Maybe somebody is interested:
http://www.daz3d.com/
Matthias
Have a look for 8-Core Xeons, too.
They're running fine ;-)
Matthias
Am 30.08.2013 02:04, schrieb Neil Cooke:
Hi List Wizards ...
Sooner or later I will need to shift the low resolution (640 wide) takes
of the movie into 1920pixel wide beasts.
My assumptions are these.
1. Shift to RS 64 bit
bigger CPU on one machine.
Matthias
Am 30.08.2013 14:30, schrieb rslist:
Yes, oh so fast at rendering, but big $$$ for chip(s), and the MBs are
also very pricey :(
brandon
On 8/30/2013 6:24 AM, Matthias Kappenberg wrote:
Have a look for 8-Core Xeons, too.
They're running fine ;-)
Matthias
Am
processors
Very many thanks for your posts folks!
Exactly the data I need.
N.
On Sat, Aug 31, 2013 at 2:21 AM, rslist mailto:rsl...@silvergravity.com>> wrote:
I agree 100% with Matthias.
Cheers ;)
On 8/30/2013 6:41 AM, Matthias Kappenberg wrote:
Jepp, that's
Maybe try compatibility mode for RS :-?
Matthias
Am 25.11.2013 23:35, schrieb Neil Cooke:
Hi folks
I have just got a Dell E6400 and have loaded Win7 Pro 32 bit.
Whenever I attempt raytrace either whole viewport or selected
rectangle - the machine crashes. I suspect an incompatibility between
N.
On Tue, Nov 26, 2013 at 11:01 PM, Matthias Kappenberg
mailto:m...@the-dimension.com>> wrote:
Maybe try compatibility mode for RS :-?
Matthias
Am 25.11.2013 23:35, schrieb Neil Cooke:
Hi folks
I have jus
Am 25.02.2014 10:50, schrieb Artur Żmudzki:
From time to time I'm jumping out from my cave for surfing trough known
links, looking for some new sources of information. When I will make
sure that everything is in the same place as before, I'm going back to
do some never ending test renders... b
http://the-final.com/weihnachststern.jpg
http://the-final.com/weihnachtsflyer_2009_003-1.jpg
Both are made with a spherical selillumation map.
I've use the w from the uvw direction on
a ramp to adjust the power for the illumination.
Unfortunatly I can't find the RS scene files, soory.
Hope that
or it gets too transparent.
The look in Matthias' pics is absolutely gorgeous. I don't think I have
ever tried anything near what you are talking about, but I will try to
figure it out. :-)
Thanks for the replies!
/Fredrik
On 23 January 2015 at 18:13, Matthias Kappenberg mailto:m...@
Hi Jason,
if you do not need "real" foam/whitewater...
maybe try a displacement shader, the use a VSL curve to "clip"
the top of the wave hills and use this as a mask for the white
areas...
I'm not in front of RS, I don't know what noise patterns
are available via VSL... but the above should do
t could be recommended are welcome. Am
currently trying a demo of Genetica, but it is not worth $500 for this
solution.
Thanks again,
Jason
-Original Message-
From: User-list [mailto:user-list-boun...@realsoft.com] On Behalf Of
Matthias Kappenberg
Sent: 11 March 2015 11:54
To: user-list@re
Happy New Year :-)
Best wishes to all of you,
Matthias
Am 30.12.2015 um 04:17 schrieb Neil Cooke:
Need to tell you about my Christmas Present to me - i7, 240Gb SSD, Quad,
64 bit, etc ... an animation that took 7 hours in my old set-up, now
takes 45 minutes.
I know there are slicker machine set
I have a 64bit version (7.0.41) up and running on a Win7.
The "About" Window says: (see picture)
Installed with valid key
hm, is it opened already?
Or like Softimage a great piece which is gone forever.
=
Funny story:
While writ
Hi Mauro,
worth for what on the other side?
In my opinion, you should ask at Realsoft
if there is any further development.
If yes, and if you do not need it in a pipeline:
Then give it a try.
If not sorry to say this:
Look around for something else.
Maybe: https://sidefx.com/products/houdi
go, I have explained myself better I hope! :-D
If it's worth for what I have just asked, then I might be getting v7. In
the end I am still very attached to the software, me being an old Amiga
user! :-D
On 19 May 2017 at 07:10, Matthias Kappenberg mailto:m...@the-dimension.com>> wro
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