards,  Gerhard
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-16 Thread Bob Camp
Hi

I wonder what they are using for the “lpf / zero crossers” in that version.

Bob

On Oct 16, 2014, at 4:07 AM, Bruce Griffiths bruce.griffi...@xtra.co.nz wrote:

 http://trs-new.jpl.nasa.gov/dspace/bitstream/2014/36903/1/01-2617.pdf
 
 among other things illustrates a modified approach to the offset generator by 
 replacing the intermediate phase locked VCXO with a bandpass filter.
 
 Bruce
 
 
 
 On Thursday, October 16, 2014 1:03 PM, Bert Kehren via time-nuts 
 time-nuts@febo.com wrote:
 
 
 
 Take a look at Potato chips yes Potato I have used them with good  results  
  Bert Kehren  
 
 330551715157  
 
 
 In a message dated 10/15/2014 6:44:47 P.M. Eastern Daylight Time,  
 kb...@n1k.org writes:
 
 Hi
 
 Most ECL families have more trouble with 1/F noise than  fast silicon 
 saturated logic. That makes them poor candidates for this sort of  thing. 
 
 Bob
 
 On Oct 15, 2014, at 9:13 AM, Gerhard Hoffmann  dk...@arcor.de wrote:
 
 Am 15.10.2014 um 11:29 schrieb Bruce  Griffiths:
 Typically a 74HC164 shift register has internal cycle  to cycle sampling 
 jitter of about 4ps or so when used as a mixer, a 74AC  device has about 
 1/4 of this jitter or around 1ps. Faster CMOS devices have  even less 
 internal 
 jitter.
 
 Hi,
 do you have any data  on MC100EP51  friends? In the datasheet they seem 
 to claim
 sth.  in the low ps also, which would be disappointing in comparison to 
 74AC or  74LVC
 
 regards,  Gerhard
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-16 Thread Jim Lux

On 10/16/14, 3:59 AM, Bob Camp wrote:

Hi

I wonder what they are using for the “lpf / zero crossers” in that version.


Aren't those the usual limiter chain? Described in earlier papers by the 
same folks.  There was a lot of discussion about this architecture on 
the list a few years ago.

https://www.febo.com/pipermail/time-nuts/2006-October/021837.html


Here's something you might want to take a look at:
http://www.wriley.com/A%20Small%20DMTD%20System.pdf


By the way.. here's the reference from the list

Dick / Kuhnle / Sydnor: Zero-crossing detector with sub microsecond
jitter and crosstalk
http://tycho.usno.navy.mil/ptti/1990papers/Vol%2022_20.pdf

www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA515384  the paper

http://www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA239372  the entire PTTI 
proceedings


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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-16 Thread Gerhard Hoffmann

Am 16.10.2014 um 02:02 schrieb Bert Kehren via time-nuts:

Take a look at Potato chips yes Potato I have used them with good  results
   Bert Kehren
  
330551715157
They don't impress me much. Yes, they can drive my 0.6pF active probes 
without a
problem, but connecting just one of their own inputs to an output slows 
it down
to half speed. The word line driver for their '125 seems somewhat 
optimistic.

Propagation delay vs. load capacitance could be a problem with them.



In a message dated 10/15/2014 6:44:47 P.M. Eastern Daylight Time,
kb...@n1k.org writes:

Hi

Most ECL families have more trouble with 1/F noise than  fast silicon
saturated logic. That makes them poor candidates for this sort of  thing.


Motorola's Mosaic3 process was really ugly, and with PECL you get all 
the VCC noise
unattenuated to the output in the high state. But is is seldom that 
MOSFETs outdo

bipolars wrt 1/f corners. I think I'll give the 100EP a try.

Gerhard



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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-16 Thread Bob Camp
Hi

I guess I should have been a bit more specific. 

The latest paper is from about 10 years after their papers on limiters. I 
wonder if they have any “new stuff” in the limiter part of the new(er) system. 
I also wonder if there’s been any progress in the 8 years since the latest 
paper.

Bob

On Oct 16, 2014, at 8:22 AM, Jim Lux jim...@earthlink.net wrote:

 On 10/16/14, 3:59 AM, Bob Camp wrote:
 Hi
 
 I wonder what they are using for the “lpf / zero crossers” in that version.
 
 Aren't those the usual limiter chain? Described in earlier papers by the same 
 folks.  There was a lot of discussion about this architecture on the list a 
 few years ago.
 https://www.febo.com/pipermail/time-nuts/2006-October/021837.html
 
 
 Here's something you might want to take a look at:
 http://www.wriley.com/A%20Small%20DMTD%20System.pdf
 
 
 By the way.. here's the reference from the list
 
 Dick / Kuhnle / Sydnor: Zero-crossing detector with sub microsecond
 jitter and crosstalk
 http://tycho.usno.navy.mil/ptti/1990papers/Vol%2022_20.pdf
 
 www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA515384  the paper
 
 http://www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA239372  the entire PTTI proceedings
 
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-16 Thread Bob Camp
Hi

Well, been there / done that in this case. The 100EP noise floor is nothing 
exciting. It’s 1/F corner isn’t very impressive either. 

Bob

On Oct 16, 2014, at 12:23 PM, Gerhard Hoffmann dk...@arcor.de wrote:

 Am 16.10.2014 um 02:02 schrieb Bert Kehren via time-nuts:
 Take a look at Potato chips yes Potato I have used them with good  results
   Bert Kehren
  330551715157
 They don't impress me much. Yes, they can drive my 0.6pF active probes 
 without a
 problem, but connecting just one of their own inputs to an output slows it 
 down
 to half speed. The word line driver for their '125 seems somewhat 
 optimistic.
 Propagation delay vs. load capacitance could be a problem with them.
 
 
 In a message dated 10/15/2014 6:44:47 P.M. Eastern Daylight Time,
 kb...@n1k.org writes:
 
 Hi
 
 Most ECL families have more trouble with 1/F noise than  fast silicon
 saturated logic. That makes them poor candidates for this sort of  thing.
 
 Motorola's Mosaic3 process was really ugly, and with PECL you get all the VCC 
 noise
 unattenuated to the output in the high state. But is is seldom that MOSFETs 
 outdo
 bipolars wrt 1/f corners. I think I'll give the 100EP a try.
 
 Gerhard
 
 
 
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[time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Bruce Griffiths
The use of a synchroniser loses no information apart from fine details about 
the metastability response of the sampling flipflop. With a 10Hz offset and a 
10MHz clock the sampling resolution is 100fs with the phase difference between 
the flipflop clock and data input transitions changing monotonically by 100fs 
between successive active clock transitions. Phase noise/jitter between the 
flipflop and data input transitions will typically result in a burst of state 
transitions at the synchroniser output rather than a single transition when the 
active clock transition and a data transition coincide..

Typically a 74HC164 shift register has internal cycle to cycle sampling jitter 
of about 4ps or so when used as a mixer, a 74AC device has about 1/4 of this 
jitter or around 1ps. Faster CMOS devices have even less internal jitter.

Bruce 
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Javier Serrano
Hi Simon, I am the initiator and leader of the White Rabbit project,
which in the context of these discussions is more a disqualifier than
anything, since I do very little technical work these days,
unfortunately. Please forgive me if I have misunderstood what you are
trying to do. Some tentative answers below:

On Wed, Oct 15, 2014 at 1:58 PM, Simon Marsh subscripti...@burble.com wrote:

 On 15/10/2014 10:29, Bruce Griffiths wrote:

 The use of a synchroniser loses no information apart from fine details
 about the metastability response of the sampling flipflop. With a 10Hz
 offset and a 10MHz clock the sampling resolution is 100fs with the phase
 difference between the flipflop clock and data input transitions changing
 monotonically by 100fs between successive active clock transitions. Phase
 noise/jitter between the flipflop and data input transitions will typically
 result in a burst of state transitions at the synchroniser output rather
 than a single transition when the active clock transition and a data
 transition coincide..


 Right, this is my understanding of what the white rabbit articles refers to
 as glitching and is why I know I have something wrong when I see no noise at
 all.

Do you have a precise idea of what the offset in frequency is between
your DUT(s) and the slightly-offset oscillator? If that offset is too
big compared with the jitter of your clock signals and your
flip-flops, that would explain why you see no glitches. Locking to
your DUT frequency is a good way to make sure you control the offset.
Small frequency offsets are typically implemented by multiplying by
(N-1)/N with N big enough. There is a trick (from NIST I think) for
achieving high N by cascading two PLLs which multiply by M-1 and M+1
respectively. The effective multiplication factor is then (M^2 - 1).
Making M^2=N and inserting the divide-by-N in between the multipliers
gives you the global (N-1)/N. We don't use this trick, but it can be
handy in some circumstances. BTW, does anybody have a pointer to the
original reference for it?

 What I'm less sure about is what I should expect to see as the clock/data
 phase steps through the unstable region of the sampling flip flop's
 response. Whilst the synchroniser will ensure I get an output of some sort
 at each cycle, its going to take many cycles @100fs to step through before
 the sampling flip flop is stable again. Is this likely to appear as
 (random?) state transitions at the synchroniser output ? perhaps this region
 just gets lost in the mush of clock jitter ?

You should indeed use a synchronizer made of a chain of FFs of length
at least two. You should see the typical glitch pattern after the
first FF and also after the second, i.e. what you should see in an
oscilloscope should pretty much look the same for both FF outputs.
Only in the very infrequent cases where you hit the metastability
window of the first FF there should be a difference between what you
see after the first FF and after the second one (except of course for
the fixed one cycle latency). Notice I am abusing the word 'glitch'.
These are pulses of at least one clock cycle duration.

The current implementation used in WR was developed by Tomasz
Wlostowski in the frame of his MSc thesis, following the ideas of
Pablo Alvarez which Bruce pointed to earlier. As you can see in
Tomasz's dissertation [1], there was not a lot of investigation on
optimal strategies for DDTMD noise. The precision at the time was
deemed more than adequate. It is very timely that you bring up this
subject now, because I hope to start looking at ways to optimize phase
noise in WR in the coming months, and noise coming from the DDMTD
phase detector is definitely something I want to look at. I will be
very interested in your ideas and findings regarding optimal
strategies for the de-glitcher.

Cheers,

Javier

[1] http://www.ohwr.org/documents/80
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Gerhard Hoffmann

Am 15.10.2014 um 11:29 schrieb Bruce Griffiths:

Typically a 74HC164 shift register has internal cycle to cycle sampling jitter 
of about 4ps or so when used as a mixer, a 74AC device has about 1/4 of this 
jitter or around 1ps. Faster CMOS devices have even less internal jitter.


Hi,
do you have any data on MC100EP51  friends? In the datasheet they seem 
to claim
sth. in the low ps also, which would be disappointing in comparison to 
74AC or 74LVC


regards,  Gerhard
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Simon Marsh

Javier,

I'm merely implementing a poor man's copy of the ideas in the White 
Rabbit project, so thank you for taking the time to post.


On 15/10/2014 14:27, Javier Serrano wrote:

[snip]

Do you have a precise idea of what the offset in frequency is between 
your DUT(s) and the slightly-offset oscillator? If that offset is too 
big compared with the jitter of your clock signals and your 
flip-flops, that would explain why you see no glitches. 


At the moment I'm very simply using an 'ebay standard' micro crystal 
ocxo as the offset oscillator, which can tune to about +/-66hz of 10mhz. 
My DUT is then a 10mhz TCXO. These are not time nut standard by any 
means, so I do expect to get glitches and lots of them. The lack of 
glitches (even down to a 5hz beat note) indicates a problem and it's a 
very reasonable assumption that this is down to my setup. The next steps 
will be to clean up my hardware and see how it goes.


As an aside, whilst I clean up the hardware, Mr Postman should have time 
to deliver something a bit more time-nuttery to play with :)


You should indeed use a synchronizer made of a chain of FFs of length 
at least two. You should see the typical glitch pattern after the 
first FF and also after the second, i.e. what you should see in an 
oscilloscope should pretty much look the same for both FF outputs. 
Only in the very infrequent cases where you hit the metastability 
window of the first FF there should be a difference between what you 
see after the first FF and after the second one (except of course for 
the fixed one cycle latency).


I'm thinking that with a discrete 74AC74 part rather than an FPGA, it's 
going to be much more frequent (and perhaps a certainty?) that I'll hit 
the metastability window for an extended period ? Ultimately I suspect 
this might be where the limit is for my approach and where Bob D will 
get more accuracy with the FPGA approach.


As you can see in Tomasz's dissertation [1], there was not a lot of 
investigation on optimal strategies for DDTMD noise. The precision at 
the time was deemed more than adequate. It is very timely that you 
bring up this subject now, because I hope to start looking at ways to 
optimize phase noise in WR in the coming months, and noise coming from 
the DDMTD phase detector is definitely something I want to look at. I 
will be very interested in your ideas and findings regarding optimal 
strategies for the de-glitcher.


I'm quite unlikely to come up with anything that an undergrad and a few 
hours couldn't think up. However, thank you for linking to the paper, 
for some reason I'd missed it in my Googling.


On the minus side, the paper confirmed that I had completely 
misunderstood the 'zero count algorithm' as it had been described in the 
short summary I'd seen. On the plus side, I'd already been playing 
around with something similar to the 'bit value median' that is really 
being used, so it's good to know I was actually on the right track. (For 
completeness, what I was actually doing was adding zeros and subtracting 
ones, then taking the edge at the point of maximum value).


Cheers


Simon

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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Bruce Griffiths
On Wednesday, October 15, 2014 03:27:41 PM Javier Serrano wrote:
 Do you have a precise idea of what the offset in frequency is between
 your DUT(s) and the slightly-offset oscillator? If that offset is too
 big compared with the jitter of your clock signals and your
 flip-flops, that would explain why you see no glitches. Locking to
 your DUT frequency is a good way to make sure you control the offset.
 Small frequency offsets are typically implemented by multiplying by
 (N-1)/N with N big enough. There is a trick (from NIST I think) for
 achieving high N by cascading two PLLs which multiply by M-1 and M+1
 respectively. The effective multiplication factor is then (M^2 - 1).
 Making M^2=N and inserting the divide-by-N in between the multipliers
 gives you the global (N-1)/N. We don't use this trick, but it can be
 handy in some circumstances. BTW, does anybody have a pointer to the
 original reference for it?

JPL used this in an early version of the offset source for their frequency 
stability analyser.

Starting with a 100MHz clock both the 100MHz and 100MHZ/N were used to 
drive a LSB (lower sideband mixer) a low noise VCXO is phase locked via the 
LSB mixer output. The VCXO output and VCXO/N is fed to a USB mixer and 
the final low noise VCXO is locked via this mixer output to a frequency of 
100MHz(1-1/N^2).
I'll try and retrieve a link to this paper (by Greenhall??).

Bruce

 
 The current implementation used in WR was developed by Tomasz
 Wlostowski in the frame of his MSc thesis, following the ideas of
 Pablo Alvarez which Bruce pointed to earlier. As you can see in
 Tomasz's dissertation [1], there was not a lot of investigation on
 optimal strategies for DDTMD noise. The precision at the time was
 deemed more than adequate. It is very timely that you bring up this
 subject now, because I hope to start looking at ways to optimize phase
 noise in WR in the coming months, and noise coming from the DDMTD
 phase detector is definitely something I want to look at. I will be
 very interested in your ideas and findings regarding optimal
 strategies for the de-glitcher.
 
 Cheers,
 
The LTC6957 appears to have significantly lower phase noise (and hence 
jitter) than the comparator circuit. Its performance at 10MHz appears 
comparable to that of the Holzworth HX2410. The LTC6957 close in phase 
noise (with 10MHz input) is better than indicated on the datasheet at least 
according to my measurements with a Timepod.

Bruce

 Javier
 
 [1] http://www.ohwr.org/documents/80
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Magnus Danielson

Hi Simon,

I need to find some spare time, something which is not in rich volumen 
right now.


Cheers,
Magnus

On 10/15/2014 09:53 AM, Simon Marsh wrote:

Hi Magnus,

What was the outcome ? Did it work, and what were the constraints or
problems encountered ?

Cheers


Simon


On 15/10/2014 00:52, Magnus Danielson wrote:

Tom,

I think I wrote some VHDL code for a project like this... if I should
dig it out again?

Cheers,
Magnus

On 10/14/2014 11:19 PM, Tom Van Baak wrote:

Hi Simon,

Some additional info. I first heard about the D-FF method of
frequency comparison in the late 90's (from Rick Hambly, I think) on
the old gps mailing list. It sounded really interesting. Since then,
the subject has turned up every few years on this list. But each
time, the topic seems to go away quietly with little or no data,
plots or explanation. In addition, none of the commercial products
I've taken apart appear to use this approach. Hmm. So that begs the
question -- what's really going on, and why.

I'm enjoying this thread because you've shown both technical
competence and optimistic persistence. Perhaps once and for all, with
your efforts, we can settle this matter. You will either find a
working combination with excellent performance, or you will uncover
enough uncontrolled variables that you never want to try it again.
Either way, we all learn a lot. Keep the photos, data, and plots coming.

Thanks,
/tvb


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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Bob Camp
Hi

Most ECL families have more trouble with 1/F noise than fast silicon saturated 
logic. That makes them poor candidates for this sort of thing. 

Bob

On Oct 15, 2014, at 9:13 AM, Gerhard Hoffmann dk...@arcor.de wrote:

 Am 15.10.2014 um 11:29 schrieb Bruce Griffiths:
 Typically a 74HC164 shift register has internal cycle to cycle sampling 
 jitter of about 4ps or so when used as a mixer, a 74AC device has about 1/4 
 of this jitter or around 1ps. Faster CMOS devices have even less internal 
 jitter.
 
 Hi,
 do you have any data on MC100EP51  friends? In the datasheet they seem to 
 claim
 sth. in the low ps also, which would be disappointing in comparison to 74AC 
 or 74LVC
 
 regards,  Gerhard
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Bert Kehren via time-nuts
Take a look at Potato chips yes Potato I have used them with good  results  
  Bert Kehren  
 
330551715157   
 
 
In a message dated 10/15/2014 6:44:47 P.M. Eastern Daylight Time,  
kb...@n1k.org writes:

Hi

Most ECL families have more trouble with 1/F noise than  fast silicon 
saturated logic. That makes them poor candidates for this sort of  thing. 

Bob

On Oct 15, 2014, at 9:13 AM, Gerhard Hoffmann  dk...@arcor.de wrote:

 Am 15.10.2014 um 11:29 schrieb Bruce  Griffiths:
 Typically a 74HC164 shift register has internal cycle  to cycle sampling 
jitter of about 4ps or so when used as a mixer, a 74AC  device has about 
1/4 of this jitter or around 1ps. Faster CMOS devices have  even less internal 
jitter.
 
 Hi,
 do you have any data  on MC100EP51  friends? In the datasheet they seem 
to claim
 sth.  in the low ps also, which would be disappointing in comparison to 
74AC or  74LVC
 
 regards,  Gerhard
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Daniel Mendes


You beat me :)

http://www.potatosemi.com/

They  sell low quantities thru Ebay, like this:

http://www.ebay.com/itm/7400-G-Series-GHz-TTL-CMOS-logic-IC-14pin-SOIC-QTY-1-/330772425575?pt=LH_DefaultDomain_0hash=item4d0392ab67

Daniel

On 15/10/2014 21:02, Bert Kehren via time-nuts wrote:

Take a look at Potato chips yes Potato I have used them with good  results
   Bert Kehren
  
330551715157
  
  
In a message dated 10/15/2014 6:44:47 P.M. Eastern Daylight Time,

kb...@n1k.org writes:

Hi

Most ECL families have more trouble with 1/F noise than  fast silicon
saturated logic. That makes them poor candidates for this sort of  thing.

Bob

On Oct 15, 2014, at 9:13 AM, Gerhard Hoffmann  dk...@arcor.de wrote:


Am 15.10.2014 um 11:29 schrieb Bruce  Griffiths:

Typically a 74HC164 shift register has internal cycle  to cycle sampling

jitter of about 4ps or so when used as a mixer, a 74AC  device has about
1/4 of this jitter or around 1ps. Faster CMOS devices have  even less internal
jitter.

Hi,
do you have any data  on MC100EP51  friends? In the datasheet they seem

to claim

sth.  in the low ps also, which would be disappointing in comparison to

74AC or  74LVC

regards,  Gerhard
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Bob Camp
Hi

Is it silicon or is it something more exotic? In general, exotic is not good 
for 1/F noise.

Bob

On Oct 15, 2014, at 9:36 PM, Daniel Mendes dmend...@gmail.com wrote:

 
 You beat me :)
 
 http://www.potatosemi.com/
 
 They  sell low quantities thru Ebay, like this:
 
 http://www.ebay.com/itm/7400-G-Series-GHz-TTL-CMOS-logic-IC-14pin-SOIC-QTY-1-/330772425575?pt=LH_DefaultDomain_0hash=item4d0392ab67
 
 Daniel
 
 On 15/10/2014 21:02, Bert Kehren via time-nuts wrote:
 Take a look at Potato chips yes Potato I have used them with good  results
   Bert Kehren
  330551715157
In a message dated 10/15/2014 6:44:47 P.M. Eastern Daylight Time,
 kb...@n1k.org writes:
 
 Hi
 
 Most ECL families have more trouble with 1/F noise than  fast silicon
 saturated logic. That makes them poor candidates for this sort of  thing.
 
 Bob
 
 On Oct 15, 2014, at 9:13 AM, Gerhard Hoffmann  dk...@arcor.de wrote:
 
 Am 15.10.2014 um 11:29 schrieb Bruce  Griffiths:
 Typically a 74HC164 shift register has internal cycle  to cycle sampling
 jitter of about 4ps or so when used as a mixer, a 74AC  device has about
 1/4 of this jitter or around 1ps. Faster CMOS devices have  even less 
 internal
 jitter.
 Hi,
 do you have any data  on MC100EP51  friends? In the datasheet they seem
 to claim
 sth.  in the low ps also, which would be disappointing in comparison to
 74AC or  74LVC
 regards,  Gerhard
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-15 Thread Hal Murray

kb...@n1k.org said:
 Is it silicon or is it something more exotic? In general, exotic is not good
 for 1/F noise. 

Data sheets say submicron CMOS.


-- 
These are my opinions.  I hate spam.



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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-14 Thread Simon Marsh
Many thanks to Bob D, Bob C, Bruce and Magnus for the links, references 
and being patient.


I've spent a bit of time looking at the glitching with the idea of 
evaluating a few different algorithms to deal with it. I also looked a 
bit at the hardware and instead of very simply having a single D-flop 
doing the sampling, I now have the 2 D-flops in a 74AC74 wired in series 
so that one does the sampling and the other acts as a shift register 
before the output is sent on to the BBB.


I got so far with this before realising that one of the D-flops was 
being much more noisy than the other and indeed it was only a single 
output that was particularly noisy. Switching to the inverted output 
reduced the noise considerably.


After a bit of head scratching I swapped the part with the result that 
_all_ the glitches vanished. Completely. Even at small beat frequencies 
(5hz).


So, I've managed to go from one extreme to the other. I believe I should 
be seeing _some_ glitching, so would appreciate any pointers as to what 
now might be hiding it or how I could diagnose what is going on ?


The discussion on slew rates was interesting, I still have this knocked 
up on some pluggable breadboard, the slew rate is going to be poor and 
could easily be a contributing factor. Is it possible that poor slew 
rates mean I have quite a large 'dead zone' when the clock and data 
edges are co-incident (and where the flip flop is unable to effectively 
sample) and this is large enough to be masking any intrinsic oscillator 
noise ?


Cheers


Simon

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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-14 Thread Anders Wallin
two D-flops in series make a synchronizer!? (see the input-channels on
Nutt-type time interval counters)
http://chipdesignmag.com/print.php?articleId=32?issueId=5
you've lost all your noise - but you've also got rid of all the signal - so
not great for improving SNR.

On Tue, Oct 14, 2014 at 6:32 PM, Simon Marsh subscripti...@burble.com
wrote:

 I now have the 2 D-flops in a 74AC74 wired in series so that one does the
 sampling and the other acts as a shift register before the output is sent
 on to the BBB.
 I got so far with this before realising that one of the D-flops was being
 much more noisy than the other and indeed it was only a single output that
 was particularly noisy. Switching to the inverted output reduced the noise
 considerably.
 After a bit of head scratching I swapped the part with the result that
 _all_ the glitches vanished. Completely. Even at small beat frequencies
 (5hz).

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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-14 Thread Simon Marsh
Yes, I do understand I'm asking for trouble, though I kinda expected to 
see more noise rather than less.

I guess its time to break out the soldering iron.

Cheers


Simon

On 14/10/2014 17:22, Robert LaJeunesse wrote:

Using 74AC parts on what I think of as a pluggable breadboard (e.g. 
http://uk.farnell.com/jsp/search/productdetail.jsp?SKU=2295705MER=bn-me-ca-r1-best-sto-5)
 is asking for trouble. The parts are RF fast and the pluggable board has not very 
good contact resistance and certainly more inductance and shunt capacitance than is 
good for RF. I would highly recommend using dead-bug style on a solid copper plane, 
as provided by a chunk of unetched PCB material. (Jim Williams did a few like that, 
see 
http://1.bp.blogspot.com/-y3xQiBHHzaQ/UP3mLk96qWI/Ass/ZvPbfN8lmTQ/s1600/eep114.jpg.)
 This approach allows for extremely short lead lengths and power supply bypassing 
(to the plane) with a near zero lead length capacitor.

Bob L.


Sent: Tuesday, October 14, 2014 at 11:32 AM
From: Simon Marsh subscripti...@burble.com
To: Discussion of precise time and frequency measurement time-nuts@febo.com
Subject: Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

... 74AC74 ... knocked up on some pluggable breadboard

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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-14 Thread Tom Van Baak
Hi Simon,

Some additional info. I first heard about the D-FF method of frequency 
comparison in the late 90's (from Rick Hambly, I think) on the old gps mailing 
list. It sounded really interesting. Since then, the subject has turned up 
every few years on this list. But each time, the topic seems to go away quietly 
with little or no data, plots or explanation. In addition, none of the 
commercial products I've taken apart appear to use this approach. Hmm. So that 
begs the question -- what's really going on, and why.

I'm enjoying this thread because you've shown both technical competence and 
optimistic persistence. Perhaps once and for all, with your efforts, we can 
settle this matter. You will either find a working combination with excellent 
performance, or you will uncover enough uncontrolled variables that you never 
want to try it again. Either way, we all learn a lot. Keep the photos, data, 
and plots coming.

Thanks,
/tvb

- Original Message - 
From: Simon Marsh subscripti...@burble.com
To: time-nuts@febo.com
Sent: Tuesday, October 14, 2014 9:34 AM
Subject: Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop


 Yes, I do understand I'm asking for trouble, though I kinda expected to 
 see more noise rather than less.
 I guess its time to break out the soldering iron.
 
 Cheers
 
 
 Simon

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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-14 Thread Bob Camp
Hi

Some of the “cheap printed circuit board outfits  are now economical enough 
that they are a pretty good way to, go even for a fairly speculative breadboard 
type circuit. You wind up with a double sided board with a good ground. That 
significantly reduces the guesses and gotcha’s. There have been numerous 
threads here on the list about who likes which vendor and just how cheap is 
cheap. 

—

One example of a gotcha - ground bounce may be responsible for the odd behavior 
when switching from the Q to the Q bar output on the flip flops. 

Bob

On Oct 14, 2014, at 12:34 PM, Simon Marsh subscripti...@burble.com wrote:

 Yes, I do understand I'm asking for trouble, though I kinda expected to see 
 more noise rather than less.
 I guess its time to break out the soldering iron.
 
 Cheers
 
 
 Simon
 
 On 14/10/2014 17:22, Robert LaJeunesse wrote:
 Using 74AC parts on what I think of as a pluggable breadboard (e.g. 
 http://uk.farnell.com/jsp/search/productdetail.jsp?SKU=2295705MER=bn-me-ca-r1-best-sto-5)
  is asking for trouble. The parts are RF fast and the pluggable board has 
 not very good contact resistance and certainly more inductance and shunt 
 capacitance than is good for RF. I would highly recommend using dead-bug 
 style on a solid copper plane, as provided by a chunk of unetched PCB 
 material. (Jim Williams did a few like that, see 
 http://1.bp.blogspot.com/-y3xQiBHHzaQ/UP3mLk96qWI/Ass/ZvPbfN8lmTQ/s1600/eep114.jpg.)
  This approach allows for extremely short lead lengths and power supply 
 bypassing (to the plane) with a near zero lead length capacitor.
 
 Bob L.
 
 Sent: Tuesday, October 14, 2014 at 11:32 AM
 From: Simon Marsh subscripti...@burble.com
 To: Discussion of precise time and frequency measurement 
 time-nuts@febo.com
 Subject: Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip 
 Flop
 
 ... 74AC74 ... knocked up on some pluggable breadboard
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-14 Thread Magnus Danielson

Tom,

I think I wrote some VHDL code for a project like this... if I should 
dig it out again?


Cheers,
Magnus

On 10/14/2014 11:19 PM, Tom Van Baak wrote:

Hi Simon,

Some additional info. I first heard about the D-FF method of frequency 
comparison in the late 90's (from Rick Hambly, I think) on the old gps mailing 
list. It sounded really interesting. Since then, the subject has turned up 
every few years on this list. But each time, the topic seems to go away quietly 
with little or no data, plots or explanation. In addition, none of the 
commercial products I've taken apart appear to use this approach. Hmm. So that 
begs the question -- what's really going on, and why.

I'm enjoying this thread because you've shown both technical competence and 
optimistic persistence. Perhaps once and for all, with your efforts, we can 
settle this matter. You will either find a working combination with excellent 
performance, or you will uncover enough uncontrolled variables that you never 
want to try it again. Either way, we all learn a lot. Keep the photos, data, 
and plots coming.

Thanks,
/tvb

- Original Message -
From: Simon Marsh subscripti...@burble.com
To: time-nuts@febo.com
Sent: Tuesday, October 14, 2014 9:34 AM
Subject: Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop



Yes, I do understand I'm asking for trouble, though I kinda expected to
see more noise rather than less.
I guess its time to break out the soldering iron.

Cheers


Simon


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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Robert Darby

Bruce,

Thanks, I recall the thread from reading the digests.  The CERN code is 
wonderfully compact but not immediately obvious to a novice to VHDL.  
Perhaps one day the light will come on.


Bob
On 10/12/2014 12:27 AM, Bruce Griffiths wrote:

Original thread on DDMTD in 2008:
https://www.febo.com/pipermail/time-nuts/2008-December/034955.html

Later comment on using a shift register to
minimise metastability issues:
https://www.febo.com/pipermail/time-nuts/2011-August/058648.html

Bruce

On Sunday, October 12, 2014 12:14:27 AM Robert Darby wrote:

Bob Camp,

Bob, Simon is talking about the sampler versus a true mixer.  This is
the idea I asked you about some months ago when I asked about how

the

digital filter functions.  You were kind to explain the filter method in
terms of  buckets. You are of course correct that the resolution is low,
100 ns for a 10 MHz DUT with a 10 Hz frequency offset but the hetrodyne
factor takes the theoretical resolution to 100 fs.  That's not shabby
for a very low cost DDMTD.  And of course, the actual noise floor will
not be close to this but potentially it's better than a 5370 and a lot
easier to maintain. :o)

Simon,

I have a 4 channel 1 ns tagger working but I can't successfully link
the FTDI library to a c program so doing this in hardware looks far more
attractive to me.  Here's how I see it at this point:

-- Objective:
--A four channel DDMTD with 44 bit time tags delivered over the
USB port
--At least 100 Hz beat frquency on each channel
--The hardware is capable of much higher rates but increasing
the beat frequency offset
--degrades resolution and realistically the device will
probably be used at 5 or 10 Hz
--
-- Additional Hardware Required:
--A wing with three or five LTC6957-1 low phase noise buffers
to convert sine inputs into
--high speed low-jitter square waves using LVPECL
differential outputs
--Either an oscillator offset by the beat frequency or a DDS
frequency generator
--A USB equipped computer
--
--Architecture
--Differential inputs are fed to the master clock, thence to the
D flip-flops clocks
--Differential inputs for each channel are fed to the data
inputs for each flip-flop
--The master clock drives a 44 bit counter which is common to
all four channels
--Each channel has two independent counters, provisionally 14
bit, designated high and low
--The low counter first establishes a low state without
transitions i.e. it times out
--After the low counter times out, the flip-flop is armed
--The first high output at q resets and starts both high and low
counters - whichever counts depends on whether q is high or low
--Every time the high and low counters match we store the 44 bit
count; each new match replaces the previous one
--At some point (2^14 highs) the high counter will roll over -
hopefully low will have stopped counting much earlier
--The highest stored match should meet the equal count criteria
as described in the P. Moreira and I. Darwazeh paper
--Since there are four channels it will be necessary to
multiplex the time tags into the fifo
--The multiplexer will add 1 bit per channel for one-hot channel
id coding
--The 48 bits will clock into a 48 bit to 8 bit fifo thence to
an 8 bit USB port

I believe you can have multiple points where the two counts match but I
don't have any data to confirm that. I played with this in excel and
when you feed it ones and zeros in a distribution that looks like the
typical  output out of a digital sampler it is possible to get multiple
matches.  My intention is to go with the last crossing and the scheme
mentioned above does this rather trivially. Unless, of course, I'm
missing something and I usually do.

I've got a Pipistrello board and it has the option of an asynchronous
fifo USB interface; since I've already paid my dues on that I'll just
use that code again.  The data rate is so low that snail mail would
work.  The computer gets a series of time tags and your program has to
pair up the channels to get the deltas.  Getting time tags lets you
compare three or four devices simultaneously and facilitates
three-cornered hat calculations.  I suspect that's a lot easier to say
than do but we'll cross that bridge if we ever get there. Also time tags
permit continuous sampling; there's no counter dead-time which I think
can be an issue when it causes variable data sampling rates.

Bob Camp mention Collins low jitter hard limiters but I suspect that's
much more of an issue on the very shallow slopes you see on 5 or 10 Hz
mixer outputs.  The LTC6957 is probably overkill on 10 MHz inputs but I
believe they're a tad better than a 74AC gate, but then again maybe not
all that much better.  Lot more expensive.  Bob C discussed sine to
square conversion in a recent post (IIRC) perhaps in connection with 5V
to 3.3V conversion, and for a low cost 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Bob Camp
Hi

With *all* of these “drop to a lower frequency” approaches, the theoretical 
resolution is very good compared to the useful resolution. A straight mix to 1 
Hz into a 5370 is a great example. The filter / limiter is the thing that sets 
the useful resolution rather than the theoretical 1x10^-17 the setup provides. 

Bob

On Oct 12, 2014, at 12:14 AM, Robert Darby bobda...@triad.rr.com wrote:

 Bob Camp,
 
 Bob, Simon is talking about the sampler versus a true mixer.  This is the 
 idea I asked you about some months ago when I asked about how the digital 
 filter functions.  You were kind to explain the filter method in terms of  
 buckets. You are of course correct that the resolution is low, 100 ns for a 
 10 MHz DUT with a 10 Hz frequency offset but the hetrodyne factor takes the 
 theoretical resolution to 100 fs.  That's not shabby for a very low cost 
 DDMTD.  And of course, the actual noise floor will not be close to this but 
 potentially it's better than a 5370 and a lot easier to maintain. :o)
 
 Simon,
 
 I have a 4 channel 1 ns tagger working but I can't successfully link the 
 FTDI library to a c program so doing this in hardware looks far more 
 attractive to me.  Here's how I see it at this point:
 
 -- Objective:
 --A four channel DDMTD with 44 bit time tags delivered over the USB 
 port
 --At least 100 Hz beat frquency on each channel
 --The hardware is capable of much higher rates but increasing the 
 beat frequency offset
 --degrades resolution and realistically the device will probably 
 be used at 5 or 10 Hz
 --
 -- Additional Hardware Required:
 --A wing with three or five LTC6957-1 low phase noise buffers to 
 convert sine inputs into
 --high speed low-jitter square waves using LVPECL differential 
 outputs
 --Either an oscillator offset by the beat frequency or a DDS 
 frequency generator
 --A USB equipped computer
 --
 --Architecture
 --Differential inputs are fed to the master clock, thence to the D 
 flip-flops clocks
 --Differential inputs for each channel are fed to the data inputs for 
 each flip-flop
 --The master clock drives a 44 bit counter which is common to all 
 four channels
 --Each channel has two independent counters, provisionally 14 bit, 
 designated high and low
 --The low counter first establishes a low state without transitions 
 i.e. it times out
 --After the low counter times out, the flip-flop is armed
 --The first high output at q resets and starts both high and low 
 counters - whichever counts depends on whether q is high or low
 --Every time the high and low counters match we store the 44 bit 
 count; each new match replaces the previous one
 --At some point (2^14 highs) the high counter will roll over - 
 hopefully low will have stopped counting much earlier
 --The highest stored match should meet the equal count criteria as 
 described in the P. Moreira and I. Darwazeh paper
 --Since there are four channels it will be necessary to multiplex the 
 time tags into the fifo
 --The multiplexer will add 1 bit per channel for one-hot channel id 
 coding
 --The 48 bits will clock into a 48 bit to 8 bit fifo thence to an 8 
 bit USB port
 
 I believe you can have multiple points where the two counts match but I don't 
 have any data to confirm that. I played with this in excel and when you feed 
 it ones and zeros in a distribution that looks like the typical  output out 
 of a digital sampler it is possible to get multiple matches.  My intention is 
 to go with the last crossing and the scheme mentioned above does this rather 
 trivially. Unless, of course, I'm missing something and I usually do.
 
 I've got a Pipistrello board and it has the option of an asynchronous fifo 
 USB interface; since I've already paid my dues on that I'll just use that 
 code again.  The data rate is so low that snail mail would work.  The 
 computer gets a series of time tags and your program has to pair up the 
 channels to get the deltas.  Getting time tags lets you compare three or four 
 devices simultaneously and facilitates three-cornered hat calculations.  I 
 suspect that's a lot easier to say than do but we'll cross that bridge if we 
 ever get there. Also time tags permit continuous sampling; there's no counter 
 dead-time which I think can be an issue when it causes variable data sampling 
 rates.
 
 Bob Camp mention Collins low jitter hard limiters but I suspect that's much 
 more of an issue on the very shallow slopes you see on 5 or 10 Hz mixer 
 outputs.  The LTC6957 is probably overkill on 10 MHz inputs but I believe 
 they're a tad better than a 74AC gate, but then again maybe not all that much 
 better.  Lot more expensive.  Bob C discussed sine to square conversion in a 
 recent post (IIRC) perhaps in connection with 5V to 3.3V conversion, and for 
 a low cost solution the 74AC gate 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Anders Wallin
Interesting 2008 discussion on using a sound-card ADC for a DMTD system!
Did anyone build a DMTD-system and measure the performance using a 24-bit
soundcard?
Does it matter that the ADC in the sound-card is probably clocked by a
crystal clock that is 50ppm off and has bad ADEV?

Anders

On Sun, Oct 12, 2014 at 7:27 AM, Bruce Griffiths bruce.griffi...@xtra.co.nz
 wrote:

 Original thread on DDMTD in 2008:
 https://www.febo.com/pipermail/time-nuts/2008-December/034955.html

 Later comment on using a shift register to
 minimise metastability issues:
 https://www.febo.com/pipermail/time-nuts/2011-August/058648.html

 Bruce



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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Hal Murray

anders.e.e.wal...@gmail.com said:
 Does it matter that the ADC in the sound-card is probably clocked by a
 crystal clock that is 50ppm off and has bad ADEV? 

You can calibrate the clock on the ADC.

One way is to feed a known reference frequency in on the other channel.  
(That's assuming you have a stereo setup and don't need the second channel 
for something else.)

Another way is to compare the sample rate with the PC clock.  That will 
correct for any long term drift but may not track shorter transients.

-- 
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Bob Camp
Hi

If you are mixing down to 10 Hz, and are looking for 1x10^-7 on the 10 Hz, that 
equates to a stability / accuracy spec of 0.1 ppm on the ADC clock. 

A 20 to 100 ppm offset on the clock is not all that unusual. Calibrating out 
initial offset to  1 ppm is pretty simple. If you can poke a counter onto the 
clock output, you can get a lot closer than that.

The clock probably drifts in the 0.1 to 1.0 ppm / C range. If your room cycles 
2 C every hour, correcting that to 0.1 ppm is quite do-able via a “spare” 
channel. You can record on an input or monitor a signal generated on an output. 
If your room is stable enough / your stability is good enough you may get away 
without doing real time correction. 

Unless your clock has really bad specs, it’s ADEV should be below 1x10^-9 at 
0.1 to 10 seconds. That’s 100X better than what you are after. 

If the clock is a lot worse than these numbers, the audio properties of the ADC 
will begin to degrade. That more than anything else is what makes this all 
work. 

Bob
 
On Oct 12, 2014, at 2:37 PM, Hal Murray hmur...@megapathdsl.net wrote:

 
 anders.e.e.wal...@gmail.com said:
 Does it matter that the ADC in the sound-card is probably clocked by a
 crystal clock that is 50ppm off and has bad ADEV? 
 
 You can calibrate the clock on the ADC.
 
 One way is to feed a known reference frequency in on the other channel.  
 (That's assuming you have a stereo setup and don't need the second channel 
 for something else.)
 
 Another way is to compare the sample rate with the PC clock.  That will 
 correct for any long term drift but may not track shorter transients.
 
 -- 
 These are my opinions.  I hate spam.
 
 
 
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Bob Camp
HI

A little more information:

If you are doing the ADC thing, you still need to estimate zero crossings. In 
all likelihood you would be doing bandpass filtering first (say 8 Hz to 12 Hz) 
on your 10 Hz note. Next you would do some sort of estimator to get the zero 
cross. A curve fit is one sort of estimator, there are others. A simple 
straight line fit over 4 or so points might do it. A higher order fit over a 
few more points is possible.  Why does that matter? The fit improves your 
accuracy quite a bit. It also reduces your vulnerability to odd single sample 
issues like popcorn noise. Since you are running at a very low frequency 1/f 
noise can be an issue.

Bob

On Oct 12, 2014, at 2:37 PM, Hal Murray hmur...@megapathdsl.net wrote:

 
 anders.e.e.wal...@gmail.com said:
 Does it matter that the ADC in the sound-card is probably clocked by a
 crystal clock that is 50ppm off and has bad ADEV? 
 
 You can calibrate the clock on the ADC.
 
 One way is to feed a known reference frequency in on the other channel.  
 (That's assuming you have a stereo setup and don't need the second channel 
 for something else.)
 
 Another way is to compare the sample rate with the PC clock.  That will 
 correct for any long term drift but may not track shorter transients.
 
 -- 
 These are my opinions.  I hate spam.
 
 
 
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Magnus Danielson

Robert,


Bob Camp mention Collins low jitter hard limiters but I suspect that's
much more of an issue on the very shallow slopes you see on 5 or 10 Hz
mixer outputs.  The LTC6957 is probably overkill on 10 MHz inputs but I
believe they're a tad better than a 74AC gate, but then again maybe not
all that much better.  Lot more expensive.  Bob C discussed sine to
square conversion in a recent post (IIRC) perhaps in connection with 5V
to 3.3V conversion, and for a low cost solution the 74AC gate looks
pretty good and they're easy to dead bug.


Sine-to-square conversion and Collins low jitter hard limiters is 
related to slew-rate limited resolution.


If you have 1E-12 resolution, and see about 20 steps, then over a period 
of 20 ps the sampler is unable to make a stable sampling. For a 74AC 
that is not very surprising. You might benefit from some slew-rate 
improvement on the input. Maybe look at the TADD-2 input for inspiration.


The slew-rate adaptation aims to reduce the slew-rate as being the major 
impact on noise, but the inputs inherent noise then needs to be handled. 
This is both the samplers/DFF jitter and the other signals jitter.


Cheers,
Magnus
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Magnus Danielson

Hi,

Some attempts have been made. Never got around to write the needed code.

On 10/12/2014 08:37 PM, Hal Murray wrote:


anders.e.e.wal...@gmail.com said:

Does it matter that the ADC in the sound-card is probably clocked by a
crystal clock that is 50ppm off and has bad ADEV?


You can calibrate the clock on the ADC.

One way is to feed a known reference frequency in on the other channel.
(That's assuming you have a stereo setup and don't need the second channel
for something else.)

Another way is to compare the sample rate with the PC clock.  That will
correct for any long term drift but may not track shorter transients.



Many more professional audio interfaces allows you to supply a 
word-clock, so synthesizing that from suitable source would provide good 
means of adjustment.


48 kHz or multiples is often used.

Cheers,
Magnus
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Magnus Danielson
Increasing the beat frequency to find a balance between 1/f noise and 
f/delta-f amplification may be worth doing and have been seen done to 
find optimum performance. If you use hard limiters or audio channels 
to achieve it is however a little detail.


The benefit of audio channels is that the A/B channels does not disperse 
out in time, such that you loose cross-correlation of transfer 
oscillator noise.


Some AD inputs may need to be modified to remove DC-blocking cap. Not 
all ADCs is happy with this. Some boards already have that and do 
DC-removal in digital filters.


Cheers,
Magnus

On 10/12/2014 11:09 PM, Bob Camp wrote:

HI

A little more information:

If you are doing the ADC thing, you still need to estimate zero crossings. In 
all likelihood you would be doing bandpass filtering first (say 8 Hz to 12 Hz) 
on your 10 Hz note. Next you would do some sort of estimator to get the zero 
cross. A curve fit is one sort of estimator, there are others. A simple 
straight line fit over 4 or so points might do it. A higher order fit over a 
few more points is possible.  Why does that matter? The fit improves your 
accuracy quite a bit. It also reduces your vulnerability to odd single sample 
issues like popcorn noise. Since you are running at a very low frequency 1/f 
noise can be an issue.

Bob

On Oct 12, 2014, at 2:37 PM, Hal Murray hmur...@megapathdsl.net wrote:



anders.e.e.wal...@gmail.com said:

Does it matter that the ADC in the sound-card is probably clocked by a
crystal clock that is 50ppm off and has bad ADEV?


You can calibrate the clock on the ADC.

One way is to feed a known reference frequency in on the other channel.
(That's assuming you have a stereo setup and don't need the second channel
for something else.)

Another way is to compare the sample rate with the PC clock.  That will
correct for any long term drift but may not track shorter transients.

--
These are my opinions.  I hate spam.



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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Bob Camp
Hi

The 1/F noise vs beat note “amplification” tradeoff is what pushes me up to 10 
Hz rather than staying down around 1 Hz with most setups. It’s also a rational 
offset to achieve at 10 MHz with common OCXO’s. Once you get past about 20 Hz, 
your OCXO choices diminish.

Bob

On Oct 12, 2014, at 7:57 PM, Magnus Danielson mag...@rubidium.dyndns.org 
wrote:

 Increasing the beat frequency to find a balance between 1/f noise and 
 f/delta-f amplification may be worth doing and have been seen done to find 
 optimum performance. If you use hard limiters or audio channels to achieve 
 it is however a little detail.
 
 The benefit of audio channels is that the A/B channels does not disperse out 
 in time, such that you loose cross-correlation of transfer oscillator noise.
 
 Some AD inputs may need to be modified to remove DC-blocking cap. Not all 
 ADCs is happy with this. Some boards already have that and do DC-removal in 
 digital filters.
 
 Cheers,
 Magnus
 
 On 10/12/2014 11:09 PM, Bob Camp wrote:
 HI
 
 A little more information:
 
 If you are doing the ADC thing, you still need to estimate zero crossings. 
 In all likelihood you would be doing bandpass filtering first (say 8 Hz to 
 12 Hz) on your 10 Hz note. Next you would do some sort of estimator to get 
 the zero cross. A curve fit is one sort of estimator, there are others. A 
 simple straight line fit over 4 or so points might do it. A higher order fit 
 over a few more points is possible.  Why does that matter? The fit improves 
 your accuracy quite a bit. It also reduces your vulnerability to odd single 
 sample issues like popcorn noise. Since you are running at a very low 
 frequency 1/f noise can be an issue.
 
 Bob
 
 On Oct 12, 2014, at 2:37 PM, Hal Murray hmur...@megapathdsl.net wrote:
 
 
 anders.e.e.wal...@gmail.com said:
 Does it matter that the ADC in the sound-card is probably clocked by a
 crystal clock that is 50ppm off and has bad ADEV?
 
 You can calibrate the clock on the ADC.
 
 One way is to feed a known reference frequency in on the other channel.
 (That's assuming you have a stereo setup and don't need the second channel
 for something else.)
 
 Another way is to compare the sample rate with the PC clock.  That will
 correct for any long term drift but may not track shorter transients.
 
 --
 These are my opinions.  I hate spam.
 
 
 
 ___
 time-nuts mailing list -- time-nuts@febo.com
 To unsubscribe, go to 
 https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts
 and follow the instructions there.
 
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 To unsubscribe, go to https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Magnus Danielson

Bob,

I know, and I know you know. Just let others see how things connect up.

Still have some 10.000110 MHz OCXOs lying around.

Cheers,
Magnus

On 10/13/2014 02:15 AM, Bob Camp wrote:

Hi

The 1/F noise vs beat note “amplification” tradeoff is what pushes me up to 10 
Hz rather than staying down around 1 Hz with most setups. It’s also a rational 
offset to achieve at 10 MHz with common OCXO’s. Once you get past about 20 Hz, 
your OCXO choices diminish.

Bob

On Oct 12, 2014, at 7:57 PM, Magnus Danielson mag...@rubidium.dyndns.org 
wrote:


Increasing the beat frequency to find a balance between 1/f noise and f/delta-f 
amplification may be worth doing and have been seen done to find optimum 
performance. If you use hard limiters or audio channels to achieve it is however a little 
detail.

The benefit of audio channels is that the A/B channels does not disperse out in 
time, such that you loose cross-correlation of transfer oscillator noise.

Some AD inputs may need to be modified to remove DC-blocking cap. Not all ADCs 
is happy with this. Some boards already have that and do DC-removal in digital 
filters.

Cheers,
Magnus

On 10/12/2014 11:09 PM, Bob Camp wrote:

HI

A little more information:

If you are doing the ADC thing, you still need to estimate zero crossings. In 
all likelihood you would be doing bandpass filtering first (say 8 Hz to 12 Hz) 
on your 10 Hz note. Next you would do some sort of estimator to get the zero 
cross. A curve fit is one sort of estimator, there are others. A simple 
straight line fit over 4 or so points might do it. A higher order fit over a 
few more points is possible.  Why does that matter? The fit improves your 
accuracy quite a bit. It also reduces your vulnerability to odd single sample 
issues like popcorn noise. Since you are running at a very low frequency 1/f 
noise can be an issue.

Bob

On Oct 12, 2014, at 2:37 PM, Hal Murray hmur...@megapathdsl.net wrote:



anders.e.e.wal...@gmail.com said:

Does it matter that the ADC in the sound-card is probably clocked by a
crystal clock that is 50ppm off and has bad ADEV?


You can calibrate the clock on the ADC.

One way is to feed a known reference frequency in on the other channel.
(That's assuming you have a stereo setup and don't need the second channel
for something else.)

Another way is to compare the sample rate with the PC clock.  That will
correct for any long term drift but may not track shorter transients.

--
These are my opinions.  I hate spam.



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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-12 Thread Bob Camp
Hi

If odd “almost 10 MHz OCXO’s were more common, you could indeed have a bit more 
freedom on the offset. DDS is sometimes used. DDS spurs (which can be *very* 
close in) can be both hard to predict and hard to spot in the data. An OCXO is 
a much better bet unless you have a lot of time on your hands or a really good 
spectrum analyzer. 

Much easier to get a $20 Trimble OCXO at auction and ground the EFC pin….

Bob

On Oct 12, 2014, at 8:25 PM, Magnus Danielson mag...@rubidium.dyndns.org 
wrote:

 Bob,
 
 I know, and I know you know. Just let others see how things connect up.
 
 Still have some 10.000110 MHz OCXOs lying around.
 
 Cheers,
 Magnus
 
 On 10/13/2014 02:15 AM, Bob Camp wrote:
 Hi
 
 The 1/F noise vs beat note “amplification” tradeoff is what pushes me up to 
 10 Hz rather than staying down around 1 Hz with most setups. It’s also a 
 rational offset to achieve at 10 MHz with common OCXO’s. Once you get past 
 about 20 Hz, your OCXO choices diminish.
 
 Bob
 
 On Oct 12, 2014, at 7:57 PM, Magnus Danielson mag...@rubidium.dyndns.org 
 wrote:
 
 Increasing the beat frequency to find a balance between 1/f noise and 
 f/delta-f amplification may be worth doing and have been seen done to find 
 optimum performance. If you use hard limiters or audio channels to 
 achieve it is however a little detail.
 
 The benefit of audio channels is that the A/B channels does not disperse 
 out in time, such that you loose cross-correlation of transfer oscillator 
 noise.
 
 Some AD inputs may need to be modified to remove DC-blocking cap. Not all 
 ADCs is happy with this. Some boards already have that and do DC-removal in 
 digital filters.
 
 Cheers,
 Magnus
 
 On 10/12/2014 11:09 PM, Bob Camp wrote:
 HI
 
 A little more information:
 
 If you are doing the ADC thing, you still need to estimate zero crossings. 
 In all likelihood you would be doing bandpass filtering first (say 8 Hz to 
 12 Hz) on your 10 Hz note. Next you would do some sort of estimator to get 
 the zero cross. A curve fit is one sort of estimator, there are others. A 
 simple straight line fit over 4 or so points might do it. A higher order 
 fit over a few more points is possible.  Why does that matter? The fit 
 improves your accuracy quite a bit. It also reduces your vulnerability to 
 odd single sample issues like popcorn noise. Since you are running at a 
 very low frequency 1/f noise can be an issue.
 
 Bob
 
 On Oct 12, 2014, at 2:37 PM, Hal Murray hmur...@megapathdsl.net wrote:
 
 
 anders.e.e.wal...@gmail.com said:
 Does it matter that the ADC in the sound-card is probably clocked by a
 crystal clock that is 50ppm off and has bad ADEV?
 
 You can calibrate the clock on the ADC.
 
 One way is to feed a known reference frequency in on the other channel.
 (That's assuming you have a stereo setup and don't need the second channel
 for something else.)
 
 Another way is to compare the sample rate with the PC clock.  That will
 correct for any long term drift but may not track shorter transients.
 
 --
 These are my opinions.  I hate spam.
 
 
 
 ___
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 https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Robert Darby

Simon,

Welcome to the tangential world.

I'm sure the clean edge I saw was an aberration, perhaps analogous to 
phase locking in oscillators; I don't think it's desirable because 
common sense tells you that with imperfect clocks and small phase 
differences there are bound to be some number of glitches at each 
transition.  I did nothing specific to eliminate the glitches, it just 
happened that the positive going transition was very clean but there's 
no reason I am aware of to suggest that one transition should be better 
in this respect than another. Perhaps the flip flop I was using had a 
shorter set-up time on negative to positive transitions than vice versa; 
the smaller the set-up time the more likely one is to capture borderline 
events?


I seem to recall that Didier Juges and Bruce Griffiths had some 
discussions re DDMTD's (although I can't find it in the archives) but in 
any event you could do far worse than dropping them a note directly to 
ask them about their thoughts on the matter. I'm sorry I can't provide 
any analysis of your data; just not in my skill set.

Perhaps Marcus or TVB could comment.

Bob Darby

On 10/10/2014 3:46 PM, Simon Marsh wrote:

Bob,

It's good to know someone else is trying this and it's not just me 
going off on a tangent somewhere. I'd be very interested in 
understanding how you'd set this up and how you'd got a nice clean 
rising edge.


My understanding is that the 'glitches' occur because the clocks are 
being sampled at a higher resolution than the cycle to cycle noise 
inherent in both the clocks and the setup. Certainly, I don't expect 
any of the oscillators I have available to be perfectly stable at 
~1E-12 resolution, I'm sure they are all over the place The clock 
phase noise shows up as fast transitions near the actual beat edge as 
the clocks wander backwards and forwards over a few cycles. I'm sure 
analysis of the glitches themselves would probably say quite a lot 
about the cycle to cycle noise.


I've attached an example of the transitions near an edge for a random 
TCXO. The edge goes from 0 at the start to 1 at the end and shows 
noise over about 180 samples (@10mhz). This corresponds to about ± 
5E-11. The crossing line of the zero  one counts is where the edge is 
measured from the software point of view.  ± 50ps sounds high to me, 
but I'm open to views as to whether that seems reasonable or just 
shows my shoddy setup ?


For fun, also attached is plot of the transitions for a UBLOX8 GPS 
module outputing 10mhz. Compared to the TCXO that has about 10k 
transitions in a second's worth of data, the UBLOX module has over 
1.3M (this is with a beat frequency of ~60hz). I think this is down to 
how the gps module is inserting/removing cycles to get 10mhz from its 
internal clock frequency (as has been discussed on here recently).


Unfortunately, I don't have any expensive counters, that's part of my 
motivation for doing this, so I'm interested in ways that I can 
understand the noise floor.


I tried passing one clock through a 74AC hex inverter and then 
measuring the phase between the inverted/non-inverted signals on the 
basis that this should be more or less constant and what I'd be 
measuring was noise. It's certainly a good way of measuring how long 
the wire was that I used to make the connection   This seems to yield 
an ADEV of 5.92E-11 @ 1 sec, plots also attached.


Interestingly the phase seems to drift over the measurement interval, 
I'm open to suggestions on this, but guess this may be temperature 
related ? (open on bench, non-airconditioned etc)


If the plots don't come through as attached, they are also on google 
drive here:


https://drive.google.com/open?id=0BzvFGRfj4aFkSEdYV3lXcmZIVTAauthuser=0

Cheers


Simon

On 10/10/2014 02:01, Robert Darby wrote:

Simon,

I breadboaded a set-up in March using 74AC74's and two 10 MHz Micro 
Crystal oscillators (5V square wave), one as the coherent source and 
one as the 10Hz offset clock. I had no glitch filtering as described 
in the article you cite (CERN's White Rabbit Project, sub nanosecond 
timing over ethernet) but found the positive zero crossing was very 
clean.  The negative crossing not so much; no idea why one edge was 
clean and the other not. To ensure I only measured the rising clock 
edge and not the noise on the falling clock, I programmed ATiny's 
(digital 555?) to arm the D-flops only after a period of continuous 
low states.


In any event, the lash up, as measure by a 5370, produced a clean 
linear noise floor of 8e-12 at 1s. I regret to note that's very 
slightly better than my results from the Bill Riley DMTD device. 
That's an indictment of my analog building skills, not his design.  
It's also nicely below a 5370 on it's own and needs only a simple 10 
MHz counter for output. The zero crossing detectors for sine wave 
oscillator input will perhaps be more critical.


This was encouraging enough that I thought I'd try to build an FPGA 
version of the same. 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Bob Camp
Hi

If you are looking at the low frequency beat note out of a mixer and seeing 
multiple transitions on an edge - you filtering or your limiter are not up to 
the task. In most cases it’s the filter, but it can be either.

Bob

On Oct 11, 2014, at 9:10 AM, Robert Darby bobda...@triad.rr.com wrote:

 Simon,
 
 Welcome to the tangential world.
 
 I'm sure the clean edge I saw was an aberration, perhaps analogous to phase 
 locking in oscillators; I don't think it's desirable because common sense 
 tells you that with imperfect clocks and small phase differences there are 
 bound to be some number of glitches at each transition.  I did nothing 
 specific to eliminate the glitches, it just happened that the positive going 
 transition was very clean but there's no reason I am aware of to suggest that 
 one transition should be better in this respect than another. Perhaps the 
 flip flop I was using had a shorter set-up time on negative to positive 
 transitions than vice versa; the smaller the set-up time the more likely one 
 is to capture borderline events?
 
 I seem to recall that Didier Juges and Bruce Griffiths had some discussions 
 re DDMTD's (although I can't find it in the archives) but in any event you 
 could do far worse than dropping them a note directly to ask them about their 
 thoughts on the matter. I'm sorry I can't provide any analysis of your data; 
 just not in my skill set.
 Perhaps Marcus or TVB could comment.
 
 Bob Darby
 
 On 10/10/2014 3:46 PM, Simon Marsh wrote:
 Bob,
 
 It's good to know someone else is trying this and it's not just me going off 
 on a tangent somewhere. I'd be very interested in understanding how you'd 
 set this up and how you'd got a nice clean rising edge.
 
 My understanding is that the 'glitches' occur because the clocks are being 
 sampled at a higher resolution than the cycle to cycle noise inherent in 
 both the clocks and the setup. Certainly, I don't expect any of the 
 oscillators I have available to be perfectly stable at ~1E-12 resolution, 
 I'm sure they are all over the place The clock phase noise shows up as fast 
 transitions near the actual beat edge as the clocks wander backwards and 
 forwards over a few cycles. I'm sure analysis of the glitches themselves 
 would probably say quite a lot about the cycle to cycle noise.
 
 I've attached an example of the transitions near an edge for a random TCXO. 
 The edge goes from 0 at the start to 1 at the end and shows noise over about 
 180 samples (@10mhz). This corresponds to about ± 5E-11. The crossing line 
 of the zero  one counts is where the edge is measured from the software 
 point of view.  ± 50ps sounds high to me, but I'm open to views as to 
 whether that seems reasonable or just shows my shoddy setup ?
 
 For fun, also attached is plot of the transitions for a UBLOX8 GPS module 
 outputing 10mhz. Compared to the TCXO that has about 10k transitions in a 
 second's worth of data, the UBLOX module has over 1.3M (this is with a beat 
 frequency of ~60hz). I think this is down to how the gps module is 
 inserting/removing cycles to get 10mhz from its internal clock frequency (as 
 has been discussed on here recently).
 
 Unfortunately, I don't have any expensive counters, that's part of my 
 motivation for doing this, so I'm interested in ways that I can understand 
 the noise floor.
 
 I tried passing one clock through a 74AC hex inverter and then measuring the 
 phase between the inverted/non-inverted signals on the basis that this 
 should be more or less constant and what I'd be measuring was noise. It's 
 certainly a good way of measuring how long the wire was that I used to make 
 the connection   This seems to yield an ADEV of 5.92E-11 @ 1 sec, plots also 
 attached.
 
 Interestingly the phase seems to drift over the measurement interval, I'm 
 open to suggestions on this, but guess this may be temperature related ? 
 (open on bench, non-airconditioned etc)
 
 If the plots don't come through as attached, they are also on google drive 
 here:
 
 https://drive.google.com/open?id=0BzvFGRfj4aFkSEdYV3lXcmZIVTAauthuser=0
 
 Cheers
 
 
 Simon
 
 On 10/10/2014 02:01, Robert Darby wrote:
 Simon,
 
 I breadboaded a set-up in March using 74AC74's and two 10 MHz Micro Crystal 
 oscillators (5V square wave), one as the coherent source and one as the 
 10Hz offset clock. I had no glitch filtering as described in the article 
 you cite (CERN's White Rabbit Project, sub nanosecond timing over ethernet) 
 but found the positive zero crossing was very clean.  The negative crossing 
 not so much; no idea why one edge was clean and the other not. To ensure I 
 only measured the rising clock edge and not the noise on the falling clock, 
 I programmed ATiny's (digital 555?) to arm the D-flops only after a period 
 of continuous low states.
 
 In any event, the lash up, as measure by a 5370, produced a clean linear 
 noise floor of 8e-12 at 1s. I regret to note that's very slightly better 
 than my results 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Simon Marsh
In this case, it seems reasonable that these multiple transitions are to 
be expected as there isn't any filtering that takes place in hardware 
prior to samples being captured by the BBB. The equivalent of the 
filtering/zero crossing detection takes place in software in the edge 
detection routine.


Cheers


Simon


On 11/10/2014 15:19, Bob Camp wrote:

Hi

If you are looking at the low frequency beat note out of a mixer and seeing 
multiple transitions on an edge - you filtering or your limiter are not up to 
the task. In most cases it’s the filter, but it can be either.

Bob

On Oct 11, 2014, at 9:10 AM, Robert Darby bobda...@triad.rr.com wrote:


Simon,

Welcome to the tangential world.

I'm sure the clean edge I saw was an aberration, perhaps analogous to phase 
locking in oscillators; I don't think it's desirable because common sense tells 
you that with imperfect clocks and small phase differences there are bound to 
be some number of glitches at each transition.  I did nothing specific to 
eliminate the glitches, it just happened that the positive going transition was 
very clean but there's no reason I am aware of to suggest that one transition 
should be better in this respect than another. Perhaps the flip flop I was 
using had a shorter set-up time on negative to positive transitions than vice 
versa; the smaller the set-up time the more likely one is to capture borderline 
events?

I seem to recall that Didier Juges and Bruce Griffiths had some discussions re 
DDMTD's (although I can't find it in the archives) but in any event you could 
do far worse than dropping them a note directly to ask them about their 
thoughts on the matter. I'm sorry I can't provide any analysis of your data; 
just not in my skill set.
Perhaps Marcus or TVB could comment.

Bob Darby

On 10/10/2014 3:46 PM, Simon Marsh wrote:

Bob,

It's good to know someone else is trying this and it's not just me going off on 
a tangent somewhere. I'd be very interested in understanding how you'd set this 
up and how you'd got a nice clean rising edge.

My understanding is that the 'glitches' occur because the clocks are being 
sampled at a higher resolution than the cycle to cycle noise inherent in both 
the clocks and the setup. Certainly, I don't expect any of the oscillators I 
have available to be perfectly stable at ~1E-12 resolution, I'm sure they are 
all over the place The clock phase noise shows up as fast transitions near the 
actual beat edge as the clocks wander backwards and forwards over a few cycles. 
I'm sure analysis of the glitches themselves would probably say quite a lot 
about the cycle to cycle noise.

I've attached an example of the transitions near an edge for a random TCXO. The 
edge goes from 0 at the start to 1 at the end and shows noise over about 180 
samples (@10mhz). This corresponds to about ± 5E-11. The crossing line of the zero 
 one counts is where the edge is measured from the software point of view.  ± 
50ps sounds high to me, but I'm open to views as to whether that seems reasonable 
or just shows my shoddy setup ?

For fun, also attached is plot of the transitions for a UBLOX8 GPS module 
outputing 10mhz. Compared to the TCXO that has about 10k transitions in a 
second's worth of data, the UBLOX module has over 1.3M (this is with a beat 
frequency of ~60hz). I think this is down to how the gps module is 
inserting/removing cycles to get 10mhz from its internal clock frequency (as 
has been discussed on here recently).

Unfortunately, I don't have any expensive counters, that's part of my 
motivation for doing this, so I'm interested in ways that I can understand the 
noise floor.

I tried passing one clock through a 74AC hex inverter and then measuring the 
phase between the inverted/non-inverted signals on the basis that this should 
be more or less constant and what I'd be measuring was noise. It's certainly a 
good way of measuring how long the wire was that I used to make the connection  
 This seems to yield an ADEV of 5.92E-11 @ 1 sec, plots also attached.

Interestingly the phase seems to drift over the measurement interval, I'm open 
to suggestions on this, but guess this may be temperature related ? (open on 
bench, non-airconditioned etc)

If the plots don't come through as attached, they are also on google drive here:

https://drive.google.com/open?id=0BzvFGRfj4aFkSEdYV3lXcmZIVTAauthuser=0

Cheers


Simon

On 10/10/2014 02:01, Robert Darby wrote:

Simon,

I breadboaded a set-up in March using 74AC74's and two 10 MHz Micro Crystal 
oscillators (5V square wave), one as the coherent source and one as the 10Hz 
offset clock. I had no glitch filtering as described in the article you cite 
(CERN's White Rabbit Project, sub nanosecond timing over ethernet) but found 
the positive zero crossing was very clean.  The negative crossing not so much; 
no idea why one edge was clean and the other not. To ensure I only measured the 
rising clock edge and not the noise on the falling clock, I 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Bert Kehren via time-nuts
Bob we are using digital mixers in some other applications but what  
surprised me is your comment on the Riley DMTD. We have a couple of slightly  
modified Riley's and see any where from 1.44 to 3.84 E-14 at 1 second. Bill 
also 
 sows data below 1 E-13 at 1 second. Presently looking at braking the 1 
E-14  level at the same time reducing cost.
Bert Kehren.
 
 
In a message dated 10/9/2014 9:01:24 P.M. Eastern Daylight Time,  
bobda...@triad.rr.com writes:

Simon,

I breadboaded a set-up in March using 74AC74's and  two 10 MHz Micro 
Crystal oscillators (5V square wave), one as the coherent  source and one 
as the 10Hz offset clock. I had no glitch filtering as  described in the 
article you cite (CERN's White Rabbit Project, sub  nanosecond timing 
over ethernet) but found the positive zero crossing was  very clean.  The 
negative crossing not so much; no idea why one edge  was clean and the 
other not. To ensure I only measured the rising clock  edge and not the 
noise on the falling clock, I programmed ATiny's (digital  555?) to arm 
the D-flops only after a period of continuous low  states.

In any event, the lash up, as measure by a 5370, produced a  clean linear 
noise floor of 8e-12 at 1s. I regret to note that's very  slightly better 
than my results from the Bill Riley DMTD device. That's an  indictment of 
my analog building skills, not his design.  It's also  nicely below a 
5370 on it's own and needs only a simple 10 MHz counter for  output. The 
zero crossing detectors for sine wave oscillator input will  perhaps be 
more critical.

This was encouraging enough that I  thought I'd try to build an FPGA 
version of the same. The DDMTD is  temporarily on back burner while I try 
to get a four channel 1ns  resolution time tagger running on the FPGA to 
use with the DMTD.   Almost there.  I look forward to hearing your 
results with the BBB;  keep us posted.

Bob Darby

On 10/9/2014 1:34 AM, Andrew Rodland  wrote:
 Simon,

 This is a fantastic idea and I have  every intention of trying to
 replicate it at home with tools on hand.  Thanks for sharing, and I
 hope you can show off some  results.

 On Wed, Oct 8, 2014 at 1:09 PM, Simon Marsh  subscripti...@burble.com 
wrote:
 I've been a lurker on  time-nuts for a while, most of the discussion 
being
 way over my  head, but I thought there may be interest in some proof of
 concept  code I've written for simple digital hetrodyne mixing using 
just a
  BeagleBone Black and an external dual D Flip Flop.

 The  idea is based on the following article which describes creating a
  digital DMTD with an FPGA for clocks @ 125mhz:

  http://www.ee.ucl.ac.uk/lcs/previous/LCS2011/LCS1136.pdf

  My setup follows the same principle, but scaled down to 10mhz to make 
it  as
 simple as possible (and not require an  FPGA).

 The hardware side is just a 74AC74 dual flip  flop to sample the input 
clocks
 being tested. Instead of having a  helper PLL for the mixer frequency, I
 simply have a 3rd, de-tuned  oscillator. The output from the two 
flip-flops
 together with the  mixer clock are fed to the BBB.

 On the BBB, the  approach is to do as little as possible in real time 
using a
 PRU  core, and then post-process on the ARM core  afterwards.

 The BBB PRU has a 16-bit, asynchronous,  parallel, capture mode, where 16
 GPIO pins can be latched based on  an external clock (described in 
section
 4.4.1.2.3.2 of the TRM for  those interested). In this case, the external
 clock is the mixer  oscillator. All the PRU needs to do is wait for the
 sample to take  place, read the GPIOs and store the results in main 
memory.
 The  PRU is plenty fast enough to capture samples @10mhz and, in theory  
at
 least, each PRU could sample up to 16 clocks simultaneously  (depending 
on
 whether the relevant GPIO pins were  free).

 Once the sampling is complete, the ARM core can  process the results in 
its
 own time, and this includes any more  complicated algorithms for 
de-glitching
  etc

 The theoretical minimum time resolution depends on  the beat frequency 
and is
 described in the article, for example  with a beat frequency of 50 hz the
 minimum resolution is 50 /  (1000 - 50)*1000 = ~5E-13. In 
practice
 the available  accuracy is determined by the stability of the mixer 
clock and
  noise of the setup. The impact of this noise is described in the 
article  as
 glitching and there are some suggested ways for processing this  out. I'm
 trying this on an open bench, with basic oscillators,  using pluggable
 breadboard and lots of hanging wires, I'm not at  risk of getting near 
the
 theoretical limit quite yet  :)

 Note that the BBB itself has no impact on the  accuracy or noise of the 
raw
 data. Once the input is latched at  the flip-flop, the only bit of 
critical
 timing required is to  ensure that samples can be captured fast enough 
and
 that the  flip-flop state is captured when it is stable (i.e. not
  transitioning).

 I make no excuses that this is very  

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Robert Darby
Yeah, breaks my heart but I'm not real good (try real bad) at 
troubleshooting electronics (so why am i here?).


As I noted in my earlier post, the issue lies in my construction and 
lack of knowledge re electronic fundamentals. I have the greatest 
respect for Mr. Riley and I do not want my ineptitude to in any way 
reflect on his design.  All problems with my DMTD are of my making, not his.


bob

On 10/11/2014 3:10 PM, Bert Kehren via time-nuts wrote:

Bob we are using digital mixers in some other applications but what
surprised me is your comment on the Riley DMTD. We have a couple of slightly
modified Riley's and see any where from 1.44 to 3.84 E-14 at 1 second. Bill also
  sows data below 1 E-13 at 1 second. Presently looking at braking the 1
E-14  level at the same time reducing cost.
Bert Kehren.
  
  
In a message dated 10/9/2014 9:01:24 P.M. Eastern Daylight Time,

bobda...@triad.rr.com writes:

Simon,

I breadboaded a set-up in March using 74AC74's and  two 10 MHz Micro
Crystal oscillators (5V square wave), one as the coherent  source and one
as the 10Hz offset clock. I had no glitch filtering as  described in the
article you cite (CERN's White Rabbit Project, sub  nanosecond timing
over ethernet) but found the positive zero crossing was  very clean.  The
negative crossing not so much; no idea why one edge  was clean and the
other not. To ensure I only measured the rising clock  edge and not the
noise on the falling clock, I programmed ATiny's (digital  555?) to arm
the D-flops only after a period of continuous low  states.

In any event, the lash up, as measure by a 5370, produced a  clean linear
noise floor of 8e-12 at 1s. I regret to note that's very  slightly better
than my results from the Bill Riley DMTD device. That's an  indictment of
my analog building skills, not his design.  It's also  nicely below a
5370 on it's own and needs only a simple 10 MHz counter for  output. The
zero crossing detectors for sine wave oscillator input will  perhaps be
more critical.

This was encouraging enough that I  thought I'd try to build an FPGA
version of the same. The DDMTD is  temporarily on back burner while I try
to get a four channel 1ns  resolution time tagger running on the FPGA to
use with the DMTD.   Almost there.  I look forward to hearing your
results with the BBB;  keep us posted.

Bob Darby

On 10/9/2014 1:34 AM, Andrew Rodland  wrote:

Simon,

This is a fantastic idea and I have  every intention of trying to
replicate it at home with tools on hand.  Thanks for sharing, and I
hope you can show off some  results.

On Wed, Oct 8, 2014 at 1:09 PM, Simon Marsh  subscripti...@burble.com

wrote:

I've been a lurker on  time-nuts for a while, most of the discussion

being

way over my  head, but I thought there may be interest in some proof of
concept  code I've written for simple digital hetrodyne mixing using

just a

  BeagleBone Black and an external dual D Flip Flop.

The  idea is based on the following article which describes creating a
  digital DMTD with an FPGA for clocks @ 125mhz:

  http://www.ee.ucl.ac.uk/lcs/previous/LCS2011/LCS1136.pdf

  My setup follows the same principle, but scaled down to 10mhz to make

it  as

simple as possible (and not require an  FPGA).

The hardware side is just a 74AC74 dual flip  flop to sample the input

clocks

being tested. Instead of having a  helper PLL for the mixer frequency, I
simply have a 3rd, de-tuned  oscillator. The output from the two

flip-flops

together with the  mixer clock are fed to the BBB.

On the BBB, the  approach is to do as little as possible in real time

using a

PRU  core, and then post-process on the ARM core  afterwards.

The BBB PRU has a 16-bit, asynchronous,  parallel, capture mode, where 16
GPIO pins can be latched based on  an external clock (described in

section

4.4.1.2.3.2 of the TRM for  those interested). In this case, the external
clock is the mixer  oscillator. All the PRU needs to do is wait for the
sample to take  place, read the GPIOs and store the results in main

memory.

The  PRU is plenty fast enough to capture samples @10mhz and, in theory

at

least, each PRU could sample up to 16 clocks simultaneously  (depending

on

whether the relevant GPIO pins were  free).

Once the sampling is complete, the ARM core can  process the results in

its

own time, and this includes any more  complicated algorithms for

de-glitching

  etc

The theoretical minimum time resolution depends on  the beat frequency

and is

described in the article, for example  with a beat frequency of 50 hz the
minimum resolution is 50 /  (1000 - 50)*1000 = ~5E-13. In

practice

the available  accuracy is determined by the stability of the mixer

clock and

  noise of the setup. The impact of this noise is described in the

article  as

glitching and there are some suggested ways for processing this  out. I'm
trying this on an open bench, with basic oscillators,  using pluggable
breadboard and lots of hanging wires, I'm not at  

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Robert Darby

Simon,

If I can rephrase your first post, you plan to capture the state 
transitions along with their timing and subsequently post-process them 
to determine the time from one zero-crossing to another. Each 
zero-crossing is the sum of number of closely spaced state changes 
(glitches) and some algorithm can be used to determine when the real 
zero-crossing occurred.  Given the low speed of the clock, a deep memory 
one bit data logger would suffice for each channel. Alternately, you can 
store time tags for each state transition; the time being measured in 
offset clock cycles.


This reduces the device to an offset clock, analog to digital conversion 
for sine wave inputs, at least two d-flops, and the BBB for data capture 
and analysis. Correct?


The glitches are to be expected and, as I noted, the absence of them on 
the negative to positive transition of my breadboarded set-up made me 
suspect the accuracy but also made it easy to get a back of the 
envelop noise floor number that should only get better, provide the 
de-glitch filter is robust.


Just as another thought, an FTDI asynchronous fifo can move 10 MB/s and 
a synchronous fifo can move 60 MB/s. You could probably capture the 
D-flop outputs directly through a USB port and process the byte wide 
stream in real time. But that's what the BBB's going to do in any case.


As I mentioned, I want to try this in an fpga and the filter is the only 
hard part there.   I'm thinking a state machine that first establishes a 
stable low state, time tags the first positive transition and then looks 
for some number of stable high states. With a time tag at that point, 
it's easy to work back to the last positive transition and establish the 
mean time.  I'm still trying to get my head around how I can do the zero 
count filter but hopefully it will come.  The reason the fpga is 
attractive is because a $40 Papilio includes the D-Flops and is largely 
self contained.  Add a wing pad with the input conversion and your beat 
clock and you're good to go.


bob

On 10/11/2014 11:17 AM, Simon Marsh wrote:
In this case, it seems reasonable that these multiple transitions are 
to be expected as there isn't any filtering that takes place in 
hardware prior to samples being captured by the BBB. The equivalent of 
the filtering/zero crossing detection takes place in software in the 
edge detection routine.


Cheers


Simon


On 11/10/2014 15:19, Bob Camp wrote:

Hi

If you are looking at the low frequency beat note out of a mixer and 
seeing multiple transitions on an edge - you filtering or your 
limiter are not up to the task. In most cases it’s the filter, but it 
can be either.


Bob

On Oct 11, 2014, at 9:10 AM, Robert Darby bobda...@triad.rr.com wrote:


Simon,

Welcome to the tangential world.

I'm sure the clean edge I saw was an aberration, perhaps analogous 
to phase locking in oscillators; I don't think it's desirable 
because common sense tells you that with imperfect clocks and small 
phase differences there are bound to be some number of glitches at 
each transition.  I did nothing specific to eliminate the glitches, 
it just happened that the positive going transition was very clean 
but there's no reason I am aware of to suggest that one transition 
should be better in this respect than another. Perhaps the flip flop 
I was using had a shorter set-up time on negative to positive 
transitions than vice versa; the smaller the set-up time the more 
likely one is to capture borderline events?


I seem to recall that Didier Juges and Bruce Griffiths had some 
discussions re DDMTD's (although I can't find it in the archives) 
but in any event you could do far worse than dropping them a note 
directly to ask them about their thoughts on the matter. I'm sorry I 
can't provide any analysis of your data; just not in my skill set.

Perhaps Marcus or TVB could comment.

Bob Darby

On 10/10/2014 3:46 PM, Simon Marsh wrote:

Bob,

It's good to know someone else is trying this and it's not just me 
going off on a tangent somewhere. I'd be very interested in 
understanding how you'd set this up and how you'd got a nice clean 
rising edge.


My understanding is that the 'glitches' occur because the clocks 
are being sampled at a higher resolution than the cycle to cycle 
noise inherent in both the clocks and the setup. Certainly, I don't 
expect any of the oscillators I have available to be perfectly 
stable at ~1E-12 resolution, I'm sure they are all over the place 
The clock phase noise shows up as fast transitions near the actual 
beat edge as the clocks wander backwards and forwards over a few 
cycles. I'm sure analysis of the glitches themselves would probably 
say quite a lot about the cycle to cycle noise.


I've attached an example of the transitions near an edge for a 
random TCXO. The edge goes from 0 at the start to 1 at the end and 
shows noise over about 180 samples (@10mhz). This corresponds to 
about ± 5E-11. The crossing line of the zero  one 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Bob Camp
Hi

Your glitches are (in part) coming from the 20 MHz (10 + 10) component on the 
mixed signal. Since they have no direct relation to the beat note, filtering 
them after limiting is not a simple task. It is far easier to keep filter the 
signal pre-limit than to do so post limit.

The other component of the glitches is related to the limiting process. The 
paper by Collins is a good one to read for information on gain, bandwidth and 
the limiting process. Again, there is very little you can do “post limit” to 
sort things out.  None of the zero crossings you are getting may be “correct”. 
It’s not simply a process of picking one out of the group. 

——

Some math:

You have two 10 MHz signals and a (say) 10 Hz beat note. You are looking for 
1x10^-13. You get 1x10^-6 from the downconversion. You need to get 1x10^-7 out 
of the beat note. 

Put another way, 1x10^-13 at 10 MHz is 1x10^-5 Hz. 

If your beat note is 3 V p-p, it will cover 6V every 1/10 second. It’s about 
1.2X faster than a triangle wave as it zero crosses (memory may be failing me 
here), so that makes it equal to a 7.2V triangle excursion. 

1x10^-6 of 7.2V is 7.2 microvolts. 

That’s how accurate your limiter / filter combination needs to be, 
pre-limiting. 

It can be in a fairly narrow bandwidth, so it’s not quite as daunting as a 
radio front end.

Since you have a very large signal, and very small noise, the normal “dithering 
will help me” effect of the noise can not be counted on. 

The thing you *want* to come up with is essentially a random signal (ADEV), so 
massive filtering will not do the trick either. 

Bob
 
On Oct 11, 2014, at 3:33 PM, Robert Darby bobda...@triad.rr.com wrote:

 Simon,
 
 If I can rephrase your first post, you plan to capture the state transitions 
 along with their timing and subsequently post-process them to determine the 
 time from one zero-crossing to another. Each zero-crossing is the sum of 
 number of closely spaced state changes (glitches) and some algorithm can be 
 used to determine when the real zero-crossing occurred.  Given the low 
 speed of the clock, a deep memory one bit data logger would suffice for each 
 channel. Alternately, you can store time tags for each state transition; the 
 time being measured in offset clock cycles.
 
 This reduces the device to an offset clock, analog to digital conversion for 
 sine wave inputs, at least two d-flops, and the BBB for data capture and 
 analysis. Correct?
 
 The glitches are to be expected and, as I noted, the absence of them on the 
 negative to positive transition of my breadboarded set-up made me suspect the 
 accuracy but also made it easy to get a back of the envelop noise floor 
 number that should only get better, provide the de-glitch filter is robust.
 
 Just as another thought, an FTDI asynchronous fifo can move 10 MB/s and a 
 synchronous fifo can move 60 MB/s. You could probably capture the D-flop 
 outputs directly through a USB port and process the byte wide stream in real 
 time. But that's what the BBB's going to do in any case.
 
 As I mentioned, I want to try this in an fpga and the filter is the only hard 
 part there.   I'm thinking a state machine that first establishes a stable 
 low state, time tags the first positive transition and then looks for some 
 number of stable high states. With a time tag at that point, it's easy to 
 work back to the last positive transition and establish the mean time.  I'm 
 still trying to get my head around how I can do the zero count filter but 
 hopefully it will come.  The reason the fpga is attractive is because a $40 
 Papilio includes the D-Flops and is largely self contained.  Add a wing pad 
 with the input conversion and your beat clock and you're good to go.
 
 bob
 
 On 10/11/2014 11:17 AM, Simon Marsh wrote:
 In this case, it seems reasonable that these multiple transitions are to be 
 expected as there isn't any filtering that takes place in hardware prior to 
 samples being captured by the BBB. The equivalent of the filtering/zero 
 crossing detection takes place in software in the edge detection routine.
 
 Cheers
 
 
 Simon
 
 
 On 11/10/2014 15:19, Bob Camp wrote:
 Hi
 
 If you are looking at the low frequency beat note out of a mixer and seeing 
 multiple transitions on an edge - you filtering or your limiter are not up 
 to the task. In most cases it’s the filter, but it can be either.
 
 Bob
 
 On Oct 11, 2014, at 9:10 AM, Robert Darby bobda...@triad.rr.com wrote:
 
 Simon,
 
 Welcome to the tangential world.
 
 I'm sure the clean edge I saw was an aberration, perhaps analogous to 
 phase locking in oscillators; I don't think it's desirable because common 
 sense tells you that with imperfect clocks and small phase differences 
 there are bound to be some number of glitches at each transition.  I did 
 nothing specific to eliminate the glitches, it just happened that the 
 positive going transition was very clean but there's no reason I am aware 
 of to suggest that 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Simon Marsh
I (mostly) understand this when considering an analogue mixer, but I'm 
lost on whether there are any similar effects going on with a digital 
signal ?


TBH, I'm not really sure 'mixing' is the right phrase in the digital 
case, and my apologies if I got that wrong.


What's actually going on is sampling one (digital) signal at a rate 
close to the signal frequency. This gives a vernier effect and the 
result is a purely digital set of pulses at the beat frequency, aligned 
to when the signal and sample clock are in phase. It does not have a 
high frequency component to filter out.


Cheers


Simon

On 11/10/2014 21:11, Bob Camp wrote:

Hi

Your glitches are (in part) coming from the 20 MHz (10 + 10) component on the 
mixed signal. Since they have no direct relation to the beat note, filtering 
them after limiting is not a simple task. It is far easier to keep filter the 
signal pre-limit than to do so post limit.

The other component of the glitches is related to the limiting process. The 
paper by Collins is a good one to read for information on gain, bandwidth and 
the limiting process. Again, there is very little you can do “post limit” to 
sort things out.  None of the zero crossings you are getting may be “correct”. 
It’s not simply a process of picking one out of the group.

——

Some math:

You have two 10 MHz signals and a (say) 10 Hz beat note. You are looking for 
1x10^-13. You get 1x10^-6 from the downconversion. You need to get 1x10^-7 out 
of the beat note.

Put another way, 1x10^-13 at 10 MHz is 1x10^-5 Hz.

If your beat note is 3 V p-p, it will cover 6V every 1/10 second. It’s about 
1.2X faster than a triangle wave as it zero crosses (memory may be failing me 
here), so that makes it equal to a 7.2V triangle excursion.

1x10^-6 of 7.2V is 7.2 microvolts.

That’s how accurate your limiter / filter combination needs to be, pre-limiting.

It can be in a fairly narrow bandwidth, so it’s not quite as daunting as a 
radio front end.

Since you have a very large signal, and very small noise, the normal “dithering 
will help me” effect of the noise can not be counted on.

The thing you *want* to come up with is essentially a random signal (ADEV), so 
massive filtering will not do the trick either.

Bob
  
On Oct 11, 2014, at 3:33 PM, Robert Darby bobda...@triad.rr.com wrote:




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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Simon Marsh

On 11/10/2014 20:33, Robert Darby wrote:
If I can rephrase your first post, you plan to capture the state 
transitions along with their timing and subsequently post-process them 
to determine the time from one zero-crossing to another. Each 
zero-crossing is the sum of number of closely spaced state changes 
(glitches) and some algorithm can be used to determine when the real 
zero-crossing occurred.  Given the low speed of the clock, a deep 
memory one bit data logger would suffice for each channel. 
Alternately, you can store time tags for each state transition; the 
time being measured in offset clock cycles.


Spot on, and indeed, the code I posted uses the one bit data logger 
idea. I intend to replace with time tagging to save some memory, save 
some ARM CPU time and enabling continuous logging.


This reduces the device to an offset clock, analog to digital 
conversion for sine wave inputs, at least two d-flops, and the BBB for 
data capture and analysis. Correct?


Yes, exactly. Of course, it also needs a bunch of software to do the 
processing.


Just as another thought, an FTDI asynchronous fifo can move 10 MB/s 
and a synchronous fifo can move 60 MB/s. You could probably capture 
the D-flop outputs directly through a USB port and process the byte 
wide stream in real time. But that's what the BBB's going to do in any 
case.


Interesting idea, but yes again, this is what I have the PRU on the BBB 
doing.


As I mentioned, I want to try this in an fpga and the filter is the 
only hard part there.   I'm thinking a state machine that first 
establishes a stable low state, time tags the first positive 
transition and then looks for some number of stable high states. With 
a time tag at that point, it's easy to work back to the last positive 
transition and establish the mean time.  I'm still trying to get my 
head around how I can do the zero count filter but hopefully it will 
come.  The reason the fpga is attractive is because a $40 Papilio 
includes the D-Flops and is largely self contained.  Add a wing pad 
with the input conversion and your beat clock and you're good to go.


I have a Papilio around somewhere too, but admit I find it easier 
messing around in software. Are you intending to output time stamped 
edges (or phase ?) from FPGA and then log/post-process somewhere else ?


I used the zero count method, but no doubt this was easier in C than it 
will be on an FPGA. The paper I linked to has some discussion on a few 
algorithms, and they think the zero count is better than a mean. I'm not 
one to argue with clever folks at CERN, but I think it will be 
interesting to see if I can get to the point of showing if there is 
actually a difference at my scale, or even whether there are some 
smarter approaches when having the luxury of implementing in software.


All I did was identify the first transition after a stable period and 
then count ones and zeros until ones  zeros. The only gotcha is that 
(by definition) the first transition after a bunch of zeros will always 
be a one so you have to make sure you count the next set of zeros before 
checking if ones  zeros (otherwise, of course, ones will always be  
zero on the first transition). This also means you need to have a limit 
built in for when there are no glitches (i.e. no zeros arrive before you 
determine the number of ones means you are in a new stable period).


I'd be very interested at what you intend to do for the input 
conversion. Getting the signal squared up and delivered to the D-flop 
would seem to the hard part and where all the noise will be. Once you 
have a digital signal at the flip flop its downhill all the way.




bob


[snipped]

Cheers


Simon
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Bob Camp
Hi

The mixer you are using will give you a sine wave output *if* it’s properly 
filtered. A mixer is a mixer.

Bob

On Oct 11, 2014, at 6:31 PM, Simon Marsh subscripti...@burble.com wrote:

 I (mostly) understand this when considering an analogue mixer, but I'm lost 
 on whether there are any similar effects going on with a digital signal ?
 
 TBH, I'm not really sure 'mixing' is the right phrase in the digital case, 
 and my apologies if I got that wrong.
 
 What's actually going on is sampling one (digital) signal at a rate close to 
 the signal frequency. This gives a vernier effect and the result is a purely 
 digital set of pulses at the beat frequency, aligned to when the signal and 
 sample clock are in phase. It does not have a high frequency component to 
 filter out.
 
 Cheers
 
 
 Simon
 
 On 11/10/2014 21:11, Bob Camp wrote:
 Hi
 
 Your glitches are (in part) coming from the 20 MHz (10 + 10) component on 
 the mixed signal. Since they have no direct relation to the beat note, 
 filtering them after limiting is not a simple task. It is far easier to keep 
 filter the signal pre-limit than to do so post limit.
 
 The other component of the glitches is related to the limiting process. The 
 paper by Collins is a good one to read for information on gain, bandwidth 
 and the limiting process. Again, there is very little you can do “post 
 limit” to sort things out.  None of the zero crossings you are getting may 
 be “correct”. It’s not simply a process of picking one out of the group.
 
 ——
 
 Some math:
 
 You have two 10 MHz signals and a (say) 10 Hz beat note. You are looking for 
 1x10^-13. You get 1x10^-6 from the downconversion. You need to get 1x10^-7 
 out of the beat note.
 
 Put another way, 1x10^-13 at 10 MHz is 1x10^-5 Hz.
 
 If your beat note is 3 V p-p, it will cover 6V every 1/10 second. It’s about 
 1.2X faster than a triangle wave as it zero crosses (memory may be failing 
 me here), so that makes it equal to a 7.2V triangle excursion.
 
 1x10^-6 of 7.2V is 7.2 microvolts.
 
 That’s how accurate your limiter / filter combination needs to be, 
 pre-limiting.
 
 It can be in a fairly narrow bandwidth, so it’s not quite as daunting as a 
 radio front end.
 
 Since you have a very large signal, and very small noise, the normal 
 “dithering will help me” effect of the noise can not be counted on.
 
 The thing you *want* to come up with is essentially a random signal (ADEV), 
 so massive filtering will not do the trick either.
 
 Bob
  On Oct 11, 2014, at 3:33 PM, Robert Darby bobda...@triad.rr.com wrote:
 
 
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Bob Camp
Hi

Ok, a little more data:

You can hook your flip flop up as a sampler or as a full blown mixer. Hooked up 
as a full blown mixer, you get the 20 MHz and 10 Hz signals. You also get more 
resolution on the 10 Hz. Either way, the 10 Hz is still a beat note. In the 
case of a sampler, the filter is there for edge jitter. 

With a sampler, your data is only modulo 100 ns. With a 100 ms beat note 
period, you only get 1x10^-6 at best. That’s very different than what you get 
with the same chip used as a mixer (or an XOR gate). The true mixer connection 
gives you data the instant the edge changes. The sampler goes to sleep and lets 
you know up to 100 ns later ...

Bob

On Oct 11, 2014, at 6:31 PM, Simon Marsh subscripti...@burble.com wrote:

 I (mostly) understand this when considering an analogue mixer, but I'm lost 
 on whether there are any similar effects going on with a digital signal ?
 
 TBH, I'm not really sure 'mixing' is the right phrase in the digital case, 
 and my apologies if I got that wrong.
 
 What's actually going on is sampling one (digital) signal at a rate close to 
 the signal frequency. This gives a vernier effect and the result is a purely 
 digital set of pulses at the beat frequency, aligned to when the signal and 
 sample clock are in phase. It does not have a high frequency component to 
 filter out.
 
 Cheers
 
 
 Simon
 
 On 11/10/2014 21:11, Bob Camp wrote:
 Hi
 
 Your glitches are (in part) coming from the 20 MHz (10 + 10) component on 
 the mixed signal. Since they have no direct relation to the beat note, 
 filtering them after limiting is not a simple task. It is far easier to keep 
 filter the signal pre-limit than to do so post limit.
 
 The other component of the glitches is related to the limiting process. The 
 paper by Collins is a good one to read for information on gain, bandwidth 
 and the limiting process. Again, there is very little you can do “post 
 limit” to sort things out.  None of the zero crossings you are getting may 
 be “correct”. It’s not simply a process of picking one out of the group.
 
 ——
 
 Some math:
 
 You have two 10 MHz signals and a (say) 10 Hz beat note. You are looking for 
 1x10^-13. You get 1x10^-6 from the downconversion. You need to get 1x10^-7 
 out of the beat note.
 
 Put another way, 1x10^-13 at 10 MHz is 1x10^-5 Hz.
 
 If your beat note is 3 V p-p, it will cover 6V every 1/10 second. It’s about 
 1.2X faster than a triangle wave as it zero crosses (memory may be failing 
 me here), so that makes it equal to a 7.2V triangle excursion.
 
 1x10^-6 of 7.2V is 7.2 microvolts.
 
 That’s how accurate your limiter / filter combination needs to be, 
 pre-limiting.
 
 It can be in a fairly narrow bandwidth, so it’s not quite as daunting as a 
 radio front end.
 
 Since you have a very large signal, and very small noise, the normal 
 “dithering will help me” effect of the noise can not be counted on.
 
 The thing you *want* to come up with is essentially a random signal (ADEV), 
 so massive filtering will not do the trick either.
 
 Bob
  On Oct 11, 2014, at 3:33 PM, Robert Darby bobda...@triad.rr.com wrote:
 
 
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Robert Darby

Bob Camp,

Bob, Simon is talking about the sampler versus a true mixer.  This is 
the idea I asked you about some months ago when I asked about how the 
digital filter functions.  You were kind to explain the filter method in 
terms of  buckets. You are of course correct that the resolution is low, 
100 ns for a 10 MHz DUT with a 10 Hz frequency offset but the hetrodyne 
factor takes the theoretical resolution to 100 fs.  That's not shabby 
for a very low cost DDMTD.  And of course, the actual noise floor will 
not be close to this but potentially it's better than a 5370 and a lot 
easier to maintain. :o)


Simon,

I have a 4 channel 1 ns tagger working but I can't successfully link 
the FTDI library to a c program so doing this in hardware looks far more 
attractive to me.  Here's how I see it at this point:


-- Objective:
--A four channel DDMTD with 44 bit time tags delivered over the 
USB port

--At least 100 Hz beat frquency on each channel
--The hardware is capable of much higher rates but increasing 
the beat frequency offset
--degrades resolution and realistically the device will 
probably be used at 5 or 10 Hz

--
-- Additional Hardware Required:
--A wing with three or five LTC6957-1 low phase noise buffers 
to convert sine inputs into
--high speed low-jitter square waves using LVPECL 
differential outputs
--Either an oscillator offset by the beat frequency or a DDS 
frequency generator

--A USB equipped computer
--
--Architecture
--Differential inputs are fed to the master clock, thence to the 
D flip-flops clocks
--Differential inputs for each channel are fed to the data 
inputs for each flip-flop
--The master clock drives a 44 bit counter which is common to 
all four channels
--Each channel has two independent counters, provisionally 14 
bit, designated high and low
--The low counter first establishes a low state without 
transitions i.e. it times out

--After the low counter times out, the flip-flop is armed
--The first high output at q resets and starts both high and low 
counters - whichever counts depends on whether q is high or low
--Every time the high and low counters match we store the 44 bit 
count; each new match replaces the previous one
--At some point (2^14 highs) the high counter will roll over - 
hopefully low will have stopped counting much earlier
--The highest stored match should meet the equal count criteria 
as described in the P. Moreira and I. Darwazeh paper
--Since there are four channels it will be necessary to 
multiplex the time tags into the fifo
--The multiplexer will add 1 bit per channel for one-hot channel 
id coding
--The 48 bits will clock into a 48 bit to 8 bit fifo thence to 
an 8 bit USB port


I believe you can have multiple points where the two counts match but I 
don't have any data to confirm that. I played with this in excel and 
when you feed it ones and zeros in a distribution that looks like the 
typical  output out of a digital sampler it is possible to get multiple 
matches.  My intention is to go with the last crossing and the scheme 
mentioned above does this rather trivially. Unless, of course, I'm 
missing something and I usually do.


I've got a Pipistrello board and it has the option of an asynchronous 
fifo USB interface; since I've already paid my dues on that I'll just 
use that code again.  The data rate is so low that snail mail would 
work.  The computer gets a series of time tags and your program has to 
pair up the channels to get the deltas.  Getting time tags lets you 
compare three or four devices simultaneously and facilitates 
three-cornered hat calculations.  I suspect that's a lot easier to say 
than do but we'll cross that bridge if we ever get there. Also time tags 
permit continuous sampling; there's no counter dead-time which I think 
can be an issue when it causes variable data sampling rates.


Bob Camp mention Collins low jitter hard limiters but I suspect that's 
much more of an issue on the very shallow slopes you see on 5 or 10 Hz 
mixer outputs.  The LTC6957 is probably overkill on 10 MHz inputs but I 
believe they're a tad better than a 74AC gate, but then again maybe not 
all that much better.  Lot more expensive.  Bob C discussed sine to 
square conversion in a recent post (IIRC) perhaps in connection with 5V 
to 3.3V conversion, and for a low cost solution the 74AC gate looks 
pretty good and they're easy to dead bug.


I'm out of spit. Later

bob




On 10/11/2014 9:17 PM, Bob Camp wrote:

Hi

Ok, a little more data:

You can hook your flip flop up as a sampler or as a full blown mixer. Hooked up 
as a full blown mixer, you get the 20 MHz and 10 Hz signals. You also get more 
resolution on the 10 Hz. Either way, the 10 Hz is still a beat note. In the 
case of a sampler, the filter is there for edge jitter.

With a sampler, your data is 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-11 Thread Bruce Griffiths
Original thread on DDMTD in 2008:
https://www.febo.com/pipermail/time-nuts/2008-December/034955.html

Later comment on using a shift register to 
minimise metastability issues:
https://www.febo.com/pipermail/time-nuts/2011-August/058648.html

Bruce

On Sunday, October 12, 2014 12:14:27 AM Robert Darby wrote:
 Bob Camp,
 
 Bob, Simon is talking about the sampler versus a true mixer.  This is
 the idea I asked you about some months ago when I asked about how 
the
 digital filter functions.  You were kind to explain the filter method in
 terms of  buckets. You are of course correct that the resolution is low,
 100 ns for a 10 MHz DUT with a 10 Hz frequency offset but the hetrodyne
 factor takes the theoretical resolution to 100 fs.  That's not shabby
 for a very low cost DDMTD.  And of course, the actual noise floor will
 not be close to this but potentially it's better than a 5370 and a lot
 easier to maintain. :o)
 
 Simon,
 
 I have a 4 channel 1 ns tagger working but I can't successfully link
 the FTDI library to a c program so doing this in hardware looks far more
 attractive to me.  Here's how I see it at this point:
 
 -- Objective:
 --A four channel DDMTD with 44 bit time tags delivered over the
 USB port
 --At least 100 Hz beat frquency on each channel
 --The hardware is capable of much higher rates but increasing
 the beat frequency offset
 --degrades resolution and realistically the device will
 probably be used at 5 or 10 Hz
 --
 -- Additional Hardware Required:
 --A wing with three or five LTC6957-1 low phase noise buffers
 to convert sine inputs into
 --high speed low-jitter square waves using LVPECL
 differential outputs
 --Either an oscillator offset by the beat frequency or a DDS
 frequency generator
 --A USB equipped computer
 --
 --Architecture
 --Differential inputs are fed to the master clock, thence to the
 D flip-flops clocks
 --Differential inputs for each channel are fed to the data
 inputs for each flip-flop
 --The master clock drives a 44 bit counter which is common to
 all four channels
 --Each channel has two independent counters, provisionally 14
 bit, designated high and low
 --The low counter first establishes a low state without
 transitions i.e. it times out
 --After the low counter times out, the flip-flop is armed
 --The first high output at q resets and starts both high and low
 counters - whichever counts depends on whether q is high or low
 --Every time the high and low counters match we store the 44 bit
 count; each new match replaces the previous one
 --At some point (2^14 highs) the high counter will roll over -
 hopefully low will have stopped counting much earlier
 --The highest stored match should meet the equal count criteria
 as described in the P. Moreira and I. Darwazeh paper
 --Since there are four channels it will be necessary to
 multiplex the time tags into the fifo
 --The multiplexer will add 1 bit per channel for one-hot channel
 id coding
 --The 48 bits will clock into a 48 bit to 8 bit fifo thence to
 an 8 bit USB port
 
 I believe you can have multiple points where the two counts match but I
 don't have any data to confirm that. I played with this in excel and
 when you feed it ones and zeros in a distribution that looks like the
 typical  output out of a digital sampler it is possible to get multiple
 matches.  My intention is to go with the last crossing and the scheme
 mentioned above does this rather trivially. Unless, of course, I'm
 missing something and I usually do.
 
 I've got a Pipistrello board and it has the option of an asynchronous
 fifo USB interface; since I've already paid my dues on that I'll just
 use that code again.  The data rate is so low that snail mail would
 work.  The computer gets a series of time tags and your program has to
 pair up the channels to get the deltas.  Getting time tags lets you
 compare three or four devices simultaneously and facilitates
 three-cornered hat calculations.  I suspect that's a lot easier to say
 than do but we'll cross that bridge if we ever get there. Also time tags
 permit continuous sampling; there's no counter dead-time which I think
 can be an issue when it causes variable data sampling rates.
 
 Bob Camp mention Collins low jitter hard limiters but I suspect that's
 much more of an issue on the very shallow slopes you see on 5 or 10 Hz
 mixer outputs.  The LTC6957 is probably overkill on 10 MHz inputs but I
 believe they're a tad better than a 74AC gate, but then again maybe not
 all that much better.  Lot more expensive.  Bob C discussed sine to
 square conversion in a recent post (IIRC) perhaps in connection with 5V
 to 3.3V conversion, and for a low cost solution the 74AC gate looks
 pretty good and they're easy to dead bug.
 
 I'm out of spit. Later
 
 bob
 
 On 10/11/2014 9:17 PM, Bob Camp wrote:
  Hi
  
  Ok, 

Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-09 Thread Andrew Rodland
Simon,

This is a fantastic idea and I have every intention of trying to
replicate it at home with tools on hand. Thanks for sharing, and I
hope you can show off some results.

On Wed, Oct 8, 2014 at 1:09 PM, Simon Marsh subscripti...@burble.com wrote:
 I've been a lurker on time-nuts for a while, most of the discussion being
 way over my head, but I thought there may be interest in some proof of
 concept code I've written for simple digital hetrodyne mixing using just a
 BeagleBone Black and an external dual D Flip Flop.

 The idea is based on the following article which describes creating a
 digital DMTD with an FPGA for clocks @ 125mhz:

 http://www.ee.ucl.ac.uk/lcs/previous/LCS2011/LCS1136.pdf

 My setup follows the same principle, but scaled down to 10mhz to make it as
 simple as possible (and not require an FPGA).

 The hardware side is just a 74AC74 dual flip flop to sample the input clocks
 being tested. Instead of having a helper PLL for the mixer frequency, I
 simply have a 3rd, de-tuned oscillator. The output from the two flip-flops
 together with the mixer clock are fed to the BBB.

 On the BBB, the approach is to do as little as possible in real time using a
 PRU core, and then post-process on the ARM core afterwards.

 The BBB PRU has a 16-bit, asynchronous, parallel, capture mode, where 16
 GPIO pins can be latched based on an external clock (described in section
 4.4.1.2.3.2 of the TRM for those interested). In this case, the external
 clock is the mixer oscillator. All the PRU needs to do is wait for the
 sample to take place, read the GPIOs and store the results in main memory.
 The PRU is plenty fast enough to capture samples @10mhz and, in theory at
 least, each PRU could sample up to 16 clocks simultaneously (depending on
 whether the relevant GPIO pins were free).

 Once the sampling is complete, the ARM core can process the results in its
 own time, and this includes any more complicated algorithms for de-glitching
 etc

 The theoretical minimum time resolution depends on the beat frequency and is
 described in the article, for example with a beat frequency of 50 hz the
 minimum resolution is 50 / (1000 - 50)*1000 = ~5E-13. In practice
 the available accuracy is determined by the stability of the mixer clock and
 noise of the setup. The impact of this noise is described in the article as
 glitching and there are some suggested ways for processing this out. I'm
 trying this on an open bench, with basic oscillators, using pluggable
 breadboard and lots of hanging wires, I'm not at risk of getting near the
 theoretical limit quite yet :)

 Note that the BBB itself has no impact on the accuracy or noise of the raw
 data. Once the input is latched at the flip-flop, the only bit of critical
 timing required is to ensure that samples can be captured fast enough and
 that the flip-flop state is captured when it is stable (i.e. not
 transitioning).

 I make no excuses that this is very simplistic, and there are many, many
 ways that it can (should!) be improved. For me the next steps will probably
 be:

 1) Get off the breadboard and focus a bit more on getting the signals to the
 flip-flop with a 'reasonable' amount of noise.
 2) Improve the PRU code so that it stores transitions and not just the raw
 samples, this would offload a significant bit of work from the ARM core,
 save a load of memory and allow continuous streaming of data (instead of the
 current one shot approach).
 3) Experimentation with different algorithms for processing the data on the
 ARM.

 I don't think anyone has posted a similar set up, so any feedback on whether
 the approach is viable or I'm wasting my time are welcome.

 I've posted the code to Google drive for anyone to take a look. It shouldn't
 be too difficult to reproduce if someone wants to, but again please remember
 it's just 'prove it can be done' code.

 https://drive.google.com/open?id=0BzvFGRfj4aFkblAwcWxGNHdCSDgauthuser=0

 Cheers


 Simon
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Re: [time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-09 Thread Robert Darby

Simon,

I breadboaded a set-up in March using 74AC74's and two 10 MHz Micro 
Crystal oscillators (5V square wave), one as the coherent source and one 
as the 10Hz offset clock. I had no glitch filtering as described in the 
article you cite (CERN's White Rabbit Project, sub nanosecond timing 
over ethernet) but found the positive zero crossing was very clean.  The 
negative crossing not so much; no idea why one edge was clean and the 
other not. To ensure I only measured the rising clock edge and not the 
noise on the falling clock, I programmed ATiny's (digital 555?) to arm 
the D-flops only after a period of continuous low states.


In any event, the lash up, as measure by a 5370, produced a clean linear 
noise floor of 8e-12 at 1s. I regret to note that's very slightly better 
than my results from the Bill Riley DMTD device. That's an indictment of 
my analog building skills, not his design.  It's also nicely below a 
5370 on it's own and needs only a simple 10 MHz counter for output. The 
zero crossing detectors for sine wave oscillator input will perhaps be 
more critical.


This was encouraging enough that I thought I'd try to build an FPGA 
version of the same. The DDMTD is temporarily on back burner while I try 
to get a four channel 1ns resolution time tagger running on the FPGA to 
use with the DMTD.  Almost there.  I look forward to hearing your 
results with the BBB; keep us posted.


Bob Darby

On 10/9/2014 1:34 AM, Andrew Rodland wrote:

Simon,

This is a fantastic idea and I have every intention of trying to
replicate it at home with tools on hand. Thanks for sharing, and I
hope you can show off some results.

On Wed, Oct 8, 2014 at 1:09 PM, Simon Marsh subscripti...@burble.com wrote:

I've been a lurker on time-nuts for a while, most of the discussion being
way over my head, but I thought there may be interest in some proof of
concept code I've written for simple digital hetrodyne mixing using just a
BeagleBone Black and an external dual D Flip Flop.

The idea is based on the following article which describes creating a
digital DMTD with an FPGA for clocks @ 125mhz:

http://www.ee.ucl.ac.uk/lcs/previous/LCS2011/LCS1136.pdf

My setup follows the same principle, but scaled down to 10mhz to make it as
simple as possible (and not require an FPGA).

The hardware side is just a 74AC74 dual flip flop to sample the input clocks
being tested. Instead of having a helper PLL for the mixer frequency, I
simply have a 3rd, de-tuned oscillator. The output from the two flip-flops
together with the mixer clock are fed to the BBB.

On the BBB, the approach is to do as little as possible in real time using a
PRU core, and then post-process on the ARM core afterwards.

The BBB PRU has a 16-bit, asynchronous, parallel, capture mode, where 16
GPIO pins can be latched based on an external clock (described in section
4.4.1.2.3.2 of the TRM for those interested). In this case, the external
clock is the mixer oscillator. All the PRU needs to do is wait for the
sample to take place, read the GPIOs and store the results in main memory.
The PRU is plenty fast enough to capture samples @10mhz and, in theory at
least, each PRU could sample up to 16 clocks simultaneously (depending on
whether the relevant GPIO pins were free).

Once the sampling is complete, the ARM core can process the results in its
own time, and this includes any more complicated algorithms for de-glitching
etc

The theoretical minimum time resolution depends on the beat frequency and is
described in the article, for example with a beat frequency of 50 hz the
minimum resolution is 50 / (1000 - 50)*1000 = ~5E-13. In practice
the available accuracy is determined by the stability of the mixer clock and
noise of the setup. The impact of this noise is described in the article as
glitching and there are some suggested ways for processing this out. I'm
trying this on an open bench, with basic oscillators, using pluggable
breadboard and lots of hanging wires, I'm not at risk of getting near the
theoretical limit quite yet :)

Note that the BBB itself has no impact on the accuracy or noise of the raw
data. Once the input is latched at the flip-flop, the only bit of critical
timing required is to ensure that samples can be captured fast enough and
that the flip-flop state is captured when it is stable (i.e. not
transitioning).

I make no excuses that this is very simplistic, and there are many, many
ways that it can (should!) be improved. For me the next steps will probably
be:

1) Get off the breadboard and focus a bit more on getting the signals to the
flip-flop with a 'reasonable' amount of noise.
2) Improve the PRU code so that it stores transitions and not just the raw
samples, this would offload a significant bit of work from the ARM core,
save a load of memory and allow continuous streaming of data (instead of the
current one shot approach).
3) Experimentation with different algorithms for processing the data on the
ARM.

I don't think anyone 

[time-nuts] Digital Mixing with a BeagleBone Black and D Flip Flop

2014-10-08 Thread Simon Marsh
I've been a lurker on time-nuts for a while, most of the discussion 
being way over my head, but I thought there may be interest in some 
proof of concept code I've written for simple digital hetrodyne mixing 
using just a BeagleBone Black and an external dual D Flip Flop.


The idea is based on the following article which describes creating a 
digital DMTD with an FPGA for clocks @ 125mhz:


http://www.ee.ucl.ac.uk/lcs/previous/LCS2011/LCS1136.pdf

My setup follows the same principle, but scaled down to 10mhz to make it 
as simple as possible (and not require an FPGA).


The hardware side is just a 74AC74 dual flip flop to sample the input 
clocks being tested. Instead of having a helper PLL for the mixer 
frequency, I simply have a 3rd, de-tuned oscillator. The output from the 
two flip-flops together with the mixer clock are fed to the BBB.


On the BBB, the approach is to do as little as possible in real time 
using a PRU core, and then post-process on the ARM core afterwards.


The BBB PRU has a 16-bit, asynchronous, parallel, capture mode, where 16 
GPIO pins can be latched based on an external clock (described in 
section 4.4.1.2.3.2 of the TRM for those interested). In this case, the 
external clock is the mixer oscillator. All the PRU needs to do is wait 
for the sample to take place, read the GPIOs and store the results in 
main memory. The PRU is plenty fast enough to capture samples @10mhz 
and, in theory at least, each PRU could sample up to 16 clocks 
simultaneously (depending on whether the relevant GPIO pins were free).


Once the sampling is complete, the ARM core can process the results in 
its own time, and this includes any more complicated algorithms for 
de-glitching etc


The theoretical minimum time resolution depends on the beat frequency 
and is described in the article, for example with a beat frequency of 50 
hz the minimum resolution is 50 / (1000 - 50)*1000 = ~5E-13. In 
practice the available accuracy is determined by the stability of the 
mixer clock and noise of the setup. The impact of this noise is 
described in the article as glitching and there are some suggested ways 
for processing this out. I'm trying this on an open bench, with basic 
oscillators, using pluggable breadboard and lots of hanging wires, I'm 
not at risk of getting near the theoretical limit quite yet :)


Note that the BBB itself has no impact on the accuracy or noise of the 
raw data. Once the input is latched at the flip-flop, the only bit of 
critical timing required is to ensure that samples can be captured fast 
enough and that the flip-flop state is captured when it is stable (i.e. 
not transitioning).


I make no excuses that this is very simplistic, and there are many, many 
ways that it can (should!) be improved. For me the next steps will 
probably be:


1) Get off the breadboard and focus a bit more on getting the signals to 
the flip-flop with a 'reasonable' amount of noise.
2) Improve the PRU code so that it stores transitions and not just the 
raw samples, this would offload a significant bit of work from the ARM 
core, save a load of memory and allow continuous streaming of data 
(instead of the current one shot approach).
3) Experimentation with different algorithms for processing the data on 
the ARM.


I don't think anyone has posted a similar set up, so any feedback on 
whether the approach is viable or I'm wasting my time are welcome.


I've posted the code to Google drive for anyone to take a look. It 
shouldn't be too difficult to reproduce if someone wants to, but again 
please remember it's just 'prove it can be done' code.


https://drive.google.com/open?id=0BzvFGRfj4aFkblAwcWxGNHdCSDgauthuser=0

Cheers


Simon
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