Re: External files in Standalones
Folks: I am really confused about how LC's built-in standalone builder is set up to put user files where I want them. I’m building for MacOSX. There is a “Copy Files” screen in the “Satandalone Settings” window. I have specified the non-stack folders, which are copied, but there is also a “Destination Folder” field and this seems to make no difference as to where the files are copied. I have set this to “Contents/DataFiles/*”, but whatever I set this to doesn’t seem to make any difference. Obviously, I am missing some critical setting. Another mystery is that the standalone package contains folders with my “Users” directory tree in the “MacOS” folder. WTF? Why would this be included in a standalone? I would think there would be better documentation on this, as it is certainly frustrating for a newbie, and I am completely stuck on what should be a trivial problem. Regards, Bill On Nov 27, 2014, at 2:58 PM, William Prothero proth...@earthednet.org wrote: Marty: Where do you put the folders that contain external binary and image data? The App Wrapper somehow loses the path to them. The standalone that Livecode creates finds these files, but App Wrapper somehow loses the link, even tho the files are still present. So, I’m worrying over how to organize the external files so that the process goes smoothly. Bill On Nov 27, 2014, at 9:59 AM, Marty Knapp martyknapps...@gmail.com wrote: Ohanaware has just released App Wrapper 3 which I'm using (I'm just code signing, not using the App Store though) with success. Sam Rowlands is a great guy and has specifically worked with RunRev to make his product compatible with Livecode. Version 3 will take of Apple's new version 2 requirements. http://www.ohanaware.com/ ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
I don't use any externals, other than what LC may include (like revmxl.bundle and rezip.bundle), My bundle structure looks like this: MyAppContentsMacOSExternals(all externals) MyAppContentsMacOScomponents(where I put all my stacks) App Wrapper 3 code signs just fine for me with this structure. I does code sign everything, so can take longer than it used to. You might drop an email to Sam Rowlands at Ohanaware, I've always had great support from him. Marty Knapp Marty: Where do you put the folders that contain external binary and image data? The App Wrapper somehow loses the path to them. The standalone that Livecode creates finds these files, but App Wrapper somehow loses the link, even tho the files are still present. So, I’m worrying over how to organize the external files so that the process goes smoothly. Bill On Nov 27, 2014, at 9:59 AM, Marty Knapp martyknapps...@gmail.com wrote: Ohanaware has just released App Wrapper 3 which I'm using (I'm just code signing, not using the App Store though) with success. Sam Rowlands is a great guy and has specifically worked with RunRev to make his product compatible with Livecode. Version 3 will take of Apple's new version 2 requirements. http://www.ohanaware.com/ Marty Knapp Tom, I've been developing a large app in LC, while learning LC, and am just now at the stage of building a standalone. So, I haven't faced the apple store requirements yet. I guess I should spend more time looking at the forums, because for now I've concentrated on this list for info, and building the app for a January deadline. My plan for now is to finish the app, use InstallerMaker to build an installer, and send it to UC Santa Barbara for testing in an Earth Disasters course. This replaces an older app I made in Director. Then I'm going to add more bells and whistles, and try to get it into the Apple store. It would be really great if I could anticipate future problems with file structures, etc. ultimately, I will look at iPad deployment. One of the problems I've run into is the application builder changes the file structure and images that I have linked to controls lose their links when a standalone is built. But in general, It would be really useful if there was a place where sample file structures, application builder oddities, and apple store complexities were posted. The Livecode tutorials are laughably brief and un-informative, and I've googled to no avail. Any directions or links would be most welcome. Best, Bill William Prothero http://es.earthednet.org On Nov 27, 2014, at 8:45 AM, tbodine bod...@bodinetraininggames.com wrote: Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
Marty: Is this what the folder structure looks like when you are developing the App? Perhaps this is where I’m going wrong. Do I need to use the same folder structure that the bundle will be, when I am doing the development. Currently, I have: myApp myApp-files —this contains the sub-folders with images and various data items that I use. Bill On Nov 28, 2014, at 8:55 AM, Marty Knapp martyknapps...@gmail.com wrote: I don't use any externals, other than what LC may include (like revmxl.bundle and rezip.bundle), My bundle structure looks like this: MyAppContentsMacOSExternals(all externals) MyAppContentsMacOScomponents(where I put all my stacks) App Wrapper 3 code signs just fine for me with this structure. I does code sign everything, so can take longer than it used to. You might drop an email to Sam Rowlands at Ohanaware, I've always had great support from him. Marty Knapp Marty: Where do you put the folders that contain external binary and image data? The App Wrapper somehow loses the path to them. The standalone that Livecode creates finds these files, but App Wrapper somehow loses the link, even tho the files are still present. So, I’m worrying over how to organize the external files so that the process goes smoothly. Bill On Nov 27, 2014, at 9:59 AM, Marty Knapp martyknapps...@gmail.com wrote: Ohanaware has just released App Wrapper 3 which I'm using (I'm just code signing, not using the App Store though) with success. Sam Rowlands is a great guy and has specifically worked with RunRev to make his product compatible with Livecode. Version 3 will take of Apple's new version 2 requirements. http://www.ohanaware.com/ Marty Knapp Tom, I've been developing a large app in LC, while learning LC, and am just now at the stage of building a standalone. So, I haven't faced the apple store requirements yet. I guess I should spend more time looking at the forums, because for now I've concentrated on this list for info, and building the app for a January deadline. My plan for now is to finish the app, use InstallerMaker to build an installer, and send it to UC Santa Barbara for testing in an Earth Disasters course. This replaces an older app I made in Director. Then I'm going to add more bells and whistles, and try to get it into the Apple store. It would be really great if I could anticipate future problems with file structures, etc. ultimately, I will look at iPad deployment. One of the problems I've run into is the application builder changes the file structure and images that I have linked to controls lose their links when a standalone is built. But in general, It would be really useful if there was a place where sample file structures, application builder oddities, and apple store complexities were posted. The Livecode tutorials are laughably brief and un-informative, and I've googled to no avail. Any directions or links would be most welcome. Best, Bill William Prothero http://es.earthednet.org On Nov 27, 2014, at 8:45 AM, tbodine bod...@bodinetraininggames.com wrote: Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe
Re: External files in Standalones
Marty: Tried the development file structure that mimics the bundle structure (for development) and all the standalone builder does is put my Resources folder inside the Resources folder that is created for the bundle. There is a MacOS folder (Contents-MacOS)that contains only folders, no data. Then there is also, in the Resources folder created by the bundle, a folder named _MacOS(Contents-Resources-_MacOS), which contains my data folders with data. To get the path containing the actual data, I have to specify the path to the data within the Contents-Resources-_MacOS folder. I’m missing something, probably so trivial that nobody thinks to tell me. Bill On Nov 28, 2014, at 9:40 AM, William Prothero proth...@earthednet.org wrote: Marty: Is this what the folder structure looks like when you are developing the App? Perhaps this is where I’m going wrong. Do I need to use the same folder structure that the bundle will be, when I am doing the development. Currently, I have: myApp myApp-files —this contains the sub-folders with images and various data items that I use. Bill On Nov 28, 2014, at 8:55 AM, Marty Knapp martyknapps...@gmail.com wrote: I don't use any externals, other than what LC may include (like revmxl.bundle and rezip.bundle), My bundle structure looks like this: MyAppContentsMacOSExternals(all externals) MyAppContentsMacOScomponents(where I put all my stacks) App Wrapper 3 code signs just fine for me with this structure. I does code sign everything, so can take longer than it used to. You might drop an email to Sam Rowlands at Ohanaware, I've always had great support from him. Marty Knapp Marty: Where do you put the folders that contain external binary and image data? The App Wrapper somehow loses the path to them. The standalone that Livecode creates finds these files, but App Wrapper somehow loses the link, even tho the files are still present. So, I’m worrying over how to organize the external files so that the process goes smoothly. Bill On Nov 27, 2014, at 9:59 AM, Marty Knapp martyknapps...@gmail.com wrote: Ohanaware has just released App Wrapper 3 which I'm using (I'm just code signing, not using the App Store though) with success. Sam Rowlands is a great guy and has specifically worked with RunRev to make his product compatible with Livecode. Version 3 will take of Apple's new version 2 requirements. http://www.ohanaware.com/ Marty Knapp Tom, I've been developing a large app in LC, while learning LC, and am just now at the stage of building a standalone. So, I haven't faced the apple store requirements yet. I guess I should spend more time looking at the forums, because for now I've concentrated on this list for info, and building the app for a January deadline. My plan for now is to finish the app, use InstallerMaker to build an installer, and send it to UC Santa Barbara for testing in an Earth Disasters course. This replaces an older app I made in Director. Then I'm going to add more bells and whistles, and try to get it into the Apple store. It would be really great if I could anticipate future problems with file structures, etc. ultimately, I will look at iPad deployment. One of the problems I've run into is the application builder changes the file structure and images that I have linked to controls lose their links when a standalone is built. But in general, It would be really useful if there was a place where sample file structures, application builder oddities, and apple store complexities were posted. The Livecode tutorials are laughably brief and un-informative, and I've googled to no avail. Any directions or links would be most welcome. Best, Bill William Prothero http://es.earthednet.org On Nov 27, 2014, at 8:45 AM, tbodine bod...@bodinetraininggames.com wrote: Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and
Re: External files in Standalones
No that's the structure in the standalone only. If you look in the Standalone settings, you'll see that there's a place to indicate which stacks to include and another place to indicate non-stack files to include. I would set up a folder on your hard drive and organize as you wish, then go into the Standalone settings and let it know where things are. Then when you reference any stacks, LC knows where they are so you don't have to include the path to the stack. For example, let's say you you want to open one of your stacks form the main stack. In a button you would just write 'go stack MyStack' and LC will know where it is (because you've indicated that in the standalone settings. It works in the IDE, it works in the standalone. I just tried a quick test app and code signed it with App Wrapper and it worked fine (though the structure of the standalone is different than my earlier example). I did find a lesson that may help you here: http://livecode.byu.edu/standalone/Distribution.php Marty Knapp Marty: Is this what the folder structure looks like when you are developing the App? Perhaps this is where I’m going wrong. Do I need to use the same folder structure that the bundle will be, when I am doing the development. Currently, I have: myApp myApp-files —this contains the sub-folders with images and various data items that I use. Bill On Nov 28, 2014, at 8:55 AM, Marty Knapp martyknapps...@gmail.com wrote: I don't use any externals, other than what LC may include (like revmxl.bundle and rezip.bundle), My bundle structure looks like this: MyAppContentsMacOSExternals(all externals) MyAppContentsMacOScomponents(where I put all my stacks) App Wrapper 3 code signs just fine for me with this structure. I does code sign everything, so can take longer than it used to. You might drop an email to Sam Rowlands at Ohanaware, I've always had great support from him. Marty Knapp Marty: Where do you put the folders that contain external binary and image data? The App Wrapper somehow loses the path to them. The standalone that Livecode creates finds these files, but App Wrapper somehow loses the link, even tho the files are still present. So, I’m worrying over how to organize the external files so that the process goes smoothly. Bill On Nov 27, 2014, at 9:59 AM, Marty Knapp martyknapps...@gmail.com wrote: Ohanaware has just released App Wrapper 3 which I'm using (I'm just code signing, not using the App Store though) with success. Sam Rowlands is a great guy and has specifically worked with RunRev to make his product compatible with Livecode. Version 3 will take of Apple's new version 2 requirements. http://www.ohanaware.com/ Marty Knapp Tom, I've been developing a large app in LC, while learning LC, and am just now at the stage of building a standalone. So, I haven't faced the apple store requirements yet. I guess I should spend more time looking at the forums, because for now I've concentrated on this list for info, and building the app for a January deadline. My plan for now is to finish the app, use InstallerMaker to build an installer, and send it to UC Santa Barbara for testing in an Earth Disasters course. This replaces an older app I made in Director. Then I'm going to add more bells and whistles, and try to get it into the Apple store. It would be really great if I could anticipate future problems with file structures, etc. ultimately, I will look at iPad deployment. One of the problems I've run into is the application builder changes the file structure and images that I have linked to controls lose their links when a standalone is built. But in general, It would be really useful if there was a place where sample file structures, application builder oddities, and apple store complexities were posted. The Livecode tutorials are laughably brief and un-informative, and I've googled to no avail. Any directions or links would be most welcome. Best, Bill William Prothero http://es.earthednet.org On Nov 27, 2014, at 8:45 AM, tbodine bod...@bodinetraininggames.com wrote: Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
Marty: Thanks so much for your patience and help. I wasn’t worried about finding stacks because all of my project stacks are substacks. But, this situation will occur, I know. The buy site is very useful. I think I have it now. Best, Bill On Nov 28, 2014, at 10:07 AM, Marty Knapp martyknapps...@gmail.com wrote: No that's the structure in the standalone only. If you look in the Standalone settings, you'll see that there's a place to indicate which stacks to include and another place to indicate non-stack files to include. I would set up a folder on your hard drive and organize as you wish, then go into the Standalone settings and let it know where things are. Then when you reference any stacks, LC knows where they are so you don't have to include the path to the stack. For example, let's say you you want to open one of your stacks form the main stack. In a button you would just write 'go stack MyStack' and LC will know where it is (because you've indicated that in the standalone settings. It works in the IDE, it works in the standalone. I just tried a quick test app and code signed it with App Wrapper and it worked fine (though the structure of the standalone is different than my earlier example). I did find a lesson that may help you here: http://livecode.byu.edu/standalone/Distribution.php use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
Tom, I've been developing a large app in LC, while learning LC, and am just now at the stage of building a standalone. So, I haven't faced the apple store requirements yet. I guess I should spend more time looking at the forums, because for now I've concentrated on this list for info, and building the app for a January deadline. My plan for now is to finish the app, use InstallerMaker to build an installer, and send it to UC Santa Barbara for testing in an Earth Disasters course. This replaces an older app I made in Director. Then I'm going to add more bells and whistles, and try to get it into the Apple store. It would be really great if I could anticipate future problems with file structures, etc. ultimately, I will look at iPad deployment. One of the problems I've run into is the application builder changes the file structure and images that I have linked to controls lose their links when a standalone is built. But in general, It would be really useful if there was a place where sample file structures, application builder oddities, and apple store complexities were posted. The Livecode tutorials are laughably brief and un-informative, and I've googled to no avail. Any directions or links would be most welcome. Best, Bill William Prothero http://es.earthednet.org On Nov 27, 2014, at 8:45 AM, tbodine bod...@bodinetraininggames.com wrote: Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
Ohanaware has just released App Wrapper 3 which I'm using (I'm just code signing, not using the App Store though) with success. Sam Rowlands is a great guy and has specifically worked with RunRev to make his product compatible with Livecode. Version 3 will take of Apple's new version 2 requirements. http://www.ohanaware.com/ Marty Knapp Tom, I've been developing a large app in LC, while learning LC, and am just now at the stage of building a standalone. So, I haven't faced the apple store requirements yet. I guess I should spend more time looking at the forums, because for now I've concentrated on this list for info, and building the app for a January deadline. My plan for now is to finish the app, use InstallerMaker to build an installer, and send it to UC Santa Barbara for testing in an Earth Disasters course. This replaces an older app I made in Director. Then I'm going to add more bells and whistles, and try to get it into the Apple store. It would be really great if I could anticipate future problems with file structures, etc. ultimately, I will look at iPad deployment. One of the problems I've run into is the application builder changes the file structure and images that I have linked to controls lose their links when a standalone is built. But in general, It would be really useful if there was a place where sample file structures, application builder oddities, and apple store complexities were posted. The Livecode tutorials are laughably brief and un-informative, and I've googled to no avail. Any directions or links would be most welcome. Best, Bill William Prothero http://es.earthednet.org On Nov 27, 2014, at 8:45 AM, tbodine bod...@bodinetraininggames.com wrote: Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
Marty: Thanks! I just downloaded App Wrapper 3 and will be trying it out over the next day or so. Best, Bill On Nov 27, 2014, at 9:59 AM, Marty Knapp martyknapps...@gmail.com wrote: Ohanaware has just released App Wrapper 3 which I'm using (I'm just code signing, not using the App Store though) with success. Sam Rowlands is a great guy and has specifically worked with RunRev to make his product compatible with Livecode. Version 3 will take of Apple's new version 2 requirements. http://www.ohanaware.com/ Marty Knapp Tom, I've been developing a large app in LC, while learning LC, and am just now at the stage of building a standalone. So, I haven't faced the apple store requirements yet. I guess I should spend more time looking at the forums, because for now I've concentrated on this list for info, and building the app for a January deadline. My plan for now is to finish the app, use InstallerMaker to build an installer, and send it to UC Santa Barbara for testing in an Earth Disasters course. This replaces an older app I made in Director. Then I'm going to add more bells and whistles, and try to get it into the Apple store. It would be really great if I could anticipate future problems with file structures, etc. ultimately, I will look at iPad deployment. One of the problems I've run into is the application builder changes the file structure and images that I have linked to controls lose their links when a standalone is built. But in general, It would be really useful if there was a place where sample file structures, application builder oddities, and apple store complexities were posted. The Livecode tutorials are laughably brief and un-informative, and I've googled to no avail. Any directions or links would be most welcome. Best, Bill William Prothero http://es.earthednet.org On Nov 27, 2014, at 8:45 AM, tbodine bod...@bodinetraininggames.com wrote: Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
Marty: Where do you put the folders that contain external binary and image data? The App Wrapper somehow loses the path to them. The standalone that Livecode creates finds these files, but App Wrapper somehow loses the link, even tho the files are still present. So, I’m worrying over how to organize the external files so that the process goes smoothly. Bill On Nov 27, 2014, at 9:59 AM, Marty Knapp martyknapps...@gmail.com wrote: Ohanaware has just released App Wrapper 3 which I'm using (I'm just code signing, not using the App Store though) with success. Sam Rowlands is a great guy and has specifically worked with RunRev to make his product compatible with Livecode. Version 3 will take of Apple's new version 2 requirements. http://www.ohanaware.com/ Marty Knapp Tom, I've been developing a large app in LC, while learning LC, and am just now at the stage of building a standalone. So, I haven't faced the apple store requirements yet. I guess I should spend more time looking at the forums, because for now I've concentrated on this list for info, and building the app for a January deadline. My plan for now is to finish the app, use InstallerMaker to build an installer, and send it to UC Santa Barbara for testing in an Earth Disasters course. This replaces an older app I made in Director. Then I'm going to add more bells and whistles, and try to get it into the Apple store. It would be really great if I could anticipate future problems with file structures, etc. ultimately, I will look at iPad deployment. One of the problems I've run into is the application builder changes the file structure and images that I have linked to controls lose their links when a standalone is built. But in general, It would be really useful if there was a place where sample file structures, application builder oddities, and apple store complexities were posted. The Livecode tutorials are laughably brief and un-informative, and I've googled to no avail. Any directions or links would be most welcome. Best, Bill William Prothero http://es.earthednet.org On Nov 27, 2014, at 8:45 AM, tbodine bod...@bodinetraininggames.com wrote: Hi Bill. Have you run into any problems yet with your Mac standalone getting rejected by Gatekeeper under 10.9.5 or later? Apparently the app bundle structure is under new restrictions with Apple's V2 codesigning rules, Resources should not be located in directories where the system expects to find signed code. Also, just curious, are you aiming for the Mac App Store with this or are you releasing it as a 3rd party developer? -- Tom Bodine -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/External-files-in-Standalones-tp4686277p4686304.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: External files in Standalones
I think I’ve got it. I check whether the app is a standalone using the “environment” property, then adjusting file paths accordingly. Bill On Nov 26, 2014, at 3:03 PM, William Prothero proth...@earthednet.org wrote: Folks: I’m building an app that reads a number of external data files. I’ve been trying to create a standalone and have a number of problems with the external files. In my development area, I have a folder: App folder which contains the .livecode app and data files. It looks like this: myApp myApp.livecode files images and icons When I build the standAlone, I get a package with: Contents info.plist MacOS Externals files data dataFolder1—This is empty of files dataFolder2—This is empty of files dataFolder3—This is empty of files moreData —empty, no data etc images and icons—nothing in this folder myApp PkgInfo Resources _MacOS—This has all of my data files, with correct contents language Folders —I don’t need these My question is: Should I build the path to these files starting with “the effective path of this stack”? It would be different, depending on whether I had a standalone. Is there a specialFolderPath function that will give me the path to the original data? Alternatively, I could create these folders in my development environment and then there would only be a single set of paths. What are the “Best practices” regarding this? Also, do I need to include all these superfluous, empty language folders? Best, Bill William A. Prothero http://es.earthednet.org/ ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode