Re: [warzone2100-dev] [Warzone-dev] Making trac friendlier?

2009-08-27 Thread Dennis Schridde
Hello again, and please excuse me digging in old mud! Am Samstag, 22. August 2009 00:58:13 schrieb Dennis Schridde: Am Samstag, 22. August 2009 00:29:03 schrieb bugs buggy: It has come up that some of the resolutions we currently use for trac can seem to be a bit harsh in tone. Mainly,

Re: [warzone2100-dev] [Warzone-dev] Making trac friendlier?

2009-08-27 Thread Per Inge Mathisen
On Thu, Aug 27, 2009 at 2:31 PM, Dennis Schriddedevuran...@gmx.net wrote: I would not generally forbid users to submit feature requests. The process to submit feature requests is to post them in the forum for discussion. Bad/stupid/insane requests can be closed The discussion of what is

Re: [Warzone-dev] Making trac friendlier?

2009-08-22 Thread Zarel
On Sat, Aug 22, 2009 at 8:50 AM, Christian Ohmchr@gmx.net wrote: And if View Tickets brought up the list of open tickets, newest first instead of the current list of mostly useless reports, it might actually be useful. Is there a way to modify this report list? It always just distracted

Re: [Warzone-dev] Making trac friendlier?

2009-08-22 Thread Dennis Schridde
Am Samstag, 22. August 2009 14:50:46 schrieb Christian Ohm: On Friday, 21 August 2009 at 23:11, Zarel wrote: On Fri, Aug 21, 2009 at 9:16 PM, Stephen Swaney sswa...@centurytel.net wrote: Right now, we overload 'enhancement' to mean both patches and feature requests. Ideally, we want to

[Warzone-dev] Making trac friendlier?

2009-08-21 Thread bugs buggy
It has come up that some of the resolutions we currently use for trac can seem to be a bit harsh in tone. Mainly, the issue is, if a user has some kind of feature request, then what should be done with it? If we close it as invalid, that could be conscrewed as us telling them to bugger off... If

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread kim metcalfe
sounds good with what you said... perhaps answer with 1 will be done eventually... 2 will be done only if you can find someone to do it... 3 can not be done due to game engine restraints... 4 will never be done as it is too code complicated / or / already exists in some other game ... etc.

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread Dennis Schridde
Hi! Am Samstag, 22. August 2009 00:29:03 schrieb bugs buggy: It has come up that some of the resolutions we currently use for trac can seem to be a bit harsh in tone. Mainly, the issue is, if a user has some kind of feature request, then what should be done with it? If we close it as

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread Stephen Swaney
On Fri, Aug 21, 2009 at 06:29:03PM -0400, bugs buggy wrote: ... Mainly, the issue is, if a user has some kind of feature request, then what should be done with it? If we close it as invalid, that could be conscrewed as us telling them to bugger off... If we don't close it, then it clogs up

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread bugs buggy
On 8/21/09, Stephen Swaney sswa...@xxx wrote: One way is simply to have a separate tracker for feature requests. However, as cybersphinx points out in IRC, having everything in one database has certain advantages. If we had a separate 'feature request' type, it would solve that

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread Zarel
On Fri, Aug 21, 2009 at 9:16 PM, Stephen Swaney sswa...@centurytel.net wrote: Right now, we overload 'enhancement' to mean both patches and feature requests.  Ideally, we want to be able to separate the bugs and patches from feature requests which are often useless. The last time I brought

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread bugs buggy
On 8/22/09, bugs buggy buginatorxx...@xxx.com wrote: I don't think we can do that, without modifying the source code. I think Giel would know what can / can't be done the best, he seems to know more about trac than the other devs. I just found this, this looks like it would be a nice